Change asteroid field distances

This commit is contained in:
D4rkl1ght3r
2024-01-08 18:52:28 +01:00
parent 9c018d3d18
commit 8d7d1e45a5
144 changed files with 1655 additions and 1240 deletions

View File

@@ -2,15 +2,17 @@
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3400
cube_size = 600
fill_dist = 4000
tint_field = 255, 255, 255
empty_cube_frequency = 0.6
[Exclusion Zones]
exclusion = Zone_Br05_to_Br01_jumphole
exclusion = Zone_Br05_to_Br04_jumphole
exclude_billboards = 1
exclusion = ZONE_Br05_vignette4_exclusion
exclude_billboards = 1
exclusion = Zone_Br05_North_East_Mining_Exclusion
[Cube]
asteroid = minedout_asteroid60, 0.6, 0.2, -0.2, 35, 10, 20
@@ -27,8 +29,8 @@ flag = Object_density_med
render_parts = 6
shape = asteroid_belt_04
height = 3000
offset_dist = 1500
fade = 1, 1.35, 15, 17
offset_dist = 300
fade = 1.43, 2.1, 15, 17
texture_aspect = 1
color_shift = 0.8, 0.8, 0.8
ambient_intensity = 1
@@ -41,7 +43,7 @@ fade_dist_percent = 0.35
shape = roid_rock_tri
color_shift = 0.7, 0.7, 0.7
ambient_intensity = 1
size = 90, 110
size = 90, 200
[DynamicAsteroids]
asteroid = DAsteroid_gold
@@ -58,7 +60,6 @@ asteroid_loot_commodity = commodity_gold
dynamic_loot_container = lootcrate_ast_loot_gold
dynamic_loot_commodity = commodity_gold
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 1
dynamic_loot_count = 1, 50
asteroid_loot_difficulty = 70
dynamic_loot_difficulty = 10