Jump drive modules: jump_drive_module and the admin one in module slot 1 (never with a cloak), the jump drive key, its sounds, a physics speed limit of 3000 m/s

- st_equip.ini / st_good.ini: jump_drive_module (25000000, not sold anywhere yet) and jump_drive_module_admin
  (rem-server [Native.JumpDrive] FreeDevices: no limits), REM modules on hp_rem_module01 / HpVelocity like the cloak.
- keymap.ini / keylist.ini: USER_REM_JUMPDRIVE ("JUMP DRIVE", K) on the REMNANT controls tab.
- effects.ini: jumpdrive_charge (activation sound) and jumpdrive_charge_loop (its hum while charging).
- constants.ini: ANOM_LIMITS_MAX_VELOCITY 3000 - the drive flies ships at WarpSpeed (1500), the default 1000 held them.
- Infocards.lua: names and infocards 476020-476023, the key 524532/524533.
This commit is contained in:
2026-11-09 17:35:41 +01:00
parent 336f781a2c
commit eb780dcaca
7 changed files with 127 additions and 0 deletions
+12
View File
@@ -3372,6 +3372,18 @@ nickname = gf_TLR_powerout
effect_type = EFT_DAMAGE_LARGE_SHIELD
vis_effect = gf_TLR_powerout
; REM jump drive: its activation sound when it starts to charge (REM client, rem-server [Native.JumpDrive])
[Effect]
nickname = jumpdrive_charge
effect_type = EFT_LANE_SHIP
snd_effect = engine_no_cruise_start
; REM jump drive: its hum while it charges, on the ship until the jump (a travel effect: it runs until stopped)
[Effect]
nickname = jumpdrive_charge_loop
effect_type = EFT_LANE_SHIP_TRAVEL
snd_effect = engine_no_cruise_loop
[Effect]
nickname = basic_tl_ship_enter
effect_type = EFT_LANE_SHIP