Change asteroid field distances

This commit is contained in:
D4rkl1ght3r
2024-01-08 18:52:28 +01:00
parent 9c018d3d18
commit 8d7d1e45a5
144 changed files with 1655 additions and 1240 deletions

View File

@@ -1,38 +1,41 @@
[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3600
tint_field = 255, 255, 255
empty_cube_frequency = 1
[properties]
flag = rock_objects
flag = Object_density_low
[Field]
cube_size = 1000
fill_dist = 1
empty_cube_frequency = 1
[Cube]
asteroid = rock_asteroid30, 0.6, 0.2, -0.2, 35, 10, 20
asteroid = rock_asteroid10, 0, 0, 0, 0, 0, 0
[Exclusion Zones]
exclusion = Zone_Hi01_to_Ew01_hole
exclude_dynamic_asteroids = 1
[Band]
render_parts = 6
shape = asteroid_belt_04
shape = asteroid_belt_dust
height = 1000
offset_dist = 1000
fade = 1, 1.35, 15, 17
offset_dist = 100
fade = 4.1, 6.1, 15, 17
texture_aspect = 1
color_shift = 1, 1, 1
color_shift = 2, 2, 2
ambient_intensity = 1
vert_increase = 2
[AsteroidBillboards]
count = 1000
start_dist = 1600
start_dist = 1000
fade_dist_percent = 0.2
shape = roid_rock_tri
color_shift = 0.7, 0.7, 0.7
color_shift = 1, 1, 1
ambient_intensity = 1
size = 10, 50
size = 10, 30
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
@@ -42,4 +45,3 @@ placement_offset = 90
max_velocity = 15
max_angular_velocity = 3
color_shift = 0.5, 0.5, 0.5