New REM client: REM-Client 7dd5849, 64-bit (settings cleaned up: the nebulae's look fixed as it is now - no density, edges, swathes or nebula light sliders, nothing thinner to see through in multiplayer -, cloak refraction, FSR effect response and the normals V1/V2 choice gone; the Crow's DXT5 hull drawn as the solid it is, so it should cast a shadow; chat feed higher at the left edge, clear of the contacts panel)

This commit is contained in:
2026-11-02 23:58:36 +01:00
parent 128cb2527e
commit fb945155aa
4 changed files with 3 additions and 7 deletions
+3 -2
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@@ -4,8 +4,9 @@
<link type="text/rcss" href="rem.rcss"/>
<style>
/* the running chat as FL shows it: lines at the left edge without a frame, the newest at
the bottom; the chat line below while one is typed */
body.feed { position: absolute; left: 16dp; top: 25%; width: 46%; height: 42%; background-color: transparent; display: flex; flex-direction: column; justify-content: flex-end; font-family: "Saira SemiCondensed"; font-size: 19dp; color: #dbe6f0; }
the bottom; the chat line below while one is typed. Its foot 420dp up (the HUD's contacts and
target panel below reaches 341dp): at 67 % of the height it ran into that panel */
body.feed { position: absolute; left: 16dp; bottom: 420dp; width: 46%; height: 40%; background-color: transparent; display: flex; flex-direction: column; justify-content: flex-end; font-family: "Saira SemiCondensed"; font-size: 19dp; color: #dbe6f0; }
.lines { pointer-events: none; overflow: hidden; line-height: 1.25; font-effect: shadow(1dp 1dp #000000d0); }
.line { margin-top: 8dp; padding: 5dp 10dp; background-color: #050a18d9; border: 2dp #3f9ad6; border-radius: 6dp; display: flex; flex-direction: row; }
.line .p { white-space: nowrap; margin-right: 6dp; }