New REM client: REM-Client d9a38c2, 64-bit (no shaking of planet atmospheres and nebulae under TAA / FSR / DLSS: both cast their rays with the scene's jitter now; full screen takes the monitor's size, no black bars for a smaller mode on an ultrawide - FullscreenNative in remgfx.ini)

This commit is contained in:
2026-10-29 20:21:23 +01:00
committed by D4rkl1ght3r
parent 4cb40e950b
commit d0648e62c1
3 changed files with 3 additions and 0 deletions
+3
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@@ -14,6 +14,9 @@ VSync = -1
; full-screen (non-windowed) modes: 1 = borderless window over the monitor, the back buffer is
; scaled to it (no exclusive mode switch); 0 = leave the window alone
Fullscreen = 1
; ... and the back buffer takes the monitor's size: a mode smaller than the monitor is not scaled
; up with black bars (16:9 on an ultrawide), the picture is simply wider; 0 = scale the mode up
FullscreenNative = 1
; anti-aliasing: 0/1 off, 2, 4 or 8 = MSAA samples (the back buffer is resolved before present)
Msaa = 0
; texture filtering: 0 = as the game sets it, 2..16 = force anisotropic filtering