Change asteroid field distances

This commit is contained in:
D4rkl1ght3r
2024-01-08 18:52:28 +01:00
parent 9c018d3d18
commit 8d7d1e45a5
144 changed files with 1655 additions and 1240 deletions

View File

@@ -2,8 +2,8 @@
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3400
cube_size = 600
fill_dist = 4000
tint_field = 255, 255, 255
empty_cube_frequency = 0.6
@@ -12,6 +12,8 @@ exclusion = Zone_Br05_GSM_access_lane
exclude_billboards = 1
exclusion = Zone_Br05_GSM_mineable_gold_field
exclude_billboards = 1
exclusion = Zone_Br05_03_Mining_Exclusion
exclude_billboards = 1
[properties]
flag = rock_objects
@@ -29,22 +31,22 @@ asteroid = mine_spike_minedout, 0.5, -0.2, -0.6, 75, 30, 70, mine
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 2000
offset_dist = 1000
fade = 1, 1.35, 15, 17
height = 3750
offset_dist = 375
fade = 1.17, 1.7, 15, 17
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 700
start_dist = 2000
fade_dist_percent = 0.35
count = 500
start_dist = 2200
fade_dist_percent = 0.5
shape = mine_rock_tri
color_shift = 0.7, 0.7, 0.7
ambient_intensity = 1
size = 90, 100
size = 90, 150
[DynamicAsteroids]
asteroid = DAsteroid_mineable_small1
@@ -61,7 +63,6 @@ asteroid_loot_commodity = commodity_gold
dynamic_loot_container = lootcrate_ast_loot_gold
dynamic_loot_commodity = commodity_gold
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 1
dynamic_loot_count = 1, 50
asteroid_loot_difficulty = 80
dynamic_loot_difficulty = 10