Commit Graph
7 Commits
Author SHA1 Message Date
NekuraMew f32f56fd0b New REM client: REM-Client 59716de, the rest of the build (relinked DLLs) 2026-10-29 20:21:15 +01:00
NekuraMew 639c3887f2 New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx,
rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in
DLLS/BIN. The REM text and resource DLLs and the new-character files stay
the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining
HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt
(server). Material data: FLARDATA (RemGfx reads it). Updated with
REM-Client tools/rem/update_mod.py.
2026-10-29 20:21:12 +01:00
Nekura 52e655d64f Fix empty_cube_frequency 2026-04-19 18:17:04 +02:00
Nekura 76ea350ea1 Enable undocking hail
# Enable undocking hail in multiplayer. - Laz
173DA: EB	[ 74 ]
2024-05-30 13:03:27 +02:00
Nekura 9417e8c1d6 FIX Update objects once
# Update objects once (fixes bug that causes solar guns reduce refire delay when multiple players are around). - adoxa
02C057: 75 0B C7 84 8C 9C 00 00 00 00 00 00 00 41 83 C2 04 39 C1 7C E9 EB	[ 74 0A 41 83 C2 04 3B C8 7C F4 EB 0B C7 84 8C 9C 00 00 00 00 00 00 ]
2024-05-30 13:02:44 +02:00
Nekura 5ce96df7d1 Added FLHook 2024-04-07 22:38:53 +02:00
Nekura 700d64cdbb Init 0.1 - 1 2024-01-07 22:27:20 +01:00