Fix Nomad Cockpit
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@@ -6855,6 +6855,8 @@ mass = 10
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hit_pts = 200
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LODranges = 0, 999999
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; Nomad Fighter
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[Ship]
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ids_name = 237039
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ids_info = 66579
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@@ -6864,7 +6866,7 @@ type = FIGHTER
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DA_archetype = ships\nomad\no_fighter\no_fighter.3db
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material_library = ships\nomad\nomad_fx.txm
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nomad = true
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cockpit = cockpits\liberty\l_elite.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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mass = 150
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hold_size = 800
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linear_drag = 1
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@@ -6880,6 +6882,8 @@ HP_tractor_source = HpMount
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num_exhaust_nozzles = 1
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hit_pts = 4000
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; Nomad Gunboat
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[Ship]
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ids_name = 237040
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ids_info = 66580
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@@ -6889,6 +6893,7 @@ type = GUNBOAT
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DA_archetype = ships\nomad\no_gunship\no_gunship.3db
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material_library = ships\nomad\nomad_fx.txm
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nomad = true
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cockpit = cockpits\nomad\no2_fighter.ini
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mass = 1000
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hold_size = 800
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explosion_arch = explosion_no_gunboat
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@@ -6905,6 +6910,8 @@ HP_tractor_source = HpMount
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num_exhaust_nozzles = 1
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hit_pts = 10000
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; Nomad Battleship
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[Ship]
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ids_name = 237038
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ids_info = 66578
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@@ -6914,6 +6921,7 @@ type = CAPITAL
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DA_archetype = ships\nomad\no_battleship\no_battleship.3db
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material_library = ships\nomad\nomad_fx.txm
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nomad = true
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cockpit = cockpits\nomad\no2_fighter.ini
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hold_size = 800
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explosion_arch = explosion_no_battleship
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fuse = fuse_no_battleship_death, 0, 1
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@@ -9216,7 +9224,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 12000
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cockpit = cockpits\liberty\l_elite.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 10, 45
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camera_angular_acceleration = 0.05
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camera_horizontal_turn_angle = 17
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@@ -9262,7 +9270,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 15000
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cockpit = cockpits\liberty\l_elite.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 12, 50
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camera_angular_acceleration = 0.05
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camera_horizontal_turn_angle = 17
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@@ -9308,7 +9316,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 22000
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cockpit = cockpits\liberty\l_elite.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 12, 50
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camera_angular_acceleration = 0.05
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camera_horizontal_turn_angle = 17
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@@ -9355,7 +9363,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 65300
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cockpit = cockpits\rheinland\r_gunboat.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 35, 150
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camera_angular_acceleration = 0.010000
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camera_horizontal_turn_angle = 10
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@@ -9402,7 +9410,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 65300
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cockpit = cockpits\rheinland\r_gunboat.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 35, 150
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camera_angular_acceleration = 0.010000
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camera_horizontal_turn_angle = 10
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@@ -9449,7 +9457,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 65300
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cockpit = cockpits\rheinland\r_cruiser.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 50, 280
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camera_angular_acceleration = 0.01
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camera_horizontal_turn_angle = 15
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@@ -9494,7 +9502,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 120300
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cockpit = cockpits\liberty\l_dreadnought.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 60, 750
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camera_angular_acceleration = 0.005
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camera_horizontal_turn_angle = 10
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@@ -9538,7 +9546,7 @@ HP_bay_external = HpBayDoor02
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HP_tractor_source = HpTractor_Source01
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num_exhaust_nozzles = 1
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hit_pts = 120300
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cockpit = cockpits\rheinland\r_battleship.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 130, 1500
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camera_angular_acceleration = 0.005
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camera_horizontal_turn_angle = 10
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@@ -9583,7 +9591,7 @@ HP_bay_external = HpMount
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HP_tractor_source = HpMount
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num_exhaust_nozzles = 1
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hit_pts = 1000000
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cockpit = cockpits\rheinland\r_battleship.ini
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cockpit = cockpits\nomad\no2_fighter.ini
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camera_offset = 1500, 7000
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camera_angular_acceleration = 0.005
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camera_horizontal_turn_angle = 10
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