D4rkl1ght3r
425b445b08
Update Infocards
2026-11-15 11:30:43 +01:00
D4rkl1ght3r
2d0156ea7b
story_arc2_m01: Act_PopUpdialog
2026-11-15 11:30:34 +01:00
D4rkl1ght3r
d61cab749a
story_arc2_m01: Cnd_Timer
2026-11-15 10:50:03 +01:00
D4rkl1ght3r
139dc1cebe
story_arc2_m01: Act_ActTrig (Duplicate)
2026-11-15 10:37:08 +01:00
D4rkl1ght3r
dba9a17e4d
story_arc2_m01: Act_ActTrig
2026-11-15 10:35:46 +01:00
D4rkl1ght3r
53eb0e9eb7
story_arc2_m01: Cnd_Timer, Act_EtherComm
2026-11-15 10:33:36 +01:00
D4rkl1ght3r
8228b58f9b
Finalize REM Credits for Patch 0.5.1.1
2026-11-15 10:15:44 +01:00
D4rkl1ght3r
31d888b5ca
Add Music from Freelancer Beta
2026-11-15 10:13:16 +01:00
D4rkl1ght3r
fd7586f5da
Fix Tutorial Arc Infocard
2026-11-15 09:46:51 +01:00
D4rkl1ght3r
f7c0c2f020
Add Rebus Arc Voices
2026-11-15 09:46:38 +01:00
D4rkl1ght3r
82ca25cda2
story_arc2_m01: ActEtherComm, Cnd_DistVec
2026-11-15 09:46:29 +01:00
D4rkl1ght3r
df73c633df
story_arc0_m01: offer_title_id
2026-11-15 04:27:13 +01:00
D4rkl1ght3r
f415831698
story_arc2_m01: Cnd_Timer
2026-11-15 04:04:49 +01:00
D4rkl1ght3r
d4f03fda8f
story_arc2_m01: Cnd_BaseEnter, Cnd_Timer
2026-11-15 03:53:14 +01:00
D4rkl1ght3r
76b94ec224
story_arc2_m01: CndDistVec, Act_EtherComm
2026-11-15 03:50:20 +01:00
D4rkl1ght3r
09bd59d760
Finalize REM Credits for Patch 0.5.1.0
2026-11-15 02:50:04 +01:00
D4rkl1ght3r
89a6bf206a
Add Rebus Voice Lines & Voice Entries
2026-11-15 02:45:37 +01:00
D4rkl1ght3r
3c299dcf88
story_arc2_m01: ActEtherComm, Act_DisplayMsg
2026-11-15 02:33:36 +01:00
D4rkl1ght3r
ee979ecb30
story_arc2_m01: ActEtherComm, MsnNpc
2026-11-15 01:36:31 +01:00
D4rkl1ght3r
08b0e1ad9a
Update Infocards Story Arc 02 M01
2026-11-15 01:19:52 +01:00
D4rkl1ght3r
a39ad0ab25
story_arc2_m01:ActDisplayMsg, ActSetVibe, Position, Archetype
2026-11-15 01:19:35 +01:00
flathack
1628ae4863
REM-Client 53aa6e1e: deploy placeable black holes and move Acheron to the Nomad system
2026-11-15 01:03:58 +01:00
D4rkl1ght3r
977063dc9b
story_arc2_m01: Act_ActTrig & System
2026-11-15 00:49:09 +01:00
D4rkl1ght3r
12c9109097
story_arc2_m01: ActTrig, ActSetVibe, Position
2026-11-15 00:46:37 +01:00
D4rkl1ght3r
1a7681cc0b
story_arc2_m01: Act_ActTrig
2026-11-15 00:24:25 +01:00
D4rkl1ght3r
6781dd9c51
story_arc2_m01: MsnNPC, NNObjective, Trigger
2026-11-15 00:01:07 +01:00
flathack
d63deeebda
REM-Client 44365ce3: improve nebulae and interstellar navigation, fix gate arrivals and map actions
2026-11-14 23:33:31 +01:00
flathack
9a595d91e9
REM-Client 4e10c632: improve nav map visuals, models and waypoint routes
2026-11-14 20:16:22 +01:00
flathack
d2e3a6ca3a
Merge remote-tracking branch 'origin/new-rem-client' into new-rem-client
2026-11-14 20:16:11 +01:00
D4rkl1ght3r
972bdbc584
Add HUD Icons from Freelancer Beta
2026-11-14 13:21:32 +01:00
flathack
558e9e2fb3
REM-Client 10ceb4ab: smooth Sirius map zoom with a sharp grid and starfield
2026-11-14 11:38:15 +01:00
flathack
063868a80c
BUILD_INFO: record incremental client updates after the last full package
2026-11-14 11:01:42 +01:00
flathack
935fdc54d1
REM-Client b1fb8f49: Sol Skies was the project's old name - REM Freelancer in the inis' comments, the logs and the window title
2026-11-14 10:05:56 +01:00
D4rkl1ght3r
2d0416ca05
Update Infocards Lua
2026-11-14 09:18:02 +01:00
D4rkl1ght3r
a5a69b1ceb
story_arc2_m01: Cnd_Destroyed & offer_faction
2026-11-14 09:17:37 +01:00
flathack
f99dc44ffd
REM-Client 970fe751: systems tab in the HUD contacts, nav map suns in their star's colours (system and sector map), moving trade lanes, a fainter grid
2026-11-14 08:52:54 +01:00
flathack
d54c741f31
REM-Client 7f69a1da: a frame shift moves the station parts along - no "0 M" in the target bracket after a jump
2026-11-14 07:38:54 +01:00
NekuraMew
ebc298e367
REM-Client 024d1c3f: text decals, decals leave glass clear unless wanted, insignia motifs, category tabs in the decal shop
2026-11-14 00:04:51 +01:00
NekuraMew
3a4b259ca2
REM-Client 6e6d42cd: decal shop in the equipment dealer (decals, masks, clan decals, decal bombs), wheel zoom in the ship views
2026-11-13 23:06:47 +01:00
NekuraMew
df776fc166
REM-Client 3bb87cdc: open space - the old system's planet rings go at a crossing, the new system's kept planets get theirs
2026-11-13 18:52:14 +01:00
flathack and Claude Fable 5.2
1a1ed0d832
REM-Client 1fca54f4: the sky between the systems, HUD system targets and jump fixes, nav map galaxy view and zones
...
Freelancer.exe, common.dll, remui/hud.rml and navmap.rml of REM-Client main 1fca54f4 (built on Linux with
tools/rem/build_linux.py; the other files of the package are unchanged since a1ca764a): the interstellar
sky (stars as points of light, the sector's nebulae), the system target's arrow at the screen's edge and
every system in the drive's reach as a contact, the own system as a jump target from far out, jump holes
moving with the floating origin, WorldPos from the first net state on, the nav map's galaxy view and its
zones at their true positions.
Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com >
2026-11-13 15:48:27 +01:00
flathack and Claude Fable 5.2
218917a6c1
Nav map art, the sky between the systems, the map's spacing 5000 again
...
nav_prettymap.3db / zoomedmap_liberty.3db: the new sector map and system backdrop (REM-Client
tools/rem/import_navmap_art.py). remui/img: the galaxy view's picture and the interstellar sky's pictures
(sky_base.png, sky_sirius.png - REM-Client 5149b6fa, 0a38d050). rem.ini: interstellar_sky (which parts of
that sky draw). sectors.ini: spacing 5000, as the server's again (2 million km between neighbours).
Co-Authored-By: Claude Fable 5.2 <noreply@anthropic.com >
2026-11-13 15:41:40 +01:00
NekuraMew
0394a8efc2
REM-Client a1ca764a: the ship's hardpoints as dots on the 3D ship in the equipment dealer, overlapping dots pushed apart
2026-11-13 12:40:50 +01:00
NekuraMew
0288ef0777
REM-Client 6145e5dc: Lamp Shop tab in the equipment dealer (rem-server lamp shop), the lamp places as dots on the 3D ship
2026-11-13 12:27:47 +01:00
flathack and Claude Opus 5.5
24f3602ed7
sectors.ini: the map's spacing 2500, as the server's (the systems half as far apart)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-13 10:27:58 +01:00
NekuraMew
7f0cdcef7d
REM-Client 00eb6bbb: the net frame is set anew at every launch (rebuilt with BUILD_INFO)
2026-11-13 09:46:49 +01:00
NekuraMew
1d95c49648
Missions: Act_NNPath points at the solars Li01_12 / Iw03_02, not at their bases (Iw03_02's waypoint in Iw03, not Li01) - found by rem-server's new waypoint check
2026-11-13 09:35:51 +01:00
flathack and Claude Opus 5.5
b435f57ad1
REM-Client 00eb6bbb: the net frame is set anew at every launch - the server follows the ship again (jump drive "44 km" at 79 km)
...
Launched again in the same system, the client's net state kept the last flight's origin shift and
went up that far off; the server (REM-Server 1bff71d) kept the launch point. Built from REM-Client
00eb6bbb on the build VM, 64-bit (Release).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-13 08:55:38 +01:00
flathack and Claude Opus 5.5
e694d27c30
Sol01: the system ini in the same folder as its bases (Sol01/, not SOL01/)
...
DATA/UNIVERSE/SYSTEMS held SOL01/sol01.ini and Sol01/Bases as two folders that differ only in case.
Windows sees one folder; on Linux (a server or client under Wine) they are two, and
universe.ini's "Systems\Sol01\Sol01.ini" resolves to Sol01/, where the ini was missing. The
server then knew Sol01 without any of its 545 objects - no dock at Earth, no launch, and the
client crashed waiting for it (HUD_ContactList::RebuildContacts). Now one folder: Sol01/.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-13 01:10:37 +01:00
flathack and Claude Opus 5.5
b105c34459
sectors.ini: Sol's AU for the nav map's AU rings (30,000 km)
...
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com >
2026-11-13 00:54:42 +01:00