Change Heavy Fighter Shields + Weapons
This commit is contained in:
@@ -185,7 +185,6 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = l_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -194,8 +193,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -207,7 +204,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -1173,8 +1169,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = b_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon02, HpWeapon06
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -1182,8 +1177,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -2254,8 +2247,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = k_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -2263,8 +2255,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -3216,7 +3206,6 @@ bay_doors_close_snd = cargo_doors_close
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
shield_link = r_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -3225,8 +3214,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -3238,7 +3225,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -4043,8 +4029,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = bh_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -4052,8 +4037,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -4430,8 +4413,7 @@ bay_doors_close_snd = cargo_doors_close
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
shield_link = pi_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -4439,8 +4421,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -4452,7 +4432,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -4825,7 +4804,7 @@ camera_vertical_turn_down_angle = 25
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
hit_pts = 9800
|
||||
hit_pts = 9200
|
||||
pilot_mesh = generic_pilot
|
||||
mass = 150
|
||||
linear_drag = 1
|
||||
@@ -4855,7 +4834,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
@@ -5491,8 +5469,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = cv_fighter5_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -5500,8 +5477,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -5513,7 +5488,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -6166,7 +6140,7 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 10
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 9200
|
||||
explosion_arch = explosion_li_elite
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -6194,7 +6168,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
@@ -6617,7 +6590,7 @@ camera_horizontal_turn_angle = 17
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 25
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 9200
|
||||
explosion_arch = explosion_li_elite
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -6645,7 +6618,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
@@ -8892,8 +8864,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = k_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -8901,8 +8872,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
|
||||
@@ -401,48 +401,48 @@ rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
||||
-- Heavy Fighter Infocards
|
||||
|
||||
-- Anubis
|
||||
rem.AddInfoCard(66581, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66583, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66581, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/1</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66583, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Barracuda
|
||||
rem.AddInfoCard(66497, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66499, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66497, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66499, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Blood Dragon
|
||||
rem.AddInfoCard(221800, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 26/26</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221900, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>26/26</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221800, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221900, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Centurio
|
||||
rem.AddInfoCard(66545, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66547, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>7,</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66545, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66547, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>7,</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Crusader
|
||||
rem.AddInfoCard(66505, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 20/20</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66507, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66505, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66507, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Defender
|
||||
rem.AddInfoCard(66567, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66569, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66567, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66569, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Dragon
|
||||
rem.AddInfoCard(66555, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 26/26</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66557, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>26/26</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66555, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66557, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Falcon
|
||||
rem.AddInfoCard(66536, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turrets Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66538, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66536, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turrets Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66538, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Stiletto
|
||||
rem.AddInfoCard(66518, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66520, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>45</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66518, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66520, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>45</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Valkyrie
|
||||
rem.AddInfoCard(66598, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66600, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66598, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66600, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Wolfshound
|
||||
rem.AddInfoCard(66585, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66587, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66585, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66587, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?>]])
|
||||
|
||||
|
||||
Reference in New Issue
Block a user