12 Commits

11 changed files with 709 additions and 450 deletions

View File

@@ -2,13 +2,13 @@
ship_by_class = 1, 1, battleships
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 2, 2, CRUISERS, -3
ship_by_class = 0, 2, CRUISERS, -3
pilot_job = assault_job
make_class = wanderer
ship_by_class = 3, 3, sc_fighters, -6
ship_by_class = 0, 3, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
ship_by_class = 3, 3, sc_fighters, -6
ship_by_class = 0, 3, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
formation_by_class = battleships
@@ -20,7 +20,7 @@ times_to_create = infinite
[EncounterFormation]
ship_by_class = 3, 3, battleships
ship_by_class = 1, 3, battleships
pilot_job = assault_leader_job
make_class = wanderer
formation_by_class = battleships
@@ -34,10 +34,10 @@ times_to_create = infinite
ship_by_class = 1, 1, battleships
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 4, 4, sc_fighters, -6
ship_by_class = 0, 4, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
ship_by_class = 4, 4, sc_fighters, -6
ship_by_class = 0, 4, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
formation_by_class = battleships

View File

@@ -1,7 +1,7 @@
[EncounterFormation]
ship_by_class = 1, 1, CRUISERS
pilot_job = assault_leader_job
ship_by_class = 1, 4, sc_fighters, -3
ship_by_class = 0, 4, sc_fighters, -3
pilot_job = assault_job
make_class = wanderer
formation_by_class = CRUISERS

View File

@@ -46050,6 +46050,11 @@ offers_missions =
mission_type = DestroyMission, 0.112387, 0.351002, 20
npc = LI0601_lpolice_001_m
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = gd_z_grp
weight = 1
@@ -46093,28 +46098,6 @@ bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131924
rumor = base_0_rank, mission_end, 3, 131925
rumor = base_0_rank, mission_end, 2, 131926
rumor = base_0_rank, mission_end, 3, 131927
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131928
rumor = base_0_rank, mission_end, 3, 131929
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393480
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
know = 251644, 252612, 6000, 2
knowdb = li02_to_li04_hole
@@ -46133,28 +46116,6 @@ bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
rumor = base_0_rank, mission_end, 2, 131924
rumor = base_0_rank, mission_end, 3, 131925
rumor = base_0_rank, mission_end, 2, 131926
rumor = base_0_rank, mission_end, 3, 131927
rumorknowdb = li02_to_li04_hole
rumor = base_0_rank, mission_end, 2, 131928
rumor = base_0_rank, mission_end, 3, 131929
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393481
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
accessory = prop_neuralnet_B_right
[GF_NPC]
@@ -46170,29 +46131,6 @@ bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393482
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485
[GF_NPC]
nickname = LI0601_fix_ship
@@ -46231,21 +46169,6 @@ bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131930
rumor = base_0_rank, mission_end, 1, 131931
rumor = base_0_rank, mission_end, 1, 131932
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393486
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393384
[GF_NPC]
nickname = LI0601_planetform_001_m
@@ -46258,30 +46181,6 @@ affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.112387, 0.351002
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393487
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393483
know = 251654, 253753, 1500, 1
knowdb = br01_05
know = 251719, 253754, 600, 1
@@ -46298,30 +46197,6 @@ affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.112387, 0.351002
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393488
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
know = 251681, 253755, 2500, 1
knowdb = br06_04
know = 251704, 253756, 3500, 1
@@ -46338,30 +46213,6 @@ affiliation = co_ti_grp
voice = rvp131
misn = DestroyMission, 0.112387, 0.351002
room = bar
rumor = base_0_rank, mission_end, 1, 131933
rumor = base_0_rank, mission_end, 2, 131934
rumor = base_0_rank, mission_end, 1, 131935
rumor = base_0_rank, mission_end, 2, 131936
rumor = base_0_rank, mission_end, 1, 131937
rumor = base_0_rank, mission_end, 2, 131938
rumor = base_0_rank, mission_end, 1, 131939
rumor = base_0_rank, mission_end, 2, 131940
rumor = base_0_rank, mission_end, 2, 131941
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393596
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393489
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393485
know = 251659, 253757, 1000, 1
knowdb = br02_02
@@ -46380,20 +46231,6 @@ bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131942
rumor = base_0_rank, mission_end, 2, 131943
rumor = base_0_rank, mission_end, 1, 131944
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393592
rumor_type2 = mission_03_accepted, mission_03_accepted, 1, 393593
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393595
rumor_type2 = mission_03_accepted, freetime_03_04, 1, 393597
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393490
[MRoom]
nickname = bar
@@ -46427,6 +46264,11 @@ faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[GF_NPC]
nickname = LI0602_fix_bartender
body = li_bartender_body
@@ -46436,39 +46278,7 @@ righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = co_os_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131309
rumor = base_0_rank, mission_end, 1, 131311
rumor = base_0_rank, mission_end, 1, 131312
rumor = base_0_rank, mission_end, 1, 131313
rumor = base_0_rank, mission_end, 1, 131314
rumor = base_0_rank, mission_end, 1, 131319
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393484
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393383
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
[GF_NPC]
nickname = LI0602_fix_ship
@@ -46559,35 +46369,7 @@ voice = rvp101
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
rumor = base_0_rank, mission_end, 1, 131131
rumor = base_0_rank, mission_end, 2, 131132
rumor = base_0_rank, mission_end, 2, 131133
rumor = base_0_rank, mission_end, 2, 131134
rumor = base_0_rank, mission_end, 2, 131135
rumor = base_0_rank, mission_end, 3, 131136
rumor = base_0_rank, mission_end, 3, 131137
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393342
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393427
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
[GF_NPC]
nickname = LI0603_fix_ship
@@ -46655,6 +46437,11 @@ faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = gd_z_grp
weight = 1
@@ -46669,37 +46456,7 @@ righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_lsf_grp
voice = rvp101
rumor = base_0_rank, mission_end, 1, 131367
rumor = base_0_rank, mission_end, 1, 131368
rumor = base_0_rank, mission_end, 1, 131369
rumor = base_0_rank, mission_end, 3, 131370
rumor_type2 = mission_01b_loaded, freetime_01_02, 1, 393439
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393440
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393441
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393442
rumor_type2 = freetime_01_02, mission_02_accepted, 1, 393573
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393574
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393575
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393577
rumor_type2 = mission_02_loaded, mission_02_loaded, 1, 393578
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393579
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393580
rumor_type2 = mission_02_loaded, mission_02_accepted, 1, 393581
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393583
rumor_type2 = mission_02_loaded, freetime_02_03, 1, 393584
rumor_type2 = mission_02_accepted, freetime_02_03, 1, 393586
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393591
rumor_type2 = freetime_03_04, mission_04_loaded, 1, 393594
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393600
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393603
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393604
rumor_type2 = mission_04_loaded, mission_04_accepted, 1, 393605
rumor_type2 = mission_03_loaded, mission_04_accepted, 1, 393606
rumor_type2 = freetime_03_04, mission_04_accepted, 1, 393607
rumor_type2 = mission_02_loaded, mission_04_accepted, 1, 393648
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393508
rumor_type2 = base_0_rank, mission_04_loaded, 1, 393361
rumor_type2 = freetime_01_02, mission_02_loaded, 1, 393649
[GF_NPC]
nickname = LI0604_fix_trader
@@ -46743,6 +46500,11 @@ faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0
@@ -46757,6 +46519,11 @@ faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0
@@ -46771,5 +46538,10 @@ faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0

View File

@@ -18,6 +18,13 @@ exclusion = ZONE_Li02_vignette1_exclusion
exclusion = ZONE_Li02_vignette5_exclusion
exclusion = ZONE_Li02_vignette7_exclusion
exclusion = ZONE_Li02_vignette9_exclusion
exclusion = Zone_Li02_Tradelane_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_Li02_pop_ambient_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclude_asteroids = 1
[Cube]
asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0

View File

@@ -10859,23 +10859,23 @@ Archetype = universal_shipping_billboard
;rotate = 0, -155, 0
;Archetype = westpoint_billboard
[Object]
nickname = li01_li06_jumphole
pos = -33270, 0, -28039
archetype = jumphole
ids_name = 460098
ids_info = 466021
goto = li06, li06_jumphole_entry
; [Object]
; nickname = li01_li06_jumphole
; pos = -33270, 0, -28039
; archetype = jumphole
; ids_name = 460098
; ids_info = 466021
; goto = li06, li06_jumphole_entry
[Zone]
nickname = zone_li01_li06_jumphole
pos = -33270, 0, -28039
shape = sphere
size = 2000
property_flags = 131072
visit = 128
sort = 99
goto = li06, li06_jumphole_entry
; [Zone]
; nickname = zone_li01_li06_jumphole
; pos = -33270, 0, -28039
; shape = sphere
; size = 2000
; property_flags = 131072
; visit = 128
; sort = 99
; goto = li06, li06_jumphole_entry
[Object]
nickname = Li01_to_LI06_hole

View File

@@ -6761,7 +6761,7 @@ rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458758
tradelane_space_name = 450003
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
@@ -6775,7 +6775,7 @@ rotate = 0, -2, 0
shape = BOX
size = 1598, 1598, 29903
comment = Tradelane Pop
property_flags = 196608
property_flags = 131072
lane_id = 1
tradelane_down = 35
sort = 51
@@ -6789,8 +6789,6 @@ faction_weight = li_lsf_grp, 1
faction_weight = li_p_grp, 1
faction_weight = co_me_grp, 7
faction_weight = co_hsp_grp, 7
faction_weight = co_ni_grp, 7
faction_weight = co_os_grp, 7
faction_weight = co_ss_grp, 7
faction_weight = co_alg_grp, 7
faction_weight = li_n_grp, 1
@@ -6800,8 +6798,6 @@ faction = li_p_grp, 0.100000
encounter = tradelane_trade_freighter, 4, 0.400000
faction = co_me_grp, 0.100000
faction = co_hsp_grp, 0.100000
faction = co_ni_grp, 0.400000
faction = co_os_grp, 0.200000
faction = co_ss_grp, 0.050000
faction = co_alg_grp, 0.050000
encounter = tradelane_trade_transport, 4, 0.400000
@@ -6816,7 +6812,7 @@ rotate = 0, 0, 0
shape = SPHERE
size = 2700
comment = Jumpgate to Nevada
property_flags = 196608
property_flags = 131072
sort = 51
toughness = 2
density = 10
@@ -6853,12 +6849,3 @@ faction = co_nws_grp, 0.150000
faction = co_ni_grp, 0.150000
faction = co_ss_grp, 0.150000
faction = co_vr_grp, 0.120000
[Zone]
nickname = Zone_Li02_vignette_01_exclusion
pos = 26601, 0, -54646
shape = SPHERE
size = 2880
property_flags = 131072
visit = 128
sort = 99.500000

View File

@@ -251,7 +251,7 @@ relief_time = 0
[zone]
nickname = Zone_LI06_planet_1_ring
pos = 47728, 0, -16603
rotate = 0, 0, 0
rotate = 160.03, 27.87, -158.959
shape = ring
size = 2500, 200, 200
sort = 0.000000
@@ -264,13 +264,12 @@ ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = LI06_01_Base
pos = 47021.332, 139.437, -16046.870
rotate = -14.588, -56, 1.334
pos = 46830.766, 8.715, -16394.025
rotate = 1.775, -77.686, 0.161
reputation = li_lsf_grp
difficulty_level = 1
space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body
voice = pilot_f_ill_m02
reputation = li_lsf_grp
[Object]
nickname = LI06_docking_fixture_0
@@ -280,8 +279,8 @@ ids_info = 66489
behavior = NOTHING
dock_with = LI06_01_Base
base = LI06_01_Base
pos = 47034.9, 370.42, -16056.84
rotate = -14.588, -56, 1.334
pos = 46825.613, 259.057, -16393.086
rotate = -1.263, -82.294, 2.335
;endregion
;region - The Ranch
@@ -1138,22 +1137,22 @@ goto = Li02, Li02_to_LI06, gate_tunnel_bretonia
;endregion
;region - jumpholes
[Object]
nickname = li06_jumphole_entry
pos = 38242, 0, 50388
archetype = jumphole
ids_name = 260622
ids_info = 466011
goto = li01, li01_li06_jumphole, gate_tunnel_bretonia
; [Object]
; nickname = li06_jumphole_entry
; pos = 38242, 0, 50388
; archetype = jumphole
; ids_name = 260622
; ids_info = 466011
; goto = li01, li01_li06_jumphole, gate_tunnel_bretonia
[Zone]
nickname = zone_li06_jumphole_entry
pos = 38215, 0, 50385
shape = sphere
size = 2000
property_flags = 131072
visit = 128
sort = 99
; [Zone]
; nickname = zone_li06_jumphole_entry
; pos = 38215, 0, 50385
; shape = sphere
; size = 2000
; property_flags = 131072
; visit = 128
; sort = 99
[Object]
nickname = LI06_to_Li01_hole
@@ -1277,13 +1276,6 @@ rotate = 0, 0, 0
shape = SPHERE
size = 3342
comment = Ranch Pop + Exclusion
sort = 51
toughness = 4
density = 30
repop_time = 1
max_battle_size = 25
pop_type = li_lsf_grp, base_cluster_law
relief_time = 5
population_additive = true
property_flags = 131072
sort = 1
@@ -1362,7 +1354,6 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_pop_ambient_03
@@ -1401,7 +1392,6 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_pop_ambient_04
@@ -1440,7 +1430,100 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_pop_ambient_06
pos = 22020, 0, -18316
rotate = 0, -11, 0
shape = ELLIPSOID
size = 20947, 26987, 26987
comment = Vegas <-> Cascadia Pop
sort = 51
toughness = 15
density = 8
repop_time = 25
max_battle_size = 8
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_lr_grp, 1
faction_weight = li_p_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_assault, 15, 0.400000
faction = fc_lr_grp, 0.800000
encounter = area_defend, 15, 0.400000
faction = li_p_grp, 0.800000
encounter = area_bh_defend, 15, 0.200000
faction = gd_bh_grp, 0.800000
[Zone]
nickname = Zone_LI06_pop_ambient_07
pos = -23895, 0, -31345
rotate = 0, -3, 0
shape = ELLIPSOID
size = 16208, 26305, 26305
comment = Vegas <-> Cascadia + Ranch Pop
sort = 51
toughness = 15
density = 8
repop_time = 25
max_battle_size = 8
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_lr_grp, 1
faction_weight = li_p_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_assault, 15, 0.400000
faction = fc_lr_grp, 0.800000
encounter = area_defend, 15, 0.400000
faction = li_p_grp, 0.800000
encounter = area_bh_defend, 15, 0.200000
faction = gd_bh_grp, 0.800000
[Zone]
nickname = Zone_LI06_pop_ambient_08
pos = -27615, 0, 27820
rotate = 0, -57, 0
shape = ELLIPSOID
size = 28342, 15145, 15145
comment = Ranch Criminal Pop
sort = 51
toughness = 15
density = 8
repop_time = 25
max_battle_size = 8
pop_type = Background
relief_time = 35
population_additive = True
faction_weight = fc_lr_grp, 1
faction_weight = li_p_grp, 1
faction_weight = gd_bh_grp, 1
encounter = area_assault, 15, 0.400000
faction = fc_lr_grp, 0.800000
encounter = area_defend, 15, 0.400000
faction = li_p_grp, 0.800000
encounter = area_bh_defend, 15, 0.200000
faction = gd_bh_grp, 0.800000
[Zone]
nickname = Zone_LI06_pop_ambient_09
pos = 5953, 0, 19937
rotate = 0, 0, 0
shape = SPHERE
size = 14082
comment = Ambient Pop
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = li_p_grp, 20
encounter = area_defend, 4, 1.000000
faction = li_p_grp, 0.800000
;endregion
;region - tradelane population
@@ -1483,7 +1566,6 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_Tradelane_02
@@ -1524,7 +1606,6 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_Tradelane_03
@@ -1543,8 +1624,6 @@ max_battle_size = 4
population_additive = true
pop_type = major_tradelane
relief_time = 35
faction_weight = co_ic_grp, 6
faction_weight = co_ni_grp, 6
faction_weight = co_os_grp, 6
faction_weight = co_rs_grp, 6
faction_weight = co_me_grp, 6
@@ -1565,7 +1644,6 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_Tradelane_04
@@ -1606,7 +1684,6 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
[Zone]
nickname = Zone_LI06_Tradelane_05
@@ -1645,7 +1722,6 @@ encounter = tradelane_trade_transport, 4, 0.330000
faction = co_vr_grp, 0.100000
faction = co_alg_grp, 0.200000
faction = co_me_grp, 0.200000
faction = co_nws_grp, 0.200000
;endregion
;region - Hoover Station
@@ -1859,98 +1935,6 @@ density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 4, 0.800000
faction = li_p_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners01
pos = 43926, 0, 8098
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 4254
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 6
pop_type = trade_path
relief_time = 20
path_label = zoners_01, 1
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners02
pos = 44826, 0, -4293
rotate = -90, -5, 0
shape = CYLINDER
size = 750, 20622
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 6
pop_type = trade_path
relief_time = 20
path_label = zoners_01, 2
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners03
pos = 45204, 0, -4241
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 20630
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners_02, 1
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners04
pos = 44291, 0, 8163
rotate = 90, -2, 180
shape = CYLINDER
size = 750, 4284
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners_02, 2
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_lanehackers01
pos = 46351, 0, 13589
@@ -2052,50 +2036,444 @@ encounter = patrolp_pirate_patrol, 3, 0.800000
faction = fc_j_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners05
nickname = Zone_LI06_path_libertynavy17
pos = -37051, 0, 6974
rotate = 90, 4, 180
shape = CYLINDER
size = 750, 5249
sort = 99
toughness = 16
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
pop_type = field_patrol
relief_time = 20
path_label = zoners_03, 1
usage = trade
path_label = libertynavy_04, 1
usage = patrol
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.800000
faction = gd_z_grp, 1.000000
faction_weight = li_n_grp, 10
encounter = patrolp_assault, 11, 0.800000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners06
nickname = Zone_LI06_path_libertynavy18
pos = -23865, 0, 16019
rotate = 90, -64, 180
shape = CYLINDER
size = 750, 29731
sort = 99
toughness = 16
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
pop_type = field_patrol
relief_time = 20
path_label = zoners_03, 2
usage = trade
path_label = libertynavy_04, 2
usage = patrol
mission_eligible = false
faction_weight = gd_z_grp, 10
faction_weight = li_n_grp, 10
encounter = patrolp_assault, 11, 0.800000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy01
pos = -6941, 0, 22891
rotate = 90, -76, 180
shape = CYLINDER
size = 750, 2974
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 1
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.800000
faction = gd_z_grp, 1.000000
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy02
pos = 5531, 0, 24314
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 22158
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 2
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy03
pos = 19698, 0, 20013
rotate = -90, -30, 0
shape = CYLINDER
size = 750, 12456
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 3
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy04
pos = 28815, 0, 13439
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 12190
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 4
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy05
pos = 38577, 0, 16361
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 11184
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 5
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy06
pos = 37315, 0, 29244
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 20230
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 6
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy07
pos = 23701, 0, 33527
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 19336
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 7
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy08
pos = 3414, 0, 25990
rotate = -90, 75, 0
shape = CYLINDER
size = 750, 24224
sort = 99
toughness = 11
density = 5
repop_time = 15
max_battle_size = 6
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_01, 8
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy09
pos = 18185, 0, 40725
rotate = -90, 61, 0
shape = CYLINDER
size = 750, 40907
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 1
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy10
pos = -6116, 0, 37624
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 18663
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 2
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy11
pos = -5512, 0, 51208
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 19510
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 3
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy12
pos = 18781, 0, 54386
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 35329
sort = 99
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_02, 4
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy13
pos = -53372, 0, -30147
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 30092
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 1
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy14
pos = -56364, 0, -9566
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 17883
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 2
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy15
pos = -40914, 0, -6383
rotate = -90, -67, 0
shape = CYLINDER
size = 750, 23330
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 3
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_libertynavy16
pos = -37648, 0, -26882
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 35453
sort = 99
toughness = 12
density = 5
repop_time = 15
max_battle_size = 4
pop_type = field_patrol
relief_time = 20
path_label = libertynavy_03, 4
usage = patrol
mission_eligible = false
faction_weight = li_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 12, 0.200000
faction = li_n_grp, 1.000000
;endregion
;region - wrecks
@@ -2284,4 +2662,113 @@ archetype = depot_toxic_waste
ids_name = 261161
ids_info = 66150
behavior = NOTHING
;endregion
;region - Mission Encounters
[Zone]
nickname = Zone_LI06_destroy_vignette_13
pos = -22115, 0, -46960
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_14
pos = 23481, 0, -35268
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_15
pos = 18902, 0, -10911
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_16
pos = -20529, 0, -21070
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_17
pos = -37269, 0, 18254
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_18
pos = -19466, 0, 37828
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_19
pos = 9053, 0, 20557
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_01
pos = 11178, 0, -11843
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_02
pos = -28613, 0, 27485
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_03
pos = 30144, 0, -30873
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_04
pos = 4072, 0, 17468
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
[Zone]
nickname = Zone_LI06_destroy_vignette_05
pos = 5037, 0, 22934
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = field
;endregion

View File

@@ -2319,7 +2319,7 @@ pos = 6, 8
visit = 1
strid_name = 450000
ids_info = 66106
NavMapScale = 2
NavMapScale = 1.82
msg_id_prefix = gcs_refer_system_LI06
[system]

View File

@@ -1,4 +1,7 @@
;@#Group File
[locked_gates]
;REM
locked_gate = 2255762306 ; LI06_to_LI07_hole
[Group]
nickname = li_n_grp

View File

@@ -34,6 +34,8 @@ locked_gate = 2578962883 ; Rh04_to_Rh02_holeb
; Mission 11
locked_gate = 2444625543 ; Li01a_to_Li01b_hole
locked_gate = 2980035276 ; Li01b_to_Li01a_hole
;REM
locked_gate = 2255762306 ; LI06_to_LI07_hole
npc_locked_gate = 3080351366 ; Br05_to_br04_hole
npc_locked_gate = 2749302404 ; Br04_to_br05_hole
npc_locked_gate = 2384076422 ; Br03_to_br04_hole

View File

@@ -24,6 +24,7 @@ rem.AddInfoCard(264756, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
rem.AddInfoCard(450000, "Nevada")
rem.AddInfoCard(450001, "California -> Nevada")
rem.AddInfoCard(450002, "Nevada -> California")
rem.AddInfoCard(450003, "Nevada Jump Gate")
rem.AddInfoCard(450010, "Planet Las Vegas")
rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring")
rem.AddInfoCard(450020, "Planet Reno")