Nevada: Add Rogue Patrol
This commit is contained in:
@@ -2,7 +2,6 @@
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space_color = 0, 0, 0
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space_color = 0, 0, 0
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local_faction = li_n_grp
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local_faction = li_n_grp
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;region - EncounterParameters
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[EncounterParameters]
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[EncounterParameters]
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nickname = tradelane_armored_prisoner
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nickname = tradelane_armored_prisoner
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filename = missions\encounters\tradelane_armored_prisoner.ini
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filename = missions\encounters\tradelane_armored_prisoner.ini
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@@ -155,9 +154,6 @@ filename = missions\encounters\area_repair.ini
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nickname = miningp_scavenger
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nickname = miningp_scavenger
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filename = missions\encounters\miningp_scavenger.ini
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filename = missions\encounters\miningp_scavenger.ini
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;endregion
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;region - System Config
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[TexturePanels]
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[TexturePanels]
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file = universe\heavens\shapes.ini
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file = universe\heavens\shapes.ini
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@@ -200,9 +196,6 @@ basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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complex_stars = solar\starsphere\starsphere_li03_stars.cmp
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complex_stars = solar\starsphere\starsphere_li03_stars.cmp
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nebulae = solar\starsphere\starsphere_li03.cmp
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nebulae = solar\starsphere\starsphere_li03.cmp
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;endregion
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;region - Sun
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[LightSource]
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[LightSource]
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nickname = LI06_system_light
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nickname = LI06_system_light
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pos = 0.000000, 0.000000, 0.000000
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pos = 0.000000, 0.000000, 0.000000
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@@ -293,9 +286,7 @@ reputation = gd_z_grp
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base = LI06_01_Base
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base = LI06_01_Base
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pos = 46825.613, 259.057, -16393.086
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pos = 46825.613, 259.057, -16393.086
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rotate = -1.263, -82.294, 2.335
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rotate = -1.263, -82.294, 2.335
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;endregion
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;region - The Ranch
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[Object]
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[Object]
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nickname = LI06_02
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nickname = LI06_02
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pos = -9120, 0, 22264
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pos = -9120, 0, 22264
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@@ -312,9 +303,7 @@ difficulty_level = 1
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space_costume = benchmark_female_head, benchmark_female_body
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space_costume = benchmark_female_head, benchmark_female_body
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voice = atc_leg_f01
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voice = atc_leg_f01
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ids_info = 263055
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ids_info = 263055
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;endregion
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;region - Primm Station
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[Object]
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[Object]
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nickname = LI06_04
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nickname = LI06_04
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pos = 38286.160156, 144.679993, 48971.242188
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pos = 38286.160156, 144.679993, 48971.242188
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@@ -331,9 +320,7 @@ loadout = space_police01_br_01
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difficulty_level = 1
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difficulty_level = 1
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space_costume = , robot_body_B
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space_costume = , robot_body_B
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voice = atc_leg_f01a
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voice = atc_leg_f01a
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;endregion
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;region - Paradise Valley Station
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[Object]
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[Object]
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nickname = LI06_06
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nickname = LI06_06
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pos = -45484.648438, 70.279999, -43852.656250
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pos = -45484.648438, 70.279999, -43852.656250
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@@ -351,9 +338,6 @@ space_costume = pl_female2_head, pi_pirate3_body
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voice = atc_leg_m01
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voice = atc_leg_m01
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ids_info = 263068
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ids_info = 263068
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;endregion
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;region - Battleship Henderson
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[Object]
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[Object]
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nickname = LI06_07
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nickname = LI06_07
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pos = -2211.191650, 0.000000, -27512.640625
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pos = -2211.191650, 0.000000, -27512.640625
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@@ -370,9 +354,7 @@ difficulty_level = 1
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space_costume = li_captain_head, li_male_guard_body
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space_costume = li_captain_head, li_male_guard_body
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voice = pilot_c_ill_m01
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voice = pilot_c_ill_m01
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ids_info = 263082
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ids_info = 263082
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;endregion
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;region - Asteroid Field
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[Zone]
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[Zone]
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nickname = Zone_LI06_mojavedustcloud_01
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nickname = Zone_LI06_mojavedustcloud_01
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ids_name = 450050
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ids_name = 450050
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@@ -380,7 +362,7 @@ pos = 58672.410156, 0.000000, -14666.291016
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shape = ELLIPSOID
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shape = ELLIPSOID
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size = 20000, 10000, 10000
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size = 20000, 10000, 10000
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property_flags = 64
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property_flags = 64
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ids_info = 0
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ids_info = 263001
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visit = 0
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visit = 0
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spacedust = attractdust
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spacedust = attractdust
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spacedust_maxparticles = 60
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spacedust_maxparticles = 60
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@@ -394,10 +376,18 @@ pop_type = lootable_field
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relief_time = 35
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relief_time = 35
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damage = 0
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damage = 0
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rotate = 0.000000, 87.870697, 0.000000
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rotate = 0.000000, 87.870697, 0.000000
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infocard = 263001
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toughness = 10
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;endregion
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density = 7
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repop_time = 25
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max_battle_size = 13
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pop_type = field
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relief_time = 25
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encounter = area_bh_scout, 10, 0.300000
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faction = gd_bh_grp, 0.500000
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encounter = area_trade_freighter_smuggler, 10, 0.100000
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faction = fc_j_grp, 0.500000
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faction = fc_lr_grp, 0.500000
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;region - Nebula
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[Zone]
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[Zone]
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nickname = Zone_LI06_dustcloud_storm_01
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nickname = Zone_LI06_dustcloud_storm_01
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pos = -50000, 0.000000, -2400
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pos = -50000, 0.000000, -2400
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@@ -441,9 +431,7 @@ max_battle_size = 4
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relief_time = 30
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relief_time = 30
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pop_type = Background
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pop_type = Background
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interference = 0.250000
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interference = 0.250000
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;endregion
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;region - Hazards
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[Zone]
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[Zone]
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nickname = Zone_LI06_radiation_01
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nickname = Zone_LI06_radiation_01
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ids_name = 0
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ids_name = 0
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@@ -492,9 +480,7 @@ spacedust_maxparticles = 225
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edge_fraction = 0.4
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edge_fraction = 0.4
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comment = Radiation Field - 3
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comment = Radiation Field - 3
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interference = 0.650000
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interference = 0.650000
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;endregion
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;region - Planet Reno
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[zone]
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[zone]
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nickname = LI06_planet_2_death
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nickname = LI06_planet_2_death
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pos = -46767, 0, -45697
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pos = -46767, 0, -45697
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@@ -525,11 +511,6 @@ burn_color = 255, 222, 160
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ids_info = 66069
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ids_info = 66069
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ring = Zone_LI06_planet_2_ring, solar\rings\ice.ini
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ring = Zone_LI06_planet_2_ring, solar\rings\ice.ini
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;endregion
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;region - tradelanes
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;region - The Ranch <-> Planet Las Vegas
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[Object]
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[Object]
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nickname = LI06_Trade_Lane_Ring_01
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nickname = LI06_Trade_Lane_Ring_01
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reputation = li_lsf_grp
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reputation = li_lsf_grp
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@@ -664,9 +645,7 @@ difficulty_level = 1
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loadout = trade_lane_ring_br_01
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_15
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prev_ring = LI06_Trade_Lane_Ring_15
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;endregion
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;region - The Ranch <-> California Jump Gate
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[Object]
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[Object]
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nickname = LI06_Trade_Lane_Ring_08
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nickname = LI06_Trade_Lane_Ring_08
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reputation = li_lsf_grp
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reputation = li_lsf_grp
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@@ -771,9 +750,7 @@ difficulty_level = 1
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loadout = trade_lane_ring_br_01
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_13
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prev_ring = LI06_Trade_Lane_Ring_13
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;endregion
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;region - The Ranch <-> Planet Reno
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[Object]
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[Object]
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nickname = LI06_Trade_Lane_Ring_17
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nickname = LI06_Trade_Lane_Ring_17
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reputation = li_lsf_grp
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reputation = li_lsf_grp
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@@ -923,9 +900,7 @@ difficulty_level = 1
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loadout = trade_lane_ring_br_01
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_25
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prev_ring = LI06_Trade_Lane_Ring_25
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;endregion
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;region - Vegas <-> Cascadia
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[Object]
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[Object]
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nickname = LI06_Trade_Lane_Ring_27
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nickname = LI06_Trade_Lane_Ring_27
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reputation = li_lsf_grp
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reputation = li_lsf_grp
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@@ -1015,9 +990,7 @@ difficulty_level = 1
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loadout = trade_lane_ring_br_01
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_31
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prev_ring = LI06_Trade_Lane_Ring_31
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;endregion
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;region - Cascadia <-> Reno
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[Object]
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[Object]
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nickname = LI06_Trade_Lane_Ring_33
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nickname = LI06_Trade_Lane_Ring_33
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reputation = li_lsf_grp
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reputation = li_lsf_grp
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@@ -1107,11 +1080,7 @@ difficulty_level = 1
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loadout = trade_lane_ring_br_01
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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pilot = pilot_solar_easiest
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prev_ring = LI06_Trade_Lane_Ring_37
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prev_ring = LI06_Trade_Lane_Ring_37
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;endregion
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;endregion
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;region - jumpgates
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[Object]
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[Object]
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nickname = LI06_to_Li02
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nickname = LI06_to_Li02
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ids_name = 450002
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ids_name = 450002
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@@ -1127,25 +1096,6 @@ difficulty_level = 7
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loadout = jumpgate_br_02
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loadout = jumpgate_br_02
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pilot = pilot_solar_easiest
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pilot = pilot_solar_easiest
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goto = Li02, Li02_to_LI06, gate_tunnel_bretonia
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goto = Li02, Li02_to_LI06, gate_tunnel_bretonia
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;endregion
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;region - jumpholes
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; [Object]
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; nickname = li06_jumphole_entry
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; pos = 38242, 0, 50388
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; archetype = jumphole
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; ids_name = 260622
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; ids_info = 466011
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; goto = li01, li01_li06_jumphole, gate_tunnel_bretonia
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; [Zone]
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; nickname = zone_li06_jumphole_entry
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; pos = 38215, 0, 50385
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; shape = sphere
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; size = 2000
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; property_flags = 131072
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; visit = 128
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; sort = 99
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[Object]
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[Object]
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nickname = LI06_to_Li01_hole
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nickname = LI06_to_Li01_hole
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@@ -1221,9 +1171,6 @@ encounter = area_scout, 10, 0.4
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faction = fc_lr_grp, 0.5
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faction = fc_lr_grp, 0.5
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faction = li_n_grp, 0.5
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faction = li_n_grp, 0.5
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;endregion
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;region - zone population
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[Zone]
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[Zone]
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nickname = Zone_LI06_to_Li02
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nickname = Zone_LI06_to_Li02
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pos = 37724, 0, 50092
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pos = 37724, 0, 50092
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@@ -1499,9 +1446,7 @@ population_additive = false
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faction_weight = li_p_grp, 20
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faction_weight = li_p_grp, 20
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encounter = area_defend, 4, 1.000000
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encounter = area_defend, 4, 1.000000
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faction = li_p_grp, 0.800000
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faction = li_p_grp, 0.800000
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;endregion
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;region - tradelane population
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[Zone]
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[Zone]
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nickname = Zone_LI06_Tradelane_01
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nickname = Zone_LI06_Tradelane_01
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pos = 14113, 0, 36786
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pos = 14113, 0, 36786
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@@ -1697,9 +1642,7 @@ encounter = tradelane_trade_transport, 4, 0.330000
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faction = co_vr_grp, 0.100000
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faction = co_vr_grp, 0.100000
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faction = co_alg_grp, 0.200000
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faction = co_alg_grp, 0.200000
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faction = co_me_grp, 0.200000
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faction = co_me_grp, 0.200000
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;endregion
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;region - Hoover Station
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[Object]
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[Object]
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nickname = LI06_03
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nickname = LI06_03
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pos = 41410.226563, 0.000000, 14160.879883
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pos = 41410.226563, 0.000000, 14160.879883
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@@ -1716,9 +1659,7 @@ loadout = rm_depot_li_01
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difficulty_level = 1
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difficulty_level = 1
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space_costume = pl_female1_head, pi_pirate1_body
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space_costume = pl_female1_head, pi_pirate1_body
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voice = atc_leg_f01
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voice = atc_leg_f01
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;endregion
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;region - stationary objects
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[Zone]
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[Zone]
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nickname = Zone_LI06_path_libertypoliceinc01
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nickname = Zone_LI06_path_libertypoliceinc01
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pos = 14657, 0, 37105
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pos = 14657, 0, 37105
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@@ -2283,9 +2224,7 @@ density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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density_restriction = 4, unlawfuls
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encounter = patrolp_assault, 12, 0.200000
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encounter = patrolp_assault, 12, 0.200000
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faction = li_n_grp, 1.000000
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faction = li_n_grp, 1.000000
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;endregion
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;region - wrecks
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[Object]
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[Object]
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nickname = LI06_suprise_li_fighter_01
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nickname = LI06_suprise_li_fighter_01
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pos = 28785, 0, 28362
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pos = 28785, 0, 28362
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@@ -2395,9 +2334,7 @@ rotate = 0, 0, 0
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archetype = suprise_pi_fighter
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archetype = suprise_pi_fighter
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ids_name = 0
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ids_name = 0
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loadout = fc_lr_pi_fighter_loadout02s
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loadout = fc_lr_pi_fighter_loadout02s
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;endregion
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;region - supply depots
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[Object]
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[Object]
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nickname = LI06_depot_water_1
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nickname = LI06_depot_water_1
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reputation = li_lsf_grp
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reputation = li_lsf_grp
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@@ -2451,9 +2388,7 @@ archetype = depot_toxic_waste
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ids_name = 261161
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ids_name = 261161
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ids_info = 66150
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ids_info = 66150
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behavior = NOTHING
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behavior = NOTHING
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;endregion
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;region - Mission Encounters
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[Zone]
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[Zone]
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nickname = Zone_LI06_destroy_vignette_13
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nickname = Zone_LI06_destroy_vignette_13
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pos = -22115, 0, -46960
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pos = -22115, 0, -46960
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@@ -2560,7 +2495,6 @@ size = 10000
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mission_type = unlawful, lawful
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mission_type = unlawful, lawful
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sort = 99.500000
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sort = 99.500000
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vignette_type = field
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vignette_type = field
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;endregion
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[Zone]
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[Zone]
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nickname = Zone_LI06_asteroid_001
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nickname = Zone_LI06_asteroid_001
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||||||
@@ -2854,39 +2788,38 @@ visit = 0
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|||||||
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[Object]
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[Object]
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||||||
nickname = LI06_Wreck_001
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nickname = LI06_Wreck_001
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||||||
|
ids_name = 320020
|
||||||
|
ids_info = 320021
|
||||||
pos = 30204.531250, 0.000000, 19081.445313
|
pos = 30204.531250, 0.000000, 19081.445313
|
||||||
rotate = -23, 34, 80
|
rotate = -23, 34, 80
|
||||||
archetype = suprise_pi_fighter
|
archetype = suprise_pi_fighter
|
||||||
loadout = SECRET_lr_pi_fighter_li04
|
loadout = SECRET_lr_pi_fighter_li04
|
||||||
visit = 0
|
visit = 0
|
||||||
ids_name = 320020
|
|
||||||
ids_info = 320021
|
|
||||||
|
|
||||||
[Zone]
|
[Zone]
|
||||||
nickname = Zone_LI06_asteroid_002
|
nickname = Zone_LI06_asteroid_002
|
||||||
ids_name = 263069
|
ids_name = 263069
|
||||||
pos = 3663.604004, 0.000000, -43639.515625
|
pos = 3663.604004, 0.000000, -43639.515625
|
||||||
rotate = 0.000000, -18.445740, 0.000000
|
rotate = 0.000000, -19, 0.000000
|
||||||
shape = ELLIPSOID
|
shape = ELLIPSOID
|
||||||
size = 25000, 9000, 9000
|
size = 25000, 9000, 9000
|
||||||
property_flags = 66
|
property_flags = 66
|
||||||
ids_info = 0
|
ids_info = 263083
|
||||||
visit = 32
|
visit = 32
|
||||||
damage = 0
|
damage = 0
|
||||||
comment = Northgrave Field
|
comment = Northgrave Field
|
||||||
spacedust = golddust
|
spacedust = golddust
|
||||||
spacedust_maxparticles = 50
|
spacedust_maxparticles = 50
|
||||||
sort = 99
|
sort = 99
|
||||||
infocard = 263083
|
|
||||||
toughness = 10
|
toughness = 10
|
||||||
density = 5
|
density = 7
|
||||||
repop_time = 25
|
repop_time = 25
|
||||||
max_battle_size = 10
|
max_battle_size = 13
|
||||||
pop_type = field
|
pop_type = field
|
||||||
relief_time = 25
|
relief_time = 25
|
||||||
encounter = area_bh_scout, 15, 0.300000
|
encounter = area_bh_scout, 10, 0.300000
|
||||||
faction = gd_bh_grp, 0.500000
|
faction = gd_bh_grp, 0.500000
|
||||||
encounter = area_trade_freighter_smuggler, 15, 0.100000
|
encounter = area_trade_freighter_smuggler, 10, 0.100000
|
||||||
faction = fc_j_grp, 0.500000
|
faction = fc_j_grp, 0.500000
|
||||||
faction = fc_lr_grp, 0.500000
|
faction = fc_lr_grp, 0.500000
|
||||||
|
|
||||||
@@ -2900,25 +2833,201 @@ property_flags = 131072
|
|||||||
sort = 99
|
sort = 99
|
||||||
|
|
||||||
[Zone]
|
[Zone]
|
||||||
nickname = Zone_LI06_path_patrol_001
|
nickname = Zone_LI06_path_rogues1_1
|
||||||
pos = 186.075439, 0.000000, -35866.042969
|
pos = -6415.782254, 0, -45683.46159
|
||||||
rotate = 90, -16.408569, 0
|
rotate = 90, -98.630798, 0
|
||||||
shape = CYLINDER
|
shape = CYLINDER
|
||||||
size = 457.193017, 15809.022743, 457.193017
|
size = 750, 17513.204397, 750
|
||||||
sort = 99
|
sort = 99
|
||||||
toughness = 15
|
toughness = 10
|
||||||
density = 3
|
density = 3
|
||||||
repop_time = 40
|
repop_time = 90
|
||||||
max_battle_size = 6
|
max_battle_size = 4
|
||||||
pop_type = attack_patrol
|
pop_type = attack_patrol
|
||||||
relief_time = 40
|
relief_time = 30
|
||||||
path_label = patrol, 1
|
path_label = rogues1, 1
|
||||||
usage = patrol
|
usage = patrol
|
||||||
mission_eligible = true
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
density_restriction = 1, patroller
|
density_restriction = 1, patroller
|
||||||
density_restriction = 1, police_patroller
|
density_restriction = 1, police_patroller
|
||||||
density_restriction = 1, pirate_patroller
|
density_restriction = 1, pirate_patroller
|
||||||
density_restriction = 4, lawfuls
|
density_restriction = 4, lawfuls
|
||||||
density_restriction = 4, unlawfuls
|
density_restriction = 4, unlawfuls
|
||||||
encounter = area_scout, 15, 0.8
|
encounter = patrolp_assault, 10, 0.29
|
||||||
|
faction = fc_lr_grp, 1
|
||||||
|
|
||||||
|
[Zone]
|
||||||
|
nickname = Zone_LI06_path_rogues1_2
|
||||||
|
pos = -29991.849572, 0, -45683.46159
|
||||||
|
rotate = 90, -84.887154, 0
|
||||||
|
shape = CYLINDER
|
||||||
|
size = 750, 29490.801756, 750
|
||||||
|
sort = 99
|
||||||
|
toughness = 10
|
||||||
|
density = 3
|
||||||
|
repop_time = 90
|
||||||
|
max_battle_size = 4
|
||||||
|
pop_type = attack_patrol
|
||||||
|
relief_time = 30
|
||||||
|
path_label = rogues1, 2
|
||||||
|
usage = patrol
|
||||||
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
|
density_restriction = 1, patroller
|
||||||
|
density_restriction = 1, police_patroller
|
||||||
|
density_restriction = 1, pirate_patroller
|
||||||
|
density_restriction = 4, lawfuls
|
||||||
|
density_restriction = 4, unlawfuls
|
||||||
|
encounter = patrolp_assault, 10, 0.29
|
||||||
|
faction = fc_lr_grp, 1
|
||||||
|
|
||||||
|
[Zone]
|
||||||
|
nickname = Zone_LI06_path_rogues1_3
|
||||||
|
pos = 38.649291, 0, -35325.451687
|
||||||
|
rotate = 90, -16.699244, 0
|
||||||
|
shape = CYLINDER
|
||||||
|
size = 750, 18561.480291, 750
|
||||||
|
sort = 99
|
||||||
|
toughness = 10
|
||||||
|
density = 3
|
||||||
|
repop_time = 90
|
||||||
|
max_battle_size = 4
|
||||||
|
pop_type = attack_patrol
|
||||||
|
relief_time = 30
|
||||||
|
path_label = rogues1, 3
|
||||||
|
usage = patrol
|
||||||
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
|
density_restriction = 1, patroller
|
||||||
|
density_restriction = 1, police_patroller
|
||||||
|
density_restriction = 1, pirate_patroller
|
||||||
|
density_restriction = 4, lawfuls
|
||||||
|
density_restriction = 4, unlawfuls
|
||||||
|
encounter = patrolp_assault, 10, 0.29
|
||||||
|
faction = fc_lr_grp, 1
|
||||||
|
|
||||||
|
[Zone]
|
||||||
|
nickname = Zone_LI06_path_rogues1_4
|
||||||
|
pos = 13063.460252, 0, -39113.082174
|
||||||
|
rotate = 90, 61.453808, 0
|
||||||
|
shape = CYLINDER
|
||||||
|
size = 750, 21999.018727, 750
|
||||||
|
sort = 99
|
||||||
|
toughness = 10
|
||||||
|
density = 3
|
||||||
|
repop_time = 90
|
||||||
|
max_battle_size = 4
|
||||||
|
pop_type = attack_patrol
|
||||||
|
relief_time = 30
|
||||||
|
path_label = rogues1, 4
|
||||||
|
usage = patrol
|
||||||
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
|
density_restriction = 1, patroller
|
||||||
|
density_restriction = 1, police_patroller
|
||||||
|
density_restriction = 1, pirate_patroller
|
||||||
|
density_restriction = 4, lawfuls
|
||||||
|
density_restriction = 4, unlawfuls
|
||||||
|
encounter = patrolp_assault, 10, 0.29
|
||||||
|
faction = fc_lr_grp, 1
|
||||||
|
|
||||||
|
[Zone]
|
||||||
|
nickname = Zone_LI06_path_rogues1_5
|
||||||
|
pos = 34610.099695, 0, -25011.204858
|
||||||
|
rotate = 90, 52.495857, 0
|
||||||
|
shape = CYLINDER
|
||||||
|
size = 750, 29312.224082, 750
|
||||||
|
sort = 99
|
||||||
|
toughness = 10
|
||||||
|
density = 3
|
||||||
|
repop_time = 90
|
||||||
|
max_battle_size = 4
|
||||||
|
pop_type = attack_patrol
|
||||||
|
relief_time = 30
|
||||||
|
path_label = rogues1, 5
|
||||||
|
usage = patrol
|
||||||
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
|
density_restriction = 1, patroller
|
||||||
|
density_restriction = 1, police_patroller
|
||||||
|
density_restriction = 1, pirate_patroller
|
||||||
|
density_restriction = 4, lawfuls
|
||||||
|
density_restriction = 4, unlawfuls
|
||||||
|
encounter = patrolp_assault, 10, 0.29
|
||||||
|
faction = fc_lr_grp, 1
|
||||||
|
|
||||||
|
[Zone]
|
||||||
|
nickname = Zone_LI06_path_rogues1_6
|
||||||
|
pos = 9193.307732, 0, -12775.993833
|
||||||
|
rotate = 90, 41.081753, 0
|
||||||
|
shape = CYLINDER
|
||||||
|
size = 750, 34974.947794, 750
|
||||||
|
sort = 99
|
||||||
|
toughness = 10
|
||||||
|
density = 3
|
||||||
|
repop_time = 90
|
||||||
|
max_battle_size = 4
|
||||||
|
pop_type = attack_patrol
|
||||||
|
relief_time = 30
|
||||||
|
path_label = rogues1, 6
|
||||||
|
usage = patrol
|
||||||
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
|
density_restriction = 1, patroller
|
||||||
|
density_restriction = 1, police_patroller
|
||||||
|
density_restriction = 1, pirate_patroller
|
||||||
|
density_restriction = 4, lawfuls
|
||||||
|
density_restriction = 4, unlawfuls
|
||||||
|
encounter = patrolp_assault, 10, 0.29
|
||||||
|
faction = fc_lr_grp, 1
|
||||||
|
|
||||||
|
[Zone]
|
||||||
|
nickname = Zone_LI06_path_rogues1_7
|
||||||
|
pos = 43938.603129, 0, -1149.163466
|
||||||
|
rotate = 90, -7.661951, 0
|
||||||
|
shape = CYLINDER
|
||||||
|
size = 750, 30420.234651, 750
|
||||||
|
sort = 99
|
||||||
|
toughness = 10
|
||||||
|
density = 3
|
||||||
|
repop_time = 90
|
||||||
|
max_battle_size = 4
|
||||||
|
pop_type = attack_patrol
|
||||||
|
relief_time = 30
|
||||||
|
path_label = rogues1, 7
|
||||||
|
usage = patrol
|
||||||
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
|
density_restriction = 1, patroller
|
||||||
|
density_restriction = 1, police_patroller
|
||||||
|
density_restriction = 1, pirate_patroller
|
||||||
|
density_restriction = 4, lawfuls
|
||||||
|
density_restriction = 4, unlawfuls
|
||||||
|
encounter = patrolp_assault, 10, 0.29
|
||||||
|
faction = fc_lr_grp, 1
|
||||||
|
|
||||||
|
[Zone]
|
||||||
|
nickname = Zone_LI06_path_rogues1_8
|
||||||
|
pos = 30892.217892, 0, 7165.372203
|
||||||
|
rotate = 90, -122.446632, 0
|
||||||
|
shape = CYLINDER
|
||||||
|
size = 750, 24190.965549, 750
|
||||||
|
sort = 99
|
||||||
|
toughness = 10
|
||||||
|
density = 3
|
||||||
|
repop_time = 90
|
||||||
|
max_battle_size = 4
|
||||||
|
pop_type = attack_patrol
|
||||||
|
relief_time = 30
|
||||||
|
path_label = rogues1, 8
|
||||||
|
usage = patrol
|
||||||
|
mission_eligible = true
|
||||||
|
comment = Rogues Li07 Hole
|
||||||
|
density_restriction = 1, patroller
|
||||||
|
density_restriction = 1, police_patroller
|
||||||
|
density_restriction = 1, pirate_patroller
|
||||||
|
density_restriction = 4, lawfuls
|
||||||
|
density_restriction = 4, unlawfuls
|
||||||
|
encounter = patrolp_assault, 10, 0.29
|
||||||
faction = fc_lr_grp, 1
|
faction = fc_lr_grp, 1
|
||||||
|
|||||||
Reference in New Issue
Block a user