Change asteroid field distances
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59
DATA/SOLAR/ASTEROIDS/st03b_generator_debris_field.ini
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59
DATA/SOLAR/ASTEROIDS/st03b_generator_debris_field.ini
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[TexturePanels]
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file = solar\asteroids\ice_shapes.ini
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[properties]
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flag = nomad_objects
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flag = Object_density_med
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[Field]
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diffuse_color = 220, 200, 220
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ambient_color = 40, 40, 50
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ambient_increase = 70, 70, 70
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[Band]
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render_parts = 6
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shape = asteroid_icebelt_04
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height = 2800
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offset_dist = 0
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fade = 0.2, 0.9, 2, 20
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texture_aspect = 1
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color_shift = 0.7, 0.8, 0.7
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ambient_intensity = 0.8
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vert_increase = 4
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cull_mode = 0
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[AsteroidBillboards]
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count = 400
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start_dist = 1800
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fade_dist_percent = 0.5
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shape = asteroid_ice_crystals
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color_shift = 0.7, 0.7, 0.6
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ambient_intensity = 0.7
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size = 60, 150
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[DynamicAsteroids]
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asteroid = DAsteroid_nomad_small1
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count = 20
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placement_radius = 150
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placement_offset = 90
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max_velocity = 10
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max_angular_velocity = 10
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color_shift = 1, 1, 1
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[DynamicAsteroids]
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asteroid = DAsteroid_nomad_small1
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count = 1
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placement_radius = 150
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placement_offset = 90
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max_velocity = 1
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max_angular_velocity = 30
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color_shift = 1, 1, 1
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[DynamicAsteroids]
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asteroid = DAsteroid_nomad_small1
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count = 1
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placement_radius = 150
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placement_offset = 90
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max_velocity = 100
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max_angular_velocity = 5
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color_shift = 1, 1, 1
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