story_arc1_m02: Formation Section
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@@ -76,15 +76,18 @@ position = -30663, 0, -60816
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label = x_pirates
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; >>> LOOT SECTION <<<
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; >>> FORMATION SECTION <<<
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[MsnFormation]
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nickname = HarrisonWing
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position = 2480, 0, -1324
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orientation = 0.29352, -0.016404, 0.954519, 0.049698
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formation = fighter_basic
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ship = MSN15_Harrison_Patrol
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[ObjList]
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nickname = ol_escort_player
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follow = players, 0, 0, -150, 300
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; >>> TRIGGER SECTION <<<
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[Trigger]
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@@ -117,7 +120,7 @@ Cnd_LaunchComplete = players, Li01_01_Base
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Act_EtherComm = harrison_intro, players, harrison_voice_m14, dx_m14_0001_HARRISON, 0.5, false, 227159, rh_captain_head, li_rockford_body
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Act_SpawnShip = MSN15_Harrison_Patrol, no_ol
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Act_DisplayMsg = players, 458763
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Act_SpawnFormation = HarrisonWing, players
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Act_SpawnFormation = HarrisonWing, ol_escort_player
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Act_ActTrig = t_harrison_dies
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[Trigger]
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