New REM client: REM-Client 8db8f8c, 64-bit (modern REM UI for all windows, switchable with modern_ui: main menu, options, dealers, nav map, inventory, chat with history and settings, PM windows, notifications, flight HUD in FL's shape with HUD editor, colour themes; NeuroNet icons fly to the screen's middle; cursor / crosshair colour presets; dealers open at bases with real dealer rooms; text fields take typed keys)
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@@ -26,11 +26,13 @@ dpi_aware = true ; per monitor DPI aware: Windows display scal
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draw_time_extrapolation = true ; multiplayer: moving objects drawn as of the frame's time (false: as of the last physics step, retail)
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; ---- Cursor and mouse ----
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cursor_color_custom = false ; draw every cursor in the colour below
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cursor_color = 0 ; cursor colour: 0 game default, 1 red, 2 green, 3 blue, 4 yellow, 5 pink
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cursor_color_custom = false ; older switch (no preset chosen): every cursor in the colour below
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cursor_color_r = 255
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cursor_color_g = 255
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cursor_color_b = 255
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more_cursor_colors = false ; target cursor in group / trade-request colour
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lead_marker_color = 0 ; crosshair (lead cross) colour: 0 game default, 1 red, 2 green, 3 blue, 4 yellow, 5 pink
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lead_marker_color_custom = false ; the lead cross (aim point) in the colour below (ClientHook "crosshair colour")
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lead_marker_color_r = 191
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lead_marker_color_g = 29
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@@ -52,6 +54,23 @@ zone_messages = true ; "Entered <zone>." / "Left <zone>." in the a
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join_server_button = true ; JOIN SERVER in the main menu: straight to the first rem_servers entry
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chat_widescreen_shift = true ; the chat window at the left screen edge on wide screens (adoxa HudShift, chat groups)
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rem_bar = true ; REM bar top left (NeuroNet bar twin with the REM windows) *
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modern_ui = true ; the modern windows (new design, docs/rem/ui-modern.md) where there are some; off: all classic
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modern_ui_scale = 1.0 ; size of the modern windows (1 = 1 dp per pixel at 1080 lines)
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hud_scale = 1.0 ; size of the modern flight HUD (the parts keep their own size from the HUD editor)
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hud_opacity = 1.0 ; opacity of the modern flight HUD
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ui_theme = 0 ; colours of the modern windows: 0 REM, 1 neon blue, 2 red, 3 green, 4 purple, 5 high contrast
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colorblind_mode = 0 ; friend / foe colours: 0 FL red / green, 1 orange / blue (red-green), 2 red / cyan (blue-yellow)
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; chat colours per channel (the chat settings, gear in the chat line): rrggbb, empty = FL's own
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chat_color_universe =
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chat_color_system =
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chat_color_local =
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chat_color_group =
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chat_color_private =
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chat_color_server =
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chat_color_console =
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chat_timestamps = true ; times in the modern chat history
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chat_ignore = ; ignored players (the chat menu on a name), names joined by |
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modern_ui_debugger = false ; F8 shows the RmlUi debugger over the modern windows *
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rem_protocol_log = true ; every REM server message in LOGS\rem_protocol.log *
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rem_servers = srv.rem-freelancer.moe:2302 ; servers always in the multiplayer list (host:port, comma separated) *
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copy_paste_feature = false ; Ctrl+C / Ctrl+V in text boxes
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