Jump drive modules: jump_drive_module and the admin one in module slot 1 (never with a cloak), the jump drive key, its sounds, a physics speed limit of 3000 m/s
- st_equip.ini / st_good.ini: jump_drive_module (25000000, not sold anywhere yet) and jump_drive_module_admin
(rem-server [Native.JumpDrive] FreeDevices: no limits), REM modules on hp_rem_module01 / HpVelocity like the cloak.
- keymap.ini / keylist.ini: USER_REM_JUMPDRIVE ("JUMP DRIVE", K) on the REMNANT controls tab.
- effects.ini: jumpdrive_charge (activation sound) and jumpdrive_charge_loop (its hum while charging).
- constants.ini: ANOM_LIMITS_MAX_VELOCITY 3000 - the drive flies ships at WarpSpeed (1500), the default 1000 held them.
- Infocards.lua: names and infocards 476020-476023, the key 524532/524533.
This commit is contained in:
@@ -4608,6 +4608,74 @@ LODranges = 0, 1500
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lootable = true
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phantom_physics = true
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;Jump Drive (rem-server [Native.JumpDrive]: to the last waypoint; module slot 1, so never with a cloak)
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[ShieldGenerator]
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nickname = jump_drive_module
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ids_name = 476020
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ids_info = 476021
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 8000
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mass = 2000
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explosion_resistance = 0.300000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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regeneration_rate = 0
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max_capacity = 0
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toughness = 0
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hp_type = hp_rem_module01
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offline_rebuild_time = 0
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offline_threshold = 0.000000
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constant_power_draw = 0
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rebuild_power_draw = 0
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 1500
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lootable = false
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phantom_physics = true
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;Admin Jump Drive (rem-server [Native.JumpDrive] FreeDevices: no limits), not sold - /addcargo
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[ShieldGenerator]
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nickname = jump_drive_module_admin
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ids_name = 476022
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ids_info = 476023
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DA_archetype = equipment\models\st\li_refractor_shield.3db
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material_library = equipment\models\li_equip.mat
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HP_child = HpConnect
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hit_pts = 8000
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mass = 2000
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explosion_resistance = 0.300000
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debris_type = debris_normal
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parent_impulse = 20
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child_impulse = 80
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volume = 0.000000
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regeneration_rate = 0
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max_capacity = 0
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toughness = 0
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hp_type = hp_rem_module01
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offline_rebuild_time = 0
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offline_threshold = 0.000000
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constant_power_draw = 0
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rebuild_power_draw = 0
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shield_type = S_Graviton01
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shield_collapse_sound = shield_offline
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shield_rebuilt_sound = shield_rebuilt
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shield_hit_effects = 0, gf_li_shield01
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shield_hit_effects = 100, gf_li_shield02
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shield_hit_effects = 500, gf_li_shield03
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separation_explosion = sever_debris
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LODranges = 0, 1500
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lootable = false
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phantom_physics = true
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;Turbo Coolant Pump
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[ShieldGenerator]
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nickname = turbo_coolant_pump
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@@ -1748,6 +1748,32 @@ ids_info = 263914
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shop_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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;Jump Drive
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[Good]
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nickname = jump_drive_module
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equipment = jump_drive_module
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category = equipment
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price = 25000000
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
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combinable = false
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ids_name = 476020
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ids_info = 476021
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shop_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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;Admin Jump Drive
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[Good]
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nickname = jump_drive_module_admin
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equipment = jump_drive_module_admin
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category = equipment
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price = 1
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item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
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combinable = false
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ids_name = 476022
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ids_info = 476023
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shop_archetype = equipment\models\st\ku_thruster.3db
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material_library = equipment\models\ku_equip.mat
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;Turbo Coolant Pump
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[Good]
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nickname = turbo_coolant_pump
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