Change Halloween Weapon Stats

This commit is contained in:
D4rkl1ght3r
2026-10-04 10:37:06 +02:00
parent 26ab0a65f4
commit 89ab6341ac
+17 -17
View File
@@ -21946,8 +21946,8 @@ nickname = special_gun22_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 925
energy_damage = 132
hull_damage = 682
energy_damage = 138
one_shot_sound = fire_tachyon5
munition_hit_effect = spectre_impact
const_effect = spectre_proj
@@ -21972,8 +21972,8 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 185.8
refire_delay = 0.330000
power_usage = 146.2
refire_delay = 0.25
muzzle_velocity = 700
toughness = 17.600000
flash_particle_name = spectre_flash
@@ -22273,12 +22273,12 @@ nickname = special_gun29_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 642.8
energy_damage = 175
hull_damage = 468.2
energy_damage = 94
one_shot_sound = fire_tachyon5
munition_hit_effect = phantom_impact
const_effect = phantom_proj
lifetime = 1,166
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
@@ -22299,9 +22299,9 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 152.8
refire_delay = 0.25
muzzle_velocity = 600.3
power_usage = 95.2
refire_delay = 0.17
muzzle_velocity = 750
toughness = 17.600000
flash_particle_name = phantom_flash
flash_radius = 15
@@ -22367,8 +22367,8 @@ nickname = special_gun31_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 925
energy_damage = 132
hull_damage = 685
energy_damage = 134
one_shot_sound = fire_tachyon5
munition_hit_effect = wraith_impact
const_effect = wraith_proj
@@ -22393,8 +22393,8 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 185.8
refire_delay = 0.330000
power_usage = 145.2
refire_delay = 0.25
muzzle_velocity = 700
toughness = 17.600000
flash_particle_name = wraith_flash
@@ -22415,7 +22415,7 @@ hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 925
energy_damage = 132
energy_damage = 182
one_shot_sound = fire_tachyon5
munition_hit_effect = vector_impact
const_effect = vector_proj
@@ -22440,9 +22440,9 @@ volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 185.8
power_usage = 191.8
refire_delay = 0.330000
muzzle_velocity = 700
muzzle_velocity = 600.3
toughness = 17.600000
flash_particle_name = vector_flash
flash_radius = 15