FIX Paths + Lights(st05)
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@@ -24,14 +24,29 @@ complex_stars = solar\starsphere\starsphere_li01_stars.cmp
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nebulae = solar\starsphere\starsphere_ew03.cmp
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[LightSource]
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nickname = System_LIGHT
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nickname = System_LIGHT_01
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pos = -4955.424, 345.946, 198
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color = 255, 255, 255
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range = 60000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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;Zone_St05_dmkv_nebula
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[LightSource]
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nickname = System_LIGHT_02
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pos = 30000, 0, 30000
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color = 255, 255, 255
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range = 60000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[LightSource]
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nickname = System_LIGHT_03
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pos = 30000, -8350, -31000
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color = 255, 255, 255
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range = 60000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Zone]
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nickname = Zone_St05_dmkv_nebula
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pos = 30000, 0, 30000
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@@ -44,14 +59,6 @@ spacedust = radioactivedust_blue
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spacedust_maxparticles = 100
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Music = zone_badlands
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[LightSource]
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nickname = System_LIGHT
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pos = 30000, 0, 30000
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color = 255, 255, 255
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range = 60000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Zone]
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nickname = Zone_St05_dmkv_nebula_exclusion01
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pos = 30000, 0, 30000
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@@ -79,76 +86,56 @@ relief_time = 35
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encounter = capitalboss_Nomads, 19, 0.4
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faction = fc_n_grp, 1
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[Object]
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;nickname = St05_to_Li01_hole
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nickname = St05_to_Ew03_hole
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ids_name = 196651
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pos = -17000, 0, 40822.04
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Archetype = jumphole
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ids_info = 66146
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;goto = Li01, Li01_to_Li01_Maine_hole, gate_tunnel_bretonia
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goto = Ew03, Ew03_to_St05_hole, gate_tunnel_bretonia
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jump_effect = jump_effect_hole
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;[Object]
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;nickname = St05_o_osiris
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;ids_name = 196770
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;ids_info = 65757
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;pos = 13849, 0, 26594
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;Archetype = Ithaca_station
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;Archetype = o_osiris
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;[Object]
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;nickname = St05_dmkv_ancient_arch01
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;ids_name = 196770
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;rotate = -180, -55, 180.000
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;pos = -42750, 0, 42750
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;Archetype = dmkv_ancient_arch
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[Object]
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nickname = St05_blackhole
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ids_name = 454902
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;pos = -44292.38, 0, -38626.156
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;rotate = 0, -46.93899, 0
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pos = -86076, 0, 421
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;rotate = 0, -46.93899, 0
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rotate = 0, -7.5, 0
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Archetype = blackhole
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spin = 0.1, 0, 0
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[zone]
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[Zone]
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nickname = Zone_St05_blackhole_death
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;pos = -44292.38, 0, -38626.156
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pos = -86076, 0, 421
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shape = SPHERE
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size = 40000
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damage = 5000
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sort = 99
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density = 0
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relief_time = 0
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[Object]
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nickname = St05_Sun1
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ids_name = 261045
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pos = 0, 0, 0
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ambient_color = 255, 255, 255
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Archetype = sun_2000
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star = Bw09_sun
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ids_info = 66153
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atmosphere_range = 10000
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burn_color = 160, 222, 245
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[zone]
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[Zone]
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nickname = Zone_St05_death_sun
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pos = -25000, 15000, -200000
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shape = SPHERE
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size = 9000
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damage = 10000
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sort = 99
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density = 0
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relief_time = 0
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[Zone]
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nickname = Zone_St05_death_sun
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pos = 37500.785, 0, -80500
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shape = SPHERE
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size = 12000
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damage = 10000
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sort = 99
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[Object]
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nickname = St05_to_Ew03_hole
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ids_name = 196651
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pos = -17000, 0, 40822.04
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Archetype = jumphole
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ids_info = 66146
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goto = Ew03, Ew03_to_St05_hole, gate_tunnel_bretonia
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jump_effect = jump_effect_hole
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[Object]
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nickname = St05_blackhole
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ids_name = 454902
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pos = -86076, 0, 421
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rotate = 0, -7.5, 0
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Archetype = blackhole
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spin = 0.1, 0, 0
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[Object]
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nickname = St05_Sun1
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ids_name = 261045
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ambient_color = 255, 255, 255
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Archetype = sun_2000
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star = Bw09_sun
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ids_info = 66153
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atmosphere_range = 10000
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burn_color = 160, 222, 245
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[Object]
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nickname = dmkv_temple
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@@ -158,20 +145,6 @@ rotate = 0, 25, 0
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Archetype = dmkv_temple
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loadout = dmkv_temple_load
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;[Object]
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;nickname = nomadbase_dmkv01
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;ids_name = 198012
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;pos = 30000, 0, -31000
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;Archetype = nomadbase_dmkv
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[LightSource]
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nickname = System_LIGHT
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pos = 30000, -8350, -31000
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color = 255, 255, 255
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range = 60000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = St05_Sun2
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ids_name = 261037
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@@ -179,18 +152,8 @@ pos = -25000, 15000, -200000
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ambient_color = 255, 255, 255
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Archetype = sun_1000
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star = ku02_sun
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atmosphere_range = 5000
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ids_info = 66151
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[zone]
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nickname = Zone_St05_death_sun
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pos = 37500.785, 0, -80500
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shape = SPHERE
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size = 12000
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damage = 10000
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sort = 99
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density = 0
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relief_time = 0
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atmosphere_range = 5000
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[Object]
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nickname = St05_01
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@@ -198,7 +161,6 @@ ids_name = 454903
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pos = -33306.402, 1521.6704, -52310.22
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ambient_color = 35, 35, 45
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Archetype = planet_gasicecld_2000
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;ids_info = 66055
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spin = 0, 0.01, 0
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atmosphere_range = 1650
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burn_color = 255, 222, 160
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File diff suppressed because it is too large
Load Diff
@@ -1090,7 +1090,6 @@ Path = Li01, Rh02, Li01, Li04, Iw01, Rh02
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Path = Li01, Rh03, Li01, Li04, Iw01, Rh02, Rh01, Rh03
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Path = Li01, Rh04, Li01, Li04, Iw01, Rh02, Rh01, Rh04
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Path = Li01, Rh05, Li01, Li04, Iw01, Rh02, Rh01, Rh05
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;Path = Li01, Li01_Maine
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[SystemConnections]
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Path = Li02, Br01, Li02, Iw04, Br02, Br01
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@@ -1290,9 +1289,6 @@ Path = LI06, Rh05, LI06, Li02, Li01, Li04, Iw01, Rh02, Rh01, Rh05
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[SystemConnections]
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Path = LI07, LI07, LI07
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[SystemConnections]
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Path = Ob02, Ob02, Ob02
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[SystemConnections]
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Path = Rh01, Br01, Rh01, Rh03, Bw03, Bw01, Br03, Br01
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Path = Rh01, Br02, Rh01, Rh02, Iw02, Li04, Li01, Iw03, Br02
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File diff suppressed because it is too large
Load Diff
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