New REM client: REM-Client 709d2cc, 64-bit (every options page saves like the REM page: changes wait for Save settings, leaving asks)
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@@ -113,6 +113,9 @@ WeaponGlow = 1.6
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DebugView = 0
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; motion diagnostics in remgfx.log after each statistics line (planet surfaces, own ship, camera): 1 on
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MotionLog = 0
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; slow frames: a line in remgfx.log for each frame far slower than the running average (new pipelines,
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; ray-tracing meshes, textures / buffers created, presenting and Reflex / Anti-Lag wait); 10 per 600 frames at most
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HitchLog = 1
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; R16 distortion: heat haze behind engines and around explosions, refraction at shield hits and
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; cloaks, a swirl in the jump tunnel; Distortion switches all of it, the others scale each kind
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; (0 = off). Needs Taa = 1 (it shares the scene's extra targets with the motion vectors).
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