Change Halloween Weapon Stats
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@@ -21946,8 +21946,8 @@ nickname = special_gun22_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 925
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hull_damage = 682
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energy_damage = 132
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energy_damage = 138
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = spectre_impact
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munition_hit_effect = spectre_impact
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const_effect = spectre_proj
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const_effect = spectre_proj
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@@ -21972,8 +21972,8 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 185.8
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power_usage = 146.2
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refire_delay = 0.330000
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refire_delay = 0.25
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muzzle_velocity = 700
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muzzle_velocity = 700
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = spectre_flash
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flash_particle_name = spectre_flash
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@@ -22273,12 +22273,12 @@ nickname = special_gun29_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 642.8
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hull_damage = 468.2
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energy_damage = 175
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energy_damage = 94
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = phantom_impact
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munition_hit_effect = phantom_impact
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const_effect = phantom_proj
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const_effect = phantom_proj
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lifetime = 1,166
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lifetime = 0.8
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force_gun_ori = false
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force_gun_ori = false
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mass = 1
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mass = 1
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volume = 0.0001
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volume = 0.0001
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@@ -22299,9 +22299,9 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 152.8
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power_usage = 95.2
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refire_delay = 0.25
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refire_delay = 0.17
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muzzle_velocity = 600.3
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muzzle_velocity = 750
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = phantom_flash
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flash_particle_name = phantom_flash
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flash_radius = 15
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flash_radius = 15
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@@ -22367,8 +22367,8 @@ nickname = special_gun31_ammo
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hp_type = hp_gun
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hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 925
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hull_damage = 685
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energy_damage = 132
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energy_damage = 134
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = wraith_impact
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munition_hit_effect = wraith_impact
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const_effect = wraith_proj
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const_effect = wraith_proj
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@@ -22393,8 +22393,8 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 185.8
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power_usage = 145.2
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refire_delay = 0.330000
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refire_delay = 0.25
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muzzle_velocity = 700
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muzzle_velocity = 700
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = wraith_flash
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flash_particle_name = wraith_flash
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@@ -22415,7 +22415,7 @@ hp_type = hp_gun
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requires_ammo = false
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requires_ammo = false
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hit_pts = 2
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hit_pts = 2
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hull_damage = 925
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hull_damage = 925
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energy_damage = 132
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energy_damage = 182
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one_shot_sound = fire_tachyon5
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one_shot_sound = fire_tachyon5
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munition_hit_effect = vector_impact
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munition_hit_effect = vector_impact
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const_effect = vector_proj
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const_effect = vector_proj
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@@ -22440,9 +22440,9 @@ volume = 0
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mass = 10
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mass = 10
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hp_gun_type = hp_gun_special_10
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hp_gun_type = hp_gun_special_10
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damage_per_fire = 0
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damage_per_fire = 0
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power_usage = 185.8
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power_usage = 191.8
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refire_delay = 0.330000
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refire_delay = 0.330000
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muzzle_velocity = 700
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muzzle_velocity = 600.3
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toughness = 17.600000
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toughness = 17.600000
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flash_particle_name = vector_flash
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flash_particle_name = vector_flash
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flash_radius = 15
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flash_radius = 15
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