Add more Waypoints to Li01 & Li05
This commit is contained in:
+182
-10
@@ -2670,7 +2670,8 @@ type = rep_inst, Li01, 600002, 1, -35488, -300, 28321, Li01_09
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[NNObjective]
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nickname = goto_westpoint4
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state = HIDDEN
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type = ids, 600003
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type = rep_inst, Li01, 600003, 1, -35488, -300, 28321, Li01_09
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;type = ids, 600003
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[Trigger]
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nickname = jacobi_westpoint2
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@@ -2708,14 +2709,38 @@ Act_ActTrig = jacobi_westpoint_end2
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nickname = jacobi_westpoint_end2
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Cnd_Timer = 10
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Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0001_jacobi, -1, br_darcy_head, br_darcy_body
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Act_SetNNObj = goto_alaska
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;Act_SetNNObj = goto_alaska
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Act_NNPath = 21880, 21880, Li01_Trade_Lane_Ring_179, Li01
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Act_ActTrig = jacobi_alaska_tradelane
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Act_ActTrig = tradelane_alaska_entered
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Act_ActTrig = jacobi_alaska_end
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[Trigger]
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nickname = tradelane_alaska_entered
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Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_179, Li01_Trade_Lane_Ring_180
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Act_NNPath = 21880, 21880, Li01_Trade_Lane_Ring_190, Li01
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[MsnSolar]
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nickname = waypoint1
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string_id = 10903
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faction = fc_n_grp
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system = Li01
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position = 64894, 0, 18160
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;archetype = gas_collector
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;loadout = gas_collector
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;position = -16575.4, -28.6535, 13567.6
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archetype = waypoint
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;loadout = dyson_city_platform
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label = waypoint_label
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radius = 0
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[Trigger]
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nickname = jacobi_alaska_tradelane
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Cnd_DistVec = inside, Player, 45741, 0, 6895, 1500
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Act_SetNNObj = alaska_mine_field_entrance
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;Act_SetNNObj = alaska_mine_field_entrance
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Act_SpawnSolar = waypoint1
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Act_NNPath = 600006, 600006, waypoint1, Li01
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;Act_NNPath = 600006, 600006, Li01_to_Li05, Li01
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Act_ActTrig = jacobi_alaska_gate
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[Trigger]
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@@ -2737,7 +2762,8 @@ type = rep_inst, Li01, 600004, 1, -34074, 0, 27771, Li01_Trade_Lane_Ring_179
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nickname = jacobi_alaska_end
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Cnd_SystemEnter = Li05
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Act_ActTrig = jacobi_alaska_end2
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Act_SetNNObj = cruiser_debris1
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;Act_SetNNObj = cruiser_debris1
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Act_NNPath = 600006, 600006, li_cruiser_debris_frnt_sm1, Li05
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[MsnSolar]
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nickname = li_cruiser_debris_frnt_sm1
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@@ -2818,8 +2844,7 @@ Act_ActTrig = cruiser_debris_mark1
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[Trigger]
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nickname = cruiser_debris_mark1
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Cnd_CommComplete = dx_m14_0002_jacobi
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Act_MarkObj = Li01_to_Li05, 1
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;Act_MarkObj = li_cruiser_debris_frnt_sm1, 1
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Act_MarkObj = li_cruiser_debris_frnt_sm1, 1
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[Trigger]
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nickname = cruiser_debris_destroyed1
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@@ -2834,22 +2859,40 @@ Act_ActTrig = cruiser_debris_mark2
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nickname = cruiser_debris_mark2
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Cnd_CommComplete = dx_m14_0003_jacobi
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Act_MarkObj = li_cruiser_debris_frnt_sm2, 1
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Act_SetNNObj = cruiser_debris2
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Act_NNPath = 600006, 600006, li_cruiser_debris_frnt_sm2, Li05
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Act_MarkObj = li_cruiser_debris_frnt_sm2, 1
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[Trigger]
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nickname = cruiser_debris_destroyed2
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system = Li05
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Cnd_Destroyed = li_cruiser_debris_frnt_sm2, 1, ALL
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Act_SpawnSolar = waypoint2
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Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0004_jacobi, -1, br_darcy_head, br_darcy_body
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Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0005_jacobi, -1, br_darcy_head, br_darcy_body
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Act_ActTrig = cruiser_debris_destroyed3
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[MsnSolar]
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nickname = waypoint2
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string_id = 10903
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faction = fc_n_grp
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system = Li05
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position = 74500, 0, 31500
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;archetype = gas_collector
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;loadout = gas_collector
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;position = -16575.4, -28.6535, 13567.6
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archetype = waypoint
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;loadout = dyson_city_platform
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label = waypoint_label
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radius = 0
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[Trigger]
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nickname = cruiser_debris_destroyed3
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system = Li05
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Cnd_Timer = 5
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Act_SpawnShip = Rogues1, rogues_attack, 70500, 0, 31500
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Act_SetNNObj = rogues_spawn1
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Act_SpawnShip = Rogues1, rogues_attack, 74500, 0, 31500
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;Act_NNPath = 600006, 600006, rogues_wave1, Li05
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;Act_SetNNObj = rogues_spawn1
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Act_NNPath = 600006, 600006, waypoint2, Li05
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Act_ActTrig = rem_space_rogues_destroyed
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Act_ActTrig = cruiser_debris_rogues_encounter_comm
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@@ -2859,8 +2902,10 @@ state = HIDDEN
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type = navmarker, Li05, 600007, 600007, 70500, 0, 31500
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; TEST
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[Trigger]
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nickname = cruiser_debris_rogues_encounter_comm
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Cnd_DistVec = inside, Player, 70500, 0, 31500, 3000
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system = Li05
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Cnd_DistVec = inside, Player, 74500, 0, 31500, 2000
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Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0006_jacobi, -1, br_darcy_head, br_darcy_body
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Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0007_jacobi, -1, br_darcy_head, br_darcy_body
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@@ -2875,7 +2920,33 @@ Act_ActTrig = rem_space_rogues_loot
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nickname = rem_space_rogues_loot
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Cnd_LootAcquired = walker_audio_log1, Player
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Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0008_jacobi, -1, br_darcy_head, br_darcy_body
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Act_NNPath = 600006, 600006, Li05_to_Li01, Li05
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Act_ActTrig = jacobi_westpoint_end3
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Act_ActTrig = rem_space_rogues_loot_waypoint
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[MsnSolar]
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nickname = waypoint1_1
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string_id = 10903
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faction = fc_n_grp
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system = Li01
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position = 74020, 0, 14572
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archetype = waypoint
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label = waypoint_label
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radius = 0
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[Trigger]
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nickname = rem_space_rogues_loot_waypoint
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Cnd_SystemEnter = Li01
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Act_SpawnSolar = waypoint1_1
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Act_AdjAcct = 2000000
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Act_NNPath = 600006, 600006, waypoint1_1, Li01
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Act_ActTrig = rem_space_rogues_loot_waypoint2
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[Trigger]
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nickname = rem_space_rogues_loot_waypoint2
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Cnd_DistVec = inside, Player, 74020, 0, 14572, 3000
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Act_NNPath = 600006, 600006, Li01_09, li01_09
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[Trigger]
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nickname = jacobi_westpoint_end3
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@@ -2968,6 +3039,8 @@ Act_SetNNObj = mlog_meetking
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nickname = rem_space_harrison03
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system = Li01
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Cnd_LaunchComplete = Player
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Act_SpawnSolar = waypoint3
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Act_NNPath = 600006, 600006, waypoint3, Li01
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Act_ActTrig = rem_space_harrison03_test4
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[ObjList]
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@@ -3114,6 +3187,20 @@ system = Li03
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Cnd_Destroyed = pirate_transmitter1, 1, ALL
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Act_SpawnLoot = liberty_fragment_data
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[MsnSolar]
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nickname = waypoint3
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string_id = 10903
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faction = fc_n_grp
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system = Li05
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position = -30763, 0, -60916
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;archetype = gas_collector
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;loadout = gas_collector
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;position = -16575.4, -28.6535, 13567.6
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archetype = waypoint
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;loadout = dyson_city_platform
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label = waypoint_label
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radius = 0
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[Trigger]
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nickname = rem_space_harrison03_test5
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Cnd_DistVec = inside, Player, -30763, 0, -60916, 5000
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@@ -3161,12 +3248,97 @@ Cnd_RTCDone = missions\REM_ARCs\m014a_s004x_li01_01_nrml.ini
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Act_Popupdialog = 600030, 600036, CLOSE
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Act_ActTrig = rem_undock1_harrison04
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[MsnSolar]
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nickname = waypoint4
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string_id = 10903
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faction = fc_n_grp
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system = Li05
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position = -39424, 0, -30534
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;archetype = gas_collector
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;loadout = gas_collector
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;position = -16575.4, -28.6535, 13567.6
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archetype = waypoint
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;loadout = dyson_city_platform
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label = waypoint_label
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radius = 0
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[MsnSolar]
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nickname = waypoint5
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string_id = 10903
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faction = fc_n_grp
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system = Li05
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position = -32816, -300, 29451
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;archetype = gas_collector
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;loadout = gas_collector
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;position = -16575.4, -28.6535, 13567.6
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archetype = waypoint
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;loadout = dyson_city_platform
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label = waypoint_label
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radius = 0
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[MsnSolar]
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nickname = waypoint6
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string_id = 10903
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faction = fc_n_grp
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system = Li05
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position = -18951, -300, 34452
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;archetype = gas_collector
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;loadout = gas_collector
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;position = -16575.4, -28.6535, 13567.6
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archetype = waypoint
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;loadout = dyson_city_platform
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label = waypoint_label
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radius = 0
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[Trigger]
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nickname = rem_undock1_harrison04
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system = Li01
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;Cnd_SpaceEnter = Li01
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Cnd_BaseExit = li13_01_base
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Act_SpawnSolar = waypoint4
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Act_SpawnSolar = waypoint5
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Act_SpawnSolar = waypoint6
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Act_NNPath = 600007, 600007, waypoint4, Li01
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Act_ActTrig = rem_space_harrison05
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Act_ActTrig = rem_tradelane1_harrison01
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Act_ActTrig = rem_tradelane2_harrison02
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[Trigger]
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nickname = rem_tradelane2_harrison02
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Cnd_DistVec = inside, Player, -39424, 0, -30534, 3000
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Act_NNPath = 600004, 600004, Li01_Trade_Lane_Ring_147, Li01
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Act_ActTrig = rem_tradelane1_harrison01
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[Trigger]
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nickname = rem_tradelane1_harrison01
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;system = Li01
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Cnd_TLEntered = Player, Li01_Trade_Lane_Ring_147, Li01_Trade_Lane_Ring_148
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Act_NNPath = 600007, 600007, Li01_Trade_Lane_Ring_154, Li01
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Act_ActTrig = rem_tradelane1_harrison02
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;Waypoint 4 NNPATH
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[Trigger]
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nickname = rem_tradelane1_harrison02
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;system = Li01
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Cnd_DistVec = inside, Player, -35542, 0, 26621, 3000
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Act_AdjAcct = 2000000
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Act_NNPath = 600007, 600007, waypoint5, Li01
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Act_ActTrig = rem_tradelane1_harrison03
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;Waypoint 5 NNPATH
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[Trigger]
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nickname = rem_tradelane1_harrison03
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Cnd_DistVec = inside, Player, -32816, -300, 29451, 2000
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Act_NNPath = 600007, 600007, waypoint6, Li01
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Act_ActTrig = rem_tradelane1_harrison04
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;Waypoint 6 NNPATH
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[Trigger]
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nickname = rem_tradelane1_harrison04
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Cnd_DistVec = inside, Player, -18951, -300, 34452, 2000
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Act_NNPath = 600006, 600006, Li01_12, Li01
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;HALLO
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[Trigger]
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nickname = rem_space_harrison05
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