4 Commits

Author SHA1 Message Date
FlatHack e0e84c383a fix voice and costume error 2026-06-15 14:08:20 +02:00
FlatHack 6d9ecd2296 space normalization 2026-06-15 14:04:01 +02:00
FlatHack af97748b3a mojave field infocard 2026-06-15 13:55:55 +02:00
FlatHack 51db4789ca remove system wide asteroid field and move it behind planet 2026-06-15 13:41:32 +02:00
6 changed files with 21 additions and 37 deletions
+1 -6
View File
@@ -1464,6 +1464,7 @@ MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 2
MarketGood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
MarketGood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
;MarketGood = commodity_candycane, 0, -1, 150, 500, 0, 1.100000
@@ -2563,7 +2564,6 @@ MarketGood = commodity_high_temp_alloys, 0, -1, 0, 0, 1, 0.5
MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 6.6667
MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
; REM LINER
[BaseGood]
@@ -2571,7 +2571,6 @@ base = Hi02_REM_LINER_Base
MarketGood = commodity_slaves, 0, -1, 150, 500, 0, 1.000000
MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 2.000000
; Farway Station
[BaseGood]
@@ -2585,20 +2584,16 @@ MarketGood = commodity_water, 0, -1, 150, 500, 0, 0.1
[BaseGood]
base = ST03_01_Base
; Kairo
[BaseGood]
base = ST04_01_Base
; Menes
[BaseGood]
base = ST04_02_Base
; Sinai
[BaseGood]
+1 -5
View File
@@ -5880,7 +5880,6 @@ MarketGood = heavy_protection_armor, 0, -1, 100, 100, 0, 1
MarketGood = vector_thrust_coil, 0, -1, 100, 100, 0, 1
MarketGood = turbo_coolant_pump, 0, -1, 100, 100, 0, 1
[BaseGood]
base = Ew03_02_base
MarketGood = gd_z_gun01_mark01, 2, -1, 10, 10, 0, 1
@@ -16266,7 +16265,6 @@ MarketGood = heavy_protection_armor, 0, -1, 100, 100, 0, 1
MarketGood = vector_thrust_coil, 0, -1, 100, 100, 0, 1
MarketGood = turbo_coolant_pump, 0, -1, 100, 100, 0, 1
; Farway Station
[BaseGood]
@@ -16369,7 +16367,6 @@ MarketGood = heavy_protection_armor, 0, -1, 100, 100, 0, 1
MarketGood = vector_thrust_coil, 0, -1, 100, 100, 0, 1
MarketGood = turbo_coolant_pump, 0, -1, 100, 100, 0, 1
; Planet Primus
[BaseGood]
@@ -16562,7 +16559,6 @@ MarketGood = heavy_protection_armor, 0, -1, 100, 100, 0, 1
MarketGood = vector_thrust_coil, 0, -1, 100, 100, 0, 1
MarketGood = turbo_coolant_pump, 0, -1, 100, 100, 0, 1
; Kairo
[BaseGood]
@@ -16842,4 +16838,4 @@ MarketGood = ge_gf6_engine_01, 0, -1, 100, 100, 0, 1
MarketGood = ge_lf_engine_01, 0, -1, 100, 100, 0, 1
MarketGood = ge_fighter4_power01, 0, -1, 100, 100, 0, 1
MarketGood = ge_fighter6_power01, 0, -1, 100, 100, 0, 1
MarketGood = transport_power01, 0, -1, 100, 100, 0, 1
MarketGood = transport_power01, 0, -1, 100, 100, 0, 1
+3 -11
View File
@@ -158,6 +158,7 @@ marketgood = bhe_package, 13, -1, 1, 1, 0, 1, 1
[BaseGood]
base = Ku04_03_base
;marketgood = kugu_package, 16, -1, 1, 1, 0, 1, 1
; Matsumoto
@@ -184,6 +185,7 @@ marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood]
base = Li01_02_base
marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
; marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1
; Battleship Missouri
@@ -331,40 +333,30 @@ marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1
base = Hi02_REM_LINER_Base
marketgood = package_bh_elite3, 1, -1, 1, 1, 0, 1, 1
; Farway Station
[BaseGood]
base = Ew06_Farway_Base
; Alexandria
[BaseGood]
base = ST03_01_Base
; Cairo
[BaseGood]
base = ST04_01_Base
marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1
; Menes
[BaseGood]
base = ST04_02_Base
; Sinai
[BaseGood]
base = ST04_03_Base
marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
+11 -5
View File
@@ -245,6 +245,10 @@ ids_info = 262030
ring = Zone_LI06_planet_1_ring, solar\rings\lava.ini
base = LI06_01_Base
reputation = li_lsf_grp
dock_with = LI06_01_Base
behavior = NOTHING
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
[zone]
nickname = LI06_planet_1_death
@@ -276,8 +280,8 @@ pos = 46830.766, 8.715, -16394.025
rotate = 1.775, -77.686, 0.161
reputation = li_lsf_grp
difficulty_level = 1
space_costume = li_manhattan_bartender_head, li_manhattan_bartender_body
voice = pilot_f_ill_m02
space_costume = , robot_body_A
voice = atc_leg_f01a
[Object]
nickname = LI06_docking_fixture_0
@@ -393,9 +397,9 @@ voice = pilot_c_ill_m01
[Zone]
nickname = Zone_LI06_mojavedustcloud_01
ids_name = 450050
pos = 0.000000, 0.000000, 0.000000
shape = SPHERE
size = 100000
pos = 58672.410156, 0.000000, -14666.291016
shape = ELLIPSOID
size = 20000, 10000, 10000
property_flags = 64
ids_info = 0
visit = 0
@@ -410,6 +414,8 @@ max_battle_size = 4
pop_type = lootable_field
relief_time = 35
damage = 0
rotate = 0.000000, 87.870697, 0.000000
infocard = 263001
;endregion
;region - Nebula
+2 -10
View File
@@ -1490,7 +1490,6 @@ system = Bw11
strid_name = 262040
file = Universe\Systems\Bw11\Bases\Bw11_01_Base.ini
; REM LINER
[Base]
@@ -1500,7 +1499,6 @@ strid_name = 198007
file = Universe\custom_bases\Hi02_REM_LINER_Base.ini
BGCS_base_run_by = W02bF35
; Omicron Minor
[Base]
@@ -1516,8 +1514,6 @@ system = St01
strid_name = 197409
file = Universe\Systems\St01\Bases\St01_02_Base.ini
; Omicron Beta 2
[Base]
@@ -1535,7 +1531,6 @@ file = Universe\Systems\St02\Bases\St02_01_Base.ini
; file = UNIVERSE\SYSTEMS\ST02\Bases\St02_02_Base.ini
; BGCS_base_run_by = W02bF35
[Base]
nickname = St03b_01_Base
system = St03b
@@ -1552,7 +1547,6 @@ strid_name = 198005
file = UNIVERSE\SYSTEMS\ST03\Bases\ST03_01_Base.ini
BGCS_base_run_by = W02bF35
[Base]
nickname = br_m_hydrocarbon_miner
system = Br02
@@ -1740,8 +1734,8 @@ BGCS_base_run_by = W02bF35
[Base]
nickname = LI06_01_Base
system = LI06
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_01_Base.ini
strid_name = 458754
file = UNIVERSE\SYSTEMS\Li06\Bases\LI06_01_Base.ini
strid_name = 450010
BGCS_base_run_by = W02bF33
[Base]
@@ -2306,7 +2300,6 @@ strid_name = 196657
ids_info = 66115
NavMapScale = 3
; Omicron Lambda
[system]
@@ -2362,4 +2355,3 @@ pos = 12, 16
strid_name = 454900
NavMapScale = 2
msg_id_prefix = gcs_refer_system_St05
+3
View File
@@ -755,6 +755,9 @@ rem.AddInfoCard(262029, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TR
rem.AddInfoCard(262027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA bold="true"/><JUST loc="c"/><PARA/><TEXT>Menes Station</TEXT><PARA/><TEXT></TEXT><TRA bold="false"/><JUST loc="l"/><PARA/><TEXT>Little is known about Menes, as all data are subject to the highest secrecy.</TEXT><PARA/><PARA/><TEXT>According to rumors, The Order tries to find out more about the Nomads and their ability for taking over humans.</TEXT><PARA/><PARA/><TEXT>There are strict safety measures for docking and visitors.</TEXT><PARA/><PARA/><PARA/><TEXT>+++ It is strictly forbidden to take cargo like Light Arms and Optical Chips with you into the security zone +++</TEXT><PARA/><PARA/><POP/></RDL>]])
rem.AddInfoCard(262030, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DIAMETER: 26,216 km</TEXT><PARA/><TEXT>MASS: 9.89 x 10^24 kg</TEXT><PARA/><TEXT>TERRAIN: N/A</TEXT><PARA/><TEXT>TEMPERATURE: N/A</TEXT><PARA/><TEXT>ESCAPE VELOCITY: 15.42 km/s</TEXT><PARA/><PARA/><TEXT>Buried far beneath Nevada's scorching surface, Las Vegas was built after repeated attempts to establish an above-ground settlement failed under the planet's extreme heat. What began as a small underground shelter for miners, traders, and station workers gradually expanded into a vast network of buried casinos, luxury corridors, and air-conditioned pleasure halls.</TEXT><PARA/><TEXT>Today, the planet is administered by The Zoners, who keep the city functioning while quietly profiting from its endless appetite for credits, risk, and vice. Las Vegas has become a haven for criminals, smugglers, and fugitives looking to disappear into the crowd, as well as a magnet for those hoping to make a fast fortune.</TEXT><PARA/><TEXT>Bounty Hunters are also a common sight, drawn by the same chaos that attracts the desperate and the guilty. In Las Vegas, every deal carries a risk, every table has a cost, and every visitor arrives believing they will be the one to leave richer than they came.</TEXT><PARA/><POP/></RDL>]])
-- Astroid / Cloud Infocards
rem.AddInfoCard(263001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DIAMETER: N/A</TEXT><PARA/><TEXT>MASS: N/A</TEXT><PARA/><TEXT>TERRAIN: Asteroid Field</TEXT><PARA/><TEXT>TEMPERATURE: N/A</TEXT><PARA/><TEXT>ESCAPE VELOCITY: N/A</TEXT><PARA/><PARA/><TEXT>The asteroid field behind Las Vegas formed from the shattered remains of an early mining operation that failed during the first attempts to expand the underground settlement. What was meant to be a source of raw material became a graveyard of broken rock, abandoned equipment, and derelict transport frames after repeated excavation caused unstable fractures in the surrounding belt.</TEXT><PARA/><TEXT>Today, the field remains dangerous and poorly charted. Zoner crews avoid the densest regions, while smugglers and bounty hunters sometimes use the drifting wreckage to hide from patrols or set up ambushes. Local rumors claim that sealed cargo caches and forgotten mining tunnels still lie buried inside the belt, but few who enter ever return with proof.</TEXT><PARA/><POP/></RDL>]])
-- Thrust Velocity Extensions Equipment
rem.AddInfoCard(001711, "Thrust Velocity Extension")
rem.AddInfoCard(001712, "Vector Thrust Coil")