55 Commits

Author SHA1 Message Date
Nekura 52ecb75920 Update Remres 2026-05-14 23:54:10 +02:00
Nekura 692df711fd KU09 2026-05-14 21:08:07 +02:00
Nekura d45580ba18 Changed pop_type + time 2026-05-14 16:27:39 +02:00
Nekura 5fdb76629a Pathlabels 2026-05-14 15:35:14 +02:00
Nekura da61751fd5 Added KU09_planet_002 2026-05-14 15:33:06 +02:00
Nekura c5690f2497 Added KU09 Tradelanes 2026-05-14 15:25:59 +02:00
Nekura cc46b2f8d8 Cleanup Inis :D 2026-05-12 17:22:23 +02:00
Nekura 825663ae3f set Initialworld 2026-05-12 00:07:59 +02:00
Nekura f3ff08ca1b Change Pilot 2026-05-11 23:58:44 +02:00
Nekura 614283cf3c Added Leader 2026-05-11 22:52:07 +02:00
Nekura 20c34153c9 Added Area Ronins 2026-05-11 22:47:26 +02:00
Nekura 77da8deba2 FIX Repu 2026-05-11 20:57:23 +02:00
Nekura 72b2d128ab Kagutsuchi Gate 2026-05-11 18:41:44 +02:00
Nekura f0a28bde1b Pat. Paths, Vig. Zones 2026-05-11 13:07:31 +02:00
Nekura 122c20305a Update Jumphole Zone 2026-05-10 23:13:34 +02:00
Nekura 9b7889652a FIX NPC, ROOM, INFOCARDs 2026-05-09 00:46:48 +02:00
Nekura fd4d85cac1 Added NPCs, FIX Rooms Rev1 2026-05-08 14:27:19 +02:00
Nekura 3d89ea36e2 Mission Zones 2026-05-08 13:57:48 +02:00
Nekura 3071e9d698 Removed Miners, Updated NPCs 2026-05-08 11:10:55 +02:00
Nekura f09a153b27 Migrated infocards to remres.dll 2026-05-07 23:57:46 +02:00
Nekura db2d2703c7 Added The Ronins 2026-05-06 16:03:13 +02:00
Nekura 5d75eea595 Added Field Pops 2026-05-06 15:32:32 +02:00
Nekura e42b40d114 Recreate KuraDepot, Added Planet Ezo, Added Tradelane Zones + Pops 2026-05-06 15:20:55 +02:00
Nekura 9ac7629a75 EW06. 2026-05-06 12:32:37 +02:00
Nekura 0b3c8f8a57 Changed Miner Rots 2026-05-06 12:11:26 +02:00
Nekura cda404785e Added Mitsui Miner 2026-05-06 11:45:57 +02:00
Nekura c1dc1c0c39 Added Kura Depot 2026-05-06 11:09:05 +02:00
Nekura 13b734561f Kura POPs 2026-05-04 23:41:48 +02:00
Nekura 0980d0871f Tradelane POPs Kura Depot <-> Tatara Refinery 2026-05-04 23:38:35 +02:00
Nekura cee771170b Tradelane POPs Planet Horai <-> Kura Depot 2026-05-04 23:25:31 +02:00
Nekura 57dc8f0d79 Moved Horai PopZone 2026-05-04 23:05:58 +02:00
D4rkl1ght3r bf7fd1647f Revert "Adjust Schematics Droprate PhantomLoot"
This reverts commit 5fc661181b.
2026-05-04 20:31:31 +02:00
D4rkl1ght3r a76b84bb2d Revert "Change Nomad Hitpoints"
This reverts commit 4a99ef7671.
2026-05-04 20:31:09 +02:00
D4rkl1ght3r 4a99ef7671 Change Nomad Hitpoints 2026-05-04 19:42:21 +02:00
D4rkl1ght3r 5fc661181b Adjust Schematics Droprate PhantomLoot 2026-05-04 19:40:04 +02:00
Nekura e5f4eec90a Horai Planet dockable - MIGRATEME 2026-05-04 00:36:36 +02:00
Nekura 7d718c95b7 Added Inai Tanaka - The Bar Dude 2026-05-03 22:34:55 +02:00
Nekura 7859f87376 FIX Kusanagi Rooms 2026-05-03 21:56:34 +02:00
Nekura e466335b0d FIX Mbases 2026-05-03 21:40:49 +02:00
Nekura b17bdf9b66 Dockable Battleship Kusanagi 2026-05-03 21:34:41 +02:00
Nekura 3f15ba2b3f Added Planet POP 2026-05-03 21:10:34 +02:00
Nekura 3303c46271 Moved Tetsumon Station 2026-05-03 19:48:26 +02:00
Nekura 85ed5bb378 Horai - Base Infocards 2026-05-03 19:44:06 +02:00
Nekura e4cf277d36 Added Infocardnames to Horai 2026-05-03 19:42:51 +02:00
Nekura eea610f4ac Horai Infocards 2026-05-03 19:36:53 +02:00
Nekura 54519b5dee Tradelane Pops 2026-05-03 19:28:02 +02:00
Nekura eabbd710b3 Updated Infocards - Mitsui Zaibatsu 2026-05-03 19:18:53 +02:00
Nekura 13865cdc64 Mitsui Zaibatsu 2026-05-03 19:15:34 +02:00
Nekura 0a0dc55fe9 Zaibatsu Infocards 2026-05-03 18:53:45 +02:00
Nekura 55c9553d9a Changed naval empathy 2026-05-03 18:45:36 +02:00
Nekura b53a356cbc Jumphole Pops KU08 2026-05-03 18:38:18 +02:00
Nekura 3e76511e2f Added Tradelane 1 Zone + pops 2026-05-03 18:19:22 +02:00
Nekura c198256827 Added Faction 2026-05-03 17:04:59 +02:00
Nekura 61a5cae34d Added Shogunate Naval Forces 2026-05-03 16:39:42 +02:00
Nekura 3479daba6b KU08 2026-05-03 13:50:46 +02:00
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@@ -329,10 +329,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -440,10 +436,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -456,26 +448,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -988,10 +968,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -1048,10 +1024,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -1072,10 +1044,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -1108,10 +1076,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -2044,10 +2008,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -2403,10 +2363,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -2514,10 +2470,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -2530,26 +2482,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -3062,10 +3002,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -3122,10 +3058,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -3146,10 +3078,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -3182,10 +3110,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -4118,10 +4042,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -4477,10 +4397,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -4588,10 +4504,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -4604,26 +4516,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -5136,10 +5036,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -5196,10 +5092,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -5220,10 +5112,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -5256,10 +5144,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -6192,10 +6076,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -6551,10 +6431,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -6663,10 +6539,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -6679,26 +6551,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -7211,10 +7071,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -7271,10 +7127,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -7295,10 +7147,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -7331,10 +7179,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -8267,10 +8111,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -8626,10 +8466,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -8737,10 +8573,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -8753,26 +8585,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -9285,10 +9105,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -9345,10 +9161,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -9369,10 +9181,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -9405,10 +9213,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -10341,10 +10145,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -10700,10 +10500,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -10811,10 +10607,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -10827,26 +10619,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -11359,10 +11139,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -11419,10 +11195,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -11443,10 +11215,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -11479,10 +11247,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -12415,10 +12179,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -12774,10 +12534,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -12885,10 +12641,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -12901,26 +12653,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -13433,10 +13173,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -13493,10 +13229,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -13517,10 +13249,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -13553,10 +13281,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -14489,10 +14213,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -14848,10 +14568,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -14959,10 +14675,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -14975,26 +14687,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -15507,10 +15207,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -15567,10 +15263,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -15591,10 +15283,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -15627,10 +15315,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -16563,10 +16247,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
@@ -16922,10 +16602,6 @@ attenuation = -4
msg = GCS_ML_D01aN04 msg = GCS_ML_D01aN04
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01aN04_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01aN05 msg = GCS_ML_D01aN05
attenuation = -4 attenuation = -4
@@ -17033,10 +16709,6 @@ attenuation = -4
msg = GCS_ML_D01fG03 msg = GCS_ML_D01fG03
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG03_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG04 msg = GCS_ML_D01fG04
attenuation = -4 attenuation = -4
@@ -17049,26 +16721,14 @@ attenuation = -4
msg = GCS_ML_D01fG05 msg = GCS_ML_D01fG05
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG05_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG06 msg = GCS_ML_D01fG06
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG06_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01fG07 msg = GCS_ML_D01fG07
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_D01fG07_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_D01hG01 msg = GCS_ML_D01hG01
attenuation = -4 attenuation = -4
@@ -17581,10 +17241,6 @@ attenuation = -4
msg = GCS_ML_F10aR02 msg = GCS_ML_F10aR02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_F10aR02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_F10aR03 msg = GCS_ML_F10aR03
attenuation = -4 attenuation = -4
@@ -17641,10 +17297,6 @@ attenuation = -4
msg = GCS_ML_V01aV01 msg = GCS_ML_V01aV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V01aV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V01aV02 msg = GCS_ML_V01aV02
attenuation = -4 attenuation = -4
@@ -17665,10 +17317,6 @@ attenuation = -4
msg = GCS_ML_V05bV01 msg = GCS_ML_V05bV01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_V05bV01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_V05bV02 msg = GCS_ML_V05bV02
attenuation = -4 attenuation = -4
@@ -17701,10 +17349,6 @@ attenuation = -4
msg = GCS_ML_W01bB01 msg = GCS_ML_W01bB01
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W01bB01_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W01bB02 msg = GCS_ML_W01bB02
attenuation = -4 attenuation = -4
@@ -18637,10 +18281,6 @@ attenuation = -4
msg = GCS_ML_W03aF02 msg = GCS_ML_W03aF02
attenuation = -4 attenuation = -4
[Sound]
msg = GCS_ML_W03aF02_JUNI
attenuation = -4
[Sound] [Sound]
msg = GCS_ML_W03aF03 msg = GCS_ML_W03aF03
attenuation = -4 attenuation = -4
-4
View File
@@ -524,8 +524,6 @@ ids_info = 264886
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
; Liberty Cruiser Engine
[Good] [Good]
nickname = ge_lc_engine_01 nickname = ge_lc_engine_01
equipment = ge_lc_engine_01 equipment = ge_lc_engine_01
@@ -538,8 +536,6 @@ ids_info = 264887
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
; Liberty Battleship Engine
[Good] [Good]
nickname = ge_lb_engine_01 nickname = ge_lb_engine_01
equipment = ge_lb_engine_01 equipment = ge_lb_engine_01
+1 -35
View File
@@ -1083,40 +1083,6 @@ shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2 jump_dist = 2
; Tizona del Cid Blueprint
[Good]
nickname = commodity_tizona_blueprint
equipment = commodity_tizona_blueprint
msg_id_prefix = gcs_gen_commodity_tizona_blueprint
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Tizona del Cid Schematic
[Good]
nickname = commodity_tizona_schematic
equipment = commodity_tizona_schematic
msg_id_prefix = gcs_gen_commodity_tizona_schematics
category = commodity
price = 25000
combinable = false
good_sell_price = 1
bad_buy_price = 1
bad_sell_price = 1
good_buy_price = 1
shop_archetype = Equipment\models\commodities\nn_icons\cwire_rawmats_1.3db
item_icon = Equipment\models\commodities\nn_icons\commod_weapon_secondary_blueprint.3db
jump_dist = 2
; Tractor Beam Blueprint ; Tractor Beam Blueprint
[Good] [Good]
@@ -3758,7 +3724,7 @@ addon = contrail01, HpContrail02, 1
nickname = kubd_hull nickname = kubd_hull
category = shiphull category = shiphull
ship = ku_blooddragon ship = ku_blooddragon
price = 63200 price = 348320
ids_name = 12006 ids_name = 12006
item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db item_icon = Equipment\models\commodities\nn_icons\ku_elite.3db
+21 -4
View File
@@ -1464,7 +1464,6 @@ MarketGood = commodity_luxury_consumer_goods, 0, -1, 150, 500, 0, 1
MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 2 MarketGood = commodity_cardamine, 0, -1, 0, 0, 1, 2
MarketGood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55 MarketGood = commodity_sidearms, 0, -1, 0, 0, 1, 0.55
MarketGood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000 MarketGood = commodity_soldiers, 0, -1, 0, 0, 1, 1.100000
;MarketGood = commodity_candycane, 0, -1, 150, 500, 0, 1.100000 ;MarketGood = commodity_candycane, 0, -1, 150, 500, 0, 1.100000
@@ -2564,6 +2563,7 @@ MarketGood = commodity_high_temp_alloys, 0, -1, 0, 0, 1, 0.5
MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 6.6667 MarketGood = commodity_mining_machinery, 0, -1, 0, 0, 1, 6.6667
MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263 MarketGood = commodity_pharm, 0, -1, 0, 0, 1, 0.5263
; REM LINER ; REM LINER
[BaseGood] [BaseGood]
@@ -2571,6 +2571,7 @@ base = Hi02_REM_LINER_Base
MarketGood = commodity_slaves, 0, -1, 150, 500, 0, 1.000000 MarketGood = commodity_slaves, 0, -1, 150, 500, 0, 1.000000
MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 2.000000 MarketGood = commodity_prisoners, 0, -1, 0, 0, 1, 2.000000
; Farway Station ; Farway Station
[BaseGood] [BaseGood]
@@ -2581,24 +2582,40 @@ MarketGood = commodity_water, 0, -1, 150, 500, 0, 0.1
; Alexandria ; Alexandria
[BaseGood] [BaseGood]
base = ST03_01_Base base = ST03_01_Base
; Kairo ; Kairo
[BaseGood] [BaseGood]
base = ST04_01_Base base = ST04_01_Base
; Menes ; Menes
[BaseGood] [BaseGood]
base = ST04_02_Base base = ST04_02_Base
; Sinai ; Sinai
[BaseGood] [BaseGood]
base = ST04_03_Base base = ST04_03_Base
[BaseGood] [BaseGood]
base = LI06_01_Base base = KU08_03_Base
MarketGood = commodity_water, 0, -1, 0, 0, 1, 4.000
[BaseGood]
base = KU08_02_Base
[BaseGood]
base = KU08_planet_001_Base
[BaseGood]
base = KU08_01_Base
[BaseGood]
base = KU08_05_Base
File diff suppressed because it is too large Load Diff
+32 -7
View File
@@ -158,7 +158,6 @@ marketgood = bhe_package, 13, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Ku04_03_base base = Ku04_03_base
;marketgood = kugu_package, 16, -1, 1, 1, 0, 1, 1 ;marketgood = kugu_package, 16, -1, 1, 1, 0, 1, 1
; Matsumoto ; Matsumoto
@@ -185,7 +184,6 @@ marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood] [BaseGood]
base = Li01_02_base base = Li01_02_base
marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1 marketgood = lfr_package, 1, -1, 1, 1, 0, 1, 1
; marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1 ; marketgood = cv02_heavy_fighter_package, 1, -1, 1, 1, 0, 1, 1
; Battleship Missouri ; Battleship Missouri
@@ -333,30 +331,57 @@ marketgood = oe_package, 16, -1, 1, 1, 0, 1, 1
base = Hi02_REM_LINER_Base base = Hi02_REM_LINER_Base
marketgood = package_bh_elite3, 1, -1, 1, 1, 0, 1, 1 marketgood = package_bh_elite3, 1, -1, 1, 1, 0, 1, 1
; Farway Station ; Farway Station
[BaseGood] [BaseGood]
base = Ew06_Farway_Base base = Ew06_Farway_Base
; Alexandria ; Alexandria
[BaseGood] [BaseGood]
base = ST03_01_Base base = ST03_01_Base
; Cairo ; Cairo
[BaseGood] [BaseGood]
base = ST04_01_Base base = ST04_01_Base
marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1 marketgood = prospector_package, 1, -1, 1, 1, 0, 1, 1
; Menes ; Menes
[BaseGood] [BaseGood]
base = ST04_02_Base base = ST04_02_Base
; Sinai ; Sinai
[BaseGood] [BaseGood]
base = ST04_03_Base base = ST04_03_Base
marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1 marketgood = remtrain_package, 16, -1, 1, 1, 0, 1, 1
marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1 marketgood = oe2_package, 1, -1, 1, 1, 0, 1, 1
[BaseGood]
base = KU08_03_Base
[BaseGood]
base = KU08_02_Base
[BaseGood]
base = KU08_planet_001_Base
[BaseGood]
base = KU08_01_Base
[BaseGood]
base = KU08_05_Base
+36 -51
View File
@@ -24,8 +24,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 3600 capacity = 2700
charge_rate = 365 charge_rate = 265
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -40,8 +40,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 4200 capacity = 3700
charge_rate = 425 charge_rate = 365
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -57,8 +57,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -108,8 +108,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -176,8 +176,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -244,8 +244,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -295,8 +295,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -346,8 +346,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -397,8 +397,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -448,8 +448,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -499,8 +499,8 @@ mass = 10
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
hp_type = hp_fighter_power_special_10 hp_type = hp_fighter_power_special_10
capacity = 5200 capacity = 4700
charge_rate = 525 charge_rate = 465
thrust_capacity = 1000 thrust_capacity = 1000
thrust_charge_rate = 100 thrust_charge_rate = 100
lootable = false lootable = false
@@ -558,21 +558,6 @@ lootable = false
; Energy Core Extensions ; Energy Core Extensions
[Power]
nickname = nomad_power_regulator
ids_name = 261692
ids_info = 222208
volume = 0
mass = 0
hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat
capacity = 925
charge_rate = 400
thrust_capacity = 360
thrust_charge_rate = 120
lootable = true
[Power] [Power]
nickname = mono_power_converter nickname = mono_power_converter
ids_name = 299501 ids_name = 299501
@@ -584,8 +569,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
capacity = 975 capacity = 975
charge_rate = 390 charge_rate = 390
thrust_capacity = 375 thrust_capacity = 300
thrust_charge_rate = 125 thrust_charge_rate = 100
lootable = true lootable = true
[Power] [Power]
@@ -599,8 +584,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
capacity = 1950 capacity = 1950
charge_rate = 150 charge_rate = 150
thrust_capacity = 350 thrust_capacity = 275
thrust_charge_rate = 135 thrust_charge_rate = 115
lootable = true lootable = true
[Power] [Power]
@@ -614,8 +599,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
capacity = 1275 capacity = 1275
charge_rate = 315 charge_rate = 315
thrust_capacity = 340 thrust_capacity = 265
thrust_charge_rate = 145 thrust_charge_rate = 120
lootable = true lootable = true
[Power] [Power]
@@ -629,8 +614,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
capacity = 1500 capacity = 1500
charge_rate = 200 charge_rate = 200
thrust_capacity = 275 thrust_capacity = 200
thrust_charge_rate = 175 thrust_charge_rate = 150
lootable = true lootable = true
[Power] [Power]
@@ -644,8 +629,8 @@ DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
capacity = 1050 capacity = 1050
charge_rate = 375 charge_rate = 375
thrust_capacity = 425 thrust_capacity = 350
thrust_charge_rate = 100 thrust_charge_rate = 75
lootable = true lootable = true
[Power] [Power]
@@ -657,10 +642,10 @@ mass = 0
hp_type = hp_fighter_power_special_1 hp_type = hp_fighter_power_special_1
DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db DA_archetype = equipment\models\hardware\ge_heavy_power_converter.3db
material_library = equipment\models\hardware.mat material_library = equipment\models\hardware.mat
capacity = 950 capacity = 900
charge_rate = 375 charge_rate = 450
thrust_capacity = 325 thrust_capacity = 250
thrust_charge_rate = 150 thrust_charge_rate = 125
lootable = true lootable = true
[Power] [Power]
+22 -33
View File
@@ -278,7 +278,7 @@ material_library = equipment\models\hardware.mat
nickname = infinite_power nickname = infinite_power
equipment = infinite_power equipment = infinite_power
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -330,7 +330,7 @@ material_library = equipment\models\hardware.mat
nickname = ge_fighter5_power01 nickname = ge_fighter5_power01
equipment = ge_fighter5_power01 equipment = ge_fighter5_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -343,7 +343,7 @@ material_library = equipment\models\hardware.mat
nickname = ge_fighter6_power01 nickname = ge_fighter6_power01
equipment = ge_fighter6_power01 equipment = ge_fighter6_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -369,7 +369,7 @@ material_library = equipment\models\hardware.mat
nickname = bw_elite_power01 nickname = bw_elite_power01
equipment = bw_elite_power01 equipment = bw_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -382,7 +382,7 @@ material_library = equipment\models\hardware.mat
nickname = bw_elite2_power01 nickname = bw_elite2_power01
equipment = bw_elite2_power01 equipment = bw_elite2_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -395,7 +395,7 @@ material_library = equipment\models\hardware.mat
nickname = bw_freighter_power01 nickname = bw_freighter_power01
equipment = bw_freighter_power01 equipment = bw_freighter_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -421,7 +421,7 @@ material_library = equipment\models\hardware.mat
nickname = co_elite_power01 nickname = co_elite_power01
equipment = co_elite_power01 equipment = co_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -434,7 +434,7 @@ material_library = equipment\models\hardware.mat
nickname = co_elite2_power01 nickname = co_elite2_power01
equipment = co_elite2_power01 equipment = co_elite2_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -447,7 +447,7 @@ material_library = equipment\models\hardware.mat
nickname = transport_power01 nickname = transport_power01
equipment = transport_power01 equipment = transport_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -473,7 +473,7 @@ material_library = equipment\models\hardware.mat
nickname = bh_elite_power01 nickname = bh_elite_power01
equipment = bh_elite_power01 equipment = bh_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -486,7 +486,7 @@ material_library = equipment\models\hardware.mat
nickname = bh_elite2_power01 nickname = bh_elite2_power01
equipment = bh_elite2_power01 equipment = bh_elite2_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -512,7 +512,7 @@ material_library = equipment\models\hardware.mat
nickname = li_elite_power01 nickname = li_elite_power01
equipment = li_elite_power01 equipment = li_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -525,7 +525,7 @@ material_library = equipment\models\hardware.mat
nickname = li_freighter_power01 nickname = li_freighter_power01
equipment = li_freighter_power01 equipment = li_freighter_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -551,7 +551,7 @@ material_library = equipment\models\hardware.mat
nickname = br_elite_power01 nickname = br_elite_power01
equipment = br_elite_power01 equipment = br_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -564,7 +564,7 @@ material_library = equipment\models\hardware.mat
nickname = br_freighter_power01 nickname = br_freighter_power01
equipment = br_freighter_power01 equipment = br_freighter_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -590,7 +590,7 @@ material_library = equipment\models\hardware.mat
nickname = ku_elite_power01 nickname = ku_elite_power01
equipment = ku_elite_power01 equipment = ku_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -603,7 +603,7 @@ material_library = equipment\models\hardware.mat
nickname = ku_freighter_power01 nickname = ku_freighter_power01
equipment = ku_freighter_power01 equipment = ku_freighter_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -629,7 +629,7 @@ material_library = equipment\models\hardware.mat
nickname = rh_elite_power01 nickname = rh_elite_power01
equipment = rh_elite_power01 equipment = rh_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -642,7 +642,7 @@ material_library = equipment\models\hardware.mat
nickname = rh_freighter_power01 nickname = rh_freighter_power01
equipment = rh_freighter_power01 equipment = rh_freighter_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -668,7 +668,7 @@ material_library = equipment\models\hardware.mat
nickname = pi_elite_power01 nickname = pi_elite_power01
equipment = pi_elite_power01 equipment = pi_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -681,7 +681,7 @@ material_library = equipment\models\hardware.mat
nickname = pi_freighter_power01 nickname = pi_freighter_power01
equipment = pi_freighter_power01 equipment = pi_freighter_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -694,7 +694,7 @@ material_library = equipment\models\hardware.mat
nickname = or_elite_power01 nickname = or_elite_power01
equipment = or_elite_power01 equipment = or_elite_power01
category = equipment category = equipment
price = 25000 price = 250000
item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db item_icon = EQUIPMENT\MODELS\COMMODITIES\NN_ICONS\POWERS\EQUIPICON_powerplant.3db
combinable = False combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
@@ -703,17 +703,6 @@ material_library = equipment\models\hardware.mat
; Energy Core Extensions ; Energy Core Extensions
[Good]
nickname = nomad_power_regulator
equipment = nomad_power_regulator
category = equipment
price = 75000
item_icon = equipment\models\commodities\nn_icons\commod_nomad_power_regulator.3db
combinable = False
shop_archetype = equipment\models\hardware\li_fusion_reactor.3db
attachment_archetype = equipment\models\hardware\li_fusion_reactor.3db
material_library = equipment\models\hardware.mat
[Good] [Good]
nickname = mono_power_converter nickname = mono_power_converter
equipment = mono_power_converter equipment = mono_power_converter
+73 -106
View File
@@ -607,7 +607,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Nomad Power Cell ; Nomad Power Cell
@@ -620,7 +620,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Nomad Energy Distributor ; Nomad Energy Distributor
@@ -633,7 +633,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Nomad Fusion Reactor ; Nomad Fusion Reactor
@@ -646,7 +646,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -662,7 +662,7 @@ units_per_container = 5
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -676,7 +676,7 @@ units_per_container = 5
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -690,7 +690,7 @@ units_per_container = 5
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -704,7 +704,7 @@ units_per_container = 5
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -718,7 +718,7 @@ units_per_container = 5
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -732,7 +732,7 @@ units_per_container = 5
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -748,7 +748,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Yellow Crystal ; Yellow Crystal
@@ -761,7 +761,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Purple Crystal ; Purple Crystal
@@ -774,7 +774,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Red Crystal ; Red Crystal
@@ -787,7 +787,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Orange Crystal ; Orange Crystal
@@ -800,7 +800,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Green Crystal ; Green Crystal
@@ -813,7 +813,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Cyan Crystal ; Cyan Crystal
@@ -826,7 +826,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -840,7 +840,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Nomad Blaster Schematic ; Nomad Blaster Schematic
@@ -853,7 +853,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -867,7 +867,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Nomad Cannon Schematic ; Nomad Cannon Schematic
@@ -880,7 +880,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -894,7 +894,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Nomad Prototyp Schematic ; Nomad Prototyp Schematic
@@ -907,9 +907,10 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; CHIMERA Blueprint ; CHIMERA Blueprint
[Commodity] [Commodity]
@@ -920,7 +921,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; CHIMERA Schematic ; CHIMERA Schematic
@@ -933,7 +934,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -947,7 +948,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; POISON CLAW Schematic ; POISON CLAW Schematic
@@ -960,7 +961,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; AVALON Blueprint ; AVALON Blueprint
@@ -973,7 +974,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; AVALON Schematic ; AVALON Schematic
@@ -986,7 +987,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; NEMESIS Blueprint ; NEMESIS Blueprint
@@ -999,7 +1000,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; NEMESIS Schematic ; NEMESIS Schematic
@@ -1012,7 +1013,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; ECLIPSE Blueprint ; ECLIPSE Blueprint
@@ -1025,7 +1026,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; ECLIPSE Schematic ; ECLIPSE Schematic
@@ -1038,7 +1039,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; NIGHTFALL Blueprint ; NIGHTFALL Blueprint
@@ -1051,7 +1052,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; NIGHTFALL Schematic ; NIGHTFALL Schematic
@@ -1064,7 +1065,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; SPECTRE Blueprint ; SPECTRE Blueprint
@@ -1077,7 +1078,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; SPECTRE Schematic ; SPECTRE Schematic
@@ -1090,7 +1091,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; DAWNBREAKER Blueprint ; DAWNBREAKER Blueprint
@@ -1103,7 +1104,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; DAWNBREAKER Schematic ; DAWNBREAKER Schematic
@@ -1116,7 +1117,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; FROSTBITE Blueprint ; FROSTBITE Blueprint
@@ -1129,7 +1130,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; FROSTBITE Schematic ; FROSTBITE Schematic
@@ -1142,7 +1143,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; HYDRA Blueprint ; HYDRA Blueprint
@@ -1155,7 +1156,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; HYDRA Schematic ; HYDRA Schematic
@@ -1168,7 +1169,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; MOONSHARD Blueprint ; MOONSHARD Blueprint
@@ -1181,7 +1182,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; MOONSHARD Schematic ; MOONSHARD Schematic
@@ -1194,7 +1195,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; NYX Blueprint ; NYX Blueprint
@@ -1207,7 +1208,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; NYX Schematic ; NYX Schematic
@@ -1220,7 +1221,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; VENATOR Blueprint ; VENATOR Blueprint
@@ -1233,7 +1234,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; VENATOR Schematic ; VENATOR Schematic
@@ -1246,7 +1247,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; PHANTOM Blueprint ; PHANTOM Blueprint
@@ -1259,7 +1260,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; PHANTOM Schematic ; PHANTOM Schematic
@@ -1272,7 +1273,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; VULCAN Blueprint ; VULCAN Blueprint
@@ -1285,7 +1286,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; VULCAN Schematic ; VULCAN Schematic
@@ -1298,33 +1299,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250
; Tizona del Cid Blueprint
[Commodity]
nickname = commodity_tizona_blueprint
ids_name = 299860
ids_info = 299861
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 0
hit_pts = 250
; Tizona del Cid Schematic
[Commodity]
nickname = commodity_tizona_schematic
ids_name = 299862
ids_info = 299863
units_per_container = 1
pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab
decay_per_second = 0
volume = 0
hit_pts = 250 hit_pts = 250
; Tractor Beam Blueprint ; Tractor Beam Blueprint
@@ -1337,7 +1312,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Tractor Beam Schematic ; Tractor Beam Schematic
@@ -1350,7 +1325,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Shield Blueprint ; Shield Blueprint
@@ -1363,7 +1338,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Shield Schematic ; Shield Schematic
@@ -1376,7 +1351,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Armor Blueprint ; Armor Blueprint
@@ -1389,7 +1364,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Armor Schematic ; Armor Schematic
@@ -1402,7 +1377,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Nomad Structure Composites ; Nomad Structure Composites
@@ -1415,7 +1390,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Anti Blasting Composites ; Anti Blasting Composites
@@ -1428,7 +1403,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Energy Absorbation Composites ; Energy Absorbation Composites
@@ -1441,7 +1416,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Anti Radiation Composites ; Anti Radiation Composites
@@ -1454,7 +1429,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Encoded Shield Data ; Encoded Shield Data
@@ -1467,7 +1442,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Encoded Armor Data ; Encoded Armor Data
@@ -1480,7 +1455,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Keycards ; Keycards
@@ -1495,7 +1470,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
@@ -1509,7 +1484,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Blue Keycard ; Blue Keycard
@@ -1522,7 +1497,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Green Keycard ; Green Keycard
@@ -1535,7 +1510,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Yellow Keycard ; Yellow Keycard
@@ -1548,7 +1523,7 @@ units_per_container = 1
pod_appearance = cargopod_drab pod_appearance = cargopod_drab
loot_appearance = lootcrate_drab loot_appearance = lootcrate_drab
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Vip ; Vip
@@ -1574,7 +1549,7 @@ units_per_container = 18
pod_appearance = cargopod_blue pod_appearance = cargopod_blue
loot_appearance = lootcrate_pumpkin loot_appearance = lootcrate_pumpkin
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Present Box ; Present Box
@@ -1587,7 +1562,7 @@ units_per_container = 18
pod_appearance = cargopod_blue pod_appearance = cargopod_blue
loot_appearance = lootcrate_presentbox loot_appearance = lootcrate_presentbox
decay_per_second = 0 decay_per_second = 0
volume = 0 volume = 1
hit_pts = 250 hit_pts = 250
; Candy Cane ; Candy Cane
@@ -3260,14 +3235,6 @@ particles = gf_blhazard_01
nickname = rtc_mis5view_effect nickname = rtc_mis5view_effect
particles = rtc_mis5view particles = rtc_mis5view
[AttachedFX]
nickname = dmkv_sphere_shield_effect
particles = dmkv_sphere_shield
[AttachedFX]
nickname = rtc_helium_effect
particles = rtc_helium
[AttachedFX] [AttachedFX]
nickname = mission01_prison_smoke nickname = mission01_prison_smoke
particles = gf_prisonattack_smallsmoke particles = gf_prisonattack_smallsmoke
+16 -565
View File
@@ -98,174 +98,6 @@ lootable = true
separation_explosion = sever_debris separation_explosion = sever_debris
LODranges = 0, 999999 LODranges = 0, 999999
; Bretonia Thruster
[Thruster]
nickname = bretonia_thruster
ids_name = 263919
ids_info = 263920
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_br_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Corsair Thruster
[Thruster]
nickname = corsair_thruster
ids_name = 263921
ids_info = 263922
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_co_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Kusari Thruster
[Thruster]
nickname = kusari_thruster
ids_name = 263923
ids_info = 263924
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_ku_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Lanehackers Thruster
[Thruster]
nickname = lanehackers_thruster
ids_name = 263925
ids_info = 263926
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_lh_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Liberty Thruster
[Thruster]
nickname = liberty_thruster
ids_name = 263927
ids_info = 263928
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_li_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Outcast Thruster
[Thruster]
nickname = outcast_thruster
ids_name = 263929
ids_info = 263930
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_ou_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Rheinland Thruster
[Thruster]
nickname = rheinland_thruster
ids_name = 263931
ids_info = 263932
DA_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
HP_child = HpConnect
hit_pts = 2000
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
max_force = 75500
particles = gf_ge_rh_thruster_01
hp_particles = hpthrust
power_usage = 210
lootable = true
separation_explosion = sever_debris
LODranges = 0, 999999
; Order Thruster ; Order Thruster
[Thruster] [Thruster]
@@ -290,8 +122,6 @@ lootable = true
separation_explosion = sever_debris separation_explosion = sever_debris
LODranges = 0, 999999 LODranges = 0, 999999
; Nomad Thruster
[Thruster] [Thruster]
nickname = no_thruster nickname = no_thruster
ids_name = 263742 ids_name = 263742
@@ -306,7 +136,7 @@ child_impulse = 80
volume = 0 volume = 0
mass = 10 mass = 10
max_force = 75500 max_force = 75500
particles = gf_ge_no_thruster_01 particles = gf_ge_s_thruster_01
hp_particles = hpthrust hp_particles = hpthrust
power_usage = 210 power_usage = 210
lootable = true lootable = true
@@ -392,7 +222,7 @@ mass = 10
regeneration_rate = 1 regeneration_rate = 1
max_capacity = 600 max_capacity = 600
toughness = 6 toughness = 6
hp_type = hp_fighter_shield_special_2 hp_type = hp_fighter_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -712,7 +542,7 @@ mass = 10
regeneration_rate = 1 regeneration_rate = 1
max_capacity = 600 max_capacity = 600
toughness = 6 toughness = 6
hp_type = hp_fighter_shield_special_2 hp_type = hp_fighter_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -1036,7 +866,7 @@ mass = 10
regeneration_rate = 1 regeneration_rate = 1
max_capacity = 600 max_capacity = 600
toughness = 6 toughness = 6
hp_type = hp_fighter_shield_special_2 hp_type = hp_fighter_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -1356,7 +1186,7 @@ mass = 10
regeneration_rate = 13.3 regeneration_rate = 13.3
max_capacity = 600 max_capacity = 600
toughness = 6 toughness = 6
hp_type = hp_fighter_shield_special_2 hp_type = hp_fighter_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -1676,7 +1506,7 @@ mass = 10
regeneration_rate = 14.5 regeneration_rate = 14.5
max_capacity = 654 max_capacity = 654
toughness = 6.5 toughness = 6.5
hp_type = hp_elite_shield_special_3 hp_type = hp_elite_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -1708,7 +1538,7 @@ mass = 10
regeneration_rate = 19.9 regeneration_rate = 19.9
max_capacity = 894.89 max_capacity = 894.89
toughness = 8.9 toughness = 8.9
hp_type = hp_elite_shield_special_3 hp_type = hp_elite_shield_special_2
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -2322,7 +2152,7 @@ mass = 10
regeneration_rate = 10 regeneration_rate = 10
max_capacity = 450 max_capacity = 450
toughness = 4.5 toughness = 4.5
hp_type = hp_fighter_shield_special_2 hp_type = hp_fighter_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -2642,7 +2472,7 @@ mass = 10
regeneration_rate = 10.9 regeneration_rate = 10.9
max_capacity = 490 max_capacity = 490
toughness = 4.9 toughness = 4.9
hp_type = hp_elite_shield_special_3 hp_type = hp_elite_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -2674,7 +2504,7 @@ mass = 10
regeneration_rate = 14.9 regeneration_rate = 14.9
max_capacity = 670 max_capacity = 670
toughness = 6.7 toughness = 6.7
hp_type = hp_elite_shield_special_3 hp_type = hp_elite_shield_special_2
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -3286,7 +3116,7 @@ mass = 10
regeneration_rate = 10 regeneration_rate = 10
max_capacity = 450 max_capacity = 450
toughness = 4.5 toughness = 4.5
hp_type = hp_fighter_shield_special_2 hp_type = hp_fighter_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -3606,7 +3436,7 @@ mass = 10
regeneration_rate = 10.9 regeneration_rate = 10.9
max_capacity = 490 max_capacity = 490
toughness = 4.9 toughness = 4.9
hp_type = hp_elite_shield_special_3 hp_type = hp_elite_shield_special_1
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -3638,7 +3468,7 @@ mass = 10
regeneration_rate = 14.9 regeneration_rate = 14.9
max_capacity = 670 max_capacity = 670
toughness = 6.7 toughness = 6.7
hp_type = hp_elite_shield_special_3 hp_type = hp_elite_shield_special_2
offline_rebuild_time = 12 offline_rebuild_time = 12
offline_threshold = 0.15 offline_threshold = 0.15
constant_power_draw = 0 constant_power_draw = 0
@@ -4501,46 +4331,12 @@ LODranges = 0, 1500
lootable = true lootable = true
phantom_physics = true phantom_physics = true
; Adv. Brigandine Mk II H. F. Shield ; Reinf. Nomad H. F. Shield
[ShieldGenerator] [ShieldGenerator]
nickname = shield03_mark11_hf nickname = shield03_mark11_hf
ids_name = 263911 ids_name = 263911
ids_info = 263912 ids_info = 264000
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 6752
explosion_resistance = 0.5
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
regeneration_rate = 265.3
max_capacity = 12860
toughness = 82.8
hp_type = hp_elite_shield_special_10
offline_rebuild_time = 12
offline_threshold = 0.15
constant_power_draw = 0
rebuild_power_draw = 10
shield_type = S_Positron01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_pi_shield01
shield_hit_effects = 100, gf_pi_shield02
shield_hit_effects = 500, gf_pi_shield03
separation_explosion = sever_debris
LODranges = 0, 999999
lootable = true
; Reinf. Nomad H. F. Shield
[ShieldGenerator]
nickname = shield_ancient_mark11_hf
ids_name = 264000
ids_info = 264001
DA_archetype = equipment\models\st\li_refractor_shield.3db DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
HP_child = HpConnect HP_child = HpConnect
@@ -4567,349 +4363,4 @@ shield_hit_effects = 100, gf_pi_shield02
shield_hit_effects = 500, gf_pi_shield03 shield_hit_effects = 500, gf_pi_shield03
separation_explosion = sever_debris separation_explosion = sever_debris
LODranges = 0, 999999 LODranges = 0, 999999
lootable = true lootable = true
;Thrust Velocity Extensions
;Vector Thrust Coil
[ShieldGenerator]
nickname = vector_thrust_coil
ids_name = 263912
ids_info = 263912
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_1
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
;Turbo Coolant Pump
[ShieldGenerator]
nickname = turbo_coolant_pump
ids_name = 263914
ids_info = 263914
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_1
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; Green Light Package
[ShieldGenerator]
nickname = green_light_package
ids_name = 263964
ids_info = 263964
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; Blue Light Package
[ShieldGenerator]
nickname = blue_light_package
ids_name = 263962
ids_info = 263962
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; Red Light Package
[ShieldGenerator]
nickname = red_light_package
ids_name = 263963
ids_info = 263963
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; Orange Light Package
[ShieldGenerator]
nickname = orange_light_package
ids_name = 263961
ids_info = 263961
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; Yellow Light Package
[ShieldGenerator]
nickname = yellow_light_package
ids_name = 263965
ids_info = 263965
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; Pink Light Package
[ShieldGenerator]
nickname = pink_light_package
ids_name = 263966
ids_info = 263966
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; Purple Light Package
[ShieldGenerator]
nickname = purple_light_package
ids_name = 263967
ids_info = 263967
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
; White Light Package
[ShieldGenerator]
nickname = white_light_package
ids_name = 263960
ids_info = 263960
DA_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
HP_child = HpConnect
hit_pts = 8000
mass = 2000
explosion_resistance = 0.300000
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0.000000
regeneration_rate = 0
max_capacity = 0
toughness = 0
hp_type = hp_elite_shield_special_2
offline_rebuild_time = 0
offline_threshold = 0.000000
constant_power_draw = 0
rebuild_power_draw = 0
shield_type = S_Graviton01
shield_collapse_sound = shield_offline
shield_rebuilt_sound = shield_rebuilt
shield_hit_effects = 0, gf_li_shield01
shield_hit_effects = 100, gf_li_shield02
shield_hit_effects = 500, gf_li_shield03
separation_explosion = sever_debris
LODranges = 0, 1500
lootable = true
phantom_physics = true
+2 -248
View File
@@ -58,104 +58,6 @@ ids_info = 264741
shop_archetype = equipment\models\st\ku_thruster.3db shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat material_library = equipment\models\ku_equip.mat
; Bretonia Thruster
[Good]
nickname = bretonia_thruster
equipment = bretonia_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263919
ids_info = 263920
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Corsair Thruster
[Good]
nickname = corsair_thruster
equipment = corsair_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263921
ids_info = 263922
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Kusari Thruster
[Good]
nickname = kusari_thruster
equipment = kusari_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263923
ids_info = 263924
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Lanehackers Thruster
[Good]
nickname = lanehackers_thruster
equipment = lanehackers_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263925
ids_info = 263926
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Liberty Thruster
[Good]
nickname = liberty_thruster
equipment = liberty_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263927
ids_info = 263928
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Outcast Thruster
[Good]
nickname = outcast_thruster
equipment = outcast_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263929
ids_info = 263930
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Rheinland Thruster
[Good]
nickname = rheinland_thruster
equipment = rheinland_thruster
category = equipment
price = 100
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_thruster.3db
combinable = false
ids_name = 263931
ids_info = 263932
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
[Good] [Good]
nickname = no_thruster nickname = no_thruster
equipment = no_thruster equipment = no_thruster
@@ -1703,7 +1605,7 @@ ids_name = 266756
ids_info = 266756 ids_info = 266756
shop_archetype = equipment\models\commodities\crates\crate_grey.3db shop_archetype = equipment\models\commodities\crates\crate_grey.3db
; Adv. Brigandine Mk II H. F. Shield ; Reinf. Brigandine H. F. Shield
[Good] [Good]
nickname = shield03_mark11_hf nickname = shield03_mark11_hf
@@ -1713,154 +1615,6 @@ price = 3185256
item_icon = equipment\models\commodities\nn_icons\equipicon_shieldgen2.3db item_icon = equipment\models\commodities\nn_icons\equipicon_shieldgen2.3db
combinable = false combinable = false
ids_name = 263911 ids_name = 263911
ids_info = 263912 ids_info = 264000
shop_archetype = equipment\models\st\li_refractor_shield.3db shop_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat material_library = equipment\models\li_equip.mat
; Reinf. Nomad H. F. Shield
[Good]
nickname = shield_ancient_mark11_hf
equipment = shield_ancient_mark11_hf
category = equipment
price = 3185256
item_icon = equipment\models\commodities\nn_icons\equipicon_shieldgen2.3db
combinable = false
ids_name = 264000
ids_info = 264001
shop_archetype = equipment\models\st\li_refractor_shield.3db
material_library = equipment\models\li_equip.mat
;Thrust Velocity Extensions
;Vector Thrust Coil
[Good]
nickname = vector_thrust_coil
equipment = vector_thrust_coil
category = equipment
price = 75000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_vector_coil.3db
combinable = false
ids_name = 263914
ids_info = 263914
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
;Turbo Coolant Pump
[Good]
nickname = turbo_coolant_pump
equipment = turbo_coolant_pump
category = equipment
price = 75000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_coolant_pump.3db
combinable = false
ids_name = 263916
ids_info = 263916
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Green Light Package
[Good]
nickname = green_light_package
equipment = green_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_green.3db
combinable = false
ids_name = 263964
ids_info = 263964
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Blue Light Package
[Good]
nickname = blue_light_package
equipment = blue_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_blue.3db
combinable = false
ids_name = 263964
ids_info = 263964
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Red Light Package
[Good]
nickname = red_light_package
equipment = red_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_red.3db
combinable = false
ids_name = 263964
ids_info = 263964
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Orange Light Package
[Good]
nickname = orange_light_package
equipment = orange_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_orange.3db
combinable = false
ids_name = 263964
ids_info = 263964
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Yellow Light Package
[Good]
nickname = yellow_light_package
equipment = yellow_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_yellow.3db
combinable = false
ids_name = 263964
ids_info = 263964
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Pink Light Package
[Good]
nickname = pink_light_package
equipment = pink_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_pink.3db
combinable = false
ids_name = 263964
ids_info = 263964
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; Purple Light Package
[Good]
nickname = purple_light_package
equipment = purple_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_purple.3db
combinable = false
ids_name = 263964
ids_info = 263964
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
; White Light Package
[Good]
nickname = white_light_package
equipment = white_light_package
category = equipment
price = 1000
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_light_white.3db
combinable = false
ids_name = 263960
ids_info = 263960
shop_archetype = equipment\models\st\ku_thruster.3db
material_library = equipment\models\ku_equip.mat
+24 -122
View File
@@ -2457,7 +2457,7 @@ nickname = fc_lr_gun01_mark01_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 76.6 hull_damage = 73.6
energy_damage = 0 energy_damage = 0
weapon_type = W_Laser01 weapon_type = W_Laser01
one_shot_sound = fire_laser1 one_shot_sound = fire_laser1
@@ -2702,7 +2702,7 @@ nickname = fc_lr_turret01_mark01_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 76.6 hull_damage = 73.6
energy_damage = 0 energy_damage = 0
weapon_type = W_Laser01 weapon_type = W_Laser01
one_shot_sound = fire_laser1 one_shot_sound = fire_laser1
@@ -4057,104 +4057,6 @@ turn_rate = 90
lootable = true lootable = true
LODranges = 0, 999999 LODranges = 0, 999999
; Acc Tizona del Cid
[Munition]
nickname = fc_c_gun02_mark03_700_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 40.8
energy_damage = 1222.5
weapon_type = W_Pulse01
one_shot_sound = fire_pulse5
munition_hit_effect = pi_pulse_03_impact
const_effect = pi_pulse_03_proj
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
[Gun]
nickname = fc_c_gun02_mark03_700
ids_name = 520000
ids_info = 264213
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
hit_pts = 6752
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_9
damage_per_fire = 0
power_usage = 97.8
refire_delay = 0.25
muzzle_velocity = 750
use_animation = Sc_fire
toughness = 1.6
flash_particle_name = pi_laser_03_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = fc_c_gun02_mark03_700_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 999999
; Rapid Tizona del Cid
[Munition]
nickname = fc_c_gun02_mark03_750_ammo
hp_type = hp_gun
requires_ammo = false
hit_pts = 2
hull_damage = 40.8
energy_damage = 1222.5
weapon_type = W_Pulse01
one_shot_sound = fire_pulse5
munition_hit_effect = pi_pulse_03_impact
const_effect = pi_pulse_03_proj
lifetime = 0.8
force_gun_ori = false
mass = 1
volume = 0.0001
[Gun]
nickname = fc_c_gun02_mark03_750
ids_name = 520001
ids_info = 264213
DA_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
HP_child = HPConnect
hit_pts = 6752
explosion_resistance = 1
debris_type = debris_normal
parent_impulse = 20
child_impulse = 80
volume = 0
mass = 10
hp_gun_type = hp_gun_special_9
damage_per_fire = 0
power_usage = 97.8
refire_delay = 0.25
muzzle_velocity = 750
use_animation = Sc_fire
toughness = 1.6
flash_particle_name = pi_laser_03_flash
flash_radius = 15
light_anim = l_gun01_flash
projectile_archetype = fc_c_gun02_mark03_750_ammo
separation_explosion = sever_debris
auto_turret = false
turn_rate = 90
lootable = true
LODranges = 0, 999999
; Angelito Turret Mk I ; Angelito Turret Mk I
[Munition] [Munition]
@@ -11378,7 +11280,7 @@ nickname = li_gun01_mark04_ammo
hp_type = hp_gun hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 140.6 hull_damage = 134.6
energy_damage = 0 energy_damage = 0
weapon_type = W_Laser01 weapon_type = W_Laser01
one_shot_sound = fire_laser2 one_shot_sound = fire_laser2
@@ -11405,7 +11307,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_4 hp_gun_type = hp_gun_special_4
damage_per_fire = 0 damage_per_fire = 0
power_usage = 38.88 power_usage = 33.88
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -33130,7 +33032,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_1_impact munition_hit_effect = template_1_impact
const_effect = template_1_proj const_effect = template_1_proj
@@ -33155,7 +33057,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -33271,7 +33173,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_red_impact munition_hit_effect = template_3_red_impact
const_effect = template_3_red_proj const_effect = template_3_red_proj
@@ -33296,7 +33198,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -33412,7 +33314,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_yellow_impact munition_hit_effect = template_3_yellow_impact
const_effect = template_3_yellow_proj const_effect = template_3_yellow_proj
@@ -33437,7 +33339,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -33553,7 +33455,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_orange_impact munition_hit_effect = template_3_orange_impact
const_effect = template_3_orange_proj const_effect = template_3_orange_proj
@@ -33578,7 +33480,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -33694,7 +33596,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_green_impact munition_hit_effect = template_3_green_impact
const_effect = template_3_green_proj const_effect = template_3_green_proj
@@ -33719,7 +33621,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -33835,7 +33737,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_cyan_impact munition_hit_effect = template_3_cyan_impact
const_effect = template_3_cyan_proj const_effect = template_3_cyan_proj
@@ -33860,7 +33762,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -33976,7 +33878,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosa_impact munition_hit_effect = template_3_rosa_impact
const_effect = template_3_rosa_proj const_effect = template_3_rosa_proj
@@ -34001,7 +33903,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -34117,7 +34019,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_rosagold_impact munition_hit_effect = template_3_rosagold_impact
const_effect = template_3_rosagold_proj const_effect = template_3_rosagold_proj
@@ -34142,7 +34044,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -34258,7 +34160,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_blue_impact munition_hit_effect = template_3_blue_impact
const_effect = template_3_blue_proj const_effect = template_3_blue_proj
@@ -34283,7 +34185,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
@@ -34399,7 +34301,7 @@ hp_type = hp_gun
requires_ammo = false requires_ammo = false
hit_pts = 2 hit_pts = 2
hull_damage = 328 hull_damage = 328
energy_damage = 62 energy_damage = 25
one_shot_sound = fire_tachyon5 one_shot_sound = fire_tachyon5
munition_hit_effect = template_3_bluegold_impact munition_hit_effect = template_3_bluegold_impact
const_effect = template_3_bluegold_proj const_effect = template_3_bluegold_proj
@@ -34424,7 +34326,7 @@ volume = 0
mass = 10 mass = 10
hp_gun_type = hp_gun_special_10 hp_gun_type = hp_gun_special_10
damage_per_fire = 0 damage_per_fire = 0
power_usage = 68.05 power_usage = 61.12
refire_delay = 0.12 refire_delay = 0.12
muzzle_velocity = 750 muzzle_velocity = 750
use_animation = Sc_fire use_animation = Sc_fire
-28
View File
@@ -1189,34 +1189,6 @@ ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat material_library = equipment\models\ge_equip.mat
; Acc. Tizona del Cid
[Good]
nickname = fc_c_gun02_mark03_700
equipment = fc_c_gun02_mark03_700
category = equipment
price = 120480
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 520000
ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Rapid Tizona del Cid
[Good]
nickname = fc_c_gun02_mark03_750
equipment = fc_c_gun02_mark03_750
category = equipment
price = 120480
item_icon = equipment\models\commodities\nn_icons\EQUIPICON_gun.3db
combinable = false
ids_name = 520001
ids_info = 264213
shop_archetype = equipment\models\weapons\ge_shredder_shotgun.cmp
material_library = equipment\models\ge_equip.mat
; Angelito Turret Mk I ; Angelito Turret Mk I
[Good] [Good]
+1 -1
View File
@@ -46,7 +46,7 @@ fixed_height = 0.06
[TrueType] [TrueType]
nickname = Normal nickname = Normal
font = Agency FB font = Agency FB
fixed_height = 0.03 fixed_height = 0.035
[TrueType] [TrueType]
nickname = NewsMission nickname = NewsMission
-141
View File
@@ -10,8 +10,6 @@ alchemy = fx\equipment\gf_br_thruster01.ale
effect_crc = -8412557 effect_crc = -8412557
textures = fx\planetflare.txm textures = fx\planetflare.txm
; Thruster
[VisEffect] [VisEffect]
nickname = gf_ge_s_thruster_01 nickname = gf_ge_s_thruster_01
alchemy = fx\equipment\gf_ge_s_thruster_01.ale alchemy = fx\equipment\gf_ge_s_thruster_01.ale
@@ -19,79 +17,6 @@ effect_crc = -130606767
textures = fx\planetflare.txm textures = fx\planetflare.txm
textures = fx\smoke.txm textures = fx\smoke.txm
; BRETONIA
[VisEffect]
nickname = gf_gebr_s_thruster_01
alchemy = fx\rem_equipment\gf_gebr_s_thruster_01.ale
effect_crc = 251884499
textures = fx\planetflare.txm
textures = fx\smoke.txm
; CORSAIR
[VisEffect]
nickname = gf_geco_s_thruster_01
alchemy = fx\rem_equipment\gf_geco_s_thruster_01.ale
effect_crc = -517966348
textures = fx\planetflare.txm
textures = fx\smoke.txm
; KUSARI
[VisEffect]
nickname = gf_geku_s_thruster_01
alchemy = fx\rem_equipment\gf_geku_s_thruster_01.ale
effect_crc = -505388160
textures = fx\planetflare.txm
textures = fx\smoke.txm
; LANEHACKERS
[VisEffect]
nickname = gf_gelh_s_thruster_01
alchemy = fx\rem_equipment\gf_gelh_s_thruster_01.ale
effect_crc = 426398371
textures = fx\planetflare.txm
textures = fx\smoke.txm
; LIBERTY
[VisEffect]
nickname = gf_geli_s_thruster_01
alchemy = fx\rem_equipment\gf_geli_s_thruster_01.ale
effect_crc = -47930056
textures = fx\planetflare.txm
textures = fx\smoke.txm
; NOMAD
[VisEffect]
nickname = gf_geno_s_thruster_01
alchemy = fx\rem_equipment\gf_geno_s_thruster_01.ale
effect_crc = -59155655
textures = fx\planetflare.txm
textures = fx\smoke.txm
; OUTCAST
[VisEffect]
nickname = gf_geou_s_thruster_01
alchemy = fx\rem_equipment\gf_geou_s_thruster_01.ale
effect_crc = -468497178
textures = fx\planetflare.txm
textures = fx\smoke.txm
; RHEINLAND
[VisEffect]
nickname = gf_gerh_s_thruster_01
alchemy = fx\rem_equipment\gf_gerh_s_thruster_01.ale
effect_crc = 51579063
textures = fx\planetflare.txm
textures = fx\smoke.txm
[VisEffect] [VisEffect]
nickname = gf_ku_thruster01 nickname = gf_ku_thruster01
alchemy = fx\equipment\gf_ku_thruster01.ale alchemy = fx\equipment\gf_ku_thruster01.ale
@@ -116,78 +41,12 @@ alchemy = fx\equipment\gf_li_thruster02.ale
effect_crc = 61552118 effect_crc = 61552118
textures = fx\planetflare.txm textures = fx\planetflare.txm
; Thruster
[VisEffect] [VisEffect]
nickname = gf_min_s_thruster_01 nickname = gf_min_s_thruster_01
alchemy = fx\equipment\gf_min_s_thruster_01.ale alchemy = fx\equipment\gf_min_s_thruster_01.ale
effect_crc = 265569660 effect_crc = 265569660
textures = fx\planetflare.txm textures = fx\planetflare.txm
; BRETONIA
[VisEffect]
nickname = gf_br_s_thruster_01
alchemy = fx\rem_equipment\gf_br_s_thruster_01.ale
effect_crc = 24309784
textures = fx\planetflare.txm
; CORSAIR
[VisEffect]
nickname = gf_co_s_thruster_01
alchemy = fx\rem_equipment\gf_co_s_thruster_01.ale
effect_crc = -279841217
textures = fx\planetflare.txm
; KUSARI
[VisEffect]
nickname = gf_ku_s_thruster_01
alchemy = fx\rem_equipment\gf_ku_s_thruster_01.ale
effect_crc = -275652533
textures = fx\planetflare.txm
; LANE HACKERS
[VisEffect]
nickname = gf_lh_s_thruster_01
alchemy = fx\rem_equipment\gf_lh_s_thruster_01.ale
effect_crc = 387699048
textures = fx\planetflare.txm
; LIBERTY
[VisEffect]
nickname = gf_li_s_thruster_01
alchemy = fx\rem_equipment\gf_li_s_thruster_01.ale
effect_crc = -212523277
textures = fx\planetflare.txm
; NOMAD
[VisEffect]
nickname = gf_no_s_thruster_01
alchemy = fx\rem_equipment\gf_no_s_thruster_01.ale
effect_crc = -234301198
textures = fx\planetflare.txm
; OUTCAST
[VisEffect]
nickname = gf_ou_s_thruster_01
alchemy = fx\rem_equipment\gf_ou_s_thruster_01.ale
effect_crc = -362623187
textures = fx\planetflare.txm
; RHEINLAND
[VisEffect]
nickname = gf_rh_s_thruster_01
alchemy = fx\rem_equipment\gf_rh_s_thruster_01.ale
effect_crc = 224562044
textures = fx\planetflare.txm
[VisEffect] [VisEffect]
nickname = gf_rh_thruster01 nickname = gf_rh_thruster01
alchemy = fx\equipment\gf_rh_thruster01.ale alchemy = fx\equipment\gf_rh_thruster01.ale
-16
View File
@@ -1546,22 +1546,6 @@ effect_crc = -354741597
textures = fx\planetflare.txm textures = fx\planetflare.txm
textures = fx\sarma.txm textures = fx\sarma.txm
[VisEffect]
nickname = dmkv_sphere_shield
alchemy = fx\rem_misc\dmkv_sphere_shield.ale
effect_crc = -292664322
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\hexagon.txm
[VisEffect]
nickname = rtc_helium
alchemy = fx\rem_misc\rtc_helium.ale
effect_crc = -368419298
textures = fx\planetflare.txm
textures = fx\sarma.txm
textures = fx\lightning2.txm
[VisEffect] [VisEffect]
nickname = rtc_mister nickname = rtc_mister
alchemy = fx\misc\rtc_mister.ale alchemy = fx\misc\rtc_mister.ale
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-76
View File
@@ -2590,78 +2590,12 @@ effect_type = EFT_DAMAGE_HULL
vis_effect = gf_br_hull_impact01 vis_effect = gf_br_hull_impact01
snd_effect = hh_small_heavy03 snd_effect = hh_small_heavy03
; Thruster Effect
[Effect] [Effect]
nickname = gf_ge_s_thruster_01 nickname = gf_ge_s_thruster_01
effect_type = EFT_ENGINE_THRUSTER effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_ge_s_thruster_01 vis_effect = gf_ge_s_thruster_01
vis_generic = gf_min_s_thruster_01 vis_generic = gf_min_s_thruster_01
; Bretonia Thruster
[Effect]
nickname = gf_ge_br_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_gebr_s_thruster_01
vis_generic = gf_br_s_thruster_01
; Corsair Thruster
[Effect]
nickname = gf_ge_co_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geco_s_thruster_01
vis_generic = gf_co_s_thruster_01
; Kusari Thruster
[Effect]
nickname = gf_ge_ku_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geku_s_thruster_01
vis_generic = gf_ku_s_thruster_01
; Lanehackers Thruster
[Effect]
nickname = gf_ge_lh_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_gelh_s_thruster_01
vis_generic = gf_lh_s_thruster_01
; Liberty Thruster
[Effect]
nickname = gf_ge_li_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geli_s_thruster_01
vis_generic = gf_li_s_thruster_01
; Nomad Thruster
[Effect]
nickname = gf_ge_no_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geno_s_thruster_01
vis_generic = gf_no_s_thruster_01
; Outcast Thruster
[Effect]
nickname = gf_ge_ou_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_geou_s_thruster_01
vis_generic = gf_ou_s_thruster_01
; Rheinland Thruster
[Effect]
nickname = gf_ge_rh_thruster_01
effect_type = EFT_ENGINE_THRUSTER
vis_effect = gf_gerh_s_thruster_01
vis_generic = gf_rh_s_thruster_01
[Effect] [Effect]
nickname = ku_countermeasures nickname = ku_countermeasures
effect_type = EFT_WEAPON_COUNTER_MEASURE effect_type = EFT_WEAPON_COUNTER_MEASURE
@@ -2967,16 +2901,6 @@ nickname = rtc_mis5view
effect_type = EFT_EQUIP_ATTACHED_LARGE effect_type = EFT_EQUIP_ATTACHED_LARGE
vis_effect = rtc_mis5view vis_effect = rtc_mis5view
[Effect]
nickname = dmkv_sphere_shield
effect_type = EFT_EQUIP_ATTACHED_LARGE
vis_effect = dmkv_sphere_shield
[Effect]
nickname = rtc_helium
effect_type = EFT_EQUIP_ATTACHED_LARGE
vis_effect = rtc_helium
[Effect] [Effect]
nickname = gf_blhazard_01 nickname = gf_blhazard_01
effect_type = EFT_EQUIP_ATTACHED_LARGE effect_type = EFT_EQUIP_ATTACHED_LARGE
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+17
View File
@@ -0,0 +1,17 @@
[EncounterFormation]
ship_by_npc_arch = 1, 1, sh_pirate_grp_d19
pilot_job = assault_leader_job
make_class = wanderer
ship_by_npc_arch = 6, 6, sh_pirate_grp_d19
pilot_job = assault_job
make_class = wanderer
formation_by_class = fighters
behavior = wander
arrival = cruise
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[Creation]
permutation = 0, 3
+3119 -2748
View File
File diff suppressed because it is too large Load Diff
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+17 -30
View File
@@ -2495,112 +2495,105 @@ num_to_drop = 39, 50
[PhantomLoot] [PhantomLoot]
nickname = commodity_nemesis_schematic nickname = commodity_nemesis_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_shield_schematic nickname = commodity_shield_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_encoded_shield_data nickname = commodity_encoded_shield_data
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_armor_schematic nickname = commodity_armor_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_encoded_armor_data nickname = commodity_encoded_armor_data
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_poison_claw_schematic nickname = commodity_poison_claw_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_chimera_schematic nickname = commodity_chimera_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_avalon_schematic nickname = commodity_avalon_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_hydra_schematic nickname = commodity_hydra_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_venator_schematic nickname = commodity_venator_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_nyx_schematic nickname = commodity_nyx_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_moonshard_schematic nickname = commodity_moonshard_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_frostbite_schematic nickname = commodity_frostbite_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_dawnbreaker_schematic nickname = commodity_dawnbreaker_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_spectre_schematic nickname = commodity_spectre_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 10.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_nightfall_schematic nickname = commodity_nightfall_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
[PhantomLoot] [PhantomLoot]
nickname = commodity_phantom_schematic nickname = commodity_phantom_schematic
toughness_range = 11, 19 toughness_range = 11, 19
percent_chance = 0.32 percent_chance = 0.82
num_to_drop = 1, 1 num_to_drop = 1, 1
; Tizona del Cid Schematic
[PhantomLoot]
nickname = commodity_tizona_schematic
toughness_range = 11, 19
percent_chance = 0.52
num_to_drop = 1, 1
; Nomad Torpedo ; Nomad Torpedo
@@ -2926,12 +2919,6 @@ drop_properties = 100, 500, 600, 0, 2, 1
nickname = commodity_phantom_schematic nickname = commodity_phantom_schematic
drop_properties = 100, 500, 600, 0, 2, 1 drop_properties = 100, 500, 600, 0, 2, 1
; Tizona del Cid Schematic
[mLootProps]
nickname = commodity_tizona_schematic
drop_properties = 100, 500, 600, 0, 2, 1
; VULCAN Blueprint ; VULCAN Blueprint
[mLootProps] [mLootProps]
+749 -1803
View File
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-112
View File
@@ -8183,115 +8183,3 @@ headline = 251000
text = 251001 text = 251001
base = Rh01_01_Base base = Rh01_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = system
logo = news_transport
category = 263028
headline = 263028
text = 263027
base = LI06_01_Base
base = LI06_02_Base
base = LI06_03_Base
base = LI06_04_Base
base = LI06_05_Base
base = LI06_06_Base
base = LI06_07_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = system
logo = news_denver
category = 263029
headline = 263029
text = 263030
base = LI06_01_Base
base = LI06_02_Base
base = LI06_03_Base
base = LI06_04_Base
base = LI06_05_Base
base = LI06_06_Base
base = LI06_07_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263031
text = 263032
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = universe
logo = news_chart_crime
category = 0
headline = 263035
text = 263036
base = LI06_01_Base
base = Li01_01_Base
base = Li02_01_Base
base = Li03_01_Base
base = Li04_01_Base
base = Li05_01_Base
base = Rh01_01_Base
base = Rh02_01_Base
base = Rh03_01_Base
base = Rh04_01_Base
base = Rh05_01_Base
base = Br01_01_Base
base = Br02_01_Base
base = Br03_01_Base
base = Br04_01_Base
base = Br05_01_Base
base = Br06_01_Base
base = Ku01_01_Base
base = Ku03_01_Base
base = Ku02_01_Base
base = Ku04_01_Base
base = Ku05_01_Base
base = Ku06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = universe
logo = news_manhattan
category = 263038
headline = 263038
text = 263037
base = Iw01_02_Base
base = Iw03_01_Base
base = Bw01_02_Base
base = Bw09_03_Base
base = Ew01_01_Base
base = Ew03_02_Base
base = Ew04_01_Base
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263041
text = 263040
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263042
text = 263039
base = LI06_01_Base
[NewsItem]
rank = base_0_rank,mission_end
icon = world
logo = news_manhattan
category = 0
headline = 263044
text = 263043
base = LI06_01_Base
+10 -1
View File
@@ -3704,4 +3704,13 @@ level = d19
ship_archetype = jack_o_lantern ship_archetype = jack_o_lantern
pilot = MSN13_Nomad_Fighter pilot = MSN13_Nomad_Fighter
state_graph = FIGHTER state_graph = FIGHTER
npc_class = unlawful, FIGHTER, d19 npc_class = unlawful, FIGHTER, d19
[NPCShipArch]
nickname = sh_pirate_grp_d19
loadout = fc_bd_ku_dragon_loadout02
level = d19
ship_archetype = ku_dragon
pilot = pilot_outcast_ace
state_graph = FIGHTER
npc_class = unlawful, class_fighter, d19
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