Commit Graph

  • 7cdcbeac24 Add remgfx preset in Savefolder new-rem-client D4rkl1ght3r 2026-10-29 21:35:00 +01:00
  • aef2ee255e New REM client: REM-Client 709d2cc, 64-bit (every options page saves like the REM page: changes wait for Save settings, leaving asks) NekuraMew 2026-10-29 00:14:36 +01:00
  • f371acf509 New REM client: REM-Client 4d3c391, 64-bit (windows drawn back to front: nothing behind the nav map shows through it, 3D previews stay under windows in front) NekuraMew 2026-10-29 00:02:44 +01:00
  • c7fe7a4d20 New REM client: REM-Client 46a4f0a, 64-bit (the flight HUD no longer shows through the nav map) NekuraMew 2026-10-28 23:52:32 +01:00
  • d6d94958ee New REM client: REM-Client 438e35f, 64-bit (the death screen shows respawn and load again) NekuraMew 2026-10-28 23:37:10 +01:00
  • 44c69bfbc6 New REM client: REM-Client 1ed2a88, 64-bit (news and mission board pictures show - the 318 MB news .txm is read texture by texture) NekuraMew 2026-10-28 23:21:25 +01:00
  • b3b31f2594 New REM client: REM-Client 79dcf6a, 64-bit (chat line and PM field take 250 characters) NekuraMew 2026-10-28 23:11:14 +01:00
  • 60f573cba5 New REM client: REM-Client 6c21f67, 64-bit (the previous commit carried an old 32-bit Freelancer.exe and DLLs by mistake - this is the tested 64-bit client with the modern REM UI; PM conversations follow the partner's character name, not the client id) NekuraMew 2026-10-28 23:06:40 +01:00
  • a715ecbd7c New REM client: REM-Client 8db8f8c, 64-bit (modern REM UI for all windows, switchable with modern_ui: main menu, options, dealers, nav map, inventory, chat with history and settings, PM windows, notifications, flight HUD in FL's shape with HUD editor, colour themes; NeuroNet icons fly to the screen's middle; cursor / crosshair colour presets; dealers open at bases with real dealer rooms; text fields take typed keys) NekuraMew 2026-10-28 22:44:06 +01:00
  • ee9f4cf025 New REM client: REM-Client f1f20ba, 64-bit (moors for player ships; autoconnect -I/-L/-A/-N and JOIN SERVER in the main menu; zone messages; refire delay beside the ammo; HUDless key; chat at the screen edge on wide screens; numeric damage white on one line) NekuraMew 2026-10-27 10:59:26 +01:00
  • 01963dcc2e Add HUDless key (USER_REM_HUDLESS) NekuraMew 2026-10-27 10:53:41 +01:00
  • d0648e62c1 New REM client: REM-Client d9a38c2, 64-bit (no shaking of planet atmospheres and nebulae under TAA / FSR / DLSS: both cast their rays with the scene's jitter now; full screen takes the monitor's size, no black bars for a smaller mode on an ultrawide - FullscreenNative in remgfx.ini) NekuraMew 2026-10-26 22:16:24 +01:00
  • 4cb40e950b New REM client: REM-Client 3a33d11, 64-bit (no crash when the server sends a missile whose munition this client lacks or has as something else - left out and logged; error logs name the nickname behind an archetype id, unknown ids are asked of the server; rem_data.log names ships and missiles this client lacks) NekuraMew 2026-10-26 21:10:34 +01:00
  • 0536304674 New REM client: REM-Client c558474, 64-bit (dynamic systems: built objects show hull and shield in the target display and on the nav map in the owner's colour; base manager SYSTEM tab: target / waypoint to an object, progress bar, turning model with infocard, planned construction site with distance and turn, loadout editor for built objects, even layout; bigger base manager window, gold row selection) NekuraMew 2026-10-26 19:32:09 +01:00
  • c6be32a3c5 New REM client: REM-Client 4c15faa, 64-bit (dynamic systems: uncharted systems behind unstable jump holes load and show, navmap Uncharted Systems; base manager SYSTEM tab: claim, build catalog with 3D preview, objects table, deliver with a quantity slider, rules; bigger base manager window, amber active tabs, gold row selection) NekuraMew 2026-10-26 16:36:46 +01:00
  • 3dbb1f50a5 New REM client: REM-Client 840ceee, 64-bit (full screen resolution can be changed again - 32-bit modes no longer hidden on cards with 4 GB and more; fresh installs start at the monitor size) NekuraMew 2026-10-25 22:08:44 +01:00
  • 82c9603b38 New REM client: REM-Client d86b7eb, 64-bit (no crash entering space with ships whose target wireframe uses more vertices than its header says, e.g. Darki's ge_fighter6_blue in Galileo) NekuraMew 2026-10-25 21:35:11 +01:00
  • f59d13ba01 New REM client: REM-Client 0877edf, 64-bit (full screen modes above 1024x768 with Windows display scaling: DPI aware; no crashes at character switch / exit; Pittsburgh texture no longer swims with DLSS) NekuraMew 2026-10-25 20:10:26 +01:00
  • 53eb614003 New REM client: REM-Client 17f1311, 64-bit (asteroid fields: longer fade in and reach on the REM page; game fog on objects kept with the nebula volume; RT shadows from objects out of view; TAA without jitter wobble) NekuraMew 2026-10-25 16:24:13 +01:00
  • 7ed8acef24 New REM client: REM materials (MATERIALS: normal / roughness / metal / height maps, environment cube); 32-bit leftovers removed (callsign.dll, content - server.dll) NekuraMew 2026-10-25 15:37:52 +01:00
  • 5cc3dd7038 New REM client: REM-Client 6573004, 64-bit (RemGfx with TAA / FSR 3.1 / DLSS, ray tracing, volumetric nebulae; x64 runtime, FSR and DLSS libraries) NekuraMew 2026-10-25 15:36:33 +01:00
  • 7727174cc4 New REM client: REM-Client 37b48a8 (new samples as of their arrival - no jerk ahead at updates; missing collision group no crash) NekuraMew 2026-10-23 01:14:05 +02:00
  • d625a6b94b New REM client: REM-Client f1d56c2 (moving objects drawn as of each frame - no fine stutter at high fps) NekuraMew 2026-10-23 00:39:03 +02:00
  • 1eb99284bc New REM client: REM-Client 8bf9f62 (remote ships take each sample at its own time - no more stutter) NekuraMew 2026-10-22 22:44:07 +02:00
  • 67640390a8 New REM client: REM-Client b3bdd1a (contact list: players and bots within 10 km) NekuraMew 2026-10-22 20:57:33 +02:00
  • 3002b5be72 New REM client: REM-Client 275afe9 (no box around billboards in front of planets) NekuraMew 2026-10-22 20:14:48 +02:00
  • b1e78ea632 New REM client: REM-Client 31b1318 (two-sided billboards draw their back faces) NekuraMew 2026-10-22 18:35:25 +02:00
  • 75e455114b New REM client: REM-Client 7a719ee (planets keep their spin) NekuraMew 2026-10-22 17:25:15 +02:00
  • 463b8bcc54 New REM client: REM-Client e3a57e5 (REM text fields give the keyboard back - input block after the depot window) NekuraMew 2026-10-21 23:18:44 +02:00
  • 949f0c66bb New REM client: REM-Client 82094cb (collision shapes with shared ownership - physics crash fix) NekuraMew 2026-10-21 22:09:09 +02:00
  • f32f56fd0b New REM client: REM-Client 59716de, the rest of the build (relinked DLLs) NekuraMew 2026-10-21 21:49:10 +02:00
  • 1d253ed60a New REM client: REM-Client 59716de (physics crash diagnosis in the crash report, IVP change back in) NekuraMew 2026-10-21 21:48:58 +02:00
  • 47bc77e3a8 New REM client: REM-Client c5c382f (upstream IVP change taken back - physics crashes) NekuraMew 2026-10-21 21:39:00 +02:00
  • ba94532124 New REM client: REM-Client ae47e59 (hardpoint names always terminated - crash fix, shorter REM normals row) NekuraMew 2026-10-21 20:21:57 +02:00
  • 572642ccc5 New REM client: REM-Client 744db8d (REM normals V2: parallax occlusion, switchable against V1) NekuraMew 2026-10-21 15:20:42 +02:00
  • 7babbad88f New REM client: REM-Client 27d95a4 (RemGfx R2: objects, material classes, debug views) NekuraMew 2026-10-21 12:53:32 +02:00
  • e6c4e5d169 New REM client: REM-Client 2223100 (text input in REM filters works in space) NekuraMew 2026-10-21 08:52:21 +02:00
  • e756fc7da8 New REM client: REM-Client 400a6fe (Freelancer-Decomp upstream fixes: Gcs chatter, IVP signed byte, HUD labels) NekuraMew 2026-10-21 01:29:18 +02:00
  • 0ba32e6b52 New REM client: REM-Client 5e8d25c (planet atmosphere in the planet's hue and sun colour, far-to-near order; black screen after settings, bots out of the contact list, turret view) NekuraMew 2026-10-21 00:17:27 +02:00
  • d8026b6012 New REM client: REM-Client 1ec4669 (thinner planet atmosphere, AtmosphereDensity 0.5) NekuraMew 2026-10-20 22:19:23 +02:00
  • 720062edea New REM client: REM-Client d44bf26 (FL tables in the base window, bots hidden in contacts and chat, atmosphere from the planet texture, no shadows on planets) NekuraMew 2026-10-20 21:36:08 +02:00
  • 0723a9c5f8 New REM client: REM-Client b0fb73d (atmosphere colour per planet, data check without dynamic archetypes) NekuraMew 2026-10-20 21:03:56 +02:00
  • 8fc18ea9eb New REM client: REM-Client f09ed28 build (shorter data log list) NekuraMew 2026-10-20 19:48:22 +02:00
  • 43888b3fa4 New REM client: REM-Client f09ed28 (base window tables, data check, undock crash guard) NekuraMew 2026-10-20 19:48:07 +02:00
  • 5683adac26 New REM client: REM-Client 61933d8 (internet servers reachable, hide NPC bots option) NekuraMew 2026-10-20 18:45:58 +02:00
  • 639c3887f2 New REM client: the native client in EXE (REM-Client 47231ba) NekuraMew 2026-10-20 14:30:09 +02:00
  • 4bce9f6880 New REM client: drop the old plugins and hook leftovers, art sources to ART/UI NekuraMew 2026-10-20 14:19:19 +02:00
  • 19414a4aa7 Finalize REM Credits for Patch 0.4.9.3 main D4rkl1ght3r 2026-10-26 20:47:02 +01:00
  • dcb1af6e7c Add Sublight-Module Goods Entry D4rkl1ght3r 2026-10-26 20:45:56 +01:00
  • d0a3a22223 Fix Crash D4rkl1ght3r 2026-10-26 20:41:20 +01:00
  • e27558ce9f Fix Module Hp_Type D4rkl1ght3r 2026-10-26 20:34:28 +01:00
  • 9d7bd1ceed Finalize REM Credits for Patch 0.4.9.2 D4rkl1ght3r 2026-10-25 20:14:08 +01:00
  • a398c53e35 Add rock & desert normal & heightmaps D4rkl1ght3r 2026-10-24 15:00:46 +02:00
  • c866fec4e9 Add sublight_module to eagle, crow, sabre, titan D4rkl1ght3r 2026-10-22 23:18:40 +02:00
  • 3e588ec585 Add sublight module D4rkl1ght3r 2026-10-22 23:16:59 +02:00
  • 5b8755f20b Finalize REM Credits for Patch 0.4.9.1 D4rkl1ght3r 2026-10-21 19:53:39 +02:00
  • d12dc215c8 Add Drone Hardpoints & Loadout D4rkl1ght3r 2026-10-21 19:51:43 +02:00
  • 6e49351d18 Finalize REM Credits for Patch 0.4.9.0 D4rkl1ght3r 2026-10-20 21:42:12 +02:00
  • 14002151b8 Fix Starflier hp_type shield D4rkl1ght3r 2026-10-20 19:37:44 +02:00
  • 6e544572d2 Fix Steady Tizona del Cid Goods Entry D4rkl1ght3r 2026-10-20 19:35:40 +02:00
  • 6eb785d57c Add the REM interface generators (tools) and ignore dumps, logs and server files NekuraMew 2026-10-20 14:01:12 +02:00
  • 574536f419 REM window images (statistics medals, icons, contract banner) NekuraMew 2026-10-20 12:51:23 +02:00
  • b070cdd9e1 Add sector scanner key (USER_REM_SECTOR_SCANNER) NekuraMew 2026-10-20 11:57:12 +02:00
  • 8ff0278810 Module slots: hp_rem_module01 instead of hp_elite_shield_special_1 NekuraMew 2026-10-20 10:44:13 +02:00
  • aecfb849d5 Add target menu icon to rem_hud.txm NekuraMew 2026-10-20 09:26:37 +02:00
  • 420c661bad Add REM target marks (rem_hud.txm) and waypoint bot key NekuraMew 2026-10-20 07:38:26 +02:00
  • f0a303d12f Fix unclosed infocard 458774 (swallowed 458775-458780) NekuraMew 2026-10-20 06:58:42 +02:00
  • e879235d94 Add REM key commands (REMNANT controls tab) NekuraMew 2026-10-20 04:41:53 +02:00
  • 8a6c410b18 Add REM bar icons (NeuroNet-style .3db) NekuraMew 2026-10-20 00:54:43 +02:00
  • e9562164eb Add Steady Tizona del Cid D4rkl1ght3r 2026-10-16 21:30:31 +02:00
  • a94c04d6f2 Change crafted nomad weapons projectile speed D4rkl1ght3r 2026-10-16 20:32:13 +02:00
  • 6bd2228fb0 Change UI Images D4rkl1ght3r 2026-10-14 20:44:35 +02:00
  • c28f5d30cf Add Presentbox UI Image D4rkl1ght3r 2026-10-11 21:35:57 +02:00
  • 392af625f9 Change crafted weapon effect infocards D4rkl1ght3r 2026-10-11 21:34:45 +02:00
  • efee3092fa Change Jack o'lantern Dropchance to 100 D4rkl1ght3r 2026-10-10 13:08:36 +02:00
  • b11912dc40 Add Nebula Asset D4rkl1ght3r 2026-10-10 11:36:00 +02:00
  • f60d358084 Activate Halloween Phantom Loot D4rkl1ght3r 2026-10-10 11:34:01 +02:00
  • c5a3e0032a Fix icesplinter FX reference D4rkl1ght3r 2026-10-04 16:00:26 +02:00
  • ee9c1a7bde Finalize REM Credits for Patch 0.4.8.1 D4rkl1ght3r 2026-10-04 15:26:40 +02:00
  • 42b9887a58 Fix Icesplinter Goods Entry D4rkl1ght3r 2026-10-04 15:26:02 +02:00
  • 326a43f83d Finalize REM Credits for Patch 0.4.8.0 D4rkl1ght3r 2026-10-04 14:39:12 +02:00
  • 7240df0fef Add Icesplinter Weapon D4rkl1ght3r 2026-10-04 14:33:52 +02:00
  • 89ab6341ac Change Halloween Weapon Stats D4rkl1ght3r 2026-10-04 10:37:06 +02:00
  • 26ab0a65f4 Buff Firekiss muzzle_velocity from 500 to 650 D4rkl1ght3r 2026-10-04 09:29:36 +02:00
  • 44c4c0b13f Change Rebus Voice Comm D4rkl1ght3r 2026-09-28 23:27:26 +02:00
  • a9905cccb4 Fix Rebus Char Textures D4rkl1ght3r 2026-09-28 23:27:02 +02:00
  • cc39255429 Update Story Arc Infocards (Data Fragments) D4rkl1ght3r 2026-09-28 22:22:19 +02:00
  • 3c0e177e54 Change Capital Player Turrets Volumes D4rkl1ght3r 2026-09-26 18:43:45 +02:00
  • 77e5801309 Add Hp_Type Entries to Capital Player Turrets D4rkl1ght3r 2026-09-26 18:38:11 +02:00
  • a80ca9abe3 Change Capital Mass Values D4rkl1ght3r 2026-09-26 18:17:18 +02:00
  • 7c3259c9f2 Change Dreadnought Buy Price D4rkl1ght3r 2026-09-26 18:16:46 +02:00
  • 10b2678e5b Adjust Capital Engines D4rkl1ght3r 2026-09-26 18:16:11 +02:00
  • d9e9f38f58 Add goods entries for capital player turrets D4rkl1ght3r 2026-09-26 03:19:13 +02:00
  • c30551a286 Add Dreadnought Template D4rkl1ght3r 2026-09-26 02:58:00 +02:00
  • 6977f22f6f Adjust Capital hp_types D4rkl1ght3r 2026-09-26 02:06:47 +02:00
  • 31dcd60ac3 Change Capital Engines max_force D4rkl1ght3r 2026-09-26 02:04:49 +02:00
  • 44cb01ecef Fix Hardpoint Reference D4rkl1ght3r 2026-09-26 02:04:05 +02:00
  • b77f5b8de3 Adjust Hardpoints in Goods D4rkl1ght3r 2026-09-26 00:14:00 +02:00
  • ea7494e3da Change Engine HP_Types D4rkl1ght3r 2026-09-26 00:12:59 +02:00
  • ef6332fd3c Add HpDrive & HpPower Hardpoints to Capitals CMP D4rkl1ght3r 2026-09-26 00:12:05 +02:00