Change asteroid field distances

This commit is contained in:
D4rkl1ght3r
2024-01-08 18:52:28 +01:00
parent 9c018d3d18
commit 8d7d1e45a5
144 changed files with 1655 additions and 1240 deletions

View File

@@ -1,27 +1,28 @@
[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3300
diffuse_color = 255, 200, 0
ambient_color = 100, 50, 50
ambient_increase = 100, 50, 50
empty_cube_frequency = 0.5
[properties]
flag = rock_objects
flag = Object_density_low
[Field]
cube_size = 1000
fill_dist = 1
empty_cube_frequency = 1
[Cube]
asteroid = rock_asteroid10, 0.6, 0.2, -0.2, 90, 45, 45
asteroid = rock_asteroid10, 0, 0, 0, 0, 0, 0
[Exclusion Zones]
exclusion = Zone_Bw07_to_Bw06_hole
exclude_dynamic_asteroids = 1
[Band]
render_parts = 6
shape = asteroid_belt_dust
height = 2000
offset_dist = 2000
fade = 1, 1.35, 15, 17
height = 1500
offset_dist = 150
fade = 2.76, 4.1, 20, 25
texture_aspect = 1
color_shift = 1, 1, 1
ambient_intensity = 1
@@ -36,6 +37,15 @@ color_shift = 1, 1, 1
ambient_intensity = 2
size = 10, 30
[DynamicAsteroids]
asteroid = dyn_rock_asteroid10
count = 200
placement_radius = 1500
placement_offset = 200
max_velocity = 1
max_angular_velocity = 0.1
color_shift = 1, 1, 1
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 30
@@ -44,4 +54,3 @@ placement_offset = 90
max_velocity = 20
max_angular_velocity = 8
color_shift = 1, 1, 1