Update No2 Fuses
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@@ -18,14 +18,6 @@ pos_offset = 0, 0, 15
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_no_battleship_sfx03
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hardpoint = HpWeapon01
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at_t = 0.0
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pos_offset = 0, 0, 15
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0
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hardpoint = HpTurret07
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@@ -91,14 +83,6 @@ pos_offset = 0, 0, -40
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_no_battleship_sfx04
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hardpoint = HpWeapon01
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at_t = 0.4
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pos_offset = 0, 0, -40
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_no_battleship_big
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hardpoint = HpTurret01
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@@ -227,13 +211,6 @@ pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_no_battleship_sfx02
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hardpoint = HpEngine01
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at_t = 0.7
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pos_offset = 0, 0, -20
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ori_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_no_battleship_neotokyobig
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hardpoint = HpWeapon01
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