Nevada: Add Rogue Patrol

This commit is contained in:
FlatHack
2026-06-17 22:29:49 +02:00
parent fa370db87d
commit bdfd83184f
+206 -97
View File
@@ -2,7 +2,6 @@
space_color = 0, 0, 0
local_faction = li_n_grp
;region - EncounterParameters
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
@@ -155,9 +154,6 @@ filename = missions\encounters\area_repair.ini
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini
;endregion
;region - System Config
[TexturePanels]
file = universe\heavens\shapes.ini
@@ -200,9 +196,6 @@ basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li03_stars.cmp
nebulae = solar\starsphere\starsphere_li03.cmp
;endregion
;region - Sun
[LightSource]
nickname = LI06_system_light
pos = 0.000000, 0.000000, 0.000000
@@ -293,9 +286,7 @@ reputation = gd_z_grp
base = LI06_01_Base
pos = 46825.613, 259.057, -16393.086
rotate = -1.263, -82.294, 2.335
;endregion
;region - The Ranch
[Object]
nickname = LI06_02
pos = -9120, 0, 22264
@@ -312,9 +303,7 @@ difficulty_level = 1
space_costume = benchmark_female_head, benchmark_female_body
voice = atc_leg_f01
ids_info = 263055
;endregion
;region - Primm Station
[Object]
nickname = LI06_04
pos = 38286.160156, 144.679993, 48971.242188
@@ -331,9 +320,7 @@ loadout = space_police01_br_01
difficulty_level = 1
space_costume = , robot_body_B
voice = atc_leg_f01a
;endregion
;region - Paradise Valley Station
[Object]
nickname = LI06_06
pos = -45484.648438, 70.279999, -43852.656250
@@ -351,9 +338,6 @@ space_costume = pl_female2_head, pi_pirate3_body
voice = atc_leg_m01
ids_info = 263068
;endregion
;region - Battleship Henderson
[Object]
nickname = LI06_07
pos = -2211.191650, 0.000000, -27512.640625
@@ -370,9 +354,7 @@ difficulty_level = 1
space_costume = li_captain_head, li_male_guard_body
voice = pilot_c_ill_m01
ids_info = 263082
;endregion
;region - Asteroid Field
[Zone]
nickname = Zone_LI06_mojavedustcloud_01
ids_name = 450050
@@ -380,7 +362,7 @@ pos = 58672.410156, 0.000000, -14666.291016
shape = ELLIPSOID
size = 20000, 10000, 10000
property_flags = 64
ids_info = 0
ids_info = 263001
visit = 0
spacedust = attractdust
spacedust_maxparticles = 60
@@ -394,10 +376,18 @@ pop_type = lootable_field
relief_time = 35
damage = 0
rotate = 0.000000, 87.870697, 0.000000
infocard = 263001
;endregion
toughness = 10
density = 7
repop_time = 25
max_battle_size = 13
pop_type = field
relief_time = 25
encounter = area_bh_scout, 10, 0.300000
faction = gd_bh_grp, 0.500000
encounter = area_trade_freighter_smuggler, 10, 0.100000
faction = fc_j_grp, 0.500000
faction = fc_lr_grp, 0.500000
;region - Nebula
[Zone]
nickname = Zone_LI06_dustcloud_storm_01
pos = -50000, 0.000000, -2400
@@ -441,9 +431,7 @@ max_battle_size = 4
relief_time = 30
pop_type = Background
interference = 0.250000
;endregion
;region - Hazards
[Zone]
nickname = Zone_LI06_radiation_01
ids_name = 0
@@ -492,9 +480,7 @@ spacedust_maxparticles = 225
edge_fraction = 0.4
comment = Radiation Field - 3
interference = 0.650000
;endregion
;region - Planet Reno
[zone]
nickname = LI06_planet_2_death
pos = -46767, 0, -45697
@@ -525,11 +511,6 @@ burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_LI06_planet_2_ring, solar\rings\ice.ini
;endregion
;region - tradelanes
;region - The Ranch <-> Planet Las Vegas
[Object]
nickname = LI06_Trade_Lane_Ring_01
reputation = li_lsf_grp
@@ -664,9 +645,7 @@ difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_15
;endregion
;region - The Ranch <-> California Jump Gate
[Object]
nickname = LI06_Trade_Lane_Ring_08
reputation = li_lsf_grp
@@ -771,9 +750,7 @@ difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_13
;endregion
;region - The Ranch <-> Planet Reno
[Object]
nickname = LI06_Trade_Lane_Ring_17
reputation = li_lsf_grp
@@ -923,9 +900,7 @@ difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_25
;endregion
;region - Vegas <-> Cascadia
[Object]
nickname = LI06_Trade_Lane_Ring_27
reputation = li_lsf_grp
@@ -1015,9 +990,7 @@ difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_31
;endregion
;region - Cascadia <-> Reno
[Object]
nickname = LI06_Trade_Lane_Ring_33
reputation = li_lsf_grp
@@ -1107,11 +1080,7 @@ difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = LI06_Trade_Lane_Ring_37
;endregion
;endregion
;region - jumpgates
[Object]
nickname = LI06_to_Li02
ids_name = 450002
@@ -1127,25 +1096,6 @@ difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Li02, Li02_to_LI06, gate_tunnel_bretonia
;endregion
;region - jumpholes
; [Object]
; nickname = li06_jumphole_entry
; pos = 38242, 0, 50388
; archetype = jumphole
; ids_name = 260622
; ids_info = 466011
; goto = li01, li01_li06_jumphole, gate_tunnel_bretonia
; [Zone]
; nickname = zone_li06_jumphole_entry
; pos = 38215, 0, 50385
; shape = sphere
; size = 2000
; property_flags = 131072
; visit = 128
; sort = 99
[Object]
nickname = LI06_to_Li01_hole
@@ -1221,9 +1171,6 @@ encounter = area_scout, 10, 0.4
faction = fc_lr_grp, 0.5
faction = li_n_grp, 0.5
;endregion
;region - zone population
[Zone]
nickname = Zone_LI06_to_Li02
pos = 37724, 0, 50092
@@ -1499,9 +1446,7 @@ population_additive = false
faction_weight = li_p_grp, 20
encounter = area_defend, 4, 1.000000
faction = li_p_grp, 0.800000
;endregion
;region - tradelane population
[Zone]
nickname = Zone_LI06_Tradelane_01
pos = 14113, 0, 36786
@@ -1697,9 +1642,7 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
;endregion
;region - Hoover Station
[Object]
nickname = LI06_03
pos = 41410.226563, 0.000000, 14160.879883
@@ -1716,9 +1659,7 @@ loadout = rm_depot_li_01
difficulty_level = 1
space_costume = pl_female1_head, pi_pirate1_body
voice = atc_leg_f01
;endregion
;region - stationary objects
[Zone]
nickname = Zone_LI06_path_libertypoliceinc01
pos = 14657, 0, 37105
@@ -2283,9 +2224,7 @@ density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
;endregion
;region - wrecks
[Object]
nickname = LI06_suprise_li_fighter_01
pos = 28785, 0, 28362
@@ -2395,9 +2334,7 @@ rotate = 0, 0, 0
archetype = suprise_pi_fighter
ids_name = 0
loadout = fc_lr_pi_fighter_loadout02s
;endregion
;region - supply depots
[Object]
nickname = LI06_depot_water_1
reputation = li_lsf_grp
@@ -2451,9 +2388,7 @@ archetype = depot_toxic_waste
ids_name = 261161
ids_info = 66150
behavior = NOTHING
;endregion
;region - Mission Encounters
[Zone]
nickname = Zone_LI06_destroy_vignette_13
pos = -22115, 0, -46960
@@ -2560,7 +2495,6 @@ size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
;endregion
[Zone]
nickname = Zone_LI06_asteroid_001
@@ -2854,39 +2788,38 @@ visit = 0
[Object]
nickname = LI06_Wreck_001
ids_name = 320020
ids_info = 320021
pos = 30204.531250, 0.000000, 19081.445313
rotate = -23, 34, 80
archetype = suprise_pi_fighter
loadout = SECRET_lr_pi_fighter_li04
visit = 0
ids_name = 320020
ids_info = 320021
[Zone]
nickname = Zone_LI06_asteroid_002
ids_name = 263069
pos = 3663.604004, 0.000000, -43639.515625
rotate = 0.000000, -18.445740, 0.000000
rotate = 0.000000, -19, 0.000000
shape = ELLIPSOID
size = 25000, 9000, 9000
property_flags = 66
ids_info = 0
ids_info = 263083
visit = 32
damage = 0
comment = Northgrave Field
spacedust = golddust
spacedust_maxparticles = 50
sort = 99
infocard = 263083
toughness = 10
density = 5
density = 7
repop_time = 25
max_battle_size = 10
max_battle_size = 13
pop_type = field
relief_time = 25
encounter = area_bh_scout, 15, 0.300000
encounter = area_bh_scout, 10, 0.300000
faction = gd_bh_grp, 0.500000
encounter = area_trade_freighter_smuggler, 15, 0.100000
encounter = area_trade_freighter_smuggler, 10, 0.100000
faction = fc_j_grp, 0.500000
faction = fc_lr_grp, 0.500000
@@ -2900,25 +2833,201 @@ property_flags = 131072
sort = 99
[Zone]
nickname = Zone_LI06_path_patrol_001
pos = 186.075439, 0.000000, -35866.042969
rotate = 90, -16.408569, 0
nickname = Zone_LI06_path_rogues1_1
pos = -6415.782254, 0, -45683.46159
rotate = 90, -98.630798, 0
shape = CYLINDER
size = 457.193017, 15809.022743, 457.193017
size = 750, 17513.204397, 750
sort = 99
toughness = 15
toughness = 10
density = 3
repop_time = 40
max_battle_size = 6
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 40
path_label = patrol, 1
relief_time = 30
path_label = rogues1, 1
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_scout, 15, 0.8
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1
[Zone]
nickname = Zone_LI06_path_rogues1_2
pos = -29991.849572, 0, -45683.46159
rotate = 90, -84.887154, 0
shape = CYLINDER
size = 750, 29490.801756, 750
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 2
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1
[Zone]
nickname = Zone_LI06_path_rogues1_3
pos = 38.649291, 0, -35325.451687
rotate = 90, -16.699244, 0
shape = CYLINDER
size = 750, 18561.480291, 750
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 3
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1
[Zone]
nickname = Zone_LI06_path_rogues1_4
pos = 13063.460252, 0, -39113.082174
rotate = 90, 61.453808, 0
shape = CYLINDER
size = 750, 21999.018727, 750
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 4
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1
[Zone]
nickname = Zone_LI06_path_rogues1_5
pos = 34610.099695, 0, -25011.204858
rotate = 90, 52.495857, 0
shape = CYLINDER
size = 750, 29312.224082, 750
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 5
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1
[Zone]
nickname = Zone_LI06_path_rogues1_6
pos = 9193.307732, 0, -12775.993833
rotate = 90, 41.081753, 0
shape = CYLINDER
size = 750, 34974.947794, 750
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 6
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1
[Zone]
nickname = Zone_LI06_path_rogues1_7
pos = 43938.603129, 0, -1149.163466
rotate = 90, -7.661951, 0
shape = CYLINDER
size = 750, 30420.234651, 750
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 7
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1
[Zone]
nickname = Zone_LI06_path_rogues1_8
pos = 30892.217892, 0, 7165.372203
rotate = 90, -122.446632, 0
shape = CYLINDER
size = 750, 24190.965549, 750
sort = 99
toughness = 10
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 8
usage = patrol
mission_eligible = true
comment = Rogues Li07 Hole
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 10, 0.29
faction = fc_lr_grp, 1