checkpoint changes for li06 and li07

This commit is contained in:
2025-07-30 13:25:21 -05:00
committed by Cadacious
parent 67e0c8b6f8
commit a48de1b7d1
18 changed files with 1779 additions and 654 deletions

View File

@@ -22,16 +22,25 @@ rem.AddInfoCard(264756, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
-- System Infocards
rem.AddInfoCard(450000, "Nevada")
rem.AddInfoCard(450010, "Planet Vegas")
rem.AddInfoCard(450015, "Vegas Depot")
rem.AddInfoCard(450020, "Planet Reno")
rem.AddInfoCard(450025, "Reno Depot")
rem.AddInfoCard(450030, "Carson Station")
rem.AddInfoCard(450035, "Hoover Station")
rem.AddInfoCard(450040, "The Ranch")
rem.AddInfoCard(450045, "Primm Station")
rem.AddInfoCard(460100, "Cascadia")
rem.AddInfoCard(450001, "California -> Nevada")
rem.AddInfoCard(450002, "Nevada -> California")
rem.AddInfoCard(450003, "Nevada Jump Gate")
rem.AddInfoCard(450010, "Planet Las Vegas")
rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring")
rem.AddInfoCard(450020, "Planet Reno")
rem.AddInfoCard(450021, "Planet Reno Docking Ring")
rem.AddInfoCard(450030, "Carson Station")
rem.AddInfoCard(450035, "Hoover Station")
rem.AddInfoCard(450040, "The Ranch")
rem.AddInfoCard(450045, "Primm Station")
rem.AddInfoCard(450050, "Mojave Dust Cloud")
rem.AddInfoCard(450051, "Death Valley Dust Storm")
rem.AddInfoCard(450055, "Paradise Valley Station")
rem.AddInfoCard(450060, "Battleship Henderson")
rem.AddInfoCard(460000, "Nevada Jump Hole")
rem.AddInfoCard(460098, "Nevada Jump Hole")
rem.AddInfoCard(460099, "Cascadia Jump Hole")
rem.AddInfoCard(460100, "Cascadia")
-- Mission Infocards

View File

@@ -1,4 +1,4 @@
[APP]
[APP]
Force10BitFormat=0
ForceFullscreen=0
ForceResolution=0,0
@@ -7,6 +7,7 @@ ForceWindowed=0
[GENERAL]
EffectSearchPaths=.\reshade-shaders\Shaders,.\reshade-shaders\Shaders
IntermediateCachePath=C:\Users\Steve\AppData\Local\Temp\ReShade
NoDebugInfo=0
NoEffectCache=0
NoReloadOnInit=0
@@ -14,14 +15,19 @@ NoReloadOnInitForNonVR=0
PerformanceMode=0
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
PresetPath=.\ReShadePreset.ini
PresetShortcutKeys=
PresetShortcutPaths=
PresetTransitionDuration=1000
SkipLoadingDisabledEffects=0
StartupPresetPath=
TextureSearchPaths=.\reshade-shaders\Textures,.\reshade-shaders\Textures
[INPUT]
ForceShortcutModifiers=1
InputProcessing=2
KeyEffects=0,0,0,0
KeyFPS=0,0,0,0
KeyFrametime=0,0,0,0
KeyNextPreset=0,0,0,0
KeyOverlay=36,0,0,0
KeyPerformanceMode=0,0,0,0
@@ -32,31 +38,39 @@ KeyScreenshot=44,0,0,0
[OVERLAY]
AutoSavePreset=1
ClockFormat=0
Docking=[Docking][Data]
FPSPosition=1
Language=
NoFontScaling=0
SaveWindowState=0
ShowClock=0
ShowForceLoadEffectsButton=1
ShowFPS=0
ShowFrameTime=0
ShowPresetName=0
ShowPresetTransitionMessage=1
ShowScreenshotMessage=1
TutorialProgress=2
VariableListHeight=300.000000
VariableListUseTabs=0
Window=[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0
[SCREENSHOT]
ClearAlpha=1
FileFormat=1
FileNaming=%AppName% %Date% %Time%
HDRBitDepth=11
JPEGQuality=100
PostSaveCommand=
PostSaveCommandArguments="%TargetPath%"
PostSaveCommandHideWindow=0
PostSaveCommandNoWindow=0
PostSaveCommandWorkingDirectory=.\
SaveBeforeShot=0
SaveOverlayShot=0
SavePath=.\
SavePresetFile=0
SoundPath=
[STYLE]
Alpha=1.000000
@@ -70,10 +84,12 @@ FontSize=13
FPSScale=1.000000
FrameRounding=0.000000
GrabRounding=0.000000
HdrOverlayBrightness=203.000000
HdrOverlayOverwriteColorSpaceTo=0
LatinFont=
PopupRounding=0.000000
ScrollbarRounding=0.000000
StyleIndex=2
TabRounding=4.000000
WindowRounding=0.000000