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eabbd710b3
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| Author | SHA1 | Date | |
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6f052e5284 | ||
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28d811b3cf | ||
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3f4c208c7c | ||
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2f22dbca28 | ||
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87dcf687c8 | ||
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28c7fc3cf1 | ||
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aae183aa7c | ||
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654bfee6da | ||
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b12c452b86 | ||
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5b269109e4 | ||
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3e36c7ba83 | ||
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92220e3700 | ||
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4cafcb9ff0 | ||
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b02d278db5 |
@@ -524,6 +524,8 @@ ids_info = 264886
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||||
shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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; Liberty Cruiser Engine
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[Good]
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nickname = ge_lc_engine_01
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equipment = ge_lc_engine_01
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@@ -536,6 +538,8 @@ ids_info = 264887
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shop_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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attachment_archetype = equipment\models\hardware\br_xenon_ion_drive.3db
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; Liberty Battleship Engine
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[Good]
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nickname = ge_lb_engine_01
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equipment = ge_lb_engine_01
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@@ -57,8 +57,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -108,8 +108,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -176,8 +176,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -244,8 +244,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -295,8 +295,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -346,8 +346,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -397,8 +397,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -448,8 +448,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -499,8 +499,8 @@ mass = 10
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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material_library = equipment\models\hardware.mat
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hp_type = hp_fighter_power_special_10
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capacity = 4700
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charge_rate = 465
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capacity = 5200
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charge_rate = 525
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thrust_capacity = 1000
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thrust_charge_rate = 100
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lootable = false
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@@ -607,7 +607,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Nomad Power Cell
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@@ -620,7 +620,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Nomad Energy Distributor
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@@ -633,7 +633,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Nomad Fusion Reactor
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@@ -646,7 +646,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -662,7 +662,7 @@ units_per_container = 5
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -676,7 +676,7 @@ units_per_container = 5
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -690,7 +690,7 @@ units_per_container = 5
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -704,7 +704,7 @@ units_per_container = 5
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -718,7 +718,7 @@ units_per_container = 5
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -732,7 +732,7 @@ units_per_container = 5
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -748,7 +748,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Yellow Crystal
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@@ -761,7 +761,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Purple Crystal
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@@ -774,7 +774,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Red Crystal
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@@ -787,7 +787,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Orange Crystal
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@@ -800,7 +800,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Green Crystal
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@@ -813,7 +813,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Cyan Crystal
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@@ -826,7 +826,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -840,7 +840,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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||||
hit_pts = 250
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; Nomad Blaster Schematic
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@@ -853,7 +853,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -867,7 +867,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; Nomad Cannon Schematic
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@@ -880,7 +880,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -894,7 +894,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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||||
hit_pts = 250
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; Nomad Prototyp Schematic
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@@ -907,7 +907,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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||||
hit_pts = 250
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||||
@@ -921,7 +921,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; CHIMERA Schematic
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@@ -934,7 +934,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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@@ -948,7 +948,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; POISON CLAW Schematic
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@@ -961,7 +961,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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hit_pts = 250
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; AVALON Blueprint
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@@ -974,7 +974,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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decay_per_second = 0
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volume = 1
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volume = 0
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||||
hit_pts = 250
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; AVALON Schematic
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||||
@@ -987,7 +987,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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||||
decay_per_second = 0
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||||
volume = 1
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||||
volume = 0
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||||
hit_pts = 250
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; NEMESIS Blueprint
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@@ -1000,7 +1000,7 @@ units_per_container = 1
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||||
pod_appearance = cargopod_drab
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loot_appearance = lootcrate_drab
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||||
decay_per_second = 0
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||||
volume = 1
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||||
volume = 0
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||||
hit_pts = 250
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; NEMESIS Schematic
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||||
@@ -1013,7 +1013,7 @@ units_per_container = 1
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pod_appearance = cargopod_drab
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||||
loot_appearance = lootcrate_drab
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||||
decay_per_second = 0
|
||||
volume = 1
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||||
volume = 0
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||||
hit_pts = 250
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||||
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||||
; ECLIPSE Blueprint
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@@ -1026,7 +1026,7 @@ units_per_container = 1
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||||
pod_appearance = cargopod_drab
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||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
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||||
volume = 0
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||||
hit_pts = 250
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||||
|
||||
; ECLIPSE Schematic
|
||||
@@ -1039,7 +1039,7 @@ units_per_container = 1
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||||
pod_appearance = cargopod_drab
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||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
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||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NIGHTFALL Blueprint
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||||
@@ -1052,7 +1052,7 @@ units_per_container = 1
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||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NIGHTFALL Schematic
|
||||
@@ -1065,7 +1065,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; SPECTRE Blueprint
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||||
@@ -1078,7 +1078,7 @@ units_per_container = 1
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||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; SPECTRE Schematic
|
||||
@@ -1091,7 +1091,7 @@ units_per_container = 1
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||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; DAWNBREAKER Blueprint
|
||||
@@ -1104,7 +1104,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; DAWNBREAKER Schematic
|
||||
@@ -1117,7 +1117,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; FROSTBITE Blueprint
|
||||
@@ -1130,7 +1130,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; FROSTBITE Schematic
|
||||
@@ -1143,7 +1143,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; HYDRA Blueprint
|
||||
@@ -1156,7 +1156,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; HYDRA Schematic
|
||||
@@ -1169,7 +1169,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; MOONSHARD Blueprint
|
||||
@@ -1182,7 +1182,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; MOONSHARD Schematic
|
||||
@@ -1195,7 +1195,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NYX Blueprint
|
||||
@@ -1208,7 +1208,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; NYX Schematic
|
||||
@@ -1221,7 +1221,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VENATOR Blueprint
|
||||
@@ -1234,7 +1234,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VENATOR Schematic
|
||||
@@ -1247,7 +1247,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; PHANTOM Blueprint
|
||||
@@ -1260,7 +1260,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; PHANTOM Schematic
|
||||
@@ -1273,7 +1273,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VULCAN Blueprint
|
||||
@@ -1286,7 +1286,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; VULCAN Schematic
|
||||
@@ -1299,7 +1299,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Tractor Beam Blueprint
|
||||
@@ -1312,7 +1312,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Tractor Beam Schematic
|
||||
@@ -1325,7 +1325,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Shield Blueprint
|
||||
@@ -1338,7 +1338,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Shield Schematic
|
||||
@@ -1351,7 +1351,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Armor Blueprint
|
||||
@@ -1364,7 +1364,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Armor Schematic
|
||||
@@ -1377,7 +1377,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Nomad Structure Composites
|
||||
@@ -1390,7 +1390,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Anti Blasting Composites
|
||||
@@ -1403,7 +1403,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Energy Absorbation Composites
|
||||
@@ -1416,7 +1416,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Anti Radiation Composites
|
||||
@@ -1429,7 +1429,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Encoded Shield Data
|
||||
@@ -1442,7 +1442,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Encoded Armor Data
|
||||
@@ -1455,7 +1455,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Keycards
|
||||
@@ -1470,7 +1470,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
|
||||
@@ -1484,7 +1484,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Blue Keycard
|
||||
@@ -1497,7 +1497,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Green Keycard
|
||||
@@ -1510,7 +1510,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Yellow Keycard
|
||||
@@ -1523,7 +1523,7 @@ units_per_container = 1
|
||||
pod_appearance = cargopod_drab
|
||||
loot_appearance = lootcrate_drab
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Vip
|
||||
@@ -1549,7 +1549,7 @@ units_per_container = 18
|
||||
pod_appearance = cargopod_blue
|
||||
loot_appearance = lootcrate_pumpkin
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Present Box
|
||||
@@ -1562,7 +1562,7 @@ units_per_container = 18
|
||||
pod_appearance = cargopod_blue
|
||||
loot_appearance = lootcrate_presentbox
|
||||
decay_per_second = 0
|
||||
volume = 1
|
||||
volume = 0
|
||||
hit_pts = 250
|
||||
|
||||
; Candy Cane
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -2630,120 +2630,3 @@ legality = lawful
|
||||
[FactionProps]
|
||||
affiliation = PLAYER_KU
|
||||
legality = lawful
|
||||
|
||||
; Shogunate Naval Forces
|
||||
[FactionProps]
|
||||
affiliation = sh_n_grp
|
||||
legality = lawful
|
||||
nickname_plurality = plural
|
||||
msg_id_prefix = gcs_refer_faction_sh_n
|
||||
jump_preference = jumpgate
|
||||
npc_ship = ku_n_ku_elite_d1-8
|
||||
npc_ship = ku_n_ku_elite_d9
|
||||
npc_ship = ku_n_ku_elite_d10
|
||||
npc_ship = ku_n_ku_elite_d11-19
|
||||
npc_ship = ku_n_ku_gunboat_d1-9
|
||||
npc_ship = ku_n_ku_gunboat_d10-19
|
||||
npc_ship = ku_n_destroyer_d22
|
||||
npc_ship = ku_n_battleship_d25
|
||||
voice = pilot_f_mil_m01
|
||||
voice = pilot_f_mil_m01a
|
||||
voice = pilot_f_mil_m01b
|
||||
voice = pilot_f_mil_m02
|
||||
voice = pilot_f_mil_m02a
|
||||
voice = pilot_f_mil_m02b
|
||||
voice = pilot_f_leg_f01
|
||||
voice = pilot_f_leg_f01a
|
||||
voice = pilot_f_leg_f01b
|
||||
mc_costume = mc_br
|
||||
space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym
|
||||
space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player
|
||||
space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym
|
||||
space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player
|
||||
space_costume = ku_bartender_head_hat, ku_male_elite_body, comm_ku_kym
|
||||
space_costume = ku_captain_head, ku_male_elite_body, comm_pl_player
|
||||
space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female
|
||||
space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female
|
||||
space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female
|
||||
space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female
|
||||
space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_ku_kym_female
|
||||
space_costume = ku_newscaster_head_gen, ku_female_elite_body, comm_pl_player_female
|
||||
firstname_male = 228708, 228807
|
||||
firstname_female = 228808, 228890
|
||||
lastname = 228908, 229207
|
||||
rank_desig = 197017, 197018, 197019, 9, 11
|
||||
formation_desig = 197829, 197836
|
||||
large_ship_desig = 196980
|
||||
large_ship_names = 202808, 202847
|
||||
scan_for_cargo = commodity_alien_artifacts, 1
|
||||
scan_for_cargo = commodity_cardamine, 2
|
||||
scan_announce = true
|
||||
scan_chance = 0.3
|
||||
formation = fighters, fighter_ku_n
|
||||
formation = gunboats, gunboat_ku_n
|
||||
|
||||
; Mitsui Zaibatsu
|
||||
[FactionProps]
|
||||
affiliation = sh_corp_grp
|
||||
legality = lawful
|
||||
nickname_plurality = singular
|
||||
msg_id_prefix = gcs_refer_faction_h_corp
|
||||
jump_preference = jumpgate
|
||||
npc_ship = co_alg_ge_fighter_d1
|
||||
npc_ship = co_alg_ge_fighter_d2
|
||||
npc_ship = co_alg_ge_fighter_d3
|
||||
npc_ship = co_alg_ge_fighter2_d4
|
||||
npc_ship = co_alg_ge_fighter2_d5
|
||||
npc_ship = co_alg_ge_fighter2_d6
|
||||
npc_ship = co_alg_ge_fighter2_d7
|
||||
npc_ship = co_alg_ge_fighter4_d8
|
||||
npc_ship = co_alg_ge_fighter4_d9
|
||||
npc_ship = co_alg_ge_fighter4_d10
|
||||
npc_ship = co_alg_ge_fighter4_d11
|
||||
npc_ship = co_alg_ge_transport_d1
|
||||
npc_ship = co_alg_ge_transport_d2
|
||||
npc_ship = co_alg_ge_transport_d3
|
||||
npc_ship = co_alg_ge_transport_d4
|
||||
npc_ship = co_alg_ge_transport_d5
|
||||
npc_ship = co_alg_ge_large_transport_d5
|
||||
npc_ship = co_alg_ge_large_transport_d6
|
||||
npc_ship = co_alg_ge_large_transport_d7
|
||||
npc_ship = co_alg_ge_large_transport_d8
|
||||
npc_ship = co_alg_ge_large_transport_d9
|
||||
npc_ship = co_alg_ge_train_d9
|
||||
npc_ship = co_alg_ge_train_d10
|
||||
npc_ship = co_hsp_ge_fighter5_d12
|
||||
npc_ship = co_hsp_ge_train_d11
|
||||
npc_ship = co_hsp_ge_train_d12
|
||||
npc_ship = co_hsp_ge_train_d13-19
|
||||
npc_ship = co_kt_ku_freighter_d1-7
|
||||
npc_ship = co_kt_ku_freighter_d8
|
||||
npc_ship = co_kt_ge_lifter_d1-19
|
||||
npc_ship = co_kt_ge_repair_d1-19
|
||||
npc_ship = co_shi_ge_fighter5_d13
|
||||
npc_ship = co_shi_ge_fighter5_d14-19
|
||||
npc_ship = co_shi_ku_freighter_d9-10
|
||||
npc_ship = co_shi_ku_freighter_d11-19
|
||||
npc_ship = co_shi_ge_armored_d1-12
|
||||
npc_ship = co_shi_ge_armored_d13-19
|
||||
voice = pilot_f_leg_m01
|
||||
voice = pilot_f_leg_m01b
|
||||
mc_costume = mc_co
|
||||
space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym
|
||||
space_costume = ku_captain_head, sh_male3_body, comm_pl_player
|
||||
space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym
|
||||
space_costume = ku_captain_head, sh_male3_body, comm_pl_player
|
||||
space_costume = ku_bartender_head_hat, sh_male3_body, comm_ku_kym
|
||||
space_costume = ku_captain_head, sh_male3_body, comm_pl_player
|
||||
firstname_male = 228708, 228807
|
||||
lastname = 228908, 229207
|
||||
rank_desig = 197029, 197030, 197031, 5, 9
|
||||
formation_desig = 197829, 197836
|
||||
large_ship_desig = 196984
|
||||
large_ship_names = 202848, 202907
|
||||
formation = fighters, fighter_basic
|
||||
formation = freighters, freighter_kusari
|
||||
formation = freighters2, freighter2_kusari
|
||||
formation = transports, transport_kusari
|
||||
formation = transports2, transport2_kusari
|
||||
formation = gunboats, armored_basic
|
||||
@@ -2495,103 +2495,103 @@ num_to_drop = 39, 50
|
||||
[PhantomLoot]
|
||||
nickname = commodity_nemesis_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_shield_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_encoded_shield_data
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_armor_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_encoded_armor_data
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_poison_claw_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_chimera_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_avalon_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_hydra_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_venator_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_nyx_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_moonshard_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_frostbite_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_dawnbreaker_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_spectre_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 10.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_nightfall_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
[PhantomLoot]
|
||||
nickname = commodity_phantom_schematic
|
||||
toughness_range = 11, 19
|
||||
percent_chance = 0.82
|
||||
percent_chance = 0.32
|
||||
num_to_drop = 1, 1
|
||||
|
||||
|
||||
|
||||
@@ -46579,30 +46579,3 @@ offers_missions = false
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_01_Base
|
||||
local_faction = REM_CLAN
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_01_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_02_Base
|
||||
local_faction = REM_CLAN
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_02_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
[MBase]
|
||||
nickname = KU08_03_Base
|
||||
local_faction = REM_CLAN
|
||||
diff = 1
|
||||
msg_id_prefix = gcs_refer_base_KU08_03_Base
|
||||
|
||||
[MVendor]
|
||||
num_offers = 0, 0
|
||||
|
||||
Binary file not shown.
@@ -67,9 +67,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -188,7 +185,6 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = l_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -197,8 +193,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -210,7 +204,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -444,8 +437,8 @@ material_library = fx\envmapbasic.mat
|
||||
envmap_material = envmapbasic
|
||||
cockpit = cockpits\liberty\l_freighter.ini
|
||||
pilot_mesh = generic_pilot
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
nanobot_limit = 32
|
||||
shield_battery_limit = 32
|
||||
mass = 300
|
||||
linear_drag = 1
|
||||
hold_size = 100
|
||||
@@ -459,7 +452,7 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 6800
|
||||
explosion_arch = explosion_li_freighter
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -475,18 +468,13 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = l_freighter_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||
@@ -496,9 +484,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
@@ -1093,9 +1079,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -1186,8 +1169,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = b_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon02, HpWeapon06
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -1195,8 +1177,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -1300,8 +1280,8 @@ material_library = fx\envmapbasic.mat
|
||||
envmap_material = envmapbasic
|
||||
cockpit = cockpits\bretonia\b_freighter.ini
|
||||
pilot_mesh = generic_pilot
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
nanobot_limit = 32
|
||||
shield_battery_limit = 32
|
||||
mass = 300
|
||||
linear_drag = 1
|
||||
hold_size = 100
|
||||
@@ -1315,7 +1295,7 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 6800
|
||||
explosion_arch = explosion_br_freighter
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -1334,18 +1314,13 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = b_freighter_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||
@@ -1355,9 +1330,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
@@ -1988,9 +1961,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -2277,8 +2247,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = k_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -2286,8 +2255,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -2388,8 +2355,8 @@ material_library = fx\envmapbasic.mat
|
||||
envmap_material = envmapbasic
|
||||
cockpit = cockpits\kusari\k_freighter.ini
|
||||
pilot_mesh = generic_pilot
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
nanobot_limit = 32
|
||||
shield_battery_limit = 32
|
||||
mass = 300
|
||||
linear_drag = 1
|
||||
hold_size = 100
|
||||
@@ -2403,7 +2370,7 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 6800
|
||||
explosion_arch = explosion_ku_freighter
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -2420,8 +2387,6 @@ bay_doors_close_snd = cargo_doors_close
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
shield_link = k_freighter_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
|
||||
@@ -2429,9 +2394,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||
@@ -2441,9 +2403,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
@@ -3135,9 +3095,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -3249,7 +3206,6 @@ bay_doors_close_snd = cargo_doors_close
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
shield_link = r_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -3258,8 +3214,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -3271,7 +3225,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -3371,15 +3324,15 @@ material_library = fx\envmapbasic.mat
|
||||
envmap_material = envmapbasic
|
||||
cockpit = cockpits\rheinland\r_freighter.ini
|
||||
pilot_mesh = generic_pilot
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
nanobot_limit = 32
|
||||
shield_battery_limit = 32
|
||||
mass = 300
|
||||
linear_drag = 1
|
||||
hold_size = 100
|
||||
fuse = intermed_damage_smallship01, 0, 1450
|
||||
fuse = intermed_damage_smallship02, 0, 725
|
||||
fuse = intermed_damage_smallship03, 0, 483
|
||||
hit_pts = 9800
|
||||
hit_pts = 6800
|
||||
max_bank_angle = 15
|
||||
camera_offset = 13, 52
|
||||
camera_angular_acceleration = 0.025
|
||||
@@ -3403,8 +3356,6 @@ bay_doors_close_snd = cargo_doors_close
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
shield_link = r_freighter_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
|
||||
@@ -3412,9 +3363,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||
@@ -3424,9 +3372,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret04
|
||||
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret04
|
||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||
@@ -3958,9 +3904,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -4086,8 +4029,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = bh_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -4095,8 +4037,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -4373,9 +4313,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -4476,8 +4413,7 @@ bay_doors_close_snd = cargo_doors_close
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
shield_link = pi_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -4485,8 +4421,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -4498,7 +4432,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -4591,9 +4524,9 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
hit_pts = 9800
|
||||
nanobot_limit = 32
|
||||
shield_battery_limit = 32
|
||||
hit_pts = 6800
|
||||
cockpit = cockpits\corsair\corsair_freighter.ini
|
||||
pilot_mesh = generic_pilot
|
||||
mass = 300
|
||||
@@ -4615,18 +4548,13 @@ bay_doors_close_snd = cargo_doors_close
|
||||
HP_bay_surface = HpBayDoor01
|
||||
HP_bay_external = HpBayDoor02
|
||||
shield_link = pi_freighter_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||
@@ -4636,9 +4564,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03
|
||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||
@@ -4745,9 +4671,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -4881,7 +4804,7 @@ camera_vertical_turn_down_angle = 25
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
hit_pts = 9800
|
||||
hit_pts = 9200
|
||||
pilot_mesh = generic_pilot
|
||||
mass = 150
|
||||
linear_drag = 1
|
||||
@@ -4911,7 +4834,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
@@ -5422,9 +5344,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -5550,8 +5469,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = cv_fighter5_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon05
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
@@ -5559,8 +5477,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -5572,7 +5488,6 @@ hp_type = hp_elite_shield_special_1, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret01
|
||||
hp_type = hp_turret_special_8, HpTurret01
|
||||
hp_type = hp_turret_special_7, HpTurret01
|
||||
hp_type = hp_turret_special_6, HpTurret01
|
||||
@@ -6139,9 +6054,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
||||
@@ -6228,7 +6140,7 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 10
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 9200
|
||||
explosion_arch = explosion_li_elite
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -6256,7 +6168,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
@@ -6542,11 +6453,11 @@ material_library = fx\envmapbasic.mat
|
||||
envmap_material = envmapbasic
|
||||
cockpit = cockpits\corsair\bw_freighter.ini
|
||||
pilot_mesh = generic_pilot
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
nanobot_limit = 42
|
||||
shield_battery_limit = 42
|
||||
mass = 300
|
||||
linear_drag = 1
|
||||
hold_size = 275
|
||||
hold_size = 350
|
||||
fuse = intermed_damage_smallship01, 0, 900
|
||||
fuse = intermed_damage_smallship02, 0, 450
|
||||
fuse = intermed_damage_smallship03, 0, 300
|
||||
@@ -6557,7 +6468,7 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 10600
|
||||
hit_pts = 8600
|
||||
explosion_arch = explosion_li_freighter
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -6573,18 +6484,13 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 3
|
||||
shield_link = bw_freighter_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||
@@ -6594,9 +6500,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret05
|
||||
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret05
|
||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
@@ -6686,7 +6590,7 @@ camera_horizontal_turn_angle = 17
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 25
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 9200
|
||||
explosion_arch = explosion_li_elite
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -6714,7 +6618,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
@@ -8796,7 +8699,7 @@ material_library = fx\envmapbasic.mat
|
||||
envmap_material = envmapbasic
|
||||
linear_drag = 1.000000
|
||||
mass = 500.000000
|
||||
hold_size = 550
|
||||
hold_size = 600
|
||||
explosion_arch = explosion_cap_ship1
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -8961,8 +8864,7 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 2
|
||||
shield_link = k_elite_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_8, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
@@ -8970,8 +8872,6 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWe
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04, HpWeapon05, HpWeapon06
|
||||
hp_type = hp_elite_shield_special_10, HpShield01
|
||||
hp_type = hp_elite_shield_special_9, HpShield01
|
||||
hp_type = hp_elite_shield_special_8, HpShield01
|
||||
hp_type = hp_elite_shield_special_7, HpShield01
|
||||
hp_type = hp_elite_shield_special_6, HpShield01
|
||||
@@ -8991,6 +8891,69 @@ hp_type = hp_fighter_engine_special_10, HpDrive01
|
||||
hp_type = hp_elite_power_special_10, HpPower01
|
||||
hp_type = hp_fighter_power_special_1, HpPower02
|
||||
|
||||
[CollisionGroup]
|
||||
obj = starboard_wing_lod1
|
||||
separable = true
|
||||
parent_impulse = 160.000000
|
||||
child_impulse = 60.000000
|
||||
debris_type = debris_small_ship
|
||||
dmg_hp = DpStarboard_Wing
|
||||
dmg_obj = ku_dragon_dmg_starboard_wing_cap
|
||||
separation_explosion = explosion_small_ship_breakoff
|
||||
mass = 5.000000
|
||||
type = Starboard_Wing
|
||||
hit_pts = 300
|
||||
root_health_proxy = true
|
||||
|
||||
[CollisionGroup]
|
||||
obj = port_wing_lod1
|
||||
separable = true
|
||||
parent_impulse = 160.000000
|
||||
child_impulse = 60.000000
|
||||
debris_type = debris_small_ship
|
||||
dmg_hp = DpPort_Wing
|
||||
dmg_obj = ku_dragon_dmg_port_wing_cap
|
||||
separation_explosion = explosion_small_ship_breakoff
|
||||
mass = 5.000000
|
||||
type = Port_Wing
|
||||
hit_pts = 300
|
||||
root_health_proxy = true
|
||||
|
||||
[CollisionGroup]
|
||||
obj = tail_lod1
|
||||
separable = true
|
||||
parent_impulse = 160.000000
|
||||
child_impulse = 60.000000
|
||||
debris_type = debris_small_ship
|
||||
dmg_hp = DpTail
|
||||
dmg_obj = ku_dragon_dmg_port_tail_cap
|
||||
separation_explosion = explosion_small_ship_breakoff
|
||||
mass = 5.000000
|
||||
type = Tail
|
||||
hit_pts = 1140
|
||||
root_health_proxy = true
|
||||
|
||||
[Simple]
|
||||
nickname = ku_dragon_dmg_starboard_wing_cap
|
||||
DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_starboard_wing.3db
|
||||
material_library = ships\kusari\ku_playerships.mat
|
||||
mass = 5.000000
|
||||
LODranges = 0, 100, 1000
|
||||
|
||||
[Simple]
|
||||
nickname = ku_dragon_dmg_port_wing_cap
|
||||
DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_port_wing.3db
|
||||
material_library = ships\kusari\ku_playerships.mat
|
||||
mass = 5.000000
|
||||
LODranges = 0, 100, 1000
|
||||
|
||||
[Simple]
|
||||
nickname = ku_dragon_dmg_port_tail_cap
|
||||
DA_archetype = Ships\kusari\ku_elite\ku_elite_dmg_tail.3db
|
||||
material_library = ships\kusari\ku_playerships.mat
|
||||
mass = 5.000000
|
||||
LODranges = 0, 100, 1000
|
||||
|
||||
|
||||
; Armored Transport Player
|
||||
|
||||
@@ -9166,7 +9129,7 @@ num_exhaust_nozzles = 2
|
||||
fuse = train_transport_death_fuse, 0.000000, 1
|
||||
fuse = intermed_damage_train01, 0.000000, 2625
|
||||
fuse = intermed_damage_train02, 0.000000, 1313
|
||||
hit_pts = 125000
|
||||
hit_pts = 150000
|
||||
nanobot_limit = 0
|
||||
shield_battery_limit = 0
|
||||
camera_offset = 45, 180
|
||||
@@ -9200,8 +9163,8 @@ material_library = fx\envmapbasic.mat
|
||||
envmap_material = envmapbasic
|
||||
cockpit = cockpits\corsair\bw_freighter.ini
|
||||
pilot_mesh = generic_pilot
|
||||
nanobot_limit = 58
|
||||
shield_battery_limit = 58
|
||||
nanobot_limit = 32
|
||||
shield_battery_limit = 32
|
||||
mass = 300
|
||||
linear_drag = 1
|
||||
hold_size = 100
|
||||
@@ -9215,7 +9178,7 @@ camera_horizontal_turn_angle = 20
|
||||
camera_vertical_turn_up_angle = 5
|
||||
camera_vertical_turn_down_angle = 20
|
||||
camera_turn_look_ahead_slerp_amount = 1
|
||||
hit_pts = 9800
|
||||
hit_pts = 6800
|
||||
explosion_arch = explosion_li_freighter
|
||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||
@@ -9231,18 +9194,13 @@ HP_bay_external = HpBayDoor02
|
||||
HP_tractor_source = HpTractor_Source
|
||||
num_exhaust_nozzles = 3
|
||||
shield_link = bw_freighter_shield01, HpMount, HpShield01
|
||||
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||
@@ -9252,9 +9210,7 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
||||
hp_type = hp_thruster, HpThruster01
|
||||
hp_type = hp_mine_dropper, HpMine01
|
||||
hp_type = hp_countermeasure_dropper, HpCM01
|
||||
hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret05
|
||||
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret05
|
||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||
@@ -9962,7 +9918,7 @@ HP_bay_surface = HpMount
|
||||
HP_bay_external = HpMount
|
||||
HP_tractor_source = HpMount
|
||||
num_exhaust_nozzles = 1
|
||||
hit_pts = 200000
|
||||
hit_pts = 800000
|
||||
cockpit = cockpits\nomad\no2_fighter.ini
|
||||
camera_offset = 1500, 7000
|
||||
camera_angular_acceleration = 0.005
|
||||
|
||||
@@ -1,55 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 400
|
||||
fill_dist = 2800
|
||||
diffuse_color = 255, 255, 255
|
||||
ambient_color = 40, 40, 40
|
||||
ambient_increase = 60, 60, 60
|
||||
empty_cube_frequency = 0.3
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = object_density_low
|
||||
|
||||
[Cube]
|
||||
asteroid = rock_asteroid10, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = rock_asteroid10, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = rock_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = rock_asteroid30, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_dust
|
||||
height = 4000
|
||||
offset_dist = 2000
|
||||
fade = 1, 1.35, 10, 14
|
||||
texture_aspect = 1
|
||||
color_shift = 1, 1, 1
|
||||
ambient_intensity = 1
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 300
|
||||
start_dist = 2200
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1
|
||||
size = 30, 65
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
; Copied by FL Atlas from file: solar\ASTEROIDS\rh02_alster_rock_asteroid_field.ini
|
||||
|
||||
; Copied by FL Atlas from file: solar\ASTEROIDS\KU08_asteroid_002.ini
|
||||
@@ -1,53 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\asteroids\rock_shapes.ini
|
||||
|
||||
[Field]
|
||||
cube_size = 400
|
||||
fill_dist = 2800
|
||||
diffuse_color = 255, 255, 255
|
||||
ambient_color = 40, 40, 40
|
||||
ambient_increase = 60, 60, 60
|
||||
empty_cube_frequency = 0.3
|
||||
|
||||
[properties]
|
||||
flag = rock_objects
|
||||
flag = object_density_low
|
||||
|
||||
[Cube]
|
||||
asteroid = rock_asteroid10, 0.7, 0.2, -0.2, 35, 10, 20
|
||||
asteroid = rock_asteroid10, 0.2, 0.8, 0.3, 45, 20, 0
|
||||
asteroid = rock_asteroid10, 0.4, -0.7, -0.2, 15, 90, 120
|
||||
asteroid = rock_asteroid10, -0.3, -0.3, 0.8, 85, 0, 185
|
||||
asteroid = rock_asteroid10, -0.2, -0.1, -0.6, 105, 160, 25
|
||||
asteroid = rock_asteroid30, 0.5, 0.5, -0.4, 75, 30, 70
|
||||
|
||||
[Band]
|
||||
render_parts = 6
|
||||
shape = asteroid_belt_dust
|
||||
height = 4000
|
||||
offset_dist = 2000
|
||||
fade = 1, 1.35, 10, 14
|
||||
texture_aspect = 1
|
||||
color_shift = 1, 1, 1
|
||||
ambient_intensity = 1
|
||||
vert_increase = 2
|
||||
|
||||
[AsteroidBillboards]
|
||||
count = 300
|
||||
start_dist = 2200
|
||||
fade_dist_percent = 0.35
|
||||
shape = roid_rock_tri
|
||||
color_shift = 0.9, 0.9, 0.9
|
||||
ambient_intensity = 1
|
||||
size = 30, 65
|
||||
|
||||
[DynamicAsteroids]
|
||||
asteroid = DAsteroid_rock_small1
|
||||
count = 10
|
||||
placement_radius = 150
|
||||
placement_offset = 90
|
||||
max_velocity = 15
|
||||
max_angular_velocity = 3
|
||||
color_shift = 1, 1, 1
|
||||
|
||||
; Copied by FL Atlas from file: solar\ASTEROIDS\rh02_alster_rock_asteroid_field.ini
|
||||
Binary file not shown.
@@ -1,65 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\nebula\crow_shapes.ini
|
||||
|
||||
[Fog]
|
||||
fog_enabled = 1
|
||||
near = 0
|
||||
distance = 2000
|
||||
color = 50, 110, 170
|
||||
|
||||
[properties]
|
||||
flag = nebula
|
||||
|
||||
[Exterior]
|
||||
shape = crow_exterior1
|
||||
shape = crow_exterior2
|
||||
shape = crow_exterior3
|
||||
shape = crow_exterior4
|
||||
shape_weights = 1, 1, 1, 1
|
||||
fill_shape = nebula_circle2
|
||||
plane_slices = 3
|
||||
bit_radius = 9000
|
||||
bit_radius_random_variation = 0.2
|
||||
min_bits = 5
|
||||
max_bits = 12
|
||||
move_bit_percent = 0.75
|
||||
equator_bias = 0.5
|
||||
color = 140, 180, 200
|
||||
|
||||
[NebulaLight]
|
||||
ambient = 30, 40, 80
|
||||
sun_burnthrough_intensity = 1
|
||||
sun_burnthrough_scaler = 1
|
||||
|
||||
[Clouds]
|
||||
max_distance = 300
|
||||
puff_count = 10
|
||||
puff_radius = 100
|
||||
puff_colora = 60, 130, 230
|
||||
puff_colorb = 50, 200, 160
|
||||
puff_max_alpha = 0.5
|
||||
puff_shape = crow_cloud1
|
||||
puff_shape = crow_cloud2
|
||||
puff_shape = crow_cloud3
|
||||
puff_shape = crow_cloud4
|
||||
puff_weights = 1, 1, 1, 1
|
||||
puff_drift = 1
|
||||
near_fade_distance = 125, 200
|
||||
lightning_intensity = 1
|
||||
lightning_color = 65, 25, 85
|
||||
lightning_gap = 20
|
||||
lightning_duration = 0.5
|
||||
|
||||
[BackgroundLightning]
|
||||
duration = 0.55
|
||||
gap = 4
|
||||
color = 40, 50, 60
|
||||
|
||||
[DynamicLightning]
|
||||
gap = 50
|
||||
duration = 0
|
||||
color = 0, 0, 0
|
||||
ambient_intensity = 0
|
||||
intensity_increase = 0
|
||||
|
||||
; Copied by FL Atlas from file: solar\NEBULA\ku04_hiryo_cloud.ini
|
||||
@@ -1,65 +0,0 @@
|
||||
[TexturePanels]
|
||||
file = solar\nebula\crow_shapes.ini
|
||||
|
||||
[Fog]
|
||||
fog_enabled = 1
|
||||
near = 0
|
||||
distance = 2000
|
||||
color = 50, 110, 170
|
||||
|
||||
[properties]
|
||||
flag = nebula
|
||||
|
||||
[Exterior]
|
||||
shape = crow_exterior1
|
||||
shape = crow_exterior2
|
||||
shape = crow_exterior3
|
||||
shape = crow_exterior4
|
||||
shape_weights = 1, 1, 1, 1
|
||||
fill_shape = nebula_circle2
|
||||
plane_slices = 3
|
||||
bit_radius = 9000
|
||||
bit_radius_random_variation = 0.2
|
||||
min_bits = 5
|
||||
max_bits = 12
|
||||
move_bit_percent = 0.75
|
||||
equator_bias = 0.5
|
||||
color = 140, 180, 200
|
||||
|
||||
[NebulaLight]
|
||||
ambient = 30, 40, 80
|
||||
sun_burnthrough_intensity = 1
|
||||
sun_burnthrough_scaler = 1
|
||||
|
||||
[Clouds]
|
||||
max_distance = 300
|
||||
puff_count = 10
|
||||
puff_radius = 100
|
||||
puff_colora = 60, 130, 230
|
||||
puff_colorb = 50, 200, 160
|
||||
puff_max_alpha = 0.5
|
||||
puff_shape = crow_cloud1
|
||||
puff_shape = crow_cloud2
|
||||
puff_shape = crow_cloud3
|
||||
puff_shape = crow_cloud4
|
||||
puff_weights = 1, 1, 1, 1
|
||||
puff_drift = 1
|
||||
near_fade_distance = 125, 200
|
||||
lightning_intensity = 1
|
||||
lightning_color = 65, 25, 85
|
||||
lightning_gap = 20
|
||||
lightning_duration = 0.5
|
||||
|
||||
[BackgroundLightning]
|
||||
duration = 0.55
|
||||
gap = 4
|
||||
color = 40, 50, 60
|
||||
|
||||
[DynamicLightning]
|
||||
gap = 50
|
||||
duration = 0
|
||||
color = 0, 0, 0
|
||||
ambient_intensity = 0
|
||||
intensity_increase = 0
|
||||
|
||||
; Copied by FL Atlas from file: solar\NEBULA\ku04_hiryo_cloud.ini
|
||||
@@ -3059,10 +3059,10 @@ docking_sphere = berth, HpDockMountE, 4.5, Sc_open dock5
|
||||
docking_sphere = berth, HpDockMountF, 4.5, Sc_open dock6
|
||||
docking_sphere = berth, HpDockMountG, 4.5, Sc_open dock7
|
||||
docking_sphere = berth, HpDockMountH, 4.5, Sc_open dock8
|
||||
docking_sphere = moor_medium, HpDockMountI, 5
|
||||
docking_sphere = moor_medium, HpDockMountJ, 5
|
||||
docking_sphere = moor_medium, HpDockMountK, 5
|
||||
docking_sphere = moor_large, HpDockMountL, 5
|
||||
docking_sphere = moor_medium, HpDockMountI, 15
|
||||
docking_sphere = moor_medium, HpDockMountJ, 15
|
||||
docking_sphere = moor_medium, HpDockMountK, 15
|
||||
docking_sphere = moor_large, HpDockMountL, 15
|
||||
docking_camera = 0
|
||||
solar_radius = 600
|
||||
shape_name = NAV_depot
|
||||
|
||||
@@ -689,14 +689,4 @@ behavior = NOTHING
|
||||
difficulty_level = 11
|
||||
goto = Ku05, Ku05_to_Ku06, gate_tunnel_bretonia
|
||||
loadout = jumpgate_ku_02
|
||||
pilot = pilot_solar_hardest
|
||||
|
||||
[Object]
|
||||
nickname = KU06_to_KU08_jumphole
|
||||
pos = -36618.95, 0.00, -32563.83
|
||||
archetype = jumphole
|
||||
goto = KU08, KU08_to_KU06_jumphole, gate_tunnel_bretonia
|
||||
rotate = 0, 10, 0
|
||||
ids_name = 0
|
||||
ids_info = 0
|
||||
msg_id_prefix = gcs_refer_system_KU08
|
||||
pilot = pilot_solar_hardest
|
||||
@@ -1,12 +0,0 @@
|
||||
[BaseInfo]
|
||||
nickname = KU08_01_Base
|
||||
start_room = Deck
|
||||
price_variance = 0.00
|
||||
|
||||
[Room]
|
||||
nickname = Deck
|
||||
file = Universe\Systems\KU08\Bases\Rooms\KU08_01_Base_deck.ini
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\KU08\Bases\Rooms\KU08_01_Base_bar.ini
|
||||
@@ -1,12 +0,0 @@
|
||||
[BaseInfo]
|
||||
nickname = KU08_02_Base
|
||||
start_room = Deck
|
||||
price_variance = 0.00
|
||||
|
||||
[Room]
|
||||
nickname = Deck
|
||||
file = Universe\Systems\KU08\Bases\Rooms\KU08_02_Base_deck.ini
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\KU08\Bases\Rooms\KU08_02_Base_bar.ini
|
||||
@@ -1,16 +0,0 @@
|
||||
[BaseInfo]
|
||||
nickname = KU08_03_Base
|
||||
start_room = Deck
|
||||
price_variance = 0.00
|
||||
|
||||
[Room]
|
||||
nickname = Deck
|
||||
file = Universe\Systems\KU08\Bases\Rooms\KU08_03_Base_deck.ini
|
||||
|
||||
[Room]
|
||||
nickname = Bar
|
||||
file = Universe\Systems\KU08\Bases\Rooms\KU08_03_Base_bar.ini
|
||||
|
||||
[Room]
|
||||
nickname = Trader
|
||||
file = Universe\Systems\KU08\Bases\Rooms\KU08_03_Base_trader.ini
|
||||
@@ -1,50 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\ku_04_Bar_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\ku_04_Bar_ambi_int_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_generic04
|
||||
ambient = ambience_bar_space
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = scripts\Bases\ku_04_Bar_enter_01.thn
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_DECK
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_NEWSVENDOR
|
||||
behavior = NewsVendor
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
@@ -1,104 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\ku_04_Deck_HardPoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\ku_04_Deck_ambi_int_01.thn
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_deck_space_smaller
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[ForSaleShipPlacement]
|
||||
name = X/Shipcentre/02
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_DECK
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER
|
||||
behavior = StartDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||
behavior = StartEquipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_EQUIPMENT_ROOM_RIGHT
|
||||
behavior = MoveRight
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_SHIPDEALER
|
||||
behavior = StartShipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = ShipDealer
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = ShipDealer
|
||||
@@ -1,44 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
|
||||
scene = all, ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn
|
||||
|
||||
[Room_Sound]
|
||||
music = music_bar_generic02
|
||||
ambient = ambience_deck_space_smaller
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
start_script = Scripts\Bases\Cv_01_bar_enter_01.thn
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_DECK
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
set_virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_NEWSVENDOR
|
||||
behavior = NewsVendor
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
@@ -1,82 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
|
||||
animation = Sc_loop
|
||||
|
||||
[Spiels]
|
||||
CommodityDealer = manhattan_commodity_spiel
|
||||
EquipmentDealer = manhattan_equipment_spiel
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_deck_space_smaller
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_DECK
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
|
||||
behavior = VirtualRoom
|
||||
room_switch = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER
|
||||
behavior = StartDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EQUIPMENTDEALER
|
||||
behavior = StartEquipDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_EQUIPMENT_ROOM_RIGHT
|
||||
behavior = MoveRight
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
virtual_room = Equipment
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
virtual_room = Equipment
|
||||
@@ -1,35 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn
|
||||
scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_deck_space_smaller
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_NEWSVENDOR
|
||||
behavior = NewsVendor
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_MISSIONVENDOR
|
||||
behavior = MissionVendor
|
||||
@@ -1,32 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
|
||||
animation = Sc_loop
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_deck_space_smaller
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[PlayerShipPlacement]
|
||||
name = X/Shipcentre/01
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_NN_REPAIR_YOUR_SHIP
|
||||
behavior = Repair
|
||||
@@ -1,42 +0,0 @@
|
||||
[Room_Info]
|
||||
set_script = Scripts\Bases\Li_01_Trader_hardpoint_01.thn
|
||||
scene = all, ambient, Scripts\Bases\Li_01_Trader_ambi_int_01.thn
|
||||
|
||||
[Spiels]
|
||||
CommodityDealer = manhattan_commodity_spiel
|
||||
|
||||
[Room_Sound]
|
||||
ambient = ambience_comm
|
||||
|
||||
[Camera]
|
||||
name = Camera_0
|
||||
|
||||
[CharacterPlacement]
|
||||
name = Zg/PC/Player/01/A/Stand
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_EXIT
|
||||
behavior = ExitDoor
|
||||
room_switch = Deck
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_BAR
|
||||
behavior = ExitDoor
|
||||
room_switch = Bar
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
|
||||
behavior = ExitDoor
|
||||
room_switch = Trader
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_DEALER_FRONT_DESK
|
||||
behavior = FrontDesk
|
||||
state_read = 1
|
||||
state_send = 2
|
||||
|
||||
[Hotspot]
|
||||
name = IDS_HOTSPOT_COMMODITYTRADER
|
||||
behavior = StartDealer
|
||||
state_read = 2
|
||||
state_send = 1
|
||||
File diff suppressed because it is too large
Load Diff
@@ -37,7 +37,6 @@ Path = Br01, Ku04, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Br01, Ku05, Br01, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Br01, Ku06, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Br01, Ku07, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Br01, KU08, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Br01, Li01, Br01, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Br01, Li02, Br01, Br04, Iw03, Iw04, Li02
|
||||
Path = Br01, Li03, Br01, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -92,7 +91,6 @@ Path = Br02, Ku04, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Br02, Ku05, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Br02, Ku06, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Br02, Ku07, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Br02, KU08, Br02, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br02, Li01, Br02, Iw03, Iw04, LI06, Li01
|
||||
Path = Br02, Li02, Br02, Iw03, Iw04, Li02
|
||||
Path = Br02, Li03, Br02, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -147,7 +145,6 @@ Path = Br03, Ku04, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Br03, Ku05, Br03, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Br03, Ku06, Br03, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Br03, Ku07, Br03, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Br03, KU08, Br03, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Br03, Li01, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Br03, Li02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Br03, Li03, Br03, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -202,7 +199,6 @@ Path = Br04, Ku04, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Br04, Ku05, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Br04, Ku06, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Br04, Ku07, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Br04, KU08, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br04, Li01, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Br04, Li02, Br04, Iw03, Iw04, Li02
|
||||
Path = Br04, Li03, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -257,7 +253,6 @@ Path = Br05, Ku04, Br05, Br01, Br03, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Br05, Ku05, Br05, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Br05, Ku06, Br05, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Br05, Ku07, Br05, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Br05, KU08, Br05, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br05, Li01, Br05, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Br05, Li02, Br05, Br04, Iw03, Iw04, Li02
|
||||
Path = Br05, Li03, Br05, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -312,7 +307,6 @@ Path = Br06, Ku04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Br06, Ku05, Br06, Bw10, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Br06, Ku06, Br06, Bw10, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Br06, Ku07, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Br06, KU08, Br06, Bw10, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br06, Li01, Br06, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Br06, Li02, Br06, Br04, Iw03, Iw04, Li02
|
||||
Path = Br06, Li03, Br06, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -367,7 +361,6 @@ Path = Bw01, Ku04, Bw01, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Bw01, Ku05, Bw01, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Bw01, Ku06, Bw01, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Bw01, Ku07, Bw01, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Bw01, KU08, Bw01, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Bw01, Li01, Bw01, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Bw01, Li02, Bw01, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Bw01, Li03, Bw01, Br03, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -422,7 +415,6 @@ Path = Bw02, Ku04, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Bw02, Ku05, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Bw02, Ku06, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Bw02, Ku07, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Bw02, KU08, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Bw02, Li01, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Bw02, Li02, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Bw02, Li03, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -477,7 +469,6 @@ Path = Bw03, Ku04, Bw03, Bw04, Rh05, Rh01, Bw05, Ku04
|
||||
Path = Bw03, Ku05, Bw03, Bw04, Rh05, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Bw03, Ku06, Bw03, Bw04, Rh05, Rh01, Bw05, Ku06
|
||||
Path = Bw03, Ku07, Bw03, Bw04, Rh05, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Bw03, KU08, Bw03, Bw04, Rh05, Rh01, Bw05, Ku06, KU08
|
||||
Path = Bw03, Li01, Bw03, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Bw03, Li02, Bw03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Bw03, Li03, Bw03, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -532,7 +523,6 @@ Path = Bw04, Ku04, Bw04, Rh05, Rh01, Bw05, Ku04
|
||||
Path = Bw04, Ku05, Bw04, Rh05, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Bw04, Ku06, Bw04, Rh05, Rh01, Bw05, Ku06
|
||||
Path = Bw04, Ku07, Bw04, Rh05, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Bw04, KU08, Bw04, Rh05, Rh01, Bw05, Ku06, KU08
|
||||
Path = Bw04, Li01, Bw04, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Bw04, Li02, Bw04, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Bw04, Li03, Bw04, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -587,7 +577,6 @@ Path = Bw05, Ku04, Bw05, Ku04
|
||||
Path = Bw05, Ku05, Bw05, Ku06, Ku05
|
||||
Path = Bw05, Ku06, Bw05, Ku06
|
||||
Path = Bw05, Ku07, Bw05, Ku06, Ku07
|
||||
Path = Bw05, KU08, Bw05, Ku06, KU08
|
||||
Path = Bw05, Li01, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Bw05, Li02, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Bw05, Li03, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06, Li03
|
||||
@@ -642,7 +631,6 @@ Path = Bw06, Ku04, Bw06, Bw07, Ku04
|
||||
Path = Bw06, Ku05, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Bw06, Ku06, Bw06, Bw05, Ku06
|
||||
Path = Bw06, Ku07, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Bw06, KU08, Bw06, Bw05, Ku06, KU08
|
||||
Path = Bw06, Li01, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Bw06, Li02, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Bw06, Li03, Bw06, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06, Li03
|
||||
@@ -697,7 +685,6 @@ Path = Bw07, Ku04, Bw07, Ku04
|
||||
Path = Bw07, Ku05, Bw07, Bw05, Ku06, Ku05
|
||||
Path = Bw07, Ku06, Bw07, Bw05, Ku06
|
||||
Path = Bw07, Ku07, Bw07, Bw05, Ku06, Ku07
|
||||
Path = Bw07, KU08, Bw07, Bw05, Ku06, KU08
|
||||
Path = Bw07, Li01, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Bw07, Li02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Bw07, Li03, Bw07, Ku04, Ku01, Ku03, Ku02, Iw06, Li03
|
||||
@@ -752,7 +739,6 @@ Path = Bw08, Ku04, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Bw08, Ku05, Bw08, Ku03, Ku05
|
||||
Path = Bw08, Ku06, Bw08, Ew01, Ku06
|
||||
Path = Bw08, Ku07, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Bw08, KU08, Bw08, Ew01, Ku06, KU08
|
||||
Path = Bw08, Li01, Bw08, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Bw08, Li02, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02
|
||||
Path = Bw08, Li03, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -807,7 +793,6 @@ Path = Bw09, Ku04, Bw09, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Bw09, Ku05, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Bw09, Ku06, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Bw09, Ku07, Bw09, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Bw09, KU08, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Bw09, Li01, Bw09, Bw08, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Bw09, Li02, Bw09, Bw10, Br06, Br04, Iw03, Iw04, Li02
|
||||
Path = Bw09, Li03, Bw09, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -862,7 +847,6 @@ Path = Bw10, Ku04, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Bw10, Ku05, Bw10, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Bw10, Ku06, Bw10, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Bw10, Ku07, Bw10, Bw09, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Bw10, KU08, Bw10, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Bw10, Li01, Bw10, Br06, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Bw10, Li02, Bw10, Br06, Br04, Iw03, Iw04, Li02
|
||||
Path = Bw10, Li03, Bw10, Bw09, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -917,7 +901,6 @@ Path = Bw11, Ku04, Bw11, Bw05, Ku04
|
||||
Path = Bw11, Ku05, Bw11, Bw05, Ku06, Ku05
|
||||
Path = Bw11, Ku06, Bw11, Bw05, Ku06
|
||||
Path = Bw11, Ku07, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Bw11, KU08, Bw11, Bw05, Ku06, KU08
|
||||
Path = Bw11, Li01, Bw11, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Bw11, Li02, Bw11, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Bw11, Li03, Bw11, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06, Li03
|
||||
@@ -972,7 +955,6 @@ Path = Ew01, Ku04, Ew01, Ku06, Ku04
|
||||
Path = Ew01, Ku05, Ew01, Ku06, Ku05
|
||||
Path = Ew01, Ku06, Ew01, Ku06
|
||||
Path = Ew01, Ku07, Ew01, Ku06, Ku07
|
||||
Path = Ew01, KU08, Ew01, Ku06, KU08
|
||||
Path = Ew01, Li01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ew01, Li02, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02
|
||||
Path = Ew01, Li03, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1027,7 +1009,6 @@ Path = Ew02, Ku04, Ew02, Bw07, Ku04
|
||||
Path = Ew02, Ku05, Ew02, Hi01, Ew01, Ku06, Ku05
|
||||
Path = Ew02, Ku06, Ew02, Hi01, Ew01, Ku06
|
||||
Path = Ew02, Ku07, Ew02, Hi01, Ew01, Ku06, Ku07
|
||||
Path = Ew02, KU08, Ew02, Hi01, Ew01, Ku06, KU08
|
||||
Path = Ew02, Li01, Ew02, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ew02, Li02, Ew02, Bw07, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Ew02, Li03, Ew02, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1082,7 +1063,6 @@ Path = Ew03, Ku04, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Ew03, Ku05, Ew03, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Ew03, Ku06, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Ew03, Ku07, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Ew03, KU08, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Ew03, Li01, Ew03, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Ew03, Li02, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Ew03, Li03, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1137,7 +1117,6 @@ Path = Ew04, Ku04, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Ew04, Ku05, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Ew04, Ku06, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Ew04, Ku07, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Ew04, KU08, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Ew04, Li01, Ew04, Bw06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Ew04, Li02, Ew04, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Ew04, Li03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1192,7 +1171,6 @@ Path = Ew05, Ku04, Ew05, Hi01, Ew01, Ku06, Ku04
|
||||
Path = Ew05, Ku05, Ew05, Hi01, Ew01, Ku06, Ku05
|
||||
Path = Ew05, Ku06, Ew05, Hi01, Ew01, Ku06
|
||||
Path = Ew05, Ku07, Ew05, Hi01, Ew01, Ku06, Ku07
|
||||
Path = Ew05, KU08, Ew05, Hi01, Ew01, Ku06, KU08
|
||||
Path = Ew05, Li01, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ew05, Li02, Ew05, Hi01, Ew04, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Ew05, Li03, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1247,7 +1225,6 @@ Path = Ew06, Ku04, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Ew06, Ku05, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Ew06, Ku06, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Ew06, Ku07, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Ew06, KU08, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Ew06, Li01, Ew06, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Ew06, Li02, Ew06, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Ew06, Li03, Ew06, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1305,7 +1282,6 @@ Path = Hi01, Ku04, Hi01, Ew01, Ku06, Ku04
|
||||
Path = Hi01, Ku05, Hi01, Ew01, Ku06, Ku05
|
||||
Path = Hi01, Ku06, Hi01, Ew01, Ku06
|
||||
Path = Hi01, Ku07, Hi01, Ew01, Ku06, Ku07
|
||||
Path = Hi01, KU08, Hi01, Ew01, Ku06, KU08
|
||||
Path = Hi01, Li01, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Hi01, Li02, Hi01, Ew04, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Hi01, Li03, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1360,7 +1336,6 @@ Path = Hi02, Ku04, Hi02, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Hi02, Ku05, Hi02, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Hi02, Ku06, Hi02, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Hi02, Ku07, Hi02, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Hi02, KU08, Hi02, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Hi02, Li01, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = Hi02, Li02, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Hi02, Li03, Hi02, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1415,7 +1390,6 @@ Path = Iw01, Ku04, Iw01, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Iw01, Ku05, Iw01, Rh02, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Iw01, Ku06, Iw01, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Iw01, Ku07, Iw01, Rh02, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Iw01, KU08, Iw01, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Iw01, Li01, Iw01, Iw02, Li04, Li01
|
||||
Path = Iw01, Li02, Iw01, Iw02, Li04, Li02
|
||||
Path = Iw01, Li03, Iw01, Iw02, Li04, Li01, Li03
|
||||
@@ -1470,7 +1444,6 @@ Path = Iw02, Ku04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Iw02, Ku05, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Iw02, Ku06, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Iw02, Ku07, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Iw02, KU08, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Iw02, Li01, Iw02, Li04, Li01
|
||||
Path = Iw02, Li02, Iw02, Li04, Li02
|
||||
Path = Iw02, Li03, Iw02, Li04, Li01, Li03
|
||||
@@ -1525,7 +1498,6 @@ Path = Iw03, Ku04, Iw03, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Iw03, Ku05, Iw03, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05
|
||||
Path = Iw03, Ku06, Iw03, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Iw03, Ku07, Iw03, Br04, Br06, Bw10, Bw09, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Iw03, KU08, Iw03, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Iw03, Li01, Iw03, Iw04, LI06, Li01
|
||||
Path = Iw03, Li02, Iw03, Iw04, Li02
|
||||
Path = Iw03, Li03, Iw03, Iw04, LI06, Li01, Li03
|
||||
@@ -1580,7 +1552,6 @@ Path = Iw04, Ku04, Iw04, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Iw04, Ku05, Iw04, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05
|
||||
Path = Iw04, Ku06, Iw04, Iw03, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06
|
||||
Path = Iw04, Ku07, Iw04, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Iw04, KU08, Iw04, Iw03, Br04, Br06, Bw10, Bw09, Bw08, Ew01, Ku06, KU08
|
||||
Path = Iw04, Li01, Iw04, LI06, Li01
|
||||
Path = Iw04, Li02, Iw04, Li02
|
||||
Path = Iw04, Li03, Iw04, LI06, Li01, Li03
|
||||
@@ -1635,7 +1606,6 @@ Path = Iw05, Ku04, Iw05, Iw06, Ku02, Ku03, Ku01, Ku04
|
||||
Path = Iw05, Ku05, Iw05, Iw06, Ku02, Ku03, Ku05
|
||||
Path = Iw05, Ku06, Iw05, Iw06, Ku02, Ku03, Ku05, Ku06
|
||||
Path = Iw05, Ku07, Iw05, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Iw05, KU08, Iw05, Iw06, Ku02, Ku03, Ku05, Ku06, KU08
|
||||
Path = Iw05, Li01, Iw05, Li03, Li01
|
||||
Path = Iw05, Li02, Iw05, Li03, Li01, Li04, Li02
|
||||
Path = Iw05, Li03, Iw05, Li03
|
||||
@@ -1690,7 +1660,6 @@ Path = Iw06, Ku04, Iw06, Ku02, Ku03, Ku01, Ku04
|
||||
Path = Iw06, Ku05, Iw06, Ku02, Ku03, Ku05
|
||||
Path = Iw06, Ku06, Iw06, Ku02, Ku03, Ku05, Ku06
|
||||
Path = Iw06, Ku07, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Iw06, KU08, Iw06, Ku02, Ku03, Ku05, Ku06, KU08
|
||||
Path = Iw06, Li01, Iw06, Li03, Li01
|
||||
Path = Iw06, Li02, Iw06, Li03, Li01, Li04, Li02
|
||||
Path = Iw06, Li03, Iw06, Li03
|
||||
@@ -1745,7 +1714,6 @@ Path = Ku01, Ku04, Ku01, Ku04
|
||||
Path = Ku01, Ku05, Ku01, Ku03, Ku05
|
||||
Path = Ku01, Ku06, Ku01, Ku04, Ku06
|
||||
Path = Ku01, Ku07, Ku01, Ku03, Ku05, Ku07
|
||||
Path = Ku01, KU08, Ku01, Ku04, Ku06, KU08
|
||||
Path = Ku01, Li01, Ku01, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku01, Li02, Ku01, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02
|
||||
Path = Ku01, Li03, Ku01, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1800,7 +1768,6 @@ Path = Ku02, Ku04, Ku02, Ku03, Ku01, Ku04
|
||||
Path = Ku02, Ku05, Ku02, Ku03, Ku05
|
||||
Path = Ku02, Ku06, Ku02, Ku03, Ku05, Ku06
|
||||
Path = Ku02, Ku07, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Ku02, KU08, Ku02, Ku03, Ku05, Ku06, KU08
|
||||
Path = Ku02, Li01, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku02, Li02, Ku02, Iw06, Li03, Li01, Li04, Li02
|
||||
Path = Ku02, Li03, Ku02, Iw06, Li03
|
||||
@@ -1855,7 +1822,6 @@ Path = Ku03, Ku04, Ku03, Ku01, Ku04
|
||||
Path = Ku03, Ku05, Ku03, Ku05
|
||||
Path = Ku03, Ku06, Ku03, Ku05, Ku06
|
||||
Path = Ku03, Ku07, Ku03, Ku05, Ku07
|
||||
Path = Ku03, KU08, Ku03, Ku05, Ku06, KU08
|
||||
Path = Ku03, Li01, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku03, Li02, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02
|
||||
Path = Ku03, Li03, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1910,7 +1876,6 @@ Path = Ku04, Ku04, Ku04
|
||||
Path = Ku04, Ku05, Ku04, Ku06, Ku05
|
||||
Path = Ku04, Ku06, Ku04, Ku06
|
||||
Path = Ku04, Ku07, Ku04, Ku06, Ku07
|
||||
Path = Ku04, KU08, Ku04, Ku06, KU08
|
||||
Path = Ku04, Li01, Ku04, Ku01, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku04, Li02, Ku04, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Ku04, Li03, Ku04, Ku01, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1965,7 +1930,6 @@ Path = Ku05, Ku04, Ku05, Ku06, Ku04
|
||||
Path = Ku05, Ku05, Ku05
|
||||
Path = Ku05, Ku06, Ku05, Ku06
|
||||
Path = Ku05, Ku07, Ku05, Ku07
|
||||
Path = Ku05, KU08, Ku05, Ku06, KU08
|
||||
Path = Ku05, Li01, Ku05, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku05, Li02, Ku05, Ku03, Ku02, Iw06, Li03, Li01, Li04, Li02
|
||||
Path = Ku05, Li03, Ku05, Ku03, Ku02, Iw06, Li03
|
||||
@@ -2020,7 +1984,6 @@ Path = Ku06, Ku04, Ku06, Ku04
|
||||
Path = Ku06, Ku05, Ku06, Ku05
|
||||
Path = Ku06, Ku06, Ku06
|
||||
Path = Ku06, Ku07, Ku06, Ku07
|
||||
Path = Ku06, KU08, Ku06, KU08
|
||||
Path = Ku06, Li01, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku06, Li02, Ku06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Ku06, Li03, Ku06, Ku05, Ku03, Ku02, Iw06, Li03
|
||||
@@ -2075,7 +2038,6 @@ Path = Ku07, Ku04, Ku07, Ku06, Ku04
|
||||
Path = Ku07, Ku05, Ku07, Ku05
|
||||
Path = Ku07, Ku06, Ku07, Ku06
|
||||
Path = Ku07, Ku07, Ku07
|
||||
Path = Ku07, KU08, Ku07, Ku06, KU08
|
||||
Path = Ku07, Li01, Ku07, Ku05, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku07, Li02, Ku07, Ku06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Ku07, Li03, Ku07, Ku05, Ku03, Ku02, Iw06, Li03
|
||||
@@ -2091,61 +2053,6 @@ Path = Ku07, Rh05, Ku07, Ku06, Bw05, Rh04, Rh05
|
||||
Path = Ku07, ST04, Ku07, Ku06, Ew01, Hi01, Ew05, ST04
|
||||
Path = Ku07, St05, Ku07, Ku06, Bw05, Bw06, Ew04, Ew03, St05
|
||||
|
||||
[SystemConnections]
|
||||
Path = KU08, Br01, KU08, Ku06, Bw05, Bw06, Ew04, Ew03, Bw02, Br03, Br01
|
||||
Path = KU08, Br02, KU08, Ku06, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br02
|
||||
Path = KU08, Br03, KU08, Ku06, Bw05, Bw06, Ew04, Ew03, Bw02, Br03
|
||||
Path = KU08, Br04, KU08, Ku06, Ew01, Bw08, Bw09, Bw10, Br06, Br04
|
||||
Path = KU08, Br05, KU08, Ku06, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Br05
|
||||
Path = KU08, Br06, KU08, Ku06, Ew01, Bw08, Bw09, Bw10, Br06
|
||||
Path = KU08, Bw01, KU08, Ku06, Bw05, Bw06, Ew04, Ew03, Bw02, Bw01
|
||||
Path = KU08, Bw02, KU08, Ku06, Bw05, Bw06, Ew04, Ew03, Bw02
|
||||
Path = KU08, Bw03, KU08, Ku06, Bw05, Rh04, Rh05, Bw04, Bw03
|
||||
Path = KU08, Bw04, KU08, Ku06, Bw05, Rh04, Rh05, Bw04
|
||||
Path = KU08, Bw05, KU08, Ku06, Bw05
|
||||
Path = KU08, Bw06, KU08, Ku06, Bw05, Bw06
|
||||
Path = KU08, Bw07, KU08, Ku06, Ku04, Bw07
|
||||
Path = KU08, Bw08, KU08, Ku06, Ew01, Bw08
|
||||
Path = KU08, Bw09, KU08, Ku06, Ew01, Bw08, Bw09
|
||||
Path = KU08, Bw10, KU08, Ku06, Ew01, Bw08, Bw09, Bw10
|
||||
Path = KU08, Bw11, KU08, Ku06, Bw05, Bw11
|
||||
Path = KU08, Ew01, KU08, Ku06, Ew01
|
||||
Path = KU08, Ew02, KU08, Ku06, Ku04, Bw07, Ew02
|
||||
Path = KU08, Ew03, KU08, Ku06, Bw05, Bw06, Ew04, Ew03
|
||||
Path = KU08, Ew04, KU08, Ku06, Bw05, Bw06, Ew04
|
||||
Path = KU08, Ew05, KU08, Ku06, Ew01, Hi01, Ew05
|
||||
Path = KU08, Ew06, KU08, Ku06, Bw05, Bw06, Ew04, Hi02, Ew06
|
||||
Path = KU08, Hi01, KU08, Ku06, Ew01, Hi01
|
||||
Path = KU08, Hi02, KU08, Ku06, Bw05, Bw06, Ew04, Hi02
|
||||
Path = KU08, Iw01, KU08, Ku06, Bw05, Rh04, Rh02, Iw01
|
||||
Path = KU08, Iw02, KU08, Ku06, Bw05, Rh04, Rh02, Iw01, Iw02
|
||||
Path = KU08, Iw03, KU08, Ku06, Ew01, Bw08, Bw09, Bw10, Br06, Br04, Iw03
|
||||
Path = KU08, Iw04, KU08, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, LI06, Iw04
|
||||
Path = KU08, Iw05, KU08, Ku06, Ku05, Ku03, Ku02, Iw06, Iw05
|
||||
Path = KU08, Iw06, KU08, Ku06, Ku05, Ku03, Ku02, Iw06
|
||||
Path = KU08, Ku01, KU08, Ku06, Ku04, Ku01
|
||||
Path = KU08, Ku02, KU08, Ku06, Ku05, Ku03, Ku02
|
||||
Path = KU08, Ku03, KU08, Ku06, Ku05, Ku03
|
||||
Path = KU08, Ku04, KU08, Ku06, Ku04
|
||||
Path = KU08, Ku05, KU08, Ku06, Ku05
|
||||
Path = KU08, Ku06, KU08, Ku06
|
||||
Path = KU08, Ku07, KU08, Ku06, Ku07
|
||||
Path = KU08, KU08, KU08
|
||||
Path = KU08, Li01, KU08, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = KU08, Li02, KU08, Ku06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = KU08, Li03, KU08, Ku06, Ku05, Ku03, Ku02, Iw06, Li03
|
||||
Path = KU08, Li04, KU08, Ku06, Bw05, Rh04, Rh02, Iw01, Iw02, Li04
|
||||
Path = KU08, Li05, KU08, Ku06, Bw05, Bw11, Li05
|
||||
Path = KU08, LI06, KU08, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, LI06
|
||||
Path = KU08, LI07, KU08, Ku06, Ku05, Ku03, Ku02, Iw06, Li03, Li01, LI06, LI07
|
||||
Path = KU08, Rh01, KU08, Ku06, Bw05, Rh01
|
||||
Path = KU08, Rh02, KU08, Ku06, Bw05, Rh04, Rh02
|
||||
Path = KU08, Rh03, KU08, Ku06, Bw05, Rh04, Rh05, Rh03
|
||||
Path = KU08, Rh04, KU08, Ku06, Bw05, Rh04
|
||||
Path = KU08, Rh05, KU08, Ku06, Bw05, Rh04, Rh05
|
||||
Path = KU08, ST04, KU08, Ku06, Ew01, Hi01, Ew05, ST04
|
||||
Path = KU08, St05, KU08, Ku06, Bw05, Bw06, Ew04, Ew03, St05
|
||||
|
||||
[SystemConnections]
|
||||
Path = Li01, Br01, Li01, LI06, Iw04, Iw03, Br04, Br01
|
||||
Path = Li01, Br02, Li01, LI06, Iw04, Iw03, Br02
|
||||
@@ -2185,7 +2092,6 @@ Path = Li01, Ku04, Li01, Li03, Iw06, Ku02, Ku03, Ku01, Ku04
|
||||
Path = Li01, Ku05, Li01, Li03, Iw06, Ku02, Ku03, Ku05
|
||||
Path = Li01, Ku06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06
|
||||
Path = Li01, Ku07, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Li01, KU08, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06, KU08
|
||||
Path = Li01, Li01, Li01
|
||||
Path = Li01, Li02, Li01, Li04, Li02
|
||||
Path = Li01, Li03, Li01, Li03
|
||||
@@ -2240,7 +2146,6 @@ Path = Li02, Ku04, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Li02, Ku05, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05
|
||||
Path = Li02, Ku06, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Li02, Ku07, Li02, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Li02, KU08, Li02, Li04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Li02, Li01, Li02, Li04, Li01
|
||||
Path = Li02, Li02, Li02
|
||||
Path = Li02, Li03, Li02, Li04, Li01, Li03
|
||||
@@ -2295,7 +2200,6 @@ Path = Li03, Ku04, Li03, Iw06, Ku02, Ku03, Ku01, Ku04
|
||||
Path = Li03, Ku05, Li03, Iw06, Ku02, Ku03, Ku05
|
||||
Path = Li03, Ku06, Li03, Iw06, Ku02, Ku03, Ku05, Ku06
|
||||
Path = Li03, Ku07, Li03, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Li03, KU08, Li03, Iw06, Ku02, Ku03, Ku05, Ku06, KU08
|
||||
Path = Li03, Li01, Li03, Li01
|
||||
Path = Li03, Li02, Li03, Li01, Li04, Li02
|
||||
Path = Li03, Li03, Li03
|
||||
@@ -2350,7 +2254,6 @@ Path = Li04, Ku04, Li04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Li04, Ku05, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05
|
||||
Path = Li04, Ku06, Li04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Li04, Ku07, Li04, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = Li04, KU08, Li04, Iw02, Iw01, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Li04, Li01, Li04, Li01
|
||||
Path = Li04, Li02, Li04, Li02
|
||||
Path = Li04, Li03, Li04, Li01, Li03
|
||||
@@ -2405,7 +2308,6 @@ Path = Li05, Ku04, Li05, Bw11, Bw05, Ku04
|
||||
Path = Li05, Ku05, Li05, Bw11, Bw05, Ku06, Ku05
|
||||
Path = Li05, Ku06, Li05, Bw11, Bw05, Ku06
|
||||
Path = Li05, Ku07, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Li05, KU08, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = Li05, Li01, Li05, Bw11, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Li05, Li02, Li05, Bw11, Bw05, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Li05, Li03, Li05, Bw11, Bw05, Ku04, Ku01, Ku03, Ku02, Iw06, Li03
|
||||
@@ -2460,7 +2362,6 @@ Path = LI06, Ku04, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku01, Ku04
|
||||
Path = LI06, Ku05, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05
|
||||
Path = LI06, Ku06, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06
|
||||
Path = LI06, Ku07, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = LI06, KU08, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06, KU08
|
||||
Path = LI06, Li01, LI06, Li01
|
||||
Path = LI06, Li02, LI06, Iw04, Li02
|
||||
Path = LI06, Li03, LI06, Li01, Li03
|
||||
@@ -2515,7 +2416,6 @@ Path = LI07, Ku04, LI07, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku01, Ku04
|
||||
Path = LI07, Ku05, LI07, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05
|
||||
Path = LI07, Ku06, LI07, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06
|
||||
Path = LI07, Ku07, LI07, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku07
|
||||
Path = LI07, KU08, LI07, LI06, Li01, Li03, Iw06, Ku02, Ku03, Ku05, Ku06, KU08
|
||||
Path = LI07, Li01, LI07, LI06, Li01
|
||||
Path = LI07, Li02, LI07, LI06, Iw04, Li02
|
||||
Path = LI07, Li03, LI07, LI06, Li01, Li03
|
||||
@@ -2570,7 +2470,6 @@ Path = Rh01, Ku04, Rh01, Bw05, Ku04
|
||||
Path = Rh01, Ku05, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh01, Ku06, Rh01, Bw05, Ku06
|
||||
Path = Rh01, Ku07, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh01, KU08, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh01, Li01, Rh01, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Rh01, Li02, Rh01, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Rh01, Li03, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03
|
||||
@@ -2625,7 +2524,6 @@ Path = Rh02, Ku04, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Rh02, Ku05, Rh02, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh02, Ku06, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Rh02, Ku07, Rh02, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh02, KU08, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh02, Li01, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Rh02, Li02, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Rh02, Li03, Rh02, Iw01, Iw02, Li04, Li01, Li03
|
||||
@@ -2680,7 +2578,6 @@ Path = Rh03, Ku04, Rh03, Rh05, Rh01, Bw05, Ku04
|
||||
Path = Rh03, Ku05, Rh03, Rh05, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh03, Ku06, Rh03, Rh05, Rh01, Bw05, Ku06
|
||||
Path = Rh03, Ku07, Rh03, Rh05, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh03, KU08, Rh03, Rh05, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh03, Li01, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Rh03, Li02, Rh03, Bw04, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = Rh03, Li03, Rh03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03
|
||||
@@ -2735,7 +2632,6 @@ Path = Rh04, Ku04, Rh04, Bw05, Ku04
|
||||
Path = Rh04, Ku05, Rh04, Bw05, Ku06, Ku05
|
||||
Path = Rh04, Ku06, Rh04, Bw05, Ku06
|
||||
Path = Rh04, Ku07, Rh04, Bw05, Ku06, Ku07
|
||||
Path = Rh04, KU08, Rh04, Bw05, Ku06, KU08
|
||||
Path = Rh04, Li01, Rh04, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Rh04, Li02, Rh04, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Rh04, Li03, Rh04, Rh02, Iw01, Iw02, Li04, Li01, Li03
|
||||
@@ -2790,7 +2686,6 @@ Path = Rh05, Ku04, Rh05, Rh01, Bw05, Ku04
|
||||
Path = Rh05, Ku05, Rh05, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh05, Ku06, Rh05, Rh01, Bw05, Ku06
|
||||
Path = Rh05, Ku07, Rh05, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh05, KU08, Rh05, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh05, Li01, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01
|
||||
Path = Rh05, Li02, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li02
|
||||
Path = Rh05, Li03, Rh05, Rh01, Rh02, Iw01, Iw02, Li04, Li01, Li03
|
||||
@@ -2868,7 +2763,6 @@ Path = ST04, Ku04, ST04, Ew05, Hi01, Ew01, Ku06, Ku04
|
||||
Path = ST04, Ku05, ST04, Ew05, Hi01, Ew01, Ku06, Ku05
|
||||
Path = ST04, Ku06, ST04, Ew05, Hi01, Ew01, Ku06
|
||||
Path = ST04, Ku07, ST04, Ew05, Hi01, Ew01, Ku06, Ku07
|
||||
Path = ST04, KU08, ST04, Ew05, Hi01, Ew01, Ku06, KU08
|
||||
Path = ST04, Li01, ST04, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = ST04, Li02, ST04, Ew05, Hi01, Ew04, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = ST04, Li03, ST04, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -2923,7 +2817,6 @@ Path = St05, Ku04, St05, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = St05, Ku05, St05, Ew03, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = St05, Ku06, St05, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = St05, Ku07, St05, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = St05, KU08, St05, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = St05, Li01, St05, Ew03, Bw02, Br03, Br04, Iw03, Iw04, LI06, Li01
|
||||
Path = St05, Li02, St05, Ew03, Bw02, Br03, Br04, Iw03, Iw04, Li02
|
||||
Path = St05, Li03, St05, Ew03, Ew04, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
|
||||
@@ -1115,9 +1115,6 @@ Path = Ku06, Rh05, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05
|
||||
[SystemConnections]
|
||||
Path = Ku07, Ku07, Ku07
|
||||
|
||||
[SystemConnections]
|
||||
Path = KU08, KU08, KU08
|
||||
|
||||
[SystemConnections]
|
||||
Path = Li01, Br01, Li01, Iw03, Br02, Br01
|
||||
Path = Li01, Br02, Li01, Iw03, Br02
|
||||
|
||||
@@ -37,7 +37,6 @@ Path = Br01, Ku04, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||
Path = Br01, Ku05, Br01, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Br01, Ku06, Br01, Br04, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Br01, Ku07, Br01, Br04, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Br01, KU08, Br01, Br04, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br01, Li01, Br01, Br04, Iw03, Li01
|
||||
Path = Br01, Li02, Br01, Br04, Iw03, Li02
|
||||
Path = Br01, Li03, Br01, Br04, Iw03, Li01, Li03
|
||||
@@ -92,7 +91,6 @@ Path = Br02, Ku04, Br02, Iw03, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = Br02, Ku05, Br02, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Br02, Ku06, Br02, Br04, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Br02, Ku07, Br02, Br04, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Br02, KU08, Br02, Br04, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br02, Li01, Br02, Iw03, Li01
|
||||
Path = Br02, Li02, Br02, Iw04, Li02
|
||||
Path = Br02, Li03, Br02, Iw03, Li01, Li03
|
||||
@@ -147,7 +145,6 @@ Path = Br03, Ku04, Br03, Bw01, Bw03, Rh03, Rh01, Bw05, Ku04
|
||||
Path = Br03, Ku05, Br03, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Br03, Ku06, Br03, Br04, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Br03, Ku07, Br03, Br04, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Br03, KU08, Br03, Br04, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br03, Li01, Br03, Br04, Iw03, Li01
|
||||
Path = Br03, Li02, Br03, Br04, Iw03, Li02
|
||||
Path = Br03, Li03, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -202,7 +199,6 @@ Path = Br04, Ku04, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||
Path = Br04, Ku05, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Br04, Ku06, Br04, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Br04, Ku07, Br04, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Br04, KU08, Br04, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br04, Li01, Br04, Iw03, Li01
|
||||
Path = Br04, Li02, Br04, Iw03, Li02
|
||||
Path = Br04, Li03, Br04, Iw03, Li01, Li03
|
||||
@@ -257,7 +253,6 @@ Path = Br05, Ku04, Br05, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||
Path = Br05, Ku05, Br05, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Br05, Ku06, Br05, Br04, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Br05, Ku07, Br05, Br04, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Br05, KU08, Br05, Br04, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br05, Li01, Br05, Br04, Iw03, Li01
|
||||
Path = Br05, Li02, Br05, Br04, Iw03, Li02
|
||||
Path = Br05, Li03, Br05, Br04, Iw03, Li01, Li03
|
||||
@@ -312,7 +307,6 @@ Path = Br06, Ku04, Br06, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||
Path = Br06, Ku05, Br06, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Br06, Ku06, Br06, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Br06, Ku07, Br06, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Br06, KU08, Br06, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Br06, Li01, Br06, Br04, Iw03, Li01
|
||||
Path = Br06, Li02, Br06, Br04, Iw03, Li02
|
||||
Path = Br06, Li03, Br06, Br04, Iw03, Li01, Li03
|
||||
@@ -367,7 +361,6 @@ Path = Bw01, Ku04, Bw01, Bw03, Rh03, Rh01, Bw05, Ku04
|
||||
Path = Bw01, Ku05, Bw01, Bw03, Rh03, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Bw01, Ku06, Bw01, Bw03, Rh03, Rh01, Bw05, Ku06
|
||||
Path = Bw01, Ku07, Bw01, Bw03, Rh03, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Bw01, KU08, Bw01, Bw03, Rh03, Rh01, Bw05, Ku06, KU08
|
||||
Path = Bw01, Li01, Bw01, Br03, Br04, Iw03, Li01
|
||||
Path = Bw01, Li02, Bw01, Br03, Br04, Iw03, Li02
|
||||
Path = Bw01, Li03, Bw01, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -422,7 +415,6 @@ Path = Bw02, Ku04, Bw02, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Bw02, Ku05, Bw02, Br03, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Bw02, Ku06, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Bw02, Ku07, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Bw02, KU08, Bw02, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Bw02, Li01, Bw02, Br03, Br04, Iw03, Li01
|
||||
Path = Bw02, Li02, Bw02, Br03, Br04, Iw03, Li02
|
||||
Path = Bw02, Li03, Bw02, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -477,7 +469,6 @@ Path = Bw03, Ku04, Bw03, Rh03, Rh01, Bw05, Ku04
|
||||
Path = Bw03, Ku05, Bw03, Rh03, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Bw03, Ku06, Bw03, Rh03, Rh01, Bw05, Ku06
|
||||
Path = Bw03, Ku07, Bw03, Rh03, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Bw03, KU08, Bw03, Rh03, Rh01, Bw05, Ku06, KU08
|
||||
Path = Bw03, Li01, Bw03, Bw01, Br03, Br04, Iw03, Li01
|
||||
Path = Bw03, Li02, Bw03, Bw01, Br03, Br04, Iw03, Li02
|
||||
Path = Bw03, Li03, Bw03, Bw01, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -532,7 +523,6 @@ Path = Bw04, Ku04, Bw04, Rh03, Rh01, Bw05, Ku04
|
||||
Path = Bw04, Ku05, Bw04, Rh03, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Bw04, Ku06, Bw04, Rh03, Rh01, Bw05, Ku06
|
||||
Path = Bw04, Ku07, Bw04, Rh03, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Bw04, KU08, Bw04, Rh03, Rh01, Bw05, Ku06, KU08
|
||||
Path = Bw04, Li01, Bw04, Bw02, Br03, Br04, Iw03, Li01
|
||||
Path = Bw04, Li02, Bw04, Bw02, Br03, Br04, Iw03, Li02
|
||||
Path = Bw04, Li03, Bw04, Bw02, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -587,7 +577,6 @@ Path = Bw05, Ku04, Bw05, Ku04
|
||||
Path = Bw05, Ku05, Bw05, Ku06, Ku05
|
||||
Path = Bw05, Ku06, Bw05, Ku06
|
||||
Path = Bw05, Ku07, Bw05, Ku06, Ku07
|
||||
Path = Bw05, KU08, Bw05, Ku06, KU08
|
||||
Path = Bw05, Li01, Bw05, Bw11, Li05, Li01
|
||||
Path = Bw05, Li02, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Bw05, Li03, Bw05, Bw11, Li05, Li01, Li03
|
||||
@@ -642,7 +631,6 @@ Path = Bw06, Ku04, Bw06, Bw07, Ku04
|
||||
Path = Bw06, Ku05, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Bw06, Ku06, Bw06, Bw05, Ku06
|
||||
Path = Bw06, Ku07, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Bw06, KU08, Bw06, Bw05, Ku06, KU08
|
||||
Path = Bw06, Li01, Bw06, Bw05, Bw11, Li05, Li01
|
||||
Path = Bw06, Li02, Bw06, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Bw06, Li03, Bw06, Bw05, Bw11, Li05, Li01, Li03
|
||||
@@ -697,7 +685,6 @@ Path = Bw07, Ku04, Bw07, Ku04
|
||||
Path = Bw07, Ku05, Bw07, Ku04, Ku01, Ku05
|
||||
Path = Bw07, Ku06, Bw07, Ku04, Ku06
|
||||
Path = Bw07, Ku07, Bw07, Ku04, Ku06, Ku07
|
||||
Path = Bw07, KU08, Bw07, Ku04, Ku06, KU08
|
||||
Path = Bw07, Li01, Bw07, Bw05, Bw11, Li05, Li01
|
||||
Path = Bw07, Li02, Bw07, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Bw07, Li03, Bw07, Ku04, Ku01, Ku02, Iw06, Li03
|
||||
@@ -752,7 +739,6 @@ Path = Bw08, Ku04, Bw08, Ku03, Ku01, Ku04
|
||||
Path = Bw08, Ku05, Bw08, Ku03, Ku05
|
||||
Path = Bw08, Ku06, Bw08, Ew01, Ku06
|
||||
Path = Bw08, Ku07, Bw08, Ku03, Ku05, Ku07
|
||||
Path = Bw08, KU08, Bw08, Ew01, Ku06, KU08
|
||||
Path = Bw08, Li01, Bw08, Bw10, Br04, Iw03, Li01
|
||||
Path = Bw08, Li02, Bw08, Bw10, Br04, Iw03, Li02
|
||||
Path = Bw08, Li03, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -807,7 +793,6 @@ Path = Bw09, Ku04, Bw09, Ku03, Ku01, Ku04
|
||||
Path = Bw09, Ku05, Bw09, Ku03, Ku05
|
||||
Path = Bw09, Ku06, Bw09, Ku03, Ku05, Ku06
|
||||
Path = Bw09, Ku07, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Bw09, KU08, Bw09, Ku03, Ku05, Ku06, KU08
|
||||
Path = Bw09, Li01, Bw09, Bw10, Br04, Iw03, Li01
|
||||
Path = Bw09, Li02, Bw09, Bw10, Br04, Iw03, Li02
|
||||
Path = Bw09, Li03, Bw09, Ku03, Ku02, Iw06, Li03
|
||||
@@ -862,7 +847,6 @@ Path = Bw10, Ku04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||
Path = Bw10, Ku05, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Bw10, Ku06, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Bw10, Ku07, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Bw10, KU08, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Bw10, Li01, Bw10, Br04, Iw03, Li01
|
||||
Path = Bw10, Li02, Bw10, Br04, Iw03, Li02
|
||||
Path = Bw10, Li03, Bw10, Br04, Iw03, Li01, Li03
|
||||
@@ -917,7 +901,6 @@ Path = Bw11, Ku04, Bw11, Bw05, Ku04
|
||||
Path = Bw11, Ku05, Bw11, Bw05, Ku06, Ku05
|
||||
Path = Bw11, Ku06, Bw11, Bw05, Ku06
|
||||
Path = Bw11, Ku07, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Bw11, KU08, Bw11, Bw05, Ku06, KU08
|
||||
Path = Bw11, Li01, Bw11, Li05, Li01
|
||||
Path = Bw11, Li02, Bw11, Li05, Li01, Li02
|
||||
Path = Bw11, Li03, Bw11, Li05, Li01, Li03
|
||||
@@ -972,7 +955,6 @@ Path = Ew01, Ku04, Ew01, Ku06, Ku04
|
||||
Path = Ew01, Ku05, Ew01, Ku06, Ku05
|
||||
Path = Ew01, Ku06, Ew01, Ku06
|
||||
Path = Ew01, Ku07, Ew01, Ku06, Ku07
|
||||
Path = Ew01, KU08, Ew01, Ku06, KU08
|
||||
Path = Ew01, Li01, Ew01, Bw08, Bw10, Br04, Iw03, Li01
|
||||
Path = Ew01, Li02, Ew01, Bw08, Bw10, Br04, Iw03, Li02
|
||||
Path = Ew01, Li03, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1027,7 +1009,6 @@ Path = Ew02, Ku04, Ew02, Bw07, Ku04
|
||||
Path = Ew02, Ku05, Ew02, Hi01, Ew01, Ku06, Ku05
|
||||
Path = Ew02, Ku06, Ew02, Hi01, Ew01, Ku06
|
||||
Path = Ew02, Ku07, Ew02, Hi01, Ew01, Ku06, Ku07
|
||||
Path = Ew02, KU08, Ew02, Hi01, Ew01, Ku06, KU08
|
||||
Path = Ew02, Li01, Ew02, Bw07, Bw05, Bw11, Li05, Li01
|
||||
Path = Ew02, Li02, Ew02, Bw07, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Ew02, Li03, Ew02, Bw07, Ku04, Ku01, Ku02, Iw06, Li03
|
||||
@@ -1082,7 +1063,6 @@ Path = Ew03, Ku04, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Ew03, Ku05, Ew03, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Ew03, Ku06, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Ew03, Ku07, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Ew03, KU08, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Ew03, Li01, Ew03, Bw02, Br03, Br04, Iw03, Li01
|
||||
Path = Ew03, Li02, Ew03, Bw02, Br03, Br04, Iw03, Li02
|
||||
Path = Ew03, Li03, Ew03, Bw02, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -1137,7 +1117,6 @@ Path = Ew04, Ku04, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Ew04, Ku05, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Ew04, Ku06, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Ew04, Ku07, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Ew04, KU08, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Ew04, Li01, Ew04, Bw06, Bw05, Bw11, Li05, Li01
|
||||
Path = Ew04, Li02, Ew04, Bw06, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Ew04, Li03, Ew04, Bw06, Bw05, Bw11, Li05, Li01, Li03
|
||||
@@ -1192,7 +1171,6 @@ Path = Ew05, Ku04, Ew05, Hi01, Ew01, Ku06, Ku04
|
||||
Path = Ew05, Ku05, Ew05, Hi01, Ew01, Ku06, Ku05
|
||||
Path = Ew05, Ku06, Ew05, Hi01, Ew01, Ku06
|
||||
Path = Ew05, Ku07, Ew05, Hi01, Ew01, Ku06, Ku07
|
||||
Path = Ew05, KU08, Ew05, Hi01, Ew01, Ku06, KU08
|
||||
Path = Ew05, Li01, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Iw03, Li01
|
||||
Path = Ew05, Li02, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Iw03, Li02
|
||||
Path = Ew05, Li03, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1247,7 +1225,6 @@ Path = Ew06, Ku04, Ew06, Hi02, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Ew06, Ku05, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Ew06, Ku06, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Ew06, Ku07, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Ew06, KU08, Ew06, Hi02, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Ew06, Li01, Ew06, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Li01
|
||||
Path = Ew06, Li02, Ew06, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Li02
|
||||
Path = Ew06, Li03, Ew06, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -1305,7 +1282,6 @@ Path = Hi01, Ku04, Hi01, Ew01, Ku06, Ku04
|
||||
Path = Hi01, Ku05, Hi01, Ew01, Ku06, Ku05
|
||||
Path = Hi01, Ku06, Hi01, Ew01, Ku06
|
||||
Path = Hi01, Ku07, Hi01, Ew01, Ku06, Ku07
|
||||
Path = Hi01, KU08, Hi01, Ew01, Ku06, KU08
|
||||
Path = Hi01, Li01, Hi01, Ew01, Bw08, Bw10, Br04, Iw03, Li01
|
||||
Path = Hi01, Li02, Hi01, Ew01, Bw08, Bw10, Br04, Iw03, Li02
|
||||
Path = Hi01, Li03, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1360,7 +1336,6 @@ Path = Hi02, Ku04, Hi02, Ew04, Bw06, Bw07, Ku04
|
||||
Path = Hi02, Ku05, Hi02, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = Hi02, Ku06, Hi02, Ew04, Bw06, Bw05, Ku06
|
||||
Path = Hi02, Ku07, Hi02, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = Hi02, KU08, Hi02, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = Hi02, Li01, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Li01
|
||||
Path = Hi02, Li02, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Li02
|
||||
Path = Hi02, Li03, Hi02, Ew03, Bw02, Br03, Br04, Iw03, Li01, Li03
|
||||
@@ -1415,7 +1390,6 @@ Path = Iw01, Ku04, Iw01, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Iw01, Ku05, Iw01, Rh02, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Iw01, Ku06, Iw01, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Iw01, Ku07, Iw01, Rh02, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Iw01, KU08, Iw01, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Iw01, Li01, Iw01, Li04, Li01
|
||||
Path = Iw01, Li02, Iw01, Li04, Li02
|
||||
Path = Iw01, Li03, Iw01, Li04, Li01, Li03
|
||||
@@ -1470,7 +1444,6 @@ Path = Iw02, Ku04, Iw02, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Iw02, Ku05, Iw02, Rh02, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Iw02, Ku06, Iw02, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Iw02, Ku07, Iw02, Rh02, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Iw02, KU08, Iw02, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Iw02, Li01, Iw02, Li04, Li01
|
||||
Path = Iw02, Li02, Iw02, Li04, Li02
|
||||
Path = Iw02, Li03, Iw02, Li04, Li01, Li03
|
||||
@@ -1525,7 +1498,6 @@ Path = Iw03, Ku04, Iw03, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = Iw03, Ku05, Iw03, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Iw03, Ku06, Iw03, Li01, Li05, Bw11, Bw05, Ku06
|
||||
Path = Iw03, Ku07, Iw03, Li01, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Iw03, KU08, Iw03, Li01, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = Iw03, Li01, Iw03, Li01
|
||||
Path = Iw03, Li02, Iw03, Li02
|
||||
Path = Iw03, Li03, Iw03, Li01, Li03
|
||||
@@ -1580,7 +1552,6 @@ Path = Iw04, Ku04, Iw04, Li02, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = Iw04, Ku05, Iw04, Br02, Br04, Bw10, Bw09, Ku03, Ku05
|
||||
Path = Iw04, Ku06, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Ku06
|
||||
Path = Iw04, Ku07, Iw04, Br02, Br04, Bw10, Bw09, Ku03, Ku05, Ku07
|
||||
Path = Iw04, KU08, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Ku06, KU08
|
||||
Path = Iw04, Li01, Iw04, Li02, Li01
|
||||
Path = Iw04, Li02, Iw04, Li02
|
||||
Path = Iw04, Li03, Iw04, Li02, Li01, Li03
|
||||
@@ -1635,7 +1606,6 @@ Path = Iw05, Ku04, Iw05, Ku02, Ku01, Ku04
|
||||
Path = Iw05, Ku05, Iw05, Ku02, Ku01, Ku05
|
||||
Path = Iw05, Ku06, Iw05, Ku02, Ku01, Ku04, Ku06
|
||||
Path = Iw05, Ku07, Iw05, Ku02, Ku01, Ku05, Ku07
|
||||
Path = Iw05, KU08, Iw05, Ku02, Ku01, Ku04, Ku06, KU08
|
||||
Path = Iw05, Li01, Iw05, Li03, Li01
|
||||
Path = Iw05, Li02, Iw05, Li03, Li01, Li02
|
||||
Path = Iw05, Li03, Iw05, Li03
|
||||
@@ -1690,7 +1660,6 @@ Path = Iw06, Ku04, Iw06, Ku02, Ku01, Ku04
|
||||
Path = Iw06, Ku05, Iw06, Ku02, Ku01, Ku05
|
||||
Path = Iw06, Ku06, Iw06, Ku02, Ku01, Ku04, Ku06
|
||||
Path = Iw06, Ku07, Iw06, Ku02, Ku01, Ku05, Ku07
|
||||
Path = Iw06, KU08, Iw06, Ku02, Ku01, Ku04, Ku06, KU08
|
||||
Path = Iw06, Li01, Iw06, Li03, Li01
|
||||
Path = Iw06, Li02, Iw06, Li03, Li01, Li02
|
||||
Path = Iw06, Li03, Iw06, Li03
|
||||
@@ -1745,7 +1714,6 @@ Path = Ku01, Ku04, Ku01, Ku04
|
||||
Path = Ku01, Ku05, Ku01, Ku05
|
||||
Path = Ku01, Ku06, Ku01, Ku04, Ku06
|
||||
Path = Ku01, Ku07, Ku01, Ku05, Ku07
|
||||
Path = Ku01, KU08, Ku01, Ku04, Ku06, KU08
|
||||
Path = Ku01, Li01, Ku01, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku01, Li02, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||
Path = Ku01, Li03, Ku01, Ku02, Iw06, Li03
|
||||
@@ -1800,7 +1768,6 @@ Path = Ku02, Ku04, Ku02, Ku01, Ku04
|
||||
Path = Ku02, Ku05, Ku02, Ku01, Ku05
|
||||
Path = Ku02, Ku06, Ku02, Ku01, Ku04, Ku06
|
||||
Path = Ku02, Ku07, Ku02, Ku01, Ku05, Ku07
|
||||
Path = Ku02, KU08, Ku02, Ku01, Ku04, Ku06, KU08
|
||||
Path = Ku02, Li01, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku02, Li02, Ku02, Iw06, Li03, Li01, Li02
|
||||
Path = Ku02, Li03, Ku02, Iw06, Li03
|
||||
@@ -1855,7 +1822,6 @@ Path = Ku03, Ku04, Ku03, Ku01, Ku04
|
||||
Path = Ku03, Ku05, Ku03, Ku05
|
||||
Path = Ku03, Ku06, Ku03, Ku05, Ku06
|
||||
Path = Ku03, Ku07, Ku03, Ku05, Ku07
|
||||
Path = Ku03, KU08, Ku03, Ku05, Ku06, KU08
|
||||
Path = Ku03, Li01, Ku03, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku03, Li02, Ku03, Bw09, Bw10, Br04, Iw03, Li02
|
||||
Path = Ku03, Li03, Ku03, Ku02, Iw06, Li03
|
||||
@@ -1910,7 +1876,6 @@ Path = Ku04, Ku04, Ku04
|
||||
Path = Ku04, Ku05, Ku04, Ku01, Ku05
|
||||
Path = Ku04, Ku06, Ku04, Ku06
|
||||
Path = Ku04, Ku07, Ku04, Ku06, Ku07
|
||||
Path = Ku04, KU08, Ku04, Ku06, KU08
|
||||
Path = Ku04, Li01, Ku04, Bw05, Bw11, Li05, Li01
|
||||
Path = Ku04, Li02, Ku04, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Ku04, Li03, Ku04, Ku01, Ku02, Iw06, Li03
|
||||
@@ -1965,7 +1930,6 @@ Path = Ku05, Ku04, Ku05, Ku01, Ku04
|
||||
Path = Ku05, Ku05, Ku05
|
||||
Path = Ku05, Ku06, Ku05, Ku06
|
||||
Path = Ku05, Ku07, Ku05, Ku07
|
||||
Path = Ku05, KU08, Ku05, Ku06, KU08
|
||||
Path = Ku05, Li01, Ku05, Ku01, Ku02, Iw06, Li03, Li01
|
||||
Path = Ku05, Li02, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||
Path = Ku05, Li03, Ku05, Ku01, Ku02, Iw06, Li03
|
||||
@@ -2020,7 +1984,6 @@ Path = Ku06, Ku04, Ku06, Ku04
|
||||
Path = Ku06, Ku05, Ku06, Ku05
|
||||
Path = Ku06, Ku06, Ku06
|
||||
Path = Ku06, Ku07, Ku06, Ku07
|
||||
Path = Ku06, KU08, Ku06, KU08
|
||||
Path = Ku06, Li01, Ku06, Bw05, Bw11, Li05, Li01
|
||||
Path = Ku06, Li02, Ku06, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Ku06, Li03, Ku06, Ku05, Ku01, Ku02, Iw06, Li03
|
||||
@@ -2075,7 +2038,6 @@ Path = Ku07, Ku04, Ku07, Ku06, Ku04
|
||||
Path = Ku07, Ku05, Ku07, Ku05
|
||||
Path = Ku07, Ku06, Ku07, Ku06
|
||||
Path = Ku07, Ku07, Ku07
|
||||
Path = Ku07, KU08, Ku07, Ku06, KU08
|
||||
Path = Ku07, Li01, Ku07, Ku06, Bw05, Bw11, Li05, Li01
|
||||
Path = Ku07, Li02, Ku07, Ku06, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = Ku07, Li03, Ku07, Ku05, Ku01, Ku02, Iw06, Li03
|
||||
@@ -2091,61 +2053,6 @@ Path = Ku07, Rh05, Ku07, Ku06, Bw05, Rh04, Rh05
|
||||
Path = Ku07, ST04, Ku07, Ku06, Ew01, Hi01, Ew05, ST04
|
||||
Path = Ku07, St05, Ku07, Ku06, Bw05, Rh04, Rh05, Ew03, St05
|
||||
|
||||
[SystemConnections]
|
||||
Path = KU08, Br01, KU08, Ku06, Ew01, Bw08, Bw10, Br04, Br01
|
||||
Path = KU08, Br02, KU08, Ku06, Ew01, Bw08, Bw10, Br04, Br02
|
||||
Path = KU08, Br03, KU08, Ku06, Ew01, Bw08, Bw10, Br04, Br03
|
||||
Path = KU08, Br04, KU08, Ku06, Ew01, Bw08, Bw10, Br04
|
||||
Path = KU08, Br05, KU08, Ku06, Ew01, Bw08, Bw10, Br04, Br05
|
||||
Path = KU08, Br06, KU08, Ku06, Ew01, Bw08, Bw10, Br06
|
||||
Path = KU08, Bw01, KU08, Ku06, Bw05, Rh01, Rh03, Bw03, Bw01
|
||||
Path = KU08, Bw02, KU08, Ku06, Bw05, Rh04, Rh05, Bw04, Bw02
|
||||
Path = KU08, Bw03, KU08, Ku06, Bw05, Rh01, Rh03, Bw03
|
||||
Path = KU08, Bw04, KU08, Ku06, Bw05, Rh04, Rh05, Bw04
|
||||
Path = KU08, Bw05, KU08, Ku06, Bw05
|
||||
Path = KU08, Bw06, KU08, Ku06, Bw05, Bw06
|
||||
Path = KU08, Bw07, KU08, Ku06, Ku04, Bw07
|
||||
Path = KU08, Bw08, KU08, Ku06, Ew01, Bw08
|
||||
Path = KU08, Bw09, KU08, Ku06, Ku05, Ku03, Bw09
|
||||
Path = KU08, Bw10, KU08, Ku06, Ew01, Bw08, Bw10
|
||||
Path = KU08, Bw11, KU08, Ku06, Bw05, Bw11
|
||||
Path = KU08, Ew01, KU08, Ku06, Ew01
|
||||
Path = KU08, Ew02, KU08, Ku06, Ku04, Bw07, Ew02
|
||||
Path = KU08, Ew03, KU08, Ku06, Bw05, Rh04, Rh05, Ew03
|
||||
Path = KU08, Ew04, KU08, Ku06, Bw05, Bw06, Ew04
|
||||
Path = KU08, Ew05, KU08, Ku06, Ew01, Hi01, Ew05
|
||||
Path = KU08, Ew06, KU08, Ku06, Bw05, Bw06, Ew04, Hi02, Ew06
|
||||
Path = KU08, Hi01, KU08, Ku06, Ew01, Hi01
|
||||
Path = KU08, Hi02, KU08, Ku06, Bw05, Bw06, Ew04, Hi02
|
||||
Path = KU08, Iw01, KU08, Ku06, Bw05, Rh04, Rh02, Iw01
|
||||
Path = KU08, Iw02, KU08, Ku06, Bw05, Rh04, Rh02, Iw02
|
||||
Path = KU08, Iw03, KU08, Ku06, Bw05, Bw11, Li05, Li01, Iw03
|
||||
Path = KU08, Iw04, KU08, Ku06, Bw05, Bw11, Li05, Li01, Li02, Iw04
|
||||
Path = KU08, Iw05, KU08, Ku06, Ku05, Ku01, Ku02, Iw05
|
||||
Path = KU08, Iw06, KU08, Ku06, Ku05, Ku01, Ku02, Iw06
|
||||
Path = KU08, Ku01, KU08, Ku06, Ku05, Ku01
|
||||
Path = KU08, Ku02, KU08, Ku06, Ku05, Ku01, Ku02
|
||||
Path = KU08, Ku03, KU08, Ku06, Ku05, Ku03
|
||||
Path = KU08, Ku04, KU08, Ku06, Ku04
|
||||
Path = KU08, Ku05, KU08, Ku06, Ku05
|
||||
Path = KU08, Ku06, KU08, Ku06
|
||||
Path = KU08, Ku07, KU08, Ku06, Ku07
|
||||
Path = KU08, KU08, KU08
|
||||
Path = KU08, Li01, KU08, Ku06, Bw05, Bw11, Li05, Li01
|
||||
Path = KU08, Li02, KU08, Ku06, Bw05, Bw11, Li05, Li01, Li02
|
||||
Path = KU08, Li03, KU08, Ku06, Ku05, Ku01, Ku02, Iw06, Li03
|
||||
Path = KU08, Li04, KU08, Ku06, Bw05, Rh04, Rh02, Iw02, Li04
|
||||
Path = KU08, Li05, KU08, Ku06, Bw05, Bw11, Li05
|
||||
Path = KU08, LI06, KU08, Ku06, Bw05, Bw11, Li05, Li01, LI06
|
||||
Path = KU08, LI07, KU08, Ku06, Bw05, Bw11, Li05, Li01, LI06, LI07
|
||||
Path = KU08, Rh01, KU08, Ku06, Bw05, Rh01
|
||||
Path = KU08, Rh02, KU08, Ku06, Bw05, Rh04, Rh02
|
||||
Path = KU08, Rh03, KU08, Ku06, Bw05, Rh01, Rh03
|
||||
Path = KU08, Rh04, KU08, Ku06, Bw05, Rh04
|
||||
Path = KU08, Rh05, KU08, Ku06, Bw05, Rh04, Rh05
|
||||
Path = KU08, ST04, KU08, Ku06, Ew01, Hi01, Ew05, ST04
|
||||
Path = KU08, St05, KU08, Ku06, Bw05, Rh04, Rh05, Ew03, St05
|
||||
|
||||
[SystemConnections]
|
||||
Path = Li01, Br01, Li01, Iw03, Br02, Br01
|
||||
Path = Li01, Br02, Li01, Iw03, Br02
|
||||
@@ -2185,7 +2092,6 @@ Path = Li01, Ku04, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = Li01, Ku05, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||
Path = Li01, Ku06, Li01, Li05, Bw11, Bw05, Ku06
|
||||
Path = Li01, Ku07, Li01, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Li01, KU08, Li01, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = Li01, Li01, Li01
|
||||
Path = Li01, Li02, Li01, Li02
|
||||
Path = Li01, Li03, Li01, Li03
|
||||
@@ -2240,7 +2146,6 @@ Path = Li02, Ku04, Li02, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = Li02, Ku05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||
Path = Li02, Ku06, Li02, Li01, Li05, Bw11, Bw05, Ku06
|
||||
Path = Li02, Ku07, Li02, Li01, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Li02, KU08, Li02, Li01, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = Li02, Li01, Li02, Li01
|
||||
Path = Li02, Li02, Li02
|
||||
Path = Li02, Li03, Li02, Li01, Li03
|
||||
@@ -2295,7 +2200,6 @@ Path = Li03, Ku04, Li03, Iw06, Ku02, Ku01, Ku04
|
||||
Path = Li03, Ku05, Li03, Iw06, Ku02, Ku01, Ku05
|
||||
Path = Li03, Ku06, Li03, Li01, Li05, Bw11, Bw05, Ku06
|
||||
Path = Li03, Ku07, Li03, Iw06, Ku02, Ku01, Ku05, Ku07
|
||||
Path = Li03, KU08, Li03, Li01, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = Li03, Li01, Li03, Li01
|
||||
Path = Li03, Li02, Li03, Li01, Li02
|
||||
Path = Li03, Li03, Li03
|
||||
@@ -2350,7 +2254,6 @@ Path = Li04, Ku04, Li04, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = Li04, Ku05, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||
Path = Li04, Ku06, Li04, Li01, Li05, Bw11, Bw05, Ku06
|
||||
Path = Li04, Ku07, Li04, Li01, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Li04, KU08, Li04, Li01, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = Li04, Li01, Li04, Li01
|
||||
Path = Li04, Li02, Li04, Li02
|
||||
Path = Li04, Li03, Li04, Li01, Li03
|
||||
@@ -2405,7 +2308,6 @@ Path = Li05, Ku04, Li05, Bw11, Bw05, Ku04
|
||||
Path = Li05, Ku05, Li05, Bw11, Bw05, Ku06, Ku05
|
||||
Path = Li05, Ku06, Li05, Bw11, Bw05, Ku06
|
||||
Path = Li05, Ku07, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = Li05, KU08, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = Li05, Li01, Li05, Li01
|
||||
Path = Li05, Li02, Li05, Li01, Li02
|
||||
Path = Li05, Li03, Li05, Li01, Li03
|
||||
@@ -2460,7 +2362,6 @@ Path = LI06, Ku04, LI06, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = LI06, Ku05, LI06, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||
Path = LI06, Ku06, LI06, Li01, Li05, Bw11, Bw05, Ku06
|
||||
Path = LI06, Ku07, LI06, Li01, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = LI06, KU08, LI06, Li01, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = LI06, Li01, LI06, Li01
|
||||
Path = LI06, Li02, LI06, Li02
|
||||
Path = LI06, Li03, LI06, Li01, Li03
|
||||
@@ -2515,7 +2416,6 @@ Path = LI07, Ku04, LI07, LI06, Li01, Li05, Bw11, Bw05, Ku04
|
||||
Path = LI07, Ku05, LI07, LI06, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||
Path = LI07, Ku06, LI07, LI06, Li01, Li05, Bw11, Bw05, Ku06
|
||||
Path = LI07, Ku07, LI07, LI06, Li01, Li05, Bw11, Bw05, Ku06, Ku07
|
||||
Path = LI07, KU08, LI07, LI06, Li01, Li05, Bw11, Bw05, Ku06, KU08
|
||||
Path = LI07, Li01, LI07, LI06, Li01
|
||||
Path = LI07, Li02, LI07, LI06, Li02
|
||||
Path = LI07, Li03, LI07, LI06, Li01, Li03
|
||||
@@ -2570,7 +2470,6 @@ Path = Rh01, Ku04, Rh01, Bw05, Ku04
|
||||
Path = Rh01, Ku05, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh01, Ku06, Rh01, Bw05, Ku06
|
||||
Path = Rh01, Ku07, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh01, KU08, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh01, Li01, Rh01, Rh02, Iw02, Li04, Li01
|
||||
Path = Rh01, Li02, Rh01, Rh02, Iw02, Li04, Li02
|
||||
Path = Rh01, Li03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||
@@ -2625,7 +2524,6 @@ Path = Rh02, Ku04, Rh02, Rh01, Bw05, Ku04
|
||||
Path = Rh02, Ku05, Rh02, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh02, Ku06, Rh02, Rh01, Bw05, Ku06
|
||||
Path = Rh02, Ku07, Rh02, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh02, KU08, Rh02, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh02, Li01, Rh02, Iw02, Li04, Li01
|
||||
Path = Rh02, Li02, Rh02, Iw02, Li04, Li02
|
||||
Path = Rh02, Li03, Rh02, Iw02, Li04, Li01, Li03
|
||||
@@ -2680,7 +2578,6 @@ Path = Rh03, Ku04, Rh03, Rh01, Bw05, Ku04
|
||||
Path = Rh03, Ku05, Rh03, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh03, Ku06, Rh03, Rh01, Bw05, Ku06
|
||||
Path = Rh03, Ku07, Rh03, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh03, KU08, Rh03, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh03, Li01, Rh03, Rh01, Rh02, Iw02, Li04, Li01
|
||||
Path = Rh03, Li02, Rh03, Rh01, Rh02, Iw02, Li04, Li02
|
||||
Path = Rh03, Li03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||
@@ -2735,7 +2632,6 @@ Path = Rh04, Ku04, Rh04, Bw05, Ku04
|
||||
Path = Rh04, Ku05, Rh04, Bw05, Ku06, Ku05
|
||||
Path = Rh04, Ku06, Rh04, Bw05, Ku06
|
||||
Path = Rh04, Ku07, Rh04, Bw05, Ku06, Ku07
|
||||
Path = Rh04, KU08, Rh04, Bw05, Ku06, KU08
|
||||
Path = Rh04, Li01, Rh04, Bw05, Bw11, Li05, Li01
|
||||
Path = Rh04, Li02, Rh04, Rh02, Iw02, Li04, Li02
|
||||
Path = Rh04, Li03, Rh04, Bw05, Bw11, Li05, Li01, Li03
|
||||
@@ -2790,7 +2686,6 @@ Path = Rh05, Ku04, Rh05, Rh01, Bw05, Ku04
|
||||
Path = Rh05, Ku05, Rh05, Rh01, Bw05, Ku06, Ku05
|
||||
Path = Rh05, Ku06, Rh05, Rh01, Bw05, Ku06
|
||||
Path = Rh05, Ku07, Rh05, Rh01, Bw05, Ku06, Ku07
|
||||
Path = Rh05, KU08, Rh05, Rh01, Bw05, Ku06, KU08
|
||||
Path = Rh05, Li01, Rh05, Rh01, Rh02, Iw02, Li04, Li01
|
||||
Path = Rh05, Li02, Rh05, Rh01, Rh02, Iw02, Li04, Li02
|
||||
Path = Rh05, Li03, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||
@@ -2880,7 +2775,6 @@ Path = ST04, Ku04, ST04, Ew05, Hi01, Ew01, Ku06, Ku04
|
||||
Path = ST04, Ku05, ST04, Ew05, Hi01, Ew01, Ku06, Ku05
|
||||
Path = ST04, Ku06, ST04, Ew05, Hi01, Ew01, Ku06
|
||||
Path = ST04, Ku07, ST04, Ew05, Hi01, Ew01, Ku06, Ku07
|
||||
Path = ST04, KU08, ST04, Ew05, Hi01, Ew01, Ku06, KU08
|
||||
Path = ST04, Li01, ST04, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Iw03, Li01
|
||||
Path = ST04, Li02, ST04, Ew05, Hi01, Ew01, Bw08, Bw10, Br04, Iw03, Li02
|
||||
Path = ST04, Li03, ST04, Ew05, Hi01, Ew01, Bw08, Ku03, Ku02, Iw06, Li03
|
||||
@@ -2935,7 +2829,6 @@ Path = St05, Ku04, St05, Ew03, Ew04, Bw06, Bw07, Ku04
|
||||
Path = St05, Ku05, St05, Ew03, Ew04, Bw06, Bw05, Ku06, Ku05
|
||||
Path = St05, Ku06, St05, Ew03, Ew04, Bw06, Bw05, Ku06
|
||||
Path = St05, Ku07, St05, Ew03, Ew04, Bw06, Bw05, Ku06, Ku07
|
||||
Path = St05, KU08, St05, Ew03, Ew04, Bw06, Bw05, Ku06, KU08
|
||||
Path = St05, Li01, St05, Ew03, Bw02, Br03, Br04, Iw03, Li01
|
||||
Path = St05, Li02, St05, Ew03, Bw02, Br03, Br04, Iw03, Li02
|
||||
Path = St05, Li03, St05, Ew03, Bw02, Br03, Br04, Iw03, Li01, Li03
|
||||
|
||||
@@ -2363,30 +2363,3 @@ strid_name = 454900
|
||||
NavMapScale = 2
|
||||
msg_id_prefix = gcs_refer_system_St05
|
||||
|
||||
[system]
|
||||
nickname = KU08
|
||||
file = systems\KU08\KU08.ini
|
||||
pos = 6, 3
|
||||
visit = 0
|
||||
strid_name = 0
|
||||
ids_info = 66106
|
||||
NavMapScale = 1.360000
|
||||
msg_id_prefix = gcs_refer_system_KU08
|
||||
|
||||
[Base]
|
||||
nickname = KU08_01_Base
|
||||
system = KU08
|
||||
strid_name = 0
|
||||
file = Universe\Systems\KU08\Bases\KU08_01_Base.ini
|
||||
|
||||
[Base]
|
||||
nickname = KU08_02_Base
|
||||
system = KU08
|
||||
strid_name = 0
|
||||
file = Universe\Systems\KU08\Bases\KU08_02_Base.ini
|
||||
|
||||
[Base]
|
||||
nickname = KU08_03_Base
|
||||
system = KU08
|
||||
strid_name = 0
|
||||
file = Universe\Systems\KU08\Bases\KU08_03_Base.ini
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
Binary file not shown.
@@ -318,77 +318,77 @@ rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base
|
||||
-- Infocards Ships
|
||||
|
||||
-- Alpaca
|
||||
rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Max. Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Max. Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(480002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TEXT>Alpaca</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||||
rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Light Fighter Infocards
|
||||
|
||||
-- Banshee
|
||||
rem.AddInfoCard(66601, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66603, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66601, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66603, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Blood Hound
|
||||
rem.AddInfoCard(66588, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/1</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66590, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/1</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66588, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/1</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66590, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/1</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Cavalier
|
||||
rem.AddInfoCard(66508, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 15/15</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66510, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Clydsdale
|
||||
rem.AddInfoCard(66511, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66513, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66511, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66513, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Dagger
|
||||
|
||||
rem.AddInfoCard(66521, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/1</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66523, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/1</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66521, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/1</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66523, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/1</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Drake
|
||||
|
||||
rem.AddInfoCard(66558, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66560, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66558, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66560, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Dromedary
|
||||
rem.AddInfoCard(66524, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 10600</TEXT><PARA/><TEXT>Cargo Space: 275</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66526, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>10600</TEXT><PARA/><TEXT>275</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66524, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66526, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Drone
|
||||
rem.AddInfoCard(66561, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66563, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66561, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66563, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Hawk
|
||||
|
||||
rem.AddInfoCard(66533, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66533, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Humpback
|
||||
rem.AddInfoCard(66604, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66606, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66604, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66606, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Legionare
|
||||
|
||||
rem.AddInfoCard(66548, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66548, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Mule
|
||||
rem.AddInfoCard(66591, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/4</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66593, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/4</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66591, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/4</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66593, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/4</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Patriot
|
||||
|
||||
rem.AddInfoCard(66570, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66572, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66570, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66572, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Piranha
|
||||
|
||||
rem.AddInfoCard(66500, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66500, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Rhino
|
||||
rem.AddInfoCard(66573, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66573, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
|
||||
|
||||
@@ -401,57 +401,61 @@ rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
||||
-- Heavy Fighter Infocards
|
||||
|
||||
-- Anubis
|
||||
rem.AddInfoCard(66581, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66583, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66581, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/1</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66583, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Barracuda
|
||||
rem.AddInfoCard(66497, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66499, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66497, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66499, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Blood Dragon
|
||||
rem.AddInfoCard(221800, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 26/26</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221900, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>26/26</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221800, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221900, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Centurio
|
||||
rem.AddInfoCard(66545, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66547, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>7,</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66545, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66547, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>7,</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Crusader
|
||||
rem.AddInfoCard(66505, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 20/20</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66507, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66505, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66507, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Defender
|
||||
rem.AddInfoCard(66567, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66569, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66567, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66569, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Dragon
|
||||
rem.AddInfoCard(66555, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 26/26</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66557, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>26/26</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66555, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66557, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Falcon
|
||||
rem.AddInfoCard(66536, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turrets Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66538, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66536, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turrets Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66538, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Stiletto
|
||||
rem.AddInfoCard(66518, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66520, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>45</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66518, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 6/0</TEXT><PARA/><TEXT>Armor: 9200</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66520, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/0</TEXT><PARA/><TEXT>9200</TEXT><PARA/><TEXT>45</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Valkyrie
|
||||
rem.AddInfoCard(66598, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66600, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66598, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9600</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66600, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9600</TEXT><PARA/><TEXT>70</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Wolfshound
|
||||
rem.AddInfoCard(66585, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66587, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66585, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 8</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(66587, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?>]])
|
||||
|
||||
-- Orca
|
||||
rem.AddInfoCard(526309, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 0/0</TEXT><PARA/><TEXT>Armor: 125000</TEXT><PARA/><TEXT>Cargo Space: 500</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(526309, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 0/0</TEXT><PARA/><TEXT>Armor: 150000</TEXT><PARA/><TEXT>Cargo Space: 500</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221771, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Orca</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This ship is a testament to the ingenuity of its owners, who have optimized its design for efficiency and reliability.
|
||||
With its spacious cargo bays and reinforced hull, this ship is perfect for transporting valuable goods, capturing high-priority targets, or even smuggling illicit cargo.</TEXT><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- Train
|
||||
rem.AddInfoCard(221795, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 0/0</TEXT><PARA/><TEXT>Armor: 295000</TEXT><PARA/><TEXT>Cargo Space: 600</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(221796, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>295000</TEXT><PARA/><TEXT>600</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
|
||||
|
||||
-- CSV
|
||||
rem.AddInfoCard(584295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||
rem.AddInfoCard(584296, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
||||
@@ -759,12 +763,4 @@ rem.AddInfoCard(500004, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TR
|
||||
rem.AddInfoCard(500005, "Hokkaido->Chugoku")
|
||||
|
||||
-- Chugoku Infocards
|
||||
rem.AddInfoCard(500010, "Chugoku->Hokkaido")
|
||||
|
||||
-- Shogunate
|
||||
rem.AddInfoCard(500005, "Shogunate Naval Forces")
|
||||
-- 500006 RESERVERD Shogunate Naval Forces INFOCARD
|
||||
rem.AddInfoCard(500007, "Shogunate")
|
||||
rem.AddInfoCard(500008, "Mitsui Zaibatsu")
|
||||
rem.AddInfoCard(500009, "Mitsui")
|
||||
-- 500010 RESERVERD Shogunate Zaibatsu INFOCARD
|
||||
rem.AddInfoCard(500010, "Chugoku->Hokkaido")
|
||||
BIN
EXE/remres.dll
BIN
EXE/remres.dll
Binary file not shown.
@@ -13,8 +13,8 @@ Website :
|
||||
|
||||
File Name : REM.zip
|
||||
File Size : 12,01 GB
|
||||
Mod Version : 0.4.2.10
|
||||
Date Released : 01/05/2026
|
||||
Mod Version : 0.4.2.14
|
||||
Date Released : 07/05/2026
|
||||
|
||||
******************************************************
|
||||
|
||||
|
||||
Reference in New Issue
Block a user