Commit Graph
7 Commits
Author SHA1 Message Date
NekuraMew 5e8f8e7a03 New REM client: REM-Client 744db8d (REM normals V2: parallax occlusion, switchable against V1) 2026-10-22 23:19:29 +02:00
NekuraMew e0570749f6 New REM client: REM-Client 27d95a4 (RemGfx R2: objects, material classes, debug views) 2026-10-22 23:19:29 +02:00
NekuraMew a8083d4ce2 New REM client: REM-Client 5e8d25c (planet atmosphere in the planet's hue and sun colour, far-to-near order; black screen after settings, bots out of the contact list, turret view) 2026-10-22 23:19:28 +02:00
NekuraMew f949dcc757 New REM client: REM-Client 1ec4669 (thinner planet atmosphere, AtmosphereDensity 0.5) 2026-10-22 23:19:28 +02:00
NekuraMew e62aba03e5 New REM client: REM-Client d44bf26 (FL tables in the base window, bots hidden in contacts and chat, atmosphere from the planet texture, no shadows on planets) 2026-10-22 23:19:28 +02:00
NekuraMew 78cf201f0a New REM client: REM-Client b0fb73d (atmosphere colour per planet, data check without dynamic archetypes) 2026-10-22 23:19:28 +02:00
NekuraMew 148d6b6c0e New REM client: the native client in EXE (REM-Client 47231ba)
freelancer.exe and the engine DLLs of the native REM client with RemGfx,
rem.ini / remgfx.ini, DACOM.INI with the REM effect pools; content.dll in
DLLS/BIN. The REM text and resource DLLs and the new-character files stay
the mod's. Removed: REM-Client.dll, FLAR, ReShade, dinput8 and the remaining
HUD / gameplay plugins (native now), ServerFramework.dll and CheatMessage.txt
(server). Material data: FLARDATA (RemGfx reads it). Updated with
REM-Client tools/rem/update_mod.py.
2026-10-22 23:19:27 +02:00