checkpoint changes for li06 and li07
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56
DATA/SOLAR/NEBULA/li06_nebula.ini
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56
DATA/SOLAR/NEBULA/li06_nebula.ini
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[TexturePanels]
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file = solar\nebula\generic_shapes.ini
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[Fog]
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fog_enabled = 1
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near = 600
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distance = 1300
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color = 186, 145, 101
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[properties]
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flag = nebula
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[Exterior]
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shape = generic_exterior1
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shape = generic_exterior2
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shape = generic_exterior3
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shape = generic_exterior4
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shape_weights = 1, 1, 1, 1
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fill_shape = nebula_circle2
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plane_slices = 3
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bit_radius = 8000
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bit_radius_random_variation = 0.2
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min_bits = 5
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max_bits = 10
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move_bit_percent = 0.6
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equator_bias = 0.4
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color = 180, 120, 70
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[NebulaLight]
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ambient = 140, 90, 50
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sun_burnthrough_intensity = 0.4
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sun_burnthrough_scaler = 1.4
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[Clouds]
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max_distance = 400
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puff_count = 12
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puff_radius = 110
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puff_colora = 160, 100, 60
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puff_colorb = 210, 150, 100
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puff_max_alpha = 0.6
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puff_shape = generic_cloud1
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puff_shape = generic_cloud2
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puff_shape = generic_cloud3
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puff_shape = generic_cloud4
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puff_weights = 1, 1, 1, 1
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puff_drift = 1
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near_fade_distance = 100, 250
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lightning_intensity = 1
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lightning_color = 60, 50, 40
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lightning_gap = 22
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lightning_duration = 0.5
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[BackgroundLightning]
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duration = 0.4
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gap = 5
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color = 255, 225, 120
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