Balance Codename + Researched Weapons

This commit is contained in:
D4rkl1ght3r
2025-12-23 17:03:31 +01:00
parent b57131acc0
commit ed80a70ceb

View File

@@ -20151,7 +20151,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 1075.8 hull_damage = 1075.8
energy_damage = 750 energy_damage = 490
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_annihilator_01_impact munition_hit_effect = sp_annihilator_01_impact
const_effect = sp_annihilator_01_proj const_effect = sp_annihilator_01_proj
@@ -20199,7 +20199,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 880.2 hull_damage = 880.2
energy_damage = 452 energy_damage = 120
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_annihilator_02_impact munition_hit_effect = sp_annihilator_02_impact
const_effect = sp_annihilator_02_proj const_effect = sp_annihilator_02_proj
@@ -20247,7 +20247,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 652 hull_damage = 652
energy_damage = 720 energy_damage = 500
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_annihilator_03_impact munition_hit_effect = sp_annihilator_03_impact
const_effect = sp_annihilator_03_proj const_effect = sp_annihilator_03_proj
@@ -20295,7 +20295,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 1173.6 hull_damage = 1173.6
energy_damage = 783 energy_damage = 470
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_bloodhound_01_impact munition_hit_effect = sp_bloodhound_01_impact
const_effect = sp_bloodhound_01_proj const_effect = sp_bloodhound_01_proj
@@ -20343,7 +20343,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 880.2 hull_damage = 880.2
energy_damage = 1420 energy_damage = 970
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_bloodhound_02_impact munition_hit_effect = sp_bloodhound_02_impact
const_effect = sp_bloodhound_02_proj const_effect = sp_bloodhound_02_proj
@@ -20391,7 +20391,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 717.2 hull_damage = 717.2
energy_damage = 454 energy_damage = 365
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_bloodhound_03_impact munition_hit_effect = sp_bloodhound_03_impact
const_effect = sp_bloodhound_03_proj const_effect = sp_bloodhound_03_proj
@@ -20439,7 +20439,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 782.4 hull_damage = 782.4
energy_damage = 405 energy_damage = 308
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_destabilizer_01_impact munition_hit_effect = sp_destabilizer_01_impact
const_effect = sp_destabilizer_01_proj const_effect = sp_destabilizer_01_proj
@@ -20487,7 +20487,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 1075.8 hull_damage = 1075.8
energy_damage = 531.4 energy_damage = 455
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_destabilizer_02_impact munition_hit_effect = sp_destabilizer_02_impact
const_effect = sp_destabilizer_02_proj const_effect = sp_destabilizer_02_proj
@@ -20535,7 +20535,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 978 hull_damage = 978
energy_damage = 800 energy_damage = 795
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_destabilizer_03_impact munition_hit_effect = sp_destabilizer_03_impact
const_effect = sp_destabilizer_03_proj const_effect = sp_destabilizer_03_proj
@@ -20583,7 +20583,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 1075.8 hull_damage = 1075.8
energy_damage = 520 energy_damage = 445
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_distortion_01_impact munition_hit_effect = sp_distortion_01_impact
const_effect = sp_distortion_01_proj const_effect = sp_distortion_01_proj
@@ -20631,7 +20631,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 1280.2 hull_damage = 1280.2
energy_damage = 220 energy_damage = 128
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_distortion_02_impact munition_hit_effect = sp_distortion_02_impact
const_effect = sp_distortion_02_proj const_effect = sp_distortion_02_proj
@@ -20679,7 +20679,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 586.8 hull_damage = 586.8
energy_damage = 302 energy_damage = 228
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_distortion_03_impact munition_hit_effect = sp_distortion_03_impact
const_effect = sp_distortion_03_proj const_effect = sp_distortion_03_proj
@@ -20727,7 +20727,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 1075.8 hull_damage = 1075.8
energy_damage = 638 energy_damage = 490
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_doomsday_01_impact munition_hit_effect = sp_doomsday_01_impact
const_effect = sp_doomsday_01_proj const_effect = sp_doomsday_01_proj
@@ -20775,7 +20775,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 1173.6 hull_damage = 1173.6
energy_damage = 742 energy_damage = 465
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_doomsday_02_impact munition_hit_effect = sp_doomsday_02_impact
const_effect = sp_doomsday_02_proj const_effect = sp_doomsday_02_proj
@@ -20823,7 +20823,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 978 hull_damage = 978
energy_damage = 601 energy_damage = 795
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = sp_doomsday_03_impact munition_hit_effect = sp_doomsday_03_impact
const_effect = sp_doomsday_03_proj const_effect = sp_doomsday_03_proj
@@ -20870,8 +20870,8 @@ nickname = special_gun16_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 462.2 hull_damage = 438.2
energy_damage = 165 energy_damage = 85
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = chimera_impact munition_hit_effect = chimera_impact
const_effect = chimera_proj const_effect = chimera_proj
@@ -20896,7 +20896,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 128.05 power_usage = 98
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -20918,8 +20918,8 @@ nickname = special_gun17_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 324.8 hull_damage = 308.8
energy_damage = 84 energy_damage = 52
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = poisonclaw_impact munition_hit_effect = poisonclaw_impact
const_effect = poisonclaw_proj const_effect = poisonclaw_proj
@@ -20944,7 +20944,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 79.05 power_usage = 68.05
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -20966,8 +20966,8 @@ nickname = special_gun18_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 452.8 hull_damage = 432.8
energy_damage = 205.4 energy_damage = 102
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = gf_br_gun02_impact munition_hit_effect = gf_br_gun02_impact
const_effect = gf_br_gun02_projectile const_effect = gf_br_gun02_projectile
@@ -20992,7 +20992,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 124.5 power_usage = 98
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -21014,8 +21014,8 @@ nickname = special_gun19_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 322.8 hull_damage = 304.8
energy_damage = 86 energy_damage = 62
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = nemesis_impact munition_hit_effect = nemesis_impact
const_effect = nemesis_proj const_effect = nemesis_proj
@@ -21040,7 +21040,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 79.05 power_usage = 68.05
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -21138,7 +21138,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_9 hp_gun_type = hp_gun_special_9
damage_per_fire = 0 damage_per_fire = 0
power_usage = 82 power_usage = 86
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32003,8 +32003,8 @@ nickname = template_1_833_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 280 hull_damage = 312
energy_damage = 0 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_1_impact munition_hit_effect = template_1_impact
const_effect = template_1_proj const_effect = template_1_proj
@@ -32050,8 +32050,8 @@ nickname = template_1_588_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 333 hull_damage = 445
energy_damage = 0 energy_damage = 28
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_1_impact munition_hit_effect = template_1_impact
const_effect = template_1_proj const_effect = template_1_proj
@@ -32076,7 +32076,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 80 power_usage = 85
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32097,8 +32097,8 @@ nickname = template_1_40_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 620 hull_damage = 658
energy_damage = 0 energy_damage = 49
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_1_impact munition_hit_effect = template_1_impact
const_effect = template_1_proj const_effect = template_1_proj
@@ -32144,8 +32144,8 @@ nickname = template_3_green_833_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 280 hull_damage = 312
energy_damage = 0 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_green_impact munition_hit_effect = template_3_green_impact
const_effect = template_3_green_proj const_effect = template_3_green_proj
@@ -32191,8 +32191,8 @@ nickname = template_3_green_588_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 333 hull_damage = 445
energy_damage = 0 energy_damage = 28
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_green_impact munition_hit_effect = template_3_green_impact
const_effect = template_3_green_proj const_effect = template_3_green_proj
@@ -32217,7 +32217,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 80 power_usage = 85
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32238,8 +32238,8 @@ nickname = template_3_green_40_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 620 hull_damage = 658
energy_damage = 0 energy_damage = 49
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_green_impact munition_hit_effect = template_3_green_impact
const_effect = template_3_green_proj const_effect = template_3_green_proj
@@ -32285,8 +32285,8 @@ nickname = template_3_cyan_833_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 280 hull_damage = 312
energy_damage = 0 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_cyan_impact munition_hit_effect = template_3_cyan_impact
const_effect = template_3_cyan_proj const_effect = template_3_cyan_proj
@@ -32332,8 +32332,8 @@ nickname = template_3_cyan_588_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 333 hull_damage = 445
energy_damage = 0 energy_damage = 28
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_cyan_impact munition_hit_effect = template_3_cyan_impact
const_effect = template_3_cyan_proj const_effect = template_3_cyan_proj
@@ -32358,7 +32358,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 80 power_usage = 85
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32379,8 +32379,8 @@ nickname = template_3_cyan_40_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 620 hull_damage = 658
energy_damage = 0 energy_damage = 49
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_cyan_impact munition_hit_effect = template_3_cyan_impact
const_effect = template_3_cyan_proj const_effect = template_3_cyan_proj
@@ -32426,8 +32426,8 @@ nickname = template_3_rosa_833_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 280 hull_damage = 312
energy_damage = 0 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosa_impact munition_hit_effect = template_3_rosa_impact
const_effect = template_3_rosa_proj const_effect = template_3_rosa_proj
@@ -32473,8 +32473,8 @@ nickname = template_3_rosa_588_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 333 hull_damage = 445
energy_damage = 0 energy_damage = 28
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosa_impact munition_hit_effect = template_3_rosa_impact
const_effect = template_3_rosa_proj const_effect = template_3_rosa_proj
@@ -32499,7 +32499,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 80 power_usage = 85
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32520,8 +32520,8 @@ nickname = template_3_rosa_40_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 620 hull_damage = 658
energy_damage = 0 energy_damage = 49
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosa_impact munition_hit_effect = template_3_rosa_impact
const_effect = template_3_rosa_proj const_effect = template_3_rosa_proj
@@ -32567,8 +32567,8 @@ nickname = template_3_rosagold_833_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 280 hull_damage = 312
energy_damage = 0 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosagold_impact munition_hit_effect = template_3_rosagold_impact
const_effect = template_3_rosagold_proj const_effect = template_3_rosagold_proj
@@ -32614,8 +32614,8 @@ nickname = template_3_rosagold_588_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 333 hull_damage = 445
energy_damage = 0 energy_damage = 28
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosagold_impact munition_hit_effect = template_3_rosagold_impact
const_effect = template_3_rosagold_proj const_effect = template_3_rosagold_proj
@@ -32640,7 +32640,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 80 power_usage = 85
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32661,8 +32661,8 @@ nickname = template_3_rosagold_40_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 620 hull_damage = 658
energy_damage = 0 energy_damage = 49
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosagold_impact munition_hit_effect = template_3_rosagold_impact
const_effect = template_3_rosagold_proj const_effect = template_3_rosagold_proj
@@ -32708,8 +32708,8 @@ nickname = template_3_blue_833_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 280 hull_damage = 312
energy_damage = 0 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_blue_impact munition_hit_effect = template_3_blue_impact
const_effect = template_3_blue_proj const_effect = template_3_blue_proj
@@ -32755,8 +32755,8 @@ nickname = template_3_blue_588_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 333 hull_damage = 445
energy_damage = 0 energy_damage = 28
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_blue_impact munition_hit_effect = template_3_blue_impact
const_effect = template_3_blue_proj const_effect = template_3_blue_proj
@@ -32781,7 +32781,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 80 power_usage = 85
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32802,8 +32802,8 @@ nickname = template_3_blue_40_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 620 hull_damage = 658
energy_damage = 0 energy_damage = 49
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_blue_impact munition_hit_effect = template_3_blue_impact
const_effect = template_3_blue_proj const_effect = template_3_blue_proj
@@ -32849,8 +32849,8 @@ nickname = template_3_bluegold_833_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 280 hull_damage = 312
energy_damage = 0 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_bluegold_impact munition_hit_effect = template_3_bluegold_impact
const_effect = template_3_bluegold_proj const_effect = template_3_bluegold_proj
@@ -32896,8 +32896,8 @@ nickname = template_3_bluegold_588_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 333 hull_damage = 445
energy_damage = 0 energy_damage = 28
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_bluegold_impact munition_hit_effect = template_3_bluegold_impact
const_effect = template_3_bluegold_proj const_effect = template_3_bluegold_proj
@@ -32922,7 +32922,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 80 power_usage = 85
refire_delay = 0.17 refire_delay = 0.17
muzzle_velocity = 700 muzzle_velocity = 700
use_animation = Sc_fire use_animation = Sc_fire
@@ -32943,8 +32943,8 @@ nickname = template_3_bluegold_40_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 620 hull_damage = 658
energy_damage = 0 energy_damage = 49
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_bluegold_impact munition_hit_effect = template_3_bluegold_impact
const_effect = template_3_bluegold_proj const_effect = template_3_bluegold_proj