Compare commits
8 Commits
a4018c43c5
...
li06-and-l
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d8f29f9ce1 | ||
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d851ca3558 | ||
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dde68d87fc | ||
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1bf705b8e5 | ||
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e9d48f57a4 | ||
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e9d977474b | ||
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51ec4a7685 | ||
| d4a81879b9 |
@@ -6332,267 +6332,6 @@ nickname = ast_ice_broken01
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|||||||
pos = 0, 0, -50000
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pos = 0, 0, -50000
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||||||
archetype = ast_ice_broken01
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archetype = ast_ice_broken01
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[Object]
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nickname = Li02_to_LI06
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ids_name = 458756
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||||||
pos = 26705, 0, -54709
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rotate = 0, 140, 0
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archetype = jumpgate
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msg_id_prefix = gcs_refer_system_LI06
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jump_effect = jump_effect_bretonia
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ids_info = 66145
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||||||
reputation = li_lsf_grp
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behavior = NOTHING
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||||||
difficulty_level = 7
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loadout = jumpgate_br_02
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pilot = pilot_solar_easiest
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goto = LI06, LI06_to_Li02, gate_tunnel_bretonia
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[zone]
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nickname = Zone_Li02_to_LI06
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pos = 26706, 0, -54708
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shape = SPHERE
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size = 1000
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||||||
property_flags = 131072
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||||||
visit = 128
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sort = 0
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||||||
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||||||
[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_6
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ids_name = 260613
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pos = 25958, 0, -21608
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rotate = 0, 122, 0
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Archetype = Trade_Lane_Ring
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ids_info = 66170
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prev_ring = Li02_Trade_Lane_Ring_5
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reputation = li_p_grp
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||||||
tradelane_space_name = 261120
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behavior = NOTHING
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difficulty_level = 3
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loadout = trade_lane_ring_li_01
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pilot = pilot_solar_hard
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[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_5
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ids_name = 260613
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pos = 32314, 0, -25590
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rotate = 0, 122, 0
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||||||
Archetype = Trade_Lane_Ring
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ids_info = 66170
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prev_ring = Li02_Trade_Lane_Ring_4
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next_ring = Li02_Trade_Lane_Ring_6
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reputation = li_p_grp
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behavior = NOTHING
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difficulty_level = 3
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loadout = trade_lane_ring_li_01
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pilot = pilot_solar_hard
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[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_4
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ids_name = 260613
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||||||
pos = 38670, 0, -29571
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rotate = 0, 122, 0
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||||||
Archetype = Trade_Lane_Ring
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ids_info = 66170
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prev_ring = Li02_Trade_Lane_Ring_3
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next_ring = Li02_Trade_Lane_Ring_5
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reputation = li_p_grp
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||||||
behavior = NOTHING
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difficulty_level = 4
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loadout = trade_lane_ring_li_01
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pilot = pilot_solar_hardest
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[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_3
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ids_name = 260613
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||||||
pos = 45026, 0, -33553
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rotate = 0, 122, 0
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||||||
Archetype = Trade_Lane_Ring
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||||||
ids_info = 66170
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prev_ring = Li02_Trade_Lane_Ring_2
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next_ring = Li02_Trade_Lane_Ring_4
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reputation = li_p_grp
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behavior = NOTHING
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difficulty_level = 3
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loadout = trade_lane_ring_li_01
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||||||
pilot = pilot_solar_hard
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[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_2
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ids_name = 260613
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||||||
pos = 51381, 0, -37535
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||||||
rotate = 0, 122, 0
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||||||
Archetype = Trade_Lane_Ring
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||||||
ids_info = 66170
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prev_ring = Li02_Trade_Lane_Ring_1
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next_ring = Li02_Trade_Lane_Ring_3
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||||||
reputation = li_p_grp
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behavior = NOTHING
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difficulty_level = 4
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loadout = trade_lane_ring_li_01
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pilot = pilot_solar_hardest
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[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_1
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ids_name = 260613
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pos = 57737, 0, -41516
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rotate = 0, 122, 0
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Archetype = Trade_Lane_Ring
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ids_info = 66170
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next_ring = Li02_Trade_Lane_Ring_2
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reputation = li_p_grp
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tradelane_space_name = 261663
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behavior = NOTHING
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difficulty_level = 3
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loadout = trade_lane_ring_li_01
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pilot = pilot_solar_hard
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[Object]
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nickname = Li02_Trade_Lane_Ring_01
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reputation = li_lsf_grp
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pos = 25270, 0, -23215
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rotate = 0, -2, 0
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archetype = Trade_Lane_Ring
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ids_name = 0
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ids_info = 66170
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tradelane_space_name = 261120
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behavior = NOTHING
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difficulty_level = 1
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||||||
loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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next_ring = Li02_Trade_Lane_Ring_02
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[Object]
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nickname = Li02_Trade_Lane_Ring_02
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reputation = li_lsf_grp
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||||||
pos = 25680, 0, -33007
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rotate = 0, -2, 0
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||||||
archetype = Trade_Lane_Ring
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||||||
ids_name = 0
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||||||
ids_info = 66170
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behavior = NOTHING
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difficulty_level = 1
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||||||
loadout = trade_lane_ring_br_01
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pilot = pilot_solar_easiest
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||||||
prev_ring = Li02_Trade_Lane_Ring_01
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||||||
next_ring = Li02_Trade_Lane_Ring_03
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||||||
[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_03
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||||||
reputation = li_lsf_grp
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||||||
pos = 26090, 0, -42800
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rotate = 0, -2, 0
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||||||
archetype = Trade_Lane_Ring
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||||||
ids_name = 0
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||||||
ids_info = 66170
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||||||
behavior = NOTHING
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||||||
difficulty_level = 1
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||||||
loadout = trade_lane_ring_br_01
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||||||
pilot = pilot_solar_easiest
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||||||
prev_ring = Li02_Trade_Lane_Ring_02
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||||||
next_ring = Li02_Trade_Lane_Ring_04
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||||||
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||||||
[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_04
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||||||
reputation = li_lsf_grp
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||||||
pos = 26500, 0, -52593
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||||||
rotate = 0, -2, 0
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||||||
archetype = Trade_Lane_Ring
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||||||
ids_name = 0
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||||||
ids_info = 66170
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||||||
tradelane_space_name = 458758
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||||||
behavior = NOTHING
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||||||
difficulty_level = 1
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||||||
loadout = trade_lane_ring_br_01
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||||||
pilot = pilot_solar_easiest
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||||||
prev_ring = Li02_Trade_Lane_Ring_03
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||||||
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||||||
[Zone]
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||||||
nickname = Zone_Li02_Tradelane_01
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||||||
pos = 25885, 0, -37904
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||||||
rotate = 0, -2, 0
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||||||
shape = BOX
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||||||
size = 1598, 1598, 29903
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||||||
comment = Tradelane Pop
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||||||
property_flags = 196608
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lane_id = 1
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tradelane_down = 35
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||||||
sort = 51
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||||||
toughness = 4
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||||||
density = 3
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||||||
repop_time = 25
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||||||
max_battle_size = 4
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||||||
pop_type = major_tradelane
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||||||
relief_time = 35
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||||||
faction_weight = li_lsf_grp, 1
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||||||
faction_weight = li_p_grp, 1
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||||||
faction_weight = co_me_grp, 7
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||||||
faction_weight = co_hsp_grp, 7
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||||||
faction_weight = co_ni_grp, 7
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||||||
faction_weight = co_os_grp, 7
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||||||
faction_weight = co_ss_grp, 7
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||||||
faction_weight = co_alg_grp, 7
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||||||
faction_weight = li_n_grp, 1
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||||||
encounter = tradelane_trade_armored, 4, 0.100000
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||||||
faction = li_lsf_grp, 0.100000
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||||||
faction = li_p_grp, 0.100000
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||||||
encounter = tradelane_trade_freighter, 4, 0.400000
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||||||
faction = co_me_grp, 0.100000
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||||||
faction = co_hsp_grp, 0.100000
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||||||
faction = co_ni_grp, 0.400000
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||||||
faction = co_os_grp, 0.200000
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||||||
faction = co_ss_grp, 0.050000
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||||||
faction = co_alg_grp, 0.050000
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||||||
encounter = tradelane_trade_transport, 4, 0.400000
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||||||
faction = co_me_grp, 0.100000
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||||||
encounter = tradelane_armored_prisoner, 4, 0.100000
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||||||
faction = li_n_grp, 0.100000
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||||||
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||||||
[Zone]
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||||||
nickname = Zone_Li02_pop_ambient_01
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||||||
pos = 26601, 0, -54646
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||||||
rotate = 0, 0, 0
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||||||
shape = SPHERE
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||||||
size = 2700
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||||||
comment = Jumpgate to Nevada
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||||||
property_flags = 196608
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||||||
sort = 51
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||||||
toughness = 2
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||||||
density = 10
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||||||
repop_time = 10
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||||||
max_battle_size = 4
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||||||
pop_type = jumpgate
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||||||
relief_time = 15
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||||||
population_additive = false
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||||||
faction_weight = li_n_grp, 5
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||||||
faction_weight = li_p_grp, 7
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||||||
faction_weight = li_p_grp_prisoners, 4
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||||||
faction_weight = co_alg_grp, 10
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||||||
faction_weight = co_be_grp, 10
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||||||
faction_weight = co_hsp_grp, 10
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||||||
faction_weight = co_nws_grp, 10
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||||||
faction_weight = co_ni_grp, 10
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||||||
faction_weight = co_ss_grp, 10
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||||||
faction_weight = co_vr_grp, 8
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||||||
density_restriction = 4, unlawfuls
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||||||
encounter = area_defend, 2, 0.080000
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||||||
faction = li_n_grp, 0.420000
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||||||
faction = li_p_grp, 0.580000
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||||||
encounter = area_armored_prisoner, 2, 0.020000
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||||||
faction = li_p_grp, 1.000000
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||||||
encounter = area_trade_freighter, 2, 0.110000
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||||||
faction = co_hsp_grp, 0.360000
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||||||
faction = co_ss_grp, 0.360000
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||||||
faction = co_vr_grp, 0.290000
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||||||
encounter = area_trade_transport, 2, 0.130000
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||||||
faction = co_alg_grp, 0.150000
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||||||
faction = co_be_grp, 0.150000
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||||||
faction = co_hsp_grp, 0.150000
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||||||
faction = co_nws_grp, 0.150000
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||||||
faction = co_ni_grp, 0.150000
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||||||
faction = co_ss_grp, 0.150000
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||||||
faction = co_vr_grp, 0.120000
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||||||
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||||||
[Object]
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[Object]
|
||||||
nickname = Li02_to_LI06
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nickname = Li02_to_LI06
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||||||
ids_name = 450001
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ids_name = 450001
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||||||
@@ -6618,96 +6357,6 @@ property_flags = 131072
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visit = 128
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visit = 128
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||||||
sort = 0
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sort = 0
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||||||
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||||||
[Object]
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||||||
nickname = Li02_Trade_Lane_Ring_6
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||||||
ids_name = 260613
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|
||||||
pos = 25958, 0, -21608
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||||||
rotate = 0, 122, 0
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||||||
Archetype = Trade_Lane_Ring
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||||||
ids_info = 66170
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||||||
prev_ring = Li02_Trade_Lane_Ring_5
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||||||
reputation = li_p_grp
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||||||
tradelane_space_name = 261120
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||||||
behavior = NOTHING
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|
||||||
difficulty_level = 3
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|
||||||
loadout = trade_lane_ring_li_01
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|
||||||
pilot = pilot_solar_hard
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||||||
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|
||||||
[Object]
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|
||||||
nickname = Li02_Trade_Lane_Ring_5
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|
||||||
ids_name = 260613
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|
||||||
pos = 32314, 0, -25590
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|
||||||
rotate = 0, 122, 0
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|
||||||
Archetype = Trade_Lane_Ring
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|
||||||
ids_info = 66170
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|
||||||
prev_ring = Li02_Trade_Lane_Ring_4
|
|
||||||
next_ring = Li02_Trade_Lane_Ring_6
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|
||||||
reputation = li_p_grp
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|
||||||
behavior = NOTHING
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|
||||||
difficulty_level = 3
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|
||||||
loadout = trade_lane_ring_li_01
|
|
||||||
pilot = pilot_solar_hard
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|
||||||
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|
||||||
[Object]
|
|
||||||
nickname = Li02_Trade_Lane_Ring_4
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|
||||||
ids_name = 260613
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|
||||||
pos = 38670, 0, -29571
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|
||||||
rotate = 0, 122, 0
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|
||||||
Archetype = Trade_Lane_Ring
|
|
||||||
ids_info = 66170
|
|
||||||
prev_ring = Li02_Trade_Lane_Ring_3
|
|
||||||
next_ring = Li02_Trade_Lane_Ring_5
|
|
||||||
reputation = li_p_grp
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|
||||||
behavior = NOTHING
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|
||||||
difficulty_level = 4
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|
||||||
loadout = trade_lane_ring_li_01
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|
||||||
pilot = pilot_solar_hardest
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|
||||||
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|
||||||
[Object]
|
|
||||||
nickname = Li02_Trade_Lane_Ring_3
|
|
||||||
ids_name = 260613
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|
||||||
pos = 45026, 0, -33553
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|
||||||
rotate = 0, 122, 0
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|
||||||
Archetype = Trade_Lane_Ring
|
|
||||||
ids_info = 66170
|
|
||||||
prev_ring = Li02_Trade_Lane_Ring_2
|
|
||||||
next_ring = Li02_Trade_Lane_Ring_4
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|
||||||
reputation = li_p_grp
|
|
||||||
behavior = NOTHING
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|
||||||
difficulty_level = 3
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|
||||||
loadout = trade_lane_ring_li_01
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|
||||||
pilot = pilot_solar_hard
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|
||||||
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|
||||||
[Object]
|
|
||||||
nickname = Li02_Trade_Lane_Ring_2
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|
||||||
ids_name = 260613
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|
||||||
pos = 51381, 0, -37535
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|
||||||
rotate = 0, 122, 0
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|
||||||
Archetype = Trade_Lane_Ring
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|
||||||
ids_info = 66170
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|
||||||
prev_ring = Li02_Trade_Lane_Ring_1
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|
||||||
next_ring = Li02_Trade_Lane_Ring_3
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|
||||||
reputation = li_p_grp
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|
||||||
behavior = NOTHING
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|
||||||
difficulty_level = 4
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|
||||||
loadout = trade_lane_ring_li_01
|
|
||||||
pilot = pilot_solar_hardest
|
|
||||||
|
|
||||||
[Object]
|
|
||||||
nickname = Li02_Trade_Lane_Ring_1
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|
||||||
ids_name = 260613
|
|
||||||
pos = 57737, 0, -41516
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|
||||||
rotate = 0, 122, 0
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|
||||||
Archetype = Trade_Lane_Ring
|
|
||||||
ids_info = 66170
|
|
||||||
next_ring = Li02_Trade_Lane_Ring_2
|
|
||||||
reputation = li_p_grp
|
|
||||||
tradelane_space_name = 261663
|
|
||||||
behavior = NOTHING
|
|
||||||
difficulty_level = 3
|
|
||||||
loadout = trade_lane_ring_li_01
|
|
||||||
pilot = pilot_solar_hard
|
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = Li02_Trade_Lane_Ring_01
|
nickname = Li02_Trade_Lane_Ring_01
|
||||||
reputation = li_lsf_grp
|
reputation = li_lsf_grp
|
||||||
|
|||||||
@@ -278,6 +278,7 @@ archetype = docking_fixture
|
|||||||
ids_info = 66489
|
ids_info = 66489
|
||||||
behavior = NOTHING
|
behavior = NOTHING
|
||||||
dock_with = LI06_01_Base
|
dock_with = LI06_01_Base
|
||||||
|
reputation = li_lsf_grp
|
||||||
base = LI06_01_Base
|
base = LI06_01_Base
|
||||||
pos = 46825.613, 259.057, -16393.086
|
pos = 46825.613, 259.057, -16393.086
|
||||||
rotate = -1.263, -82.294, 2.335
|
rotate = -1.263, -82.294, 2.335
|
||||||
@@ -314,7 +315,7 @@ base = LI06_04_Base
|
|||||||
reputation = li_lsf_grp
|
reputation = li_lsf_grp
|
||||||
rotate = -8.91, -43.44, 0
|
rotate = -8.91, -43.44, 0
|
||||||
archetype = depot
|
archetype = depot
|
||||||
ids_name = 0
|
ids_name = 450045
|
||||||
loadout = rm_depot_li_01
|
loadout = rm_depot_li_01
|
||||||
difficulty_level = 1
|
difficulty_level = 1
|
||||||
space_costume = benchmark_male_head, benchmark_male_body
|
space_costume = benchmark_male_head, benchmark_male_body
|
||||||
|
|||||||
@@ -2,6 +2,7 @@
|
|||||||
[locked_gates]
|
[locked_gates]
|
||||||
;REM
|
;REM
|
||||||
locked_gate = 2255762306 ; LI06_to_LI07_hole
|
locked_gate = 2255762306 ; LI06_to_LI07_hole
|
||||||
|
locked_gate = 2452708224 ; LI07_to_LI06_hole
|
||||||
|
|
||||||
[Group]
|
[Group]
|
||||||
nickname = li_n_grp
|
nickname = li_n_grp
|
||||||
|
|||||||
@@ -36,6 +36,16 @@ locked_gate = 2444625543 ; Li01a_to_Li01b_hole
|
|||||||
locked_gate = 2980035276 ; Li01b_to_Li01a_hole
|
locked_gate = 2980035276 ; Li01b_to_Li01a_hole
|
||||||
;REM
|
;REM
|
||||||
locked_gate = 2255762306 ; LI06_to_LI07_hole
|
locked_gate = 2255762306 ; LI06_to_LI07_hole
|
||||||
|
locked_gate = 2452708224 ; LI07_to_LI06_hole
|
||||||
|
locked_gate = 2255205261 ; LI06_to_Li01_hole
|
||||||
|
locked_gate = 2880514944 ; Li01_to_LI06_hole
|
||||||
|
locked_gate = 2258374277 ; LI06_to_Iw04_hole
|
||||||
|
locked_gate = 2242568072 ; Iw04_to_LI06_hole
|
||||||
|
locked_gate = 2833956363 ; Li02_to_LI06
|
||||||
|
locked_gate = 2826578443 ; LI06_to_Li02
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
npc_locked_gate = 3080351366 ; Br05_to_br04_hole
|
npc_locked_gate = 3080351366 ; Br05_to_br04_hole
|
||||||
npc_locked_gate = 2749302404 ; Br04_to_br05_hole
|
npc_locked_gate = 2749302404 ; Br04_to_br05_hole
|
||||||
npc_locked_gate = 2384076422 ; Br03_to_br04_hole
|
npc_locked_gate = 2384076422 ; Br03_to_br04_hole
|
||||||
|
|||||||
@@ -100,7 +100,6 @@ rem.AddInfoCard(459010, "Story Arc - Subversive Operation")
|
|||||||
rem.AddInfoCard(459011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
rem.AddInfoCard(459011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(459012, "Destroy Liberty's Black Op Strike Force")
|
rem.AddInfoCard(459012, "Destroy Liberty's Black Op Strike Force")
|
||||||
rem.AddInfoCard(459013, "Fly to Sector C5")
|
rem.AddInfoCard(459013, "Fly to Sector C5")
|
||||||
rem.AddInfoCard(459013, "Fly to Sector C5")
|
|
||||||
|
|
||||||
-- Story Arc - Data Fragment (Liberty) (Buffalo Station - Li01_12_Base)
|
-- Story Arc - Data Fragment (Liberty) (Buffalo Station - Li01_12_Base)
|
||||||
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
[APP]
|
[APP]
|
||||||
Force10BitFormat=0
|
Force10BitFormat=0
|
||||||
ForceFullscreen=0
|
ForceFullscreen=0
|
||||||
ForceResolution=0,0
|
ForceResolution=0,0
|
||||||
@@ -7,7 +7,6 @@ ForceWindowed=0
|
|||||||
|
|
||||||
[GENERAL]
|
[GENERAL]
|
||||||
EffectSearchPaths=.\reshade-shaders\Shaders,.\reshade-shaders\Shaders
|
EffectSearchPaths=.\reshade-shaders\Shaders,.\reshade-shaders\Shaders
|
||||||
IntermediateCachePath=C:\Users\Steve\AppData\Local\Temp\ReShade
|
|
||||||
NoDebugInfo=0
|
NoDebugInfo=0
|
||||||
NoEffectCache=0
|
NoEffectCache=0
|
||||||
NoReloadOnInit=0
|
NoReloadOnInit=0
|
||||||
@@ -15,19 +14,14 @@ NoReloadOnInitForNonVR=0
|
|||||||
PerformanceMode=0
|
PerformanceMode=0
|
||||||
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
|
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
|
||||||
PresetPath=.\ReShadePreset.ini
|
PresetPath=.\ReShadePreset.ini
|
||||||
PresetShortcutKeys=
|
|
||||||
PresetShortcutPaths=
|
|
||||||
PresetTransitionDuration=1000
|
PresetTransitionDuration=1000
|
||||||
SkipLoadingDisabledEffects=0
|
SkipLoadingDisabledEffects=0
|
||||||
StartupPresetPath=
|
|
||||||
TextureSearchPaths=.\reshade-shaders\Textures,.\reshade-shaders\Textures
|
TextureSearchPaths=.\reshade-shaders\Textures,.\reshade-shaders\Textures
|
||||||
|
|
||||||
[INPUT]
|
[INPUT]
|
||||||
ForceShortcutModifiers=1
|
ForceShortcutModifiers=1
|
||||||
InputProcessing=2
|
InputProcessing=2
|
||||||
KeyEffects=0,0,0,0
|
KeyEffects=0,0,0,0
|
||||||
KeyFPS=0,0,0,0
|
|
||||||
KeyFrametime=0,0,0,0
|
|
||||||
KeyNextPreset=0,0,0,0
|
KeyNextPreset=0,0,0,0
|
||||||
KeyOverlay=36,0,0,0
|
KeyOverlay=36,0,0,0
|
||||||
KeyPerformanceMode=0,0,0,0
|
KeyPerformanceMode=0,0,0,0
|
||||||
@@ -38,39 +32,31 @@ KeyScreenshot=44,0,0,0
|
|||||||
[OVERLAY]
|
[OVERLAY]
|
||||||
AutoSavePreset=1
|
AutoSavePreset=1
|
||||||
ClockFormat=0
|
ClockFormat=0
|
||||||
Docking=[Docking][Data]
|
|
||||||
FPSPosition=1
|
FPSPosition=1
|
||||||
Language=
|
|
||||||
NoFontScaling=0
|
NoFontScaling=0
|
||||||
SaveWindowState=0
|
SaveWindowState=0
|
||||||
ShowClock=0
|
ShowClock=0
|
||||||
ShowForceLoadEffectsButton=1
|
ShowForceLoadEffectsButton=1
|
||||||
ShowFPS=0
|
ShowFPS=0
|
||||||
ShowFrameTime=0
|
ShowFrameTime=0
|
||||||
ShowPresetName=0
|
|
||||||
ShowPresetTransitionMessage=1
|
|
||||||
ShowScreenshotMessage=1
|
ShowScreenshotMessage=1
|
||||||
TutorialProgress=2
|
TutorialProgress=2
|
||||||
VariableListHeight=300.000000
|
VariableListHeight=300.000000
|
||||||
VariableListUseTabs=0
|
VariableListUseTabs=0
|
||||||
Window=[Window][Debug##Default],Pos=60,,60,Size=400,,400,Collapsed=0
|
|
||||||
|
|
||||||
[SCREENSHOT]
|
[SCREENSHOT]
|
||||||
ClearAlpha=1
|
ClearAlpha=1
|
||||||
FileFormat=1
|
FileFormat=1
|
||||||
FileNaming=%AppName% %Date% %Time%
|
FileNaming=%AppName% %Date% %Time%
|
||||||
HDRBitDepth=11
|
|
||||||
JPEGQuality=100
|
JPEGQuality=100
|
||||||
PostSaveCommand=
|
PostSaveCommand=
|
||||||
PostSaveCommandArguments="%TargetPath%"
|
PostSaveCommandArguments="%TargetPath%"
|
||||||
PostSaveCommandHideWindow=0
|
|
||||||
PostSaveCommandNoWindow=0
|
PostSaveCommandNoWindow=0
|
||||||
PostSaveCommandWorkingDirectory=.\
|
PostSaveCommandWorkingDirectory=.\
|
||||||
SaveBeforeShot=0
|
SaveBeforeShot=0
|
||||||
SaveOverlayShot=0
|
SaveOverlayShot=0
|
||||||
SavePath=.\
|
SavePath=.\
|
||||||
SavePresetFile=0
|
SavePresetFile=0
|
||||||
SoundPath=
|
|
||||||
|
|
||||||
[STYLE]
|
[STYLE]
|
||||||
Alpha=1.000000
|
Alpha=1.000000
|
||||||
@@ -84,12 +70,10 @@ FontSize=13
|
|||||||
FPSScale=1.000000
|
FPSScale=1.000000
|
||||||
FrameRounding=0.000000
|
FrameRounding=0.000000
|
||||||
GrabRounding=0.000000
|
GrabRounding=0.000000
|
||||||
HdrOverlayBrightness=203.000000
|
|
||||||
HdrOverlayOverwriteColorSpaceTo=0
|
|
||||||
LatinFont=
|
|
||||||
PopupRounding=0.000000
|
PopupRounding=0.000000
|
||||||
ScrollbarRounding=0.000000
|
ScrollbarRounding=0.000000
|
||||||
StyleIndex=2
|
StyleIndex=2
|
||||||
TabRounding=4.000000
|
TabRounding=4.000000
|
||||||
WindowRounding=0.000000
|
WindowRounding=0.000000
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user