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REM-Freelancer/REM-Mod
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Code Issues 25 Pull Requests Actions Packages Projects 1 Releases Wiki Activity
1,392 Commits 9 Branches 0 Tags
af7a44dfa755d5f20582814c4bc9ca3f09708287
Commit Graph
4 Commits
Author SHA1 Message Date
NekuraMew 209c7e2b5f New REM client: REM-Client 6c21f67, 64-bit (the previous commit carried an old 32-bit Freelancer.exe and DLLs by mistake - this is the tested 64-bit client with the modern REM UI; PM conversations follow the partner's character name, not the client id) 2026-10-28 23:06:40 +01:00
NekuraMew 345d326d24 New REM client: REM-Client f1f20ba, 64-bit (moors for player ships; autoconnect -I/-L/-A/-N and JOIN SERVER in the main menu; zone messages; refire delay beside the ammo; HUDless key; chat at the screen edge on wide screens; numeric damage white on one line) 2026-10-27 10:59:26 +01:00
NekuraMew 1a9e45a66d New REM client: REM-Client 6573004, 64-bit (RemGfx with TAA / FSR 3.1 / DLSS, ray tracing, volumetric nebulae; x64 runtime, FSR and DLSS libraries) 2026-10-25 21:24:30 +01:00
Nekura 700d64cdbb Init 0.1 - 1 2024-01-07 22:27:20 +01:00
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