Add Maine Surface
This commit is contained in:
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DATA/SOLAR/REM_MISC/comm_relay.3db
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DATA/SOLAR/REM_MISC/comm_relay.3db
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DATA/SOLAR/REM_MISC/comm_relay.sur
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DATA/SOLAR/REM_MISC/comm_relay.sur
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DATA/SOLAR/REM_MISC/maine_base_btn_lt.cmp
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DATA/SOLAR/REM_MISC/maine_base_btn_lt.cmp
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DATA/SOLAR/REM_MISC/maine_base_btn_lt.sur
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DATA/SOLAR/REM_MISC/maine_base_btn_lt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_lt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_lt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_lt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_lt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_rt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_rt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_rt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_btn_rt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_lt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_lt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_lt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_lt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_rt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_rt.3db
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_rt.sur
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DATA/SOLAR/REM_MISC/maine_base_terrain_top_rt.sur
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@@ -13218,6 +13218,13 @@ nickname = weapon_platform_sm_load
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archetype = wplatform_sm
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cargo = emergency_action_documents_liberty, 1
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; comm_relay_sm
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[Loadout]
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nickname = comm_relay_sm_load
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archetype = comm_relay_sm
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cargo = emergency_action_documents_liberty, 1
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; pirate_transmitter_liberty_sm_load
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[Loadout]
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@@ -9415,3 +9415,156 @@ parent_impulse = 0
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child_impulse = 0
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debris_type = debris_small_ship
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hit_pts = 1800
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; comm_relay
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[Solar]
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nickname = comm_relay_sm
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ids_name = 300000
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ids_info = 300001
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type = MISSION_SATELLITE
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DA_archetype = solar\REM_MISC\comm_relay.3db
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material_library = solar\REM_MISC\comm_relay.3db
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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LODranges = 0, 999999
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mass = 10000
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;loadout = pirate_transmitter_sm_load
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;loadout = alien_structure01_load
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solar_radius = 3000
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destructible = true
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shape_name = NAV_weaponplatform
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;fuse = fuse_suprise_drop_loot, 0, 1000
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;explosion_arch = explosion_li_elite
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;surface_hit_effects = 0, small_hull_hit
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explosion_arch = explosion_wplatform
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hit_pts = 12000
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; maine_base_terrain_btn_lt
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[Solar]
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nickname = maine_base_terrain_btn_lt
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type = NON_TARGETABLE
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DA_archetype = Solar\REM_MISC\maine_base_terrain_btn_lt.3db
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material_library = Solar\REM_MISC\maine_base_terrain_btn_lt.3db
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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LODranges = 0, 999999
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surface_hit_effects = 0, small_hull_hit
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mass = 100000
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shape_name = NAV_smallstation
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hit_pts = 1e36
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; maine_base_terrain_btn_rt
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[Solar]
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nickname = maine_base_terrain_btn_rt
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type = NON_TARGETABLE
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DA_archetype = Solar\REM_MISC\maine_base_terrain_btn_rt.3db
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material_library = Solar\REM_MISC\maine_base_terrain_btn_rt.3db
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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LODranges = 0, 999999
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surface_hit_effects = 0, small_hull_hit
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mass = 100000
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shape_name = NAV_smallstation
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hit_pts = 1e36
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; maine_base_terrain_top_lt
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[Solar]
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nickname = maine_base_terrain_top_lt
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type = NON_TARGETABLE
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DA_archetype = Solar\REM_MISC\maine_base_terrain_top_lt.3db
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material_library = Solar\REM_MISC\maine_base_terrain_top_lt.3db
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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LODranges = 0, 999999
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surface_hit_effects = 0, small_hull_hit
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mass = 100000
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shape_name = NAV_smallstation
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hit_pts = 1e36
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; maine_base_terrain_top_rt
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[Solar]
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nickname = maine_base_terrain_top_rt
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type = NON_TARGETABLE
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DA_archetype = Solar\REM_MISC\maine_base_terrain_top_rt.3db
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material_library = Solar\REM_MISC\maine_base_terrain_top_rt.3db
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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LODranges = 0, 999999
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surface_hit_effects = 0, small_hull_hit
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mass = 100000
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shape_name = NAV_smallstation
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hit_pts = 1e36
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; Maine Base Generic
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[Solar]
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nickname = maine_base_btn_lt
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type = NON_TARGETABLE
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DA_archetype = Solar\REM_MISC\maine_base_btn_lt.cmp
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material_library = Solar\REM_MISC\maine_base_btn_lt.cmp
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LODranges = 0, 999999
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mass = 10000
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solar_radius = 3000
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shape_name = NNM_SM_MINING
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hit_pts = 1e36
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[CollisionGroup]
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obj = maine_base_btn_lt_door_lt
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separable
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parent_impulse = 120
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child_impulse = 60
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debris_type = debris_small_ship
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separation_explosion = explosion_small_ship_breakoff
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mass = 5
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type = Port_Wing
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dmg_hp = DpDmg_portwing
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dmg_obj = cv_fighter4_port_wing_cap
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hit_pts = 250
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root_health_proxy = true
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[CollisionGroup]
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obj = maine_base_btn_lt_door_rt
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separable
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parent_impulse = 120
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child_impulse = 60
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debris_type = debris_small_ship
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separation_explosion = explosion_small_ship_breakoff
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mass = 5
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type = Port_Wing
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dmg_hp = DpDmg_portwing
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dmg_obj = cv_fighter4_port_wing_cap
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hit_pts = 250
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root_health_proxy = true
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[Solar]
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nickname = dock_ring_jh
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ids_name = 261158
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ids_info = 66141
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type = JUMP_HOLE
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DA_archetype = solar\dockable\docking_ringX2_lod.cmp
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material_library = solar\Solar_mat_ring.mat
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material_library = fx\envmapbasic.mat
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envmap_material = envmapbasic
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LODranges = 0, 999999
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mass = 10000
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loadout = DOCKING_RING
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open_sound = ring_open_sound
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close_sound = ring_close_sound
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;loadout = jumphole_green
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open_sound = null
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close_sound = null
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jump_out_hp = Hporient
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solar_radius = 600
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shape_name = NAV_jumphole
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docking_sphere = jump, HpDockMountA, 150
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shape_name = NAV_dockingrings
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hit_pts = 1e36
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phantom_physics = true
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296
DATA/UNIVERSE/SYSTEMS/LI01_MAINE/Li01_Maine.ini
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296
DATA/UNIVERSE/SYSTEMS/LI01_MAINE/Li01_Maine.ini
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@@ -0,0 +1,296 @@
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[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_p_grp
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[Music]
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space = music_li_space
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danger = music_li_danger
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battle = music_li_battle
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[Ambient]
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color = 30, 50, 80
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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complex_stars = solar\starsphere\starsphere_li01_stars.cmp
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nebulae = solar\starsphere\starsphere_li01.cmp
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[LightSource]
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nickname = System_LIGHT
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pos = 642, 2000, 198
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color = 255, 255, 255
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range = 120000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[LightSource]
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nickname = System_LIGHT01
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pos = -2476, -561, -3554
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color = 255, 255, 255
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range = 1000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = Li01_Maine_comm_relay_sm
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ids_name = 300004
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ids_info = 300005
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pos = -1400, -485, -1700
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Archetype = comm_relay_sm
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loadout = comm_relay_sm_load
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reputation = li_p_grp
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behavior = NOTHING
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; Section Left Lower Corner
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[Object]
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nickname = Li01_maine_base_terrain_btm_lt
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pos = -3208, -500, -2769
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Archetype = maine_base_terrain_btn_lt
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[Object]
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nickname = Li01_maine_maine_base_btm_lt01
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pos = -2477, -500, -3545
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Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_base_terrain_btm_rt
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pos = -1628.1, -500, -2769
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Archetype = maine_base_terrain_btn_rt
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[Object]
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nickname = Li01_maine_maine_base_btm_rt01
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pos = -2477, -500, -2985
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Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_base_terrain_top_lt
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pos = -3208, -500, -4408.5
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Archetype = maine_base_terrain_top_lt
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[Object]
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nickname = Li01_maine_maine_base_top_lt01
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pos = -3200, -500, -3545
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Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_base_terrain_top_rt
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pos = -1628.1, -500, -4408.5
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Archetype = maine_base_terrain_top_rt
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[Object]
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nickname = Li01_maine_maine_base_top_rt01
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pos = -3200, -500, -2985
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Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_turret_platform01
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ids_name = 261164
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pos = -2835, -312, -3262
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ids_info = 66171
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reputation = li_p_grp
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behavior = NOTHING
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visit = 0
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difficulty_level = 17
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archetype = endgame_turret_platform
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loadout = endgame_turret_platform_load
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pilot = pilot_solar_hard
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; Section Right Lower Corner
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[Object]
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nickname = Li01_maine_base_terrain_btm02_lt
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pos = -48.1, -500, -2769
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Archetype = maine_base_terrain_btn_lt
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[Object]
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nickname = Li01_maine_maine_base_btm02_lt01
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pos = -40, -500, -2985
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Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_base_terrain_btm02_rt
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pos = 1531.8, -500, -2769
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Archetype = maine_base_terrain_btn_rt
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[Object]
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nickname = Li01_maine_maine_base_btm02_rt01
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pos = 683, -500, -2985
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||||
Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_base_terrain_top02_lt
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pos = -48.1, -500, -4408.5
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Archetype = maine_base_terrain_top_lt
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||||
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[Object]
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nickname = Li01_maine_maine_base_top02_lt01
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pos = -40, -500, -3545
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Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_base_terrain_top02_rt
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pos = 1531.8, -500, -4408.5
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Archetype = maine_base_terrain_top_rt
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[Object]
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nickname = Li01_maine_maine_base_top02_rt01
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pos = 683, -500, -3545
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Archetype = maine_base_btn_lt
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[Object]
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nickname = Li01_maine_turret_platform02
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ids_name = 261164
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pos = -2835, -312, 21
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ids_info = 66171
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reputation = li_p_grp
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behavior = NOTHING
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visit = 0
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difficulty_level = 17
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archetype = endgame_turret_platform
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loadout = endgame_turret_platform_load
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pilot = pilot_solar_hard
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; Section Left Upper Corner
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[Object]
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nickname = Li01_maine_base_terrain_top03_lt
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pos = -3208, -500, -1129.5
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Archetype = maine_base_terrain_top_lt
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||||
|
||||
[Object]
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nickname = Li01_maine_maine_base_btm03_lt01
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pos = -3200, -500, -265.5
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||||
Archetype = maine_base_btn_lt
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||||
|
||||
[Object]
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||||
nickname = Li01_maine_base_terrain_top03_rt
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||||
pos = -1628.1, -500, -1129.5
|
||||
Archetype = maine_base_terrain_top_rt
|
||||
|
||||
[Object]
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||||
nickname = Li01_maine_maine_base_btm03_rt01
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||||
pos = -2477, -500, -265.5
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||||
Archetype = maine_base_btn_lt
|
||||
|
||||
[Object]
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||||
nickname = Li01_maine_base_terrain_btm03_lt
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||||
pos = -3208, -500, 510
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||||
Archetype = maine_base_terrain_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_maine_base_top03_lt01
|
||||
pos = -3200, -500, 293
|
||||
Archetype = maine_base_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_base_terrain_btm03_rt
|
||||
pos = -1628.1, -500, 510
|
||||
Archetype = maine_base_terrain_btn_rt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_maine_base_top03_rt01
|
||||
pos = -2477, -500, 293
|
||||
Archetype = maine_base_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_turret_platform03
|
||||
ids_name = 261164
|
||||
pos = 339, -312, 21
|
||||
ids_info = 66171
|
||||
reputation = li_p_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 17
|
||||
archetype = endgame_turret_platform
|
||||
loadout = endgame_turret_platform_load
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
; Section Right Upper Corner
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_base_terrain_top04_lt
|
||||
pos = -48.1, -500, -1129.5
|
||||
Archetype = maine_base_terrain_top_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_maine_base_top04_lt01
|
||||
pos = -40, -500, -265.5
|
||||
Archetype = maine_base_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_base_terrain_btm04_lt
|
||||
pos = -48.1, -500, 510
|
||||
Archetype = maine_base_terrain_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_maine_base_btm04_lt01
|
||||
pos = -40, -500, 293
|
||||
Archetype = maine_base_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_base_terrain_top04_rt
|
||||
pos = 1531.8, -500, -1129.5
|
||||
Archetype = maine_base_terrain_top_rt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_maine_base_top04_rt01
|
||||
pos = 683, -500, -265.5
|
||||
Archetype = maine_base_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_base_terrain_btm04_rt
|
||||
pos = 1531.8, -500, 510
|
||||
Archetype = maine_base_terrain_btn_rt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_maine_base_btm04_rt01
|
||||
pos = 683, -500, 293
|
||||
Archetype = maine_base_btn_lt
|
||||
|
||||
[Object]
|
||||
nickname = Li01_maine_turret_platform04
|
||||
ids_name = 261164
|
||||
pos = 339, -312,-3262
|
||||
ids_info = 66171
|
||||
reputation = li_p_grp
|
||||
behavior = NOTHING
|
||||
visit = 0
|
||||
difficulty_level = 17
|
||||
archetype = endgame_turret_platform
|
||||
loadout = endgame_turret_platform_load
|
||||
pilot = pilot_solar_hard
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
;[Object]
|
||||
;nickname = Li01_Maine_to_Li01_hole
|
||||
;ids_name = 261169
|
||||
;pos = 50655, 0, -76595
|
||||
;rotate = 0, -70, 0
|
||||
;Archetype = dock_ring
|
||||
;ids_info = 66141
|
||||
;voice = atc_leg_f01a
|
||||
;space_costume = , robot_body_A
|
||||
;reputation = co_me_grp
|
||||
;behavior = NOTHING
|
||||
;difficulty_level = 3
|
||||
;loadout = docking_ring_co_01
|
||||
;pilot = pilot_solar_easy
|
||||
;jump_effect = jump_effect_hole
|
||||
;goto = Li01, Li01_Maine_dock_ring, gate_tunnel_bretonia
|
||||
|
||||
[Object]
|
||||
nickname = Li01_Maine_to_Li01_hole
|
||||
ids_name = 196609
|
||||
pos = -4756, 500, -3325
|
||||
rotate = 0, 270, -25
|
||||
archetype = jumphole_green
|
||||
visit = 0
|
||||
ids_info = 66146
|
||||
jump_effect = jump_effect_hole
|
||||
goto = Li01, Li01_to_Li01_Maine_hole, gate_tunnel_bretonia
|
||||
@@ -1942,6 +1942,7 @@ Path = Li01, Rh03, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05, Rh03
|
||||
Path = Li01, Rh04, Li01, Li04, Iw02, Iw01, Rh02, Rh04
|
||||
Path = Li01, Rh05, Li01, Li04, Iw02, Iw01, Rh02, Rh01, Rh05
|
||||
Path = Li01, ST04, Li01, Li03, Iw06, Ku02, Ku03, Bw08, Ew01, Hi01, Ew05, ST04
|
||||
Path = Li01, Li01_Maine
|
||||
|
||||
[SystemConnections]
|
||||
Path = Li02, Br01, Li02, Iw04, Iw03, Br04, Br01
|
||||
|
||||
@@ -1090,6 +1090,7 @@ Path = Li01, Rh02, Li01, Li04, Iw01, Rh02
|
||||
Path = Li01, Rh03, Li01, Li04, Iw01, Rh02, Rh01, Rh03
|
||||
Path = Li01, Rh04, Li01, Li04, Iw01, Rh02, Rh01, Rh04
|
||||
Path = Li01, Rh05, Li01, Li04, Iw01, Rh02, Rh01, Rh05
|
||||
Path = Li01, Li01_Maine
|
||||
|
||||
[SystemConnections]
|
||||
Path = Li02, Br01, Li02, Iw04, Br02, Br01
|
||||
|
||||
@@ -2067,6 +2067,7 @@ Path = Li01, Rh03, Li01, Li04, Iw01, Rh02, Rh01, Rh03
|
||||
Path = Li01, Rh04, Li01, Li04, Iw01, Rh02, Rh04
|
||||
Path = Li01, Rh05, Li01, Li04, Iw01, Rh02, Rh01, Rh05
|
||||
Path = Li01, ST04, Li01, Iw03, Br04, Bw10, Bw08, Ew01, Hi01, Ew05, ST04
|
||||
Path = Li01, Li01_Maine
|
||||
|
||||
[SystemConnections]
|
||||
Path = Li02, Br01, Li02, Iw04, Br02, Br01
|
||||
|
||||
@@ -2340,3 +2340,11 @@ strid_name = 455001
|
||||
NavMapScale = 4
|
||||
msg_id_prefix = gcs_refer_system_Ob02
|
||||
|
||||
[System]
|
||||
nickname = Li01_Maine
|
||||
file = systems\LI01_MAINE\Li01_Maine.ini
|
||||
pos = 8, 0
|
||||
strid_name = 454000
|
||||
NavMapScale = 4
|
||||
msg_id_prefix = gcs_refer_system_Li01_Maine
|
||||
|
||||
|
||||
@@ -42,6 +42,9 @@ rem.AddInfoCard(450071, "Nevada Jump Hole")
|
||||
rem.AddInfoCard(450072, "Cascadia Jump Hole")
|
||||
rem.AddInfoCard(450100, "Cascadia")
|
||||
|
||||
rem.AddInfoCard(454000, "Maine")
|
||||
rem.AddInfoCard(454001, "Maine Orbital Docking Ring")
|
||||
|
||||
rem.AddInfoCard(455000, "Pleiades-Nebula")
|
||||
rem.AddInfoCard(455001, "Alcyone")
|
||||
rem.AddInfoCard(455002, "Celaeno")
|
||||
@@ -430,6 +433,10 @@ rem.AddInfoCard(300101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TE
|
||||
rem.AddInfoCard(300102, "Liberty Cruiser Wreckage")
|
||||
rem.AddInfoCard(300103, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Lootable debris from a Liberty cruiser, with some pieces containing essential items, making it worth the effort to scavenge. Proceed with caution, as the environment may still pose risks.</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Communication Relay
|
||||
rem.AddInfoCard(300004, "Communication Relay")
|
||||
rem.AddInfoCard(300005, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Designed to facilitate instantaneous long-distance communication across vast reaches of space. Positioned strategically on planets and moons they serve as vital nodes in a galactic communication network, ensuring seamless contact between planets and colonies</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Wreckage Infocards
|
||||
|
||||
rem.AddInfoCard(320000, "Civilian Fighter")
|
||||
|
||||
@@ -539,6 +539,140 @@
|
||||
},
|
||||
{
|
||||
"TextureNames": [
|
||||
|
||||
"order base Transiton Corner_.dds",
|
||||
"order base Transiton End Corner_.dds",
|
||||
"order base Transiton End_.dds",
|
||||
"order base Transiton Fade_.dds",
|
||||
"order base Transiton _.dds",
|
||||
"order base_cliff.dds",
|
||||
"order base_snow (rotatable).dds",
|
||||
"order base_snow in corner.dds",
|
||||
"order base_snow out corner.dds",
|
||||
"order base_snow rock.dds",
|
||||
"order base_snow straight.dds",
|
||||
|
||||
"order base_Tunnel panel 2.tga021126124128",
|
||||
"order base_Tunnel Door test.tga021126124128",
|
||||
"order base_keypad.tga021126124128",
|
||||
"order base_Grate.tga021126124128",
|
||||
"order base_door2.tga021126124128",
|
||||
"order base_Generator.tga021126124128",
|
||||
"dtl_grid_tile.tga021126124128",
|
||||
"order base_Landing Pad.tga021126124128",
|
||||
"order base_Catwalk Support.tga021126124128",
|
||||
"order base_fan.tga021126124128",
|
||||
"order base_Hand Rail.tga021126124128",
|
||||
"order base_Hand Rail 2.tga021126124128",
|
||||
"order base_Catwalk siding.tga021126124128",
|
||||
"order base_Snow Grate.tga021126124128",
|
||||
"order base_Tunnel panel 4.tga021126124128",
|
||||
"order base_concrete base 2.tga021126124128",
|
||||
"order base_door trim.tga021126124128",
|
||||
"Dig_site_16.TGA021126124128",
|
||||
"Dig_site_20.tga021126124128",
|
||||
"Dig_site_18.TGA021126124128",
|
||||
"order base_Door .tga021126124128",
|
||||
"order base_door guard.tga021126124128",
|
||||
"Hand Rail 2.tga021126124128",
|
||||
"Landing Pad Leg.tga021126124128",
|
||||
"Door Guard.tga021126124128",
|
||||
"pygar_redsand 2.tga021126124128",
|
||||
"Sprauge_depot_inside.tga021126124128",
|
||||
"metal_deck_g.tga021126124128",
|
||||
"order base_snow rock.tga021126124128",
|
||||
"order base_snow in corner.tga021126124128",
|
||||
"order base_snow straight.tga021126124128",
|
||||
"order base_snow out corner.tga021126124128",
|
||||
"order base_snow (rotatable).tga021126124128",
|
||||
"order base Transiton End_.tga021126124128",
|
||||
"order base Transiton Fade_.tga021126124128",
|
||||
"order base Transiton End Corner_.tga021126124128",
|
||||
"order base Transiton Corner_.tga021126124128",
|
||||
"order base_cliff.tga021126124128",
|
||||
"order base Transiton _.tga021126124128",
|
||||
|
||||
|
||||
"dome.tga021111172438",
|
||||
"engine_grill01.TGA021111172438",
|
||||
"gratea.tga021111172438",
|
||||
"pitt_door.TGA021111172438",
|
||||
"pittSp_B_Room-09.tga021111172438",
|
||||
"utility_panels_03b.TGA021111172438",
|
||||
"domeplatforms.tga021111172438",
|
||||
"dome2.tga021111172438",
|
||||
"pitt_pad_center.tga021111172438",
|
||||
"pitt_pad_yeltile.tga021111172438",
|
||||
"pitt_pad_tile.tga021111172438",
|
||||
"pitt_pad_edge.tga021111172438",
|
||||
"dtl_tile05.tga021111172438",
|
||||
"pitt_pad_ridge.tga021111172438",
|
||||
"pitt_panels2.tga021111172438",
|
||||
"pitt_tanks2.tga021111172438",
|
||||
"pitt_tanks3.tga021111172438",
|
||||
"tau31_terrain_tile09.tga021111172438",
|
||||
|
||||
"tradedetail_illum.tga021030094051",
|
||||
"tradedetail.tga021030094051",
|
||||
"tradedetail3_illum.tga021030094051",
|
||||
"tradedetail3.tga021030094051",
|
||||
"bar4_illum.tga021030094051",
|
||||
"bar4.tga021030094051",
|
||||
"tradedetail2_illum.tga021030094051",
|
||||
"tradedetail2.tga021030094051",
|
||||
"bgrock_illum.tga021030094051",
|
||||
"bgrock.tga021030094051",
|
||||
"bg_build1_illum.tga021030094051",
|
||||
"bg_build1.tga021030094051",
|
||||
"forgroundrock3.tga021030094051",
|
||||
"bg_build2_illum.tga021030094051",
|
||||
"bg_build2.tga021030094051",
|
||||
"cadiz_mnts02.tga021030094051",
|
||||
"dtl_tile08.tga021030094051",
|
||||
"cadiz_mnts01.tga021030094051",
|
||||
"bararch.tga021030094051",
|
||||
"bar2_illum.tga021030094051",
|
||||
"bar2.tga021030094051",
|
||||
"bar_illum.tga021030094051",
|
||||
"bar.tga021030094051",
|
||||
"bar3_illum.tga021030094051",
|
||||
"bar3.tga021030094051",
|
||||
"eqfront_illum.tga021030094051",
|
||||
"eqfront.tga021030094051",
|
||||
"eqdetail_illum.tga021030094051",
|
||||
"eqdetail.tga021030094051",
|
||||
"eqfront2_illum.tga021030094051",
|
||||
"eqfront2.tga021030094051",
|
||||
"padbottom_illum.tga021030094051",
|
||||
"eqarch.tga021030094051",
|
||||
"padtop_illum.tga021030094051",
|
||||
"eqextra.tga021030094051",
|
||||
"padtop.tga021030094051",
|
||||
"dtl_tile04.tga021030094051",
|
||||
"padbottom.tga021030094051",
|
||||
|
||||
"pitt_vent.TGA021023125717",
|
||||
"pitt_tanks4.tga021023125717",
|
||||
"pitt_tanks3.tga021023125717",
|
||||
"pitt_tanks2.tga021023125717",
|
||||
"pitt_pad_center.tga021023125717",
|
||||
"pitt_pad_yeltile.tga021023125717",
|
||||
"pitt_pad_tile.tga021023125717",
|
||||
"pitt_pad_ridge.tga021023125717",
|
||||
"pitt_door.TGA021023125717",
|
||||
"pittSp_B_Room-09.TGA021023125717",
|
||||
"pitt_panels2.tga021023125717",
|
||||
"pitt_pad_edge.tga021023125717",
|
||||
"grateedgea.tga021023125717",
|
||||
"grateedgeb.tga021023125717",
|
||||
"gratea.tga021023125717",
|
||||
"foota.tga021023125717",
|
||||
"polea.tga021023125717",
|
||||
"connectora.tga021023125717",
|
||||
"pitt_clifftile2.tga021023125717",
|
||||
"pitt_transtile2.tga021023125717",
|
||||
"pitt_terraintile2.tga021023125717",
|
||||
|
||||
"padbottom.tga030110120803",
|
||||
"dtl_tile01_brite.TGA030110120803",
|
||||
"padtop.TGA030110120803",
|
||||
@@ -806,8 +940,6 @@
|
||||
"ice asteroid.tga",
|
||||
"ice_block.tga",
|
||||
"ice_carbon.tga",
|
||||
"order base_snow straight.tga021126124128",
|
||||
"order base_snow in corner.tga021126124128"
|
||||
],
|
||||
"Roughness" : 0.1,
|
||||
"Metalness" : 0.0,
|
||||
@@ -903,8 +1035,6 @@
|
||||
"mineable_plain.tga",
|
||||
"minedout.tga",
|
||||
"nomad02.tga","nomad_01.tga",
|
||||
"order base_snow rock.tga021126124128",
|
||||
"order base_cliff.tga021126124128",
|
||||
"order base Transiton End Corner.tga021126124128",
|
||||
"order base Transiton Fade.tga021126124128",
|
||||
"order base Transiton Corner.tga021126124128",
|
||||
|
||||
Reference in New Issue
Block a user