Cleanup Inis :D

This commit is contained in:
Nekura
2026-05-12 17:22:23 +02:00
parent 825663ae3f
commit cc46b2f8d8
25 changed files with 123 additions and 346 deletions

View File

@@ -1,24 +0,0 @@
[BaseInfo]
nickname = KU08_04_Base
start_room = Cityscape
price_variance = 0.00
[Room]
nickname = bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_bar.ini
[Room]
nickname = Trader
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_trader.ini
[Room]
nickname = Equipment
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_equipment.ini
[Room]
nickname = ShipDealer
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_shipdealer.ini
[Room]
nickname = Cityscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_04_Base_cityscape.ini

View File

@@ -1,12 +0,0 @@
[BaseInfo]
nickname = KU08_06_Base
start_room = Planetscape
price_variance = 0.15
[Room]
nickname = Bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_06_Base_bar.ini
[Room]
nickname = Planetscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_06_Base_planetscape.ini

View File

@@ -0,0 +1,24 @@
[BaseInfo]
nickname = KU08_planet_001_Base
start_room = Cityscape
price_variance = 0.00
[Room]
nickname = bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_bar.ini
[Room]
nickname = Trader
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_trader.ini
[Room]
nickname = Equipment
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_equipment.ini
[Room]
nickname = ShipDealer
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_shipdealer.ini
[Room]
nickname = Cityscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_001_Base_cityscape.ini

View File

@@ -0,0 +1,12 @@
[BaseInfo]
nickname = KU08_planet_002_Base
start_room = Planetscape
price_variance = 0.15
[Room]
nickname = Bar
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_002_Base_bar.ini
[Room]
nickname = Planetscape
file = Universe\Systems\KU08\Bases\Rooms\KU08_planet_002_Base_planetscape.ini

View File

@@ -22,29 +22,3 @@ room_switch = Deck
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -13,92 +13,3 @@ name = X/Shipcentre/02
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = VirtualRoom
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1
virtual_room = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = ShipDealer

View File

@@ -22,8 +22,3 @@ name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment

View File

@@ -17,47 +17,20 @@ name = X/Shipcentre/01
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
room_switch = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
virtual_room = Trader

View File

@@ -25,11 +25,3 @@ room_switch = Bar
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -11,68 +11,3 @@ name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = ExitDoor
room_switch = Trader
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = ExitDoor
room_switch = Trader
state_read = 2
state_send = 1
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment

View File

@@ -36,11 +36,3 @@ name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -22,7 +22,3 @@ room_switch = Planetscape
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor