Add Wreckages

This commit is contained in:
D4rkl1ght3r
2025-05-18 18:51:48 +02:00
parent 21f67fe408
commit e01de39b1b
2 changed files with 72 additions and 4 deletions

View File

@@ -10634,6 +10634,8 @@ equip = nomad_gun01_mark03, HpWeapon02
equip = nomad_gun01_mark03, HpWeapon03
cargo = commodity_halloween, 1
; Toledo Wreckage
[Loadout]
nickname = SECRET_ou_bw_elite2_st01
archetype = bw_elite2
@@ -10646,3 +10648,69 @@ cargo = ge_s_repair_01, 10
cargo = commodity_nomad_prototyp_schematic, 1
cargo = commodity_tractor_beam_schematic, 2
cargo = nomad_torpedo01_player, 1
; Anomalie Wreckage
[Loadout]
nickname = SECRET_ou_bw_elite2_anomalie01
archetype = bw_elite2
equip = special_gun04, HpWeapon01
equip = special_gun05, HpWeapon02
equip = mine02_mark05, HpMine01
cargo = mine02_mark05_ammo, 5
cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10
cargo = special_gun06, 1
cargo = special_gun07, 1
[Loadout]
nickname = SECRET_no_fighter_anomalie01
archetype = suprise_no_fighter
equip = special_nomad_gun01, HpWeapon01
equip = special_nomad_gun01, HpWeapon02
cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10
cargo = commodity_nomad_power_regulator, 1
cargo = special_nomad_gun01, 1
[Loadout]
nickname = SECRET_no_fighter_anomalie02
archetype = suprise_no_fighter
equip = special_nomad_gun02, HpWeapon01
equip = special_nomad_gun02, HpWeapon02
equip = mine02_mark05, HpMine01
cargo = mine02_mark05_ammo, 5
cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10
cargo = special_nomad_gun02, 1
[Loadout]
nickname = SECRET_ge_csv_anomalie01
archetype = suprise_ge_csv
equip = fc_h_gun01_mark01, HpWeapon01
equip = fc_h_gun01_mark01, HpWeapon02
cargo = ge_s_battery_01, 10
cargo = ge_s_repair_01, 10
cargo = commodity_encoded_shield_data, 1
cargo = commodity_tractor_beam_schematic, 1
[Loadout]
nickname = SECRET_ge_armored_anomalie01
archetype = suprise_ge_armored
equip = fc_h_gun01_mark01, HpWeapon01
equip = fc_h_gun01_mark01, HpWeapon02
cargo = ge_s_repair_01, 20
cargo = commodity_encoded_armor_data, 1
cargo = commodity_tractor_beam_schematic, 1
[Loadout]
nickname = SECRET_ge_train_anomalie01
archetype = suprise_ge_train
cargo = commodity_armor_schematic, 1
cargo = commodity_ship_hull_panels, 25
[Loadout]
nickname = SECRET_transport_large_anomalie01
archetype = suprise_transport_large
cargo = commodity_shield_schematic, 1

View File

@@ -6116,7 +6116,7 @@ steering_torque = 50000, 50000, 63000
angular_drag = 40000, 40000, 41000
rotation_inertia = 8400, 8400, 2400
nudge_force = 30000
strafe_force = 20000
strafe_force = 25000
strafe_power_usage = 2
bay_door_anim = Sc_open baydoor
bay_doors_open_snd = cargo_doors_open
@@ -8928,12 +8928,12 @@ camera_horizontal_turn_angle = 17
camera_vertical_turn_up_angle = 5
camera_vertical_turn_down_angle = 25
camera_turn_look_ahead_slerp_amount = 1.000000
hit_pts = 9000
hit_pts = 9600
explosion_arch = explosion_li_elite
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
steering_torque = 50000.000000, 50000.000000, 230000.000000
steering_torque = 52000.000000, 52000.000000, 230000.000000
angular_drag = 40000.000000, 40000.000000, 141000.000000
rotation_inertia = 8400.000000, 8400.000000, 8400.000000
nudge_force = 30000.000000