Add Nomad Loadouts

This commit is contained in:
D4rkl1ght3r
2024-10-05 04:57:06 +02:00
parent c5abbb81c5
commit f0955acd59
8 changed files with 934 additions and 7 deletions

View File

@@ -1060,6 +1060,16 @@ price = 10400
ids_name = 12003
item_icon = Equipment\models\commodities\nn_icons\li_elite.3db
; Enforcer
[Good]
nickname = le3_hull
category = shiphull
ship = li_elite3
price = 550400
ids_name = 237100
item_icon = Equipment\models\commodities\nn_icons\li_elite.3db
[Good]
nickname = bf_hull
category = shiphull
@@ -1660,6 +1670,27 @@ addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1
; Enforcer
[Good]
nickname = le3_package
category = ship
hull = le3_hull
addon = ge_le_engine_01, internal, 1
addon = ge_fighter6_power01, internal, 1
addon = ge_s_scanner_01, internal, 1
addon = ge_s_tractor_01, internal, 1
addon = shield01_mark02_hf, HpShield01, 1
addon = LargeWhiteSpecial, HpHeadlight, 1
addon = SlowSmallBlue, HpRunningLight01, 1
addon = SlowSmallBlue, HpRunningLight02, 1
addon = SlowSmallBlue, HpRunningLight03, 1
addon = SlowSmallBlue, HpRunningLight04, 1
addon = contrail01, HpContrail01, 1
addon = contrail01, HpContrail02, 1
addon = DockingLightRedSmall, HpDockLight01, 1
addon = DockingLightRedSmall, HpDockLight02, 1
[Good]
nickname = lfr_package
category = ship

View File

@@ -181,6 +181,7 @@ marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood]
base = Li02_02_base
marketgood = lf_package, 1, -1, 1, 1, 0, 1, 1
marketgood = le3_package, 2, -1, 1, 1, 0, 1, 1
[BaseGood]
base = Li02_03_base

View File

@@ -32479,4 +32479,50 @@ separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 20, 60, 100
LODranges = 0, 20, 60, 100
; Nomad02 Turret
[Munition]
nickname = nomad02_turret01_mark01_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 697
energy_damage = 0
one_shot_sound = fire_no_capship
munition_hit_effect = no_capgun01_impact
const_effect = no_capgun01_proj
lifetime = 1.200000
force_gun_ori = false
mass = 1
volume = 0.000100
[Gun]
nickname = nomad02_turret01_mark01
ids_name = 263528
ids_info = 264528
DA_archetype = equipment\models\turret\no_gunship_turret.cmp
material_library = ships\nomad\nomad_fx.txm
HP_child = HPConnect
hit_pts = 2632
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 50
mass = 10
damage_per_fire = 0
power_usage = 0
refire_delay = 0.12
muzzle_velocity = 1000
toughness = 7
flash_particle_name = no_capgun01_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = nomad02_turret01_mark01_ammo
separation_explosion = sever_debris
auto_turret = true
turn_rate = 90
lootable = false
LODranges = 0, 2000