Commit Graph
40 Commits
Author SHA1 Message Date
NekuraMew c6be32a3c5 New REM client: REM-Client 4c15faa, 64-bit (dynamic systems: uncharted systems behind unstable jump holes load and show, navmap Uncharted Systems; base manager SYSTEM tab: claim, build catalog with 3D preview, objects table, deliver with a quantity slider, rules; bigger base manager window, amber active tabs, gold row selection) 2026-10-29 20:21:23 +01:00
NekuraMew 3dbb1f50a5 New REM client: REM-Client 840ceee, 64-bit (full screen resolution can be changed again - 32-bit modes no longer hidden on cards with 4 GB and more; fresh installs start at the monitor size) 2026-10-29 20:21:23 +01:00
NekuraMew 82c9603b38 New REM client: REM-Client d86b7eb, 64-bit (no crash entering space with ships whose target wireframe uses more vertices than its header says, e.g. Darki's ge_fighter6_blue in Galileo) 2026-10-29 20:21:22 +01:00
NekuraMew f59d13ba01 New REM client: REM-Client 0877edf, 64-bit (full screen modes above 1024x768 with Windows display scaling: DPI aware; no crashes at character switch / exit; Pittsburgh texture no longer swims with DLSS) 2026-10-29 20:21:22 +01:00
NekuraMew 53eb614003 New REM client: REM-Client 17f1311, 64-bit (asteroid fields: longer fade in and reach on the REM page; game fog on objects kept with the nebula volume; RT shadows from objects out of view; TAA without jitter wobble) 2026-10-29 20:21:22 +01:00
NekuraMew 5cc3dd7038 New REM client: REM-Client 6573004, 64-bit (RemGfx with TAA / FSR 3.1 / DLSS, ray tracing, volumetric nebulae; x64 runtime, FSR and DLSS libraries) 2026-10-29 20:21:19 +01:00
NekuraMew d625a6b94b New REM client: REM-Client f1d56c2 (moving objects drawn as of each frame - no fine stutter at high fps) 2026-10-29 20:21:18 +01:00
NekuraMew 1eb99284bc New REM client: REM-Client 8bf9f62 (remote ships take each sample at its own time - no more stutter) 2026-10-29 20:21:18 +01:00
NekuraMew 67640390a8 New REM client: REM-Client b3bdd1a (contact list: players and bots within 10 km) 2026-10-29 20:21:17 +01:00
NekuraMew 3002b5be72 New REM client: REM-Client 275afe9 (no box around billboards in front of planets) 2026-10-29 20:21:17 +01:00
NekuraMew 75e455114b New REM client: REM-Client 7a719ee (planets keep their spin) 2026-10-29 20:21:16 +01:00
NekuraMew 463b8bcc54 New REM client: REM-Client e3a57e5 (REM text fields give the keyboard back - input block after the depot window) 2026-10-29 20:21:16 +01:00
NekuraMew 949f0c66bb New REM client: REM-Client 82094cb (collision shapes with shared ownership - physics crash fix) 2026-10-29 20:21:16 +01:00
NekuraMew 1d253ed60a New REM client: REM-Client 59716de (physics crash diagnosis in the crash report, IVP change back in) 2026-10-29 20:21:15 +01:00
NekuraMew ba94532124 New REM client: REM-Client ae47e59 (hardpoint names always terminated - crash fix, shorter REM normals row) 2026-10-29 20:21:15 +01:00
NekuraMew 572642ccc5 New REM client: REM-Client 744db8d (REM normals V2: parallax occlusion, switchable against V1) 2026-10-29 20:21:15 +01:00
NekuraMew 7babbad88f New REM client: REM-Client 27d95a4 (RemGfx R2: objects, material classes, debug views) 2026-10-29 20:21:14 +01:00
NekuraMew e6c4e5d169 New REM client: REM-Client 2223100 (text input in REM filters works in space) 2026-10-29 20:21:14 +01:00
NekuraMew e756fc7da8 New REM client: REM-Client 400a6fe (Freelancer-Decomp upstream fixes: Gcs chatter, IVP signed byte, HUD labels) 2026-10-29 20:21:14 +01:00
NekuraMew 0ba32e6b52 New REM client: REM-Client 5e8d25c (planet atmosphere in the planet's hue and sun colour, far-to-near order; black screen after settings, bots out of the contact list, turret view) 2026-10-29 20:21:14 +01:00
NekuraMew 720062edea New REM client: REM-Client d44bf26 (FL tables in the base window, bots hidden in contacts and chat, atmosphere from the planet texture, no shadows on planets) 2026-10-29 20:21:13 +01:00
NekuraMew 0723a9c5f8 New REM client: REM-Client b0fb73d (atmosphere colour per planet, data check without dynamic archetypes) 2026-10-29 20:21:13 +01:00
NekuraMew 8fc18ea9eb New REM client: REM-Client f09ed28 build (shorter data log list) 2026-10-29 20:21:13 +01:00
NekuraMew 43888b3fa4 New REM client: REM-Client f09ed28 (base window tables, data check, undock crash guard) 2026-10-29 20:21:13 +01:00
NekuraMew 5683adac26 New REM client: REM-Client 61933d8 (internet servers reachable, hide NPC bots option) 2026-10-29 20:21:13 +01:00
NekuraMew 639c3887f2 New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx,
rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in
DLLS/BIN. The REM text and resource DLLs and the new-character files stay
the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining
HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt
(server). Material data: FLARDATA (RemGfx reads it). Updated with
REM-Client tools/rem/update_mod.py.
2026-10-29 20:21:12 +01:00
Nekura 52e655d64f Fix empty_cube_frequency 2026-04-19 18:17:04 +02:00
D4rkl1ght3r 60704379fa Add DPI Awareness Manifest 2026-04-08 19:42:44 +02:00
NekuraMew 3b08ce04e3 Set Performance Options to MAX 2025-05-19 14:49:07 +02:00
NekuraMew 00d25af93a BIN Optimization - 0.3.0 2025-05-14 15:14:29 +02:00
Nekura de4c31e831 Make equipment buyable that cannot be mounted/ignore hardpoints
# Allows the purchase of equipment that cannot be mounted on the player's ship.

# Allows the purchase of equipment for which no free hardpoint is available on the player's ship.
2024-09-18 15:32:29 +02:00
Nekura c5e811db97 FPS FIX Part 1
# Prevents intentional framerate drops to 25 from occurring during cutscenes. - BC46
158A10: C0	[ BC ]
# Prevents sudden frame drops from occurring in space. Effectively removes Sleep(1) from the delta time calculation. - BC46
02D7B8: EB DD	[ 6A 01 ]

# Display sun spines within tradelane. - adoxa
111BA5: EB	[ 74 ]

# Display sun spines within asteroid fields. - adoxa
111C80: EB	[ 74 ]

# Activate [light] lightsource_cone entries. - adoxa
131D2B: B0 01 90	[ 0F 94 C0 ]
2024-05-30 12:51:14 +02:00
Nekura 51050ec1e5 Keyboard moves ship in turret view.
# Keyboard moves ship in turret view. - adoxa
0C7903: 00	[ 42 ]
0DBB12: EB	[ 74 ]
0DBB58: EB	[ 74 ]
0DBB9E: EB	[ 74 ]
0DBBE4: EB	[ 74 ]

# Disable camera level during turret view (fixes ship movement bugs in this view). - adoxa
14A65B: 9C A1 44 97 67 00 83 C0 F8 50 FF 15 70 64 5C 00 59 91 9D 74 0D A0 CA EC 67 00 88 81 F9 00 00 00 EB 25 B0 00 86 81 F9 00 00 00 A2 CA EC 67 00	[ A1 A0 4A 67 00 8A 88 B9 05 00 00 84 C9 74 38 A1 44 97 67 00 85 C0 74 05 83 C0 F8 EB 02 33 C0 50 FF 15 70 64 5C 00 83 C4 04 85 C0 74 08 8B C8 ]
2024-05-30 12:43:26 +02:00
Nekura 5cd37c2d74 Added Sound Settings
# Interface volume can be controlled independently, thus no longer relying on the sound effects volume. - BC46
0B1503: 83	[ 38 ]

# Ambience volume can be controlled independently, thus no longer relying on the music volume. - BC46
0B1554: 84	[ 39 ]
2024-05-30 11:59:38 +02:00
Nekura c8a3ae0202 Show all group members on the nav map
Freelancer.exe, 08D89B, 90 90 90 90 90 -> 83 C5 18 EB 50
Freelancer.exe, 08D997, 55 -> 00
2024-05-30 11:53:16 +02:00
Nekura 93437f139d Changed ChatDisplaytime, Added Missionboard PVE 2024-05-06 15:02:24 +02:00
Nekura 2cfef3d905 Reapply "Changed GroupUpdate Timer"
This reverts commit 35c86f00c8.
2024-04-29 23:10:08 +02:00
Nekura 35c86f00c8 Revert "Changed GroupUpdate Timer"
This reverts commit 94f8320a5a.
2024-04-29 23:09:44 +02:00
Christian Czichy | agoo GmbH 94f8320a5a Changed GroupUpdate Timer 2024-04-29 15:06:04 +02:00
Nekura 700d64cdbb Init 0.1 - 1 2024-01-07 22:27:20 +01:00