Add Order Weapon Scythe Mk I (Class 8)

This commit is contained in:
D4rkl1ght3r
2025-12-23 16:09:55 +01:00
parent a52b76393b
commit dbdd2365de
4 changed files with 70 additions and 4 deletions

View File

@@ -13889,6 +13889,7 @@ MarketGood = shield03_mark03_fr, 2, -1, 10, 10, 0, 1
MarketGood = li_gun01_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = li_gun02_mark03, 2, 0.1, 10, 10, 0, 1
MarketGood = or_gun01_mark05, 0, -0.2, 10, 10, 0, 1
MarketGood = or_gun01_mark04, 0, -0.2, 10, 10, 0, 1
MarketGood = li_turret01_mark02, 2, -0.2, 10, 10, 0, 1
MarketGood = li_turret01_mark03, 10, 0.2, 10, 10, 0, 1
MarketGood = li_turret02_mark02, 2, -0.2, 10, 10, 0, 1

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@@ -15749,7 +15749,7 @@ nickname = rh_gun01_mark04_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 217.3
hull_damage = 317.3
energy_damage = 0
weapon_type = W_Tachyon01
one_shot_sound = fire_tachyon5
@@ -21055,14 +21055,63 @@ turn_rate = 90
lootable = true
LODranges = 0, 999999
; Scythe
; Scythe Mk I
[Munition]
nickname = or_gun01_mark04_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 242.8
energy_damage = 0
weapon_type = W_Particle01
one_shot_sound = fire_tachyon5
munition_hit_effect = rh_tachyon_04_impact
const_effect = scythe_proj
lifetime = 1
force_gun_ori = false
mass = 1
volume = 0.0001
[Gun]
nickname = or_gun01_mark04
ids_name = 299052
ids_info = 299053
DA_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
hit_pts = 6752
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_8
damage_per_fire = 0
power_usage = 62
refire_delay = 0.17
muzzle_velocity = 700
use_animation = Sc_fire
toughness = 23.5
flash_particle_name = sp_doomsday_02_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = or_gun01_mark04_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 999999
; Scythe Mk II
[Munition]
nickname = or_gun01_mark05_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 340.8
hull_damage = 356.8
energy_damage = 0
weapon_type = W_Particle01
one_shot_sound = fire_tachyon5

View File

@@ -8258,7 +8258,21 @@ ids_info = 299017
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Scythe
; Scythe Mk II
[Good]
nickname = or_gun01_mark05
equipment = or_gun01_mark05
category = equipment
price = 150000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 299052
ids_info = 299053
shop_archetype = equipment\models\weapons\co_proton_cooker.cmp
material_library = equipment\models\ge_equip.mat
; Scythe Mk II
[Good]
nickname = or_gun01_mark05

View File

@@ -347,6 +347,8 @@ rem.AddInfoCard(299018, "ECLIPSE")
rem.AddInfoCard(299019, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Weapon Codename: ECLIPSE</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>INFORMATION CLASSIFIED</TEXT><PARA/><PARA/><TEXT>There is no information available on this weapon other than its project name.</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299050, "Scythe Mk II")
rem.AddInfoCard(299051, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>GMG "Scythe Mk II"" Particle Blaster</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This is a particle-based weapon which, though providing a high refire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields and weakest against molecular shields. This weapon have an improved damage output and a decent refirerate but sacrifice range and high energy consumption. This is the best Particle Gun The Order has to offer.</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(299052, "Scythe Mk I")
rem.AddInfoCard(299053, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>GMG "Scythe Mk I"" Particle Blaster</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This is a particle-based weapon which, though providing a high refire rate, requires enormous amounts of energy. This weapon is most effective against graviton shields and weakest against molecular shields. This weapon have an improved damage output and a decent refirerate but sacrifice range and high energy consumption.</TEXT><PARA/><PARA/><POP/></RDL>]])
-- Infocards Power