Add Codename Weapon NEMESIS

This commit is contained in:
D4rkl1ght3r
2025-12-22 11:40:49 +01:00
parent fa03584ad1
commit b27402375f
12 changed files with 215 additions and 4 deletions

View File

@@ -675,6 +675,40 @@ shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; NEMESIS Blueprint
[Good]
nickname = commodity_nemesis_blueprint
equipment = commodity_nemesis_blueprint
msg_id_prefix = gcs_gen_commodity_nemesis_blueprint
category = commodity
price = 75000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_primary_blueprint.3db
jump_dist = 2
; NEMESIS Schematic
[Good]
nickname = commodity_nemesis_schematic
equipment = commodity_nemesis_schematic
msg_id_prefix = gcs_gen_commodity_nemesis_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Tractor Beam Blueprint
[Good]

View File

@@ -990,6 +990,31 @@ decay_per_second = 0
volume = 1
hit_pts = 250
; NEMESIS Blueprint
[Commodity]
nickname = commodity_nemesis_blueprint
ids_name = 299812
ids_info = 299813
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; NEMESIS Schematic
[Commodity]
nickname = commodity_nemesis_schematic
ids_name = 299814
ids_info = 299815
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 1
hit_pts = 250
; Tractor Beam Blueprint

View File

@@ -21007,6 +21007,54 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; NEMESIS
[Munition]
nickname = special_gun19_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 322.8
energy_damage = 86
one_shot_sound = fire_tachyon5
munition_hit_effect = nemesis_impact
const_effect = nemesis_proj
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
[Gun]
nickname = special_gun19
ids_name = 299016
ids_info = 299017
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
hit_pts = 6752
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_10
damage_per_fire = 0
power_usage = 79.05
refire_delay = 0.12
muzzle_velocity = 750
use_animation = Sc_fire
toughness = 17.6
flash_particle_name = nemesis_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = special_gun19_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 999999
[Munition]
nickname = small_station_turret_ammo
hp_type = hp_gun

View File

@@ -8202,7 +8202,7 @@ ids_info = 299000
shop_archetype = equipment\models\weapons\li_laser_beam.cmp
material_library = equipment\models\li_equip.mat
; Codename Chimera
; Codename CHIMERA
[Good]
nickname = special_gun16
@@ -8216,7 +8216,7 @@ ids_info = 299011
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Codename Poison Claw
; Codename POISON CLAW
[Good]
nickname = special_gun17
@@ -8242,4 +8242,18 @@ combinable = false
ids_name = 299014
ids_info = 299015
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Codename NEMESIS
[Good]
nickname = special_gun19
equipment = special_gun19
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299016
ids_info = 299017
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -5192,4 +5192,34 @@ effect_crc = 500791262
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
textures = fx\newglows.txm
; Codename: NEMESIS
[VisEffect]
nickname = nemesis_flash
alchemy = fx\weapons\customs\nemesis.ale
effect_crc = -123118272
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
[VisEffect]
nickname = nemesis_impact
alchemy = fx\weapons\customs\nemesis.ale
effect_crc = 473812454
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
[VisEffect]
nickname = nemesis_proj
alchemy = fx\weapons\customs\nemesis.ale
effect_crc = 101309374
textures = fx\sarma.txm
textures = fx\standardeffects.txm
textures = fx\smoke.txm
textures = fx\newglows.txm
textures = fx\nomad.txm
textures = fx\hexagon.txm

View File

@@ -910,4 +910,40 @@ head_brightness = 0.8
trail_brightness = 0.7
head_texture = ball
trail_texture = wide
flash_size = 3
; AVALON Beam effect
[BeamSpear]
nickname = avalon_beam
tip_length = 5
tail_length = 60
head_width = 3
core_width = 2
tip_color = 0, 64, 128
core_color = 20, 85, 150
outter_color = 0, 64, 128
tail_color = 255, 255, 255
head_brightness = 1
trail_brightness = 1
head_texture = star
trail_texture = wide
flash_size = 3
; NEMESIS Beam effect
[BeamSpear]
nickname = nemesis_01_beam
tip_length = 20
tail_length = 30
head_width = 0.7
core_width = 1
tip_color = 194, 223, 32
core_color = 225, 250, 0
outter_color = 194, 223, 32
tail_color = 194, 223, 32
head_brightness = 0.8
trail_brightness = 0.7
head_texture = ball
trail_texture = wide
flash_size = 3

View File

@@ -3726,4 +3726,22 @@ vis_effect = gf_br_gun02_impact
nickname = gf_br_gun02_projectile
effect_type = EFT_WEAPON_PROJ
vis_effect = gf_br_gun02_projectile
vis_beam = br_particle_01_beam
vis_beam = avalon_beam
;vis_generic = min_photon_01_proj
; NEMESIS
[Effect]
nickname = nemesis_flash
effect_type = EFT_MUZZLE_FLASH
vis_effect = nemesis_flash
[Effect]
nickname = nemesis_impact
effect_type = EFT_WEAPON_IMPACT
vis_effect = nemesis_impact
[Effect]
nickname = nemesis_proj
effect_type = EFT_WEAPON_PROJ
vis_effect = nemesis_proj
vis_beam = nemesis_01_beam

View File

@@ -341,6 +341,8 @@ rem.AddInfoCard(299012, "POISON CLAW")
rem.AddInfoCard(299013, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: POISON CLAW</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299014, "AVALON")
rem.AddInfoCard(299015, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: AVALON</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299016, "NEMESIS")
rem.AddInfoCard(299017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: NEMESIS</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
-- Infocards Power
@@ -360,6 +362,10 @@ rem.AddInfoCard(299808, "AVALON Blueprint")
rem.AddInfoCard(299809, [[<?xml version="1.0" encoding="UTF-16"?>AVALON Blueprints are lootable items from special enemies and locations. It must be cloned to a AVALON Schematic to use this item for further limited crafting purposes.]])
rem.AddInfoCard(299810, "AVALON Schematic")
rem.AddInfoCard(299811, [[<?xml version="1.0" encoding="UTF-16"?>AVALON Schematics are limited cloned AVALON Blueprints which are usable for weapon crafting and trading purposes.]])
rem.AddInfoCard(299812, "NEMESIS Blueprint")
rem.AddInfoCard(299813, [[<?xml version="1.0" encoding="UTF-16"?>NEMESIS Blueprints are lootable items from special enemies and locations. It must be cloned to a NEMESIS Schematic to use this item for further limited crafting purposes.]])
rem.AddInfoCard(299814, "NEMESIS Schematic")
rem.AddInfoCard(299815, [[<?xml version="1.0" encoding="UTF-16"?>NEMESIS Schematics are limited cloned NEMESIS Blueprints which are usable for weapon crafting and trading purposes.]])
-- Infocards Solars