Cleanup Inis :D

This commit is contained in:
Nekura
2026-05-12 17:22:23 +02:00
parent 825663ae3f
commit cc46b2f8d8
25 changed files with 123 additions and 346 deletions

View File

@@ -2612,7 +2612,7 @@ base = KU08_03_Base
base = KU08_02_Base
[BaseGood]
base = KU08_04_Base
base = KU08_planet_001_Base
[BaseGood]
base = KU08_01_Base

View File

@@ -16492,7 +16492,7 @@ base = KU08_03_Base
base = KU08_02_Base
[BaseGood]
base = KU08_04_Base
base = KU08_planet_001_Base
[BaseGood]
base = KU08_01_Base

View File

@@ -378,7 +378,7 @@ base = KU08_03_Base
base = KU08_02_Base
[BaseGood]
base = KU08_04_Base
base = KU08_planet_001_Base
[BaseGood]
base = KU08_01_Base

View File

@@ -46604,6 +46604,10 @@ nickname = bar
character_density = 7
fixture = ku0801_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MRoom]
nickname = Deck
character_density = 3
[MBase]
nickname = KU08_02_Base
local_faction = sh_n_grp
@@ -46628,7 +46632,15 @@ individual_name = 500021
affiliation = sh_corp_grp
voice = atc_leg_m01
room = Deck
[MRoom]
nickname = Deck
character_density = 3
fixture = ku08_02_base_npc_001, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
[MRoom]
nickname = bar
character_density = 3
[MBase]
nickname = KU08_03_Base
local_faction = sh_n_grp
@@ -46653,15 +46665,24 @@ individual_name = 500022
affiliation = sh_corp_grp
voice = atc_leg_m01
room = Bar
misn = DestroyMission, 28.4782, 53.365
misn = DestroyMission, 28.4782, 53.365
misn = DestroyMission, 28.4782, 53.365
[MRoom]
nickname = Deck
character_density = 3
fixture = ku08_03_base_npc_001, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
[MRoom]
nickname = bar
character_density = 3
[MRoom]
nickname = trader
character_density = 3
[MBase]
nickname = KU08_04_Base
nickname = KU08_planet_001_Base
local_faction = sh_corp_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU08_04_Base
msg_id_prefix = gcs_refer_base_KU08_planet_001_Base
[MVendor]
num_offers = 0, 0
@@ -46669,9 +46690,10 @@ num_offers = 0, 0
[BaseFaction]
faction = sh_corp_grp
weight = 10
npc = ku08_04_base_bar_npc_01
npc = ku08_planet_001_base_bar_npc_01
[GF_NPC]
nickname = ku08_04_base_equipment_npc_01
nickname = ku08_planet_001_base_equipment_npc_01
body = ku_commtrader_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
@@ -46681,7 +46703,7 @@ affiliation = sh_corp_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_04_base_shipdealer_npc_01
nickname = ku08_planet_001_base_shipdealer_npc_01
body = ku_commtrader_body
head = ku_bartender_head
lefthand = benchmark_male_hand_left
@@ -46691,7 +46713,7 @@ affiliation = sh_corp_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_04_base_trader_npc_01
nickname = ku08_planet_001_base_trader_npc_01
body = ku_commtrader_body
head = ku_captain_head
lefthand = benchmark_male_hand_left
@@ -46701,7 +46723,7 @@ affiliation = sh_corp_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_04_base_bar_npc_01
nickname = ku08_planet_001_base_bar_npc_01
body = ku_bartender_body
head = ge_male2_head
lefthand = benchmark_male_hand_left
@@ -46710,30 +46732,25 @@ individual_name = 500026
affiliation = sh_corp_grp
voice = mc_leg_m01
room = bar
misn = DestroyMission, 28.4782, 53.365
misn = DestroyMission, 28.4782, 53.365
misn = DestroyMission, 28.4782, 53.365
misn = DestroyMission, 28.4782, 53.365
[MRoom]
nickname = bar
character_density = 7
fixture = ku08_04_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
fixture = ku08_planet_001_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MRoom]
nickname = trader
character_density = 3
fixture = ku08_04_base_trader_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku08_planet_001_base_trader_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
[MRoom]
nickname = Equipment
character_density = 2
fixture = ku08_04_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = ku08_planet_001_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
[MRoom]
nickname = ShipDealer
character_density = 2
fixture = ku08_04_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = ku08_planet_001_base_shipdealer_npc_01, Zs/NPC/ShipDealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
[MBase]
nickname = KU08_05_Base
@@ -46749,12 +46766,14 @@ faction = fc_bd_grp
weight = 10
npc = ku08_05_base_bar_npc_01
npc = ku08_05_base_bar_npc_02
[BaseFaction]
faction = sh_n_grp
weight = 10
npc = ku08_05_base_bar_npc_03
npc = ku08_05_base_deck_npc_01
npc = ku08_05_base_deck_npc_02
[GF_NPC]
nickname = ku08_05_base_bar_npc_01
body = br_male_elite_body
@@ -46765,7 +46784,6 @@ individual_name = 500027
affiliation = fc_bd_grp
voice = mc_leg_m01
room = deck
[GF_NPC]
nickname = ku08_05_base_bar_npc_02
body = rh_shipdealer_body
@@ -46776,7 +46794,6 @@ individual_name = 500028
affiliation = fc_bd_grp
voice = mc_leg_m01
room = deck
[GF_NPC]
nickname = ku08_05_base_bar_npc_03
body = rh_sales_head
@@ -46787,7 +46804,6 @@ individual_name = 500038
affiliation = sh_n_grp
voice = mc_leg_m01
room = Deck
[GF_NPC]
nickname = ku08_05_base_deck_npc_01
body = pi_pirate1_head
@@ -46798,7 +46814,6 @@ individual_name = 500039
affiliation = sh_n_grp
voice = mc_leg_m01
room = Deck
[GF_NPC]
nickname = ku08_05_base_deck_npc_02
body = li_bartender_body
@@ -46809,23 +46824,22 @@ individual_name = 500040
affiliation = sh_n_grp
voice = mc_leg_m01
room = Deck
[MRoom]
nickname = Deck
character_density = 3
fixture = ku08_05_base_deck_npc_01, Zs/NPC/trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = ku08_05_base_deck_npc_02, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
[MRoom]
nickname = bar
character_density = 7
fixture = ku08_05_base_bar_npc_03, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MBase]
nickname = KU08_06_Base
nickname = KU08_planet_002_Base
local_faction = sh_n_grp
diff = 1
msg_id_prefix = gcs_refer_base_KU08_06_Base
msg_id_prefix = gcs_refer_base_KU08_planet_002_Base
[MVendor]
num_offers = 0, 0
@@ -46833,15 +46847,16 @@ num_offers = 0, 0
[BaseFaction]
faction = fc_or_grp
weight = 10
npc = ku08_06_base_bar_npc_02
npc = ku08_06_base_bar_npc_03
npc = ku08_06_base_bar_npc_04
npc = ku08_06_base_bar_npc_05
npc = ku08_06_base_bar_npc_06
npc = ku08_06_base_bar_npc_07
npc = ku08_06_base_bar_npc_08
npc = ku08_planet_002_base_bar_npc_02
npc = ku08_planet_002_base_bar_npc_03
npc = ku08_planet_002_base_bar_npc_04
npc = ku08_planet_002_base_bar_npc_05
npc = ku08_planet_002_base_bar_npc_06
npc = ku08_planet_002_base_bar_npc_07
npc = ku08_planet_002_base_bar_npc_08
[GF_NPC]
nickname = ku08_06_base_bar_npc_01
nickname = ku08_planet_002_base_bar_npc_01
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
@@ -46851,62 +46866,57 @@ affiliation = fc_or_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_06_base_bar_npc_02
nickname = ku08_planet_002_base_bar_npc_02
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
room = bar
individual_name = 500042
affiliation = fc_or_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_06_base_bar_npc_03
nickname = ku08_planet_002_base_bar_npc_03
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
room = bar
individual_name = 500043
affiliation = fc_or_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_06_base_bar_npc_04
nickname = ku08_planet_002_base_bar_npc_04
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
room = bar
individual_name = 500044
affiliation = fc_or_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_06_base_bar_npc_05
nickname = ku08_planet_002_base_bar_npc_05
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
room = bar
individual_name = 500045
affiliation = fc_or_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_06_base_bar_npc_06
nickname = ku08_planet_002_base_bar_npc_06
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
room = bar
individual_name = 500046
affiliation = fc_or_grp
voice = mc_leg_m01
[GF_NPC]
nickname = ku08_06_base_bar_npc_07
nickname = ku08_planet_002_base_bar_npc_07
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
@@ -46915,10 +46925,8 @@ individual_name = 500047
affiliation = fc_or_grp
voice = mc_leg_m01
room = bar
[GF_NPC]
nickname = ku08_06_base_bar_npc_08
nickname = ku08_planet_002_base_bar_npc_08
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
@@ -46927,10 +46935,8 @@ individual_name = 500048
affiliation = fc_or_grp
voice = mc_leg_m01
room = bar
[GF_NPC]
nickname = ku08_06_base_equipment_npc_01
nickname = ku08_planet_002_base_equipment_npc_01
body = benchmark_male_body
head = benchmark_male_head
lefthand = benchmark_male_hand_left
@@ -46938,12 +46944,13 @@ righthand = benchmark_male_hand_right
individual_name = 500049
affiliation = fc_or_grp
voice = mc_leg_m01
[MRoom]
nickname = bar
character_density = 7
fixture = ku08_06_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
fixture = ku08_planet_002_base_bar_npc_01, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MRoom]
nickname = Equipment
character_density = 2
fixture = ku08_06_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
fixture = ku08_planet_002_base_equipment_npc_01, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment

View File

@@ -1,24 +0,0 @@
[BaseInfo]
nickname = KU08_04_Base
start_room = Cityscape
price_variance = 0.00
[Room]
nickname = bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_bar.ini
[Room]
nickname = Trader
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_trader.ini
[Room]
nickname = Equipment
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_equipment.ini
[Room]
nickname = ShipDealer
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_shipdealer.ini
[Room]
nickname = Cityscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_cityscape.ini

View File

@@ -1,12 +0,0 @@
[BaseInfo]
nickname = KU08_06_Base
start_room = Planetscape
price_variance = 0.15
[Room]
nickname = Bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_06_Base_bar.ini
[Room]
nickname = Planetscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_06_Base_planetscape.ini

View File

@@ -0,0 +1,24 @@
[BaseInfo]
nickname = KU08_planet_001_Base
start_room = Cityscape
price_variance = 0.00
[Room]
nickname = bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_bar.ini
[Room]
nickname = Trader
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_trader.ini
[Room]
nickname = Equipment
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_equipment.ini
[Room]
nickname = ShipDealer
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_shipdealer.ini
[Room]
nickname = Cityscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_cityscape.ini

View File

@@ -0,0 +1,12 @@
[BaseInfo]
nickname = KU08_planet_002_Base
start_room = Planetscape
price_variance = 0.15
[Room]
nickname = Bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_002_Base_bar.ini
[Room]
nickname = Planetscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_002_Base_planetscape.ini

View File

@@ -22,29 +22,3 @@ room_switch = Deck
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -13,92 +13,3 @@ name = X/Shipcentre/02
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = VirtualRoom
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1
virtual_room = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = ShipDealer

View File

@@ -22,8 +22,3 @@ name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment

View File

@@ -17,47 +17,20 @@ name = X/Shipcentre/01
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
room_switch = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
virtual_room = Trader

View File

@@ -25,11 +25,3 @@ room_switch = Bar
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -11,68 +11,3 @@ name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = ExitDoor
room_switch = Trader
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = ExitDoor
room_switch = Trader
state_read = 2
state_send = 1
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment

View File

@@ -36,11 +36,3 @@ name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -22,7 +22,3 @@ room_switch = Planetscape
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -122,7 +122,7 @@ rotate = 0,0,0
archetype = planet_earthcity_3000
spin = 0,0,0
atmosphere_range = 3200
base = KU08_04_Base
base = KU08_planet_001_Base
reputation = sh_corp_grp
[Zone]
@@ -647,7 +647,7 @@ archetype = planet_ice_blue_2000
spin = 0,0,0
atmosphere_range = 2200
burn_color = 0, 255, 255
base = KU08_06_Base
base = KU08_planet_002_Base
reputation = sh_n_grp
[Zone]
@@ -1035,7 +1035,7 @@ ids_info = 66141
pos = -1528.00, 0.00, -33045.62
rotate = 0, 18.92, 0
Archetype = dock_ring
dock_with = KU08_04_Base
dock_with = KU08_planet_001_Base
loadout = docking_ring
behavior = NOTHING
voice = atc_leg_m01
@@ -1051,8 +1051,8 @@ pos = -1528.00, 350.00, -33045.62
Archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = KU08_04_Base
base = KU08_04_Base
dock_with = KU08_planet_001_Base
base = KU08_planet_001_Base
reputation = sh_corp_grp
[Zone]
@@ -1159,7 +1159,7 @@ rotate = 0, 108.51, 0
Archetype = dock_ring
reputation = sh_n_grp
dock_with = KU08_06_Base
dock_with = KU08_planet_002_Base
loadout = docking_ring
behavior = NOTHING
voice = atc_leg_m01

View File

@@ -2334,10 +2334,10 @@ strid_name = 524302
file = Universe\Systems\KU08\Bases\KU08_03_Base.ini
[Base]
nickname = KU08_04_Base
nickname = KU08_planet_001_Base
system = KU08
strid_name = 500016
file = Universe\Systems\KU08\Bases\KU08_04_Base.ini
file = Universe\Systems\KU08\Bases\KU08_planet_001_Base.ini
[Base]
nickname = KU08_05_Base
@@ -2346,10 +2346,10 @@ strid_name = 524295
file = Universe\Systems\KU08\Bases\KU08_05_Base.ini
[Base]
nickname = KU08_06_Base
nickname = KU08_planet_002_Base
system = KU08
strid_name = 524304
file = Universe\Systems\KU08\Bases\KU08_06_Base.ini
file = Universe\Systems\KU08\Bases\KU08_planet_002_Base.ini
[System]
nickname = KU09

View File

@@ -3930,6 +3930,7 @@ rep = 0.0, PLAYER_LI
rep = 0.0, PLAYER_RH
rep = 0.0, PLAYER_BR
rep = 0.0, PLAYER_KU
rep = 1.0, sh_n_grp
rep = 1.0, sh_corp_grp
rep = -0.91, sh_pirate_grp
@@ -3999,6 +4000,7 @@ rep = 0.0, PLAYER_RH
rep = 0.0, PLAYER_BR
rep = 0.0, PLAYER_KU
rep = 1.0, sh_n_grp
rep = 1.0, sh_corp_grp
rep = -0.91, sh_pirate_grp
[Group]
@@ -4061,12 +4063,12 @@ rep = -0.91, fc_f_grp
rep = -0.91, gd_im_grp
rep = -0.91, gd_z_grp
rep = -0.91, gd_bh_grp
rep = -0.91, sh_n_grp
rep = -0.91, sh_corp_grp
rep = 0.91, sh_pirate_grp
rep = 0.0, REM_CLAN
rep = 0.0, PLAYER_LI
rep = 0.0, PLAYER_RH
rep = 0.0, PLAYER_BR
rep = 0.0, PLAYER_KU
rep = -0.91, sh_n_grp
rep = -0.91, sh_corp_grp
rep = 0.91, sh_pirate_grp