Remove Nevada Tradelane Duplicates in California
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@@ -6332,15 +6332,6 @@ nickname = ast_ice_broken01
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pos = 0, 0, -50000
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archetype = ast_ice_broken01
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[zone]
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nickname = Zone_Li02_to_LI06
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pos = 26706, 0, -54708
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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sort = 0
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[Object]
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nickname = Li02_Trade_Lane_Ring_6
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ids_name = 260613
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@@ -6431,152 +6422,6 @@ difficulty_level = 3
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loadout = trade_lane_ring_li_01
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pilot = pilot_solar_hard
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[Object]
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nickname = Li02_Trade_Lane_Ring_01
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reputation = li_lsf_grp
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pos = 25270, 0, -23215
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rotate = 0, -2, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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tradelane_space_name = 261120
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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next_ring = Li02_Trade_Lane_Ring_02
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[Object]
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nickname = Li02_Trade_Lane_Ring_02
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reputation = li_lsf_grp
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pos = 25680, 0, -33007
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rotate = 0, -2, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = Li02_Trade_Lane_Ring_01
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next_ring = Li02_Trade_Lane_Ring_03
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[Object]
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nickname = Li02_Trade_Lane_Ring_03
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reputation = li_lsf_grp
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pos = 26090, 0, -42800
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rotate = 0, -2, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = Li02_Trade_Lane_Ring_02
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next_ring = Li02_Trade_Lane_Ring_04
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[Object]
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nickname = Li02_Trade_Lane_Ring_04
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reputation = li_lsf_grp
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pos = 26500, 0, -52593
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rotate = 0, -2, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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tradelane_space_name = 458758
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behavior = NOTHING
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difficulty_level = 1
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loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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prev_ring = Li02_Trade_Lane_Ring_03
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[Zone]
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nickname = Zone_Li02_Tradelane_01
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pos = 25885, 0, -37904
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rotate = 0, -2, 0
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shape = BOX
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size = 1598, 1598, 29903
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comment = Tradelane Pop
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property_flags = 196608
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lane_id = 1
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tradelane_down = 35
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sort = 51
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toughness = 4
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density = 3
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repop_time = 25
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max_battle_size = 4
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pop_type = major_tradelane
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relief_time = 35
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faction_weight = li_lsf_grp, 1
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faction_weight = li_p_grp, 1
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faction_weight = co_me_grp, 7
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faction_weight = co_hsp_grp, 7
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faction_weight = co_ni_grp, 7
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faction_weight = co_os_grp, 7
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faction_weight = co_ss_grp, 7
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faction_weight = co_alg_grp, 7
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faction_weight = li_n_grp, 1
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encounter = tradelane_trade_armored, 4, 0.100000
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faction = li_lsf_grp, 0.100000
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faction = li_p_grp, 0.100000
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encounter = tradelane_trade_freighter, 4, 0.400000
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faction = co_me_grp, 0.100000
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faction = co_hsp_grp, 0.100000
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faction = co_ni_grp, 0.400000
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faction = co_os_grp, 0.200000
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faction = co_ss_grp, 0.050000
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faction = co_alg_grp, 0.050000
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encounter = tradelane_trade_transport, 4, 0.400000
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faction = co_me_grp, 0.100000
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encounter = tradelane_armored_prisoner, 4, 0.100000
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faction = li_n_grp, 0.100000
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[Zone]
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nickname = Zone_Li02_pop_ambient_01
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pos = 26601, 0, -54646
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rotate = 0, 0, 0
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shape = SPHERE
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size = 2700
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comment = Jumpgate to Nevada
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property_flags = 196608
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sort = 51
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toughness = 2
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density = 10
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repop_time = 10
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max_battle_size = 4
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pop_type = jumpgate
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relief_time = 15
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population_additive = false
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faction_weight = li_n_grp, 5
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faction_weight = li_p_grp, 7
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faction_weight = li_p_grp_prisoners, 4
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faction_weight = co_alg_grp, 10
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faction_weight = co_be_grp, 10
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faction_weight = co_hsp_grp, 10
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faction_weight = co_nws_grp, 10
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faction_weight = co_ni_grp, 10
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faction_weight = co_ss_grp, 10
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faction_weight = co_vr_grp, 8
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density_restriction = 4, unlawfuls
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encounter = area_defend, 2, 0.080000
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faction = li_n_grp, 0.420000
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faction = li_p_grp, 0.580000
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encounter = area_armored_prisoner, 2, 0.020000
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faction = li_p_grp, 1.000000
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encounter = area_trade_freighter, 2, 0.110000
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faction = co_hsp_grp, 0.360000
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faction = co_ss_grp, 0.360000
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faction = co_vr_grp, 0.290000
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encounter = area_trade_transport, 2, 0.130000
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faction = co_alg_grp, 0.150000
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faction = co_be_grp, 0.150000
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faction = co_hsp_grp, 0.150000
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faction = co_nws_grp, 0.150000
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faction = co_ni_grp, 0.150000
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faction = co_ss_grp, 0.150000
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faction = co_vr_grp, 0.120000
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[Object]
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nickname = Li02_to_LI06
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ids_name = 450001
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