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File diff suppressed because it is too large
Load Diff
@@ -159,8 +159,8 @@ mass = 10
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|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
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||||||
hp_type = hp_freighter_power_special_10
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hp_type = hp_freighter_power_special_10
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||||||
capacity = 2900
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capacity = 11900
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||||||
charge_rate = 290
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charge_rate = 1190
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||||||
thrust_capacity = 1000
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thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
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thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -329,8 +329,8 @@ mass = 10
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|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
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||||||
hp_type = hp_freighter_power_special_10
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hp_type = hp_freighter_power_special_10
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||||||
capacity = 1300
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capacity = 11900
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||||||
charge_rate = 126
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charge_rate = 1190
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||||||
thrust_capacity = 1000
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thrust_capacity = 1000
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||||||
thrust_charge_rate = 100
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thrust_charge_rate = 100
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||||||
lootable = false
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lootable = false
|
||||||
@@ -380,8 +380,8 @@ mass = 10
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|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
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||||||
hp_type = hp_freighter_power_special_10
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hp_type = hp_freighter_power_special_10
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||||||
capacity = 1800
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capacity = 11900
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||||||
charge_rate = 183
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charge_rate = 1190
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||||||
thrust_capacity = 1000
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thrust_capacity = 1000
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||||||
thrust_charge_rate = 100
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thrust_charge_rate = 100
|
||||||
lootable = false
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lootable = false
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||||||
@@ -431,8 +431,8 @@ mass = 10
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|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
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||||||
hp_type = hp_freighter_power_special_10
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hp_type = hp_freighter_power_special_10
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||||||
capacity = 2700
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capacity = 11900
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||||||
charge_rate = 265
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charge_rate = 1190
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||||||
thrust_capacity = 1000
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thrust_capacity = 1000
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||||||
thrust_charge_rate = 100
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thrust_charge_rate = 100
|
||||||
lootable = false
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lootable = false
|
||||||
@@ -482,8 +482,8 @@ mass = 10
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|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
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||||||
hp_type = hp_freighter_power_special_10
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hp_type = hp_freighter_power_special_10
|
||||||
capacity = 4700
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capacity = 11900
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||||||
charge_rate = 465
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charge_rate = 1190
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||||||
thrust_capacity = 1000
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thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
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thrust_charge_rate = 100
|
||||||
lootable = false
|
lootable = false
|
||||||
@@ -533,8 +533,8 @@ mass = 10
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|||||||
DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
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DA_archetype = equipment\models\hardware\li_fusion_reactor.3db
|
||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
|
||||||
hp_type = hp_freighter_power_special_10
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hp_type = hp_freighter_power_special_10
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||||||
capacity = 1800
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capacity = 11900
|
||||||
charge_rate = 183
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charge_rate = 1190
|
||||||
thrust_capacity = 1000
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thrust_capacity = 1000
|
||||||
thrust_charge_rate = 100
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thrust_charge_rate = 100
|
||||||
lootable = false
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lootable = false
|
||||||
@@ -1026,7 +1026,7 @@ ids_name = 222150
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|||||||
ids_info = 222222
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ids_info = 222222
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||||||
category = equipment
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category = equipment
|
||||||
HP_child = HPConnect
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HP_child = HPConnect
|
||||||
hit_pts_scale = 1.500000
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hit_pts_scale = 1.150000
|
||||||
explosion_resistance = 1
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explosion_resistance = 1
|
||||||
DA_archetype = equipment\models\hardware\br_protective_armor.3db
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DA_archetype = equipment\models\hardware\br_protective_armor.3db
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||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
|
||||||
@@ -1042,7 +1042,7 @@ ids_name = 222155
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|||||||
ids_info = 222227
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ids_info = 222227
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||||||
category = equipment
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category = equipment
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||||||
HP_child = HPConnect
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HP_child = HPConnect
|
||||||
hit_pts_scale = 2.000000
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hit_pts_scale = 1.300000
|
||||||
explosion_resistance = 1
|
explosion_resistance = 1
|
||||||
DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
|
||||||
@@ -1058,7 +1058,7 @@ ids_name = 222151
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|||||||
ids_info = 222223
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ids_info = 222223
|
||||||
category = equipment
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category = equipment
|
||||||
HP_child = HPConnect
|
HP_child = HPConnect
|
||||||
hit_pts_scale = 2.500000
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hit_pts_scale = 1.500000
|
||||||
explosion_resistance = 1
|
explosion_resistance = 1
|
||||||
DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
@@ -1074,7 +1074,7 @@ ids_name = 222152
|
|||||||
ids_info = 222224
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ids_info = 222224
|
||||||
category = equipment
|
category = equipment
|
||||||
HP_child = HPConnect
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HP_child = HPConnect
|
||||||
hit_pts_scale = 2.500000
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hit_pts_scale = 1.500000
|
||||||
explosion_resistance = 1
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explosion_resistance = 1
|
||||||
DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
DA_archetype = equipment\models\hardware\br_protective_armor.3db
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||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
|
||||||
@@ -1090,7 +1090,7 @@ ids_name = 222153
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|||||||
ids_info = 222225
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ids_info = 222225
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||||||
category = equipment
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category = equipment
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||||||
HP_child = HPConnect
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HP_child = HPConnect
|
||||||
hit_pts_scale = 2.500000
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hit_pts_scale = 1.500000
|
||||||
explosion_resistance = 1
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explosion_resistance = 1
|
||||||
DA_archetype = equipment\models\hardware\br_protective_armor.3db
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DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
||||||
material_library = equipment\models\hardware.mat
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material_library = equipment\models\hardware.mat
|
||||||
@@ -1106,7 +1106,7 @@ ids_name = 222154
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|||||||
ids_info = 222226
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ids_info = 222226
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||||||
category = equipment
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category = equipment
|
||||||
HP_child = HPConnect
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HP_child = HPConnect
|
||||||
hit_pts_scale = 2.500000
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hit_pts_scale = 1.500000
|
||||||
explosion_resistance = 1
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explosion_resistance = 1
|
||||||
DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
DA_archetype = equipment\models\hardware\br_protective_armor.3db
|
||||||
material_library = equipment\models\hardware.mat
|
material_library = equipment\models\hardware.mat
|
||||||
|
|||||||
@@ -196,7 +196,7 @@ equipment = light_protection_armor
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|||||||
ids_name = 222150
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ids_name = 222150
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||||||
ids_info = 222222
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ids_info = 222222
|
||||||
category = equipment
|
category = equipment
|
||||||
price = 100000
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price = 10000
|
||||||
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
|
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
|
||||||
combinable = false
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combinable = false
|
||||||
shop_archetype = equipment\models\hardware\br_protective_armor.3db
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shop_archetype = equipment\models\hardware\br_protective_armor.3db
|
||||||
@@ -210,7 +210,7 @@ equipment = heavy_protection_armor
|
|||||||
ids_name = 222155
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ids_name = 222155
|
||||||
ids_info = 222227
|
ids_info = 222227
|
||||||
category = equipment
|
category = equipment
|
||||||
price = 100000
|
price = 20000
|
||||||
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
|
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON__light_protection_armor.3db
|
||||||
combinable = false
|
combinable = false
|
||||||
shop_archetype = equipment\models\hardware\br_protective_armor.3db
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shop_archetype = equipment\models\hardware\br_protective_armor.3db
|
||||||
@@ -224,7 +224,7 @@ equipment = nomad_reactive_armor
|
|||||||
ids_name = 222151
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ids_name = 222151
|
||||||
ids_info = 222223
|
ids_info = 222223
|
||||||
category = equipment
|
category = equipment
|
||||||
price = 100000
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price = 30000
|
||||||
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON_nomad_reactive_armor.3db
|
item_icon = Equipment\models\commodities\nn_icons\EQUIPICON_nomad_reactive_armor.3db
|
||||||
combinable = false
|
combinable = false
|
||||||
shop_archetype = equipment\models\hardware\br_protective_armor.3db
|
shop_archetype = equipment\models\hardware\br_protective_armor.3db
|
||||||
|
|||||||
@@ -3328,6 +3328,8 @@ turn_rate = 90
|
|||||||
lootable = true
|
lootable = true
|
||||||
LODranges = 0, 999999
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LODranges = 0, 999999
|
||||||
|
|
||||||
|
; Kraken Typ 2
|
||||||
|
|
||||||
[Munition]
|
[Munition]
|
||||||
nickname = fc_ou_gun02_mark05_ammo
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nickname = fc_ou_gun02_mark05_ammo
|
||||||
hp_type = hp_gun
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hp_type = hp_gun
|
||||||
|
|||||||
@@ -1,3 +1,5 @@
|
|||||||
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; [PhantomLoot] items will drop for all ships without any active randomMission
|
||||||
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|
||||||
[mLootProps]
|
[mLootProps]
|
||||||
nickname = default_commodity
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nickname = default_commodity
|
||||||
drop_properties = 0, 100000, 10000, 1, 2, 1
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drop_properties = 0, 100000, 10000, 1, 2, 1
|
||||||
@@ -2490,6 +2492,108 @@ toughness_range = 19, 19
|
|||||||
percent_chance = 10.82
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percent_chance = 10.82
|
||||||
num_to_drop = 39, 50
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num_to_drop = 39, 50
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_nemesis_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_shield_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_encoded_shield_data
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_armor_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_encoded_armor_data
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_poison_claw_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_chimera_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_avalon_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_hydra_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_venator_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_nyx_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_moonshard_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_frostbite_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_dawnbreaker_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_spectre_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_nightfall_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
[PhantomLoot]
|
||||||
|
nickname = commodity_phantom_schematic
|
||||||
|
toughness_range = 11, 19
|
||||||
|
percent_chance = 0.32
|
||||||
|
num_to_drop = 1, 1
|
||||||
|
|
||||||
|
|
||||||
; Nomad Torpedo
|
; Nomad Torpedo
|
||||||
|
|
||||||
@@ -2707,6 +2811,126 @@ drop_properties = 100, 500, 600, 0, 2, 1
|
|||||||
nickname = commodity_eclipse_schematic
|
nickname = commodity_eclipse_schematic
|
||||||
drop_properties = 100, 500, 600, 0, 2, 1
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; NIGHTFALL Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_nightfall_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; NIGHTFALL Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_nightfall_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; SPECTRE Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_spectre_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; SPECTRE Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_spectre_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; DAWNBREAKER Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_dawnbreaker_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; DAWNBREAKER Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_dawnbreaker_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; FROSTBITE Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_frostbite_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; FROSTBITE Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_frostbite_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; HYDRA Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_hydra_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; HYDRA Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_hydra_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; MOONSHARD Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_moonshard_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; MOONSHARD Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_moonshard_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; NYX Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_nyx_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; NYX Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_nyx_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; VENATOR Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_venator_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; VENATOR Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_venator_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; PHANTOM Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_phantom_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; PHANTOM Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_phantom_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; VULCAN Blueprint
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_vulcan_blueprint
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
|
; VULCAN Schematic
|
||||||
|
|
||||||
|
[mLootProps]
|
||||||
|
nickname = commodity_vulcan_schematic
|
||||||
|
drop_properties = 100, 500, 600, 0, 2, 1
|
||||||
|
|
||||||
; Mission Items
|
; Mission Items
|
||||||
|
|
||||||
[mLootProps]
|
[mLootProps]
|
||||||
|
|||||||
@@ -41365,7 +41365,7 @@ fixture = bw0802_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors
|
|||||||
[MBase]
|
[MBase]
|
||||||
nickname = Bw08_03_Base
|
nickname = Bw08_03_Base
|
||||||
local_faction = gd_im_grp
|
local_faction = gd_im_grp
|
||||||
diff = 10
|
diff = 19
|
||||||
msg_id_prefix = gcs_refer_base_Bw08_03_Base
|
msg_id_prefix = gcs_refer_base_Bw08_03_Base
|
||||||
|
|
||||||
[MVendor]
|
[MVendor]
|
||||||
@@ -42655,16 +42655,16 @@ fixture = ew0101_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors
|
|||||||
[MBase]
|
[MBase]
|
||||||
nickname = Ew01_02_Base
|
nickname = Ew01_02_Base
|
||||||
local_faction = gd_im_grp
|
local_faction = gd_im_grp
|
||||||
diff = 14
|
diff = 19
|
||||||
msg_id_prefix = gcs_refer_base_Ew01_02_Base
|
msg_id_prefix = gcs_refer_base_Ew01_02_Base
|
||||||
|
|
||||||
[MVendor]
|
[MVendor]
|
||||||
num_offers = 2, 4
|
num_offers = 3, 4
|
||||||
|
|
||||||
[BaseFaction]
|
[BaseFaction]
|
||||||
faction = gd_im_grp
|
faction = gd_im_grp
|
||||||
weight = 100
|
weight = 100
|
||||||
mission_type = DestroyMission, 5.92454, 11.1019, 100
|
mission_type = DestroyMission, 41.4782, 80.365, 100
|
||||||
npc = ew0102_img_001_m
|
npc = ew0102_img_001_m
|
||||||
npc = ew0102_img_002_m
|
npc = ew0102_img_002_m
|
||||||
npc = ew0102_img_003_m
|
npc = ew0102_img_003_m
|
||||||
@@ -43081,7 +43081,7 @@ fixture = ew0301_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_ship
|
|||||||
[MBase]
|
[MBase]
|
||||||
nickname = Ew03_02_Base
|
nickname = Ew03_02_Base
|
||||||
local_faction = gd_z_grp
|
local_faction = gd_z_grp
|
||||||
diff = 16
|
diff = 19
|
||||||
msg_id_prefix = gcs_refer_base_Ew03_02_Base
|
msg_id_prefix = gcs_refer_base_Ew03_02_Base
|
||||||
|
|
||||||
[MVendor]
|
[MVendor]
|
||||||
@@ -43103,7 +43103,7 @@ npc = ew0302_zoners_002_m
|
|||||||
[BaseFaction]
|
[BaseFaction]
|
||||||
faction = gd_bh_grp
|
faction = gd_bh_grp
|
||||||
weight = 20
|
weight = 20
|
||||||
mission_type = DestroyMission, 8.1101, 15.1974, 100
|
mission_type = DestroyMission, 41.4782, 80.365, 100
|
||||||
npc = ew0302_bounty_001_f
|
npc = ew0302_bounty_001_f
|
||||||
npc = ew0302_bounty_002_m
|
npc = ew0302_bounty_002_m
|
||||||
|
|
||||||
|
|||||||
@@ -18,8 +18,8 @@ Diff2Money = 11.1019, 44928
|
|||||||
Diff2Money = 15.1974, 57246
|
Diff2Money = 15.1974, 57246
|
||||||
Diff2Money = 20.8037, 73118
|
Diff2Money = 20.8037, 73118
|
||||||
Diff2Money = 28.4782, 93597
|
Diff2Money = 28.4782, 93597
|
||||||
Diff2Money = 38.9839, 120051
|
Diff2Money = 38.9839, 220051
|
||||||
Diff2Money = 53.365, 146192
|
Diff2Money = 53.365, 246192
|
||||||
Diff2Money = 73.0514, 190050
|
Diff2Money = 73.0514, 290050
|
||||||
Diff2Money = 100, 307065
|
Diff2Money = 100, 347065
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
@@ -1312,6 +1312,10 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = rh_gun02_mark01, 1
|
||||||
|
cargo = rh_gun02_mark02, 1
|
||||||
|
cargo = rh_turret02_mark01, 1
|
||||||
|
cargo = rh_turret02_mark02, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = SECRET_rh_p_rh_fighter_rh03a
|
nickname = SECRET_rh_p_rh_fighter_rh03a
|
||||||
@@ -4073,6 +4077,9 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = rh_gun01_mark03, 1
|
||||||
|
cargo = rh_gun01_mark04, 1
|
||||||
|
cargo = rh_turret01_mark03, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = SECRET_rh_n_rh_elite_bw05a
|
nickname = SECRET_rh_n_rh_elite_bw05a
|
||||||
@@ -5426,6 +5433,7 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = fc_c_gun02_mark03, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = fc_b_bw_elite_loadout01
|
nickname = fc_b_bw_elite_loadout01
|
||||||
@@ -7865,6 +7873,7 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = fc_c_gun02_mark03, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = SECRET_c_co_elite_bw02a
|
nickname = SECRET_c_co_elite_bw02a
|
||||||
@@ -7946,6 +7955,7 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = fc_c_gun02_mark03, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = fc_c_co_elite2_loadout02
|
nickname = fc_c_co_elite2_loadout02
|
||||||
@@ -8359,6 +8369,8 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = gd_bh_turret01_mark04, 1
|
||||||
|
cargo = gd_bh_turret02_mark03, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = gd_bh_bh_elite2_loadout03
|
nickname = gd_bh_bh_elite2_loadout03
|
||||||
@@ -8521,6 +8533,9 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = fc_ou_gun02_mark04, 1
|
||||||
|
cargo = fc_ou_turret02_mark03, 1
|
||||||
|
cargo = fc_ou_gun02_mark05, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = fc_ou_bw_elite2_loadout02
|
nickname = fc_ou_bw_elite2_loadout02
|
||||||
@@ -8563,6 +8578,9 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = fc_ou_gun02_mark04, 1
|
||||||
|
cargo = fc_ou_turret02_mark03, 1
|
||||||
|
cargo = fc_ou_gun02_mark05, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = fc_rh_bw_elite2_loadout01
|
nickname = fc_rh_bw_elite2_loadout01
|
||||||
@@ -8605,6 +8623,7 @@ equip = DockingLightRedSmall, HpDockLight01
|
|||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
cargo = fc_c_gun02_mark03, 1
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = MSN10_Hakkera
|
nickname = MSN10_Hakkera
|
||||||
@@ -10103,7 +10122,7 @@ equip = ku_freighter_power01, HpPower01
|
|||||||
equip = ge_kfr_engine_01, HpDrive01
|
equip = ge_kfr_engine_01, HpDrive01
|
||||||
equip = ge_s_scanner_01, internal
|
equip = ge_s_scanner_01, internal
|
||||||
equip = ge_s_tractor_01, internal
|
equip = ge_s_tractor_01, internal
|
||||||
equip = shield01_mark04_fr, HpShield01
|
equip = shield01_mark05_fr, HpShield01
|
||||||
equip = ge_s_thruster_01, HpThruster01
|
equip = ge_s_thruster_01, HpThruster01
|
||||||
equip = fc_bd_gun01_mark02, HpWeapon01
|
equip = fc_bd_gun01_mark02, HpWeapon01
|
||||||
equip = fc_bd_gun01_mark02, HpWeapon02
|
equip = fc_bd_gun01_mark02, HpWeapon02
|
||||||
@@ -10111,6 +10130,8 @@ equip = fc_bd_turret01_mark01, HpTurret01
|
|||||||
equip = co_turret01_mark02, HpTurret02
|
equip = co_turret01_mark02, HpTurret02
|
||||||
equip = co_turret01_mark02, HpTurret03
|
equip = co_turret01_mark02, HpTurret03
|
||||||
equip = co_turret01_mark02, HpTurret04
|
equip = co_turret01_mark02, HpTurret04
|
||||||
|
equip = co_turret01_mark02, HpTurret05
|
||||||
|
equip = co_turret01_mark02, HpTurret06
|
||||||
equip = mine01_mark01, HpMine01
|
equip = mine01_mark01, HpMine01
|
||||||
cargo = mine01_mark01_ammo, 20
|
cargo = mine01_mark01_ammo, 20
|
||||||
equip = ge_s_cm_01, HpCM01
|
equip = ge_s_cm_01, HpCM01
|
||||||
@@ -10227,6 +10248,8 @@ equip = contrail01, HpContrail02
|
|||||||
equip = DockingLightRedSmall, HpDockLight01
|
equip = DockingLightRedSmall, HpDockLight01
|
||||||
equip = DockingLightRedSmall, HpDockLight02
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
|
|
||||||
|
; Clydsdale
|
||||||
|
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = br_freighter_starter_loadout01
|
nickname = br_freighter_starter_loadout01
|
||||||
@@ -10243,7 +10266,11 @@ equip = co_turret01_mark02, HpTurret05
|
|||||||
equip = co_gun01_mark03, HpWeapon01
|
equip = co_gun01_mark03, HpWeapon01
|
||||||
equip = br_gun02_mark01, HpWeapon02
|
equip = br_gun02_mark01, HpWeapon02
|
||||||
equip = br_gun02_mark01, HpWeapon03
|
equip = br_gun02_mark01, HpWeapon03
|
||||||
equip = shield01_mark04_fr, HpShield01
|
equip = mine01_mark01, HpMine01
|
||||||
|
cargo = mine01_mark01_ammo, 20
|
||||||
|
equip = ge_s_cm_01, HpCM01
|
||||||
|
cargo = ge_s_cm_01_ammo, 20
|
||||||
|
equip = shield01_mark05_fr, HpShield01
|
||||||
equip = ge_s_thruster_01, HpThruster01
|
equip = ge_s_thruster_01, HpThruster01
|
||||||
equip = LargeWhiteSpecial, HpHeadlight
|
equip = LargeWhiteSpecial, HpHeadlight
|
||||||
equip = SlowSmallBlue, HpRunningLight01
|
equip = SlowSmallBlue, HpRunningLight01
|
||||||
@@ -10267,7 +10294,7 @@ equip = pi_freighter_power01, HpPower01
|
|||||||
equip = ge_pfr_engine_01, HpDrive01
|
equip = ge_pfr_engine_01, HpDrive01
|
||||||
equip = ge_s_scanner_01, internal
|
equip = ge_s_scanner_01, internal
|
||||||
equip = ge_s_tractor_01, internal
|
equip = ge_s_tractor_01, internal
|
||||||
equip = shield01_mark04_fr, HpShield01
|
equip = shield01_mark05_fr, HpShield01
|
||||||
equip = ge_s_thruster_01, HpThruster01
|
equip = ge_s_thruster_01, HpThruster01
|
||||||
equip = fc_lr_gun01_mark03, HpWeapon01
|
equip = fc_lr_gun01_mark03, HpWeapon01
|
||||||
equip = fc_lr_gun01_mark03, HpWeapon02
|
equip = fc_lr_gun01_mark03, HpWeapon02
|
||||||
@@ -10277,6 +10304,8 @@ equip = co_turret01_mark02, HpTurret01
|
|||||||
equip = br_turret02_mark01, HpTurret02
|
equip = br_turret02_mark01, HpTurret02
|
||||||
equip = br_turret02_mark01, HpTurret03
|
equip = br_turret02_mark01, HpTurret03
|
||||||
equip = co_turret01_mark02, HpTurret04
|
equip = co_turret01_mark02, HpTurret04
|
||||||
|
equip = mine01_mark01, HpMine01
|
||||||
|
cargo = mine01_mark01_ammo, 20
|
||||||
equip = ge_s_cm_01, HpCM01
|
equip = ge_s_cm_01, HpCM01
|
||||||
cargo = ge_s_cm_01_ammo, 20
|
cargo = ge_s_cm_01_ammo, 20
|
||||||
equip = LargeWhiteSpecial, HpHeadlight
|
equip = LargeWhiteSpecial, HpHeadlight
|
||||||
@@ -10367,6 +10396,8 @@ equip = DockingLightRedSmall, HpDockLight02
|
|||||||
cargo = ge_s_battery_01, 10
|
cargo = ge_s_battery_01, 10
|
||||||
cargo = ge_s_repair_01, 10
|
cargo = ge_s_repair_01, 10
|
||||||
|
|
||||||
|
; Humpback
|
||||||
|
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = rh_freighter_starter_loadout01
|
nickname = rh_freighter_starter_loadout01
|
||||||
@@ -10383,6 +10414,8 @@ equip = co_turret01_mark02, HpTurret01
|
|||||||
equip = co_turret01_mark02, HpTurret02
|
equip = co_turret01_mark02, HpTurret02
|
||||||
equip = co_turret01_mark02, HpTurret03
|
equip = co_turret01_mark02, HpTurret03
|
||||||
equip = co_turret01_mark02, HpTurret04
|
equip = co_turret01_mark02, HpTurret04
|
||||||
|
equip = co_turret01_mark02, HpTurret05
|
||||||
|
equip = co_turret01_mark02, HpTurret06
|
||||||
equip = mine01_mark01, HpMine01
|
equip = mine01_mark01, HpMine01
|
||||||
cargo = mine01_mark01_ammo, 20
|
cargo = mine01_mark01_ammo, 20
|
||||||
equip = ge_s_cm_01, HpCM01
|
equip = ge_s_cm_01, HpCM01
|
||||||
@@ -10443,7 +10476,7 @@ equip = bw_freighter_power01, HpPower01
|
|||||||
equip = ge_bwfr_engine_01, HpDrive01
|
equip = ge_bwfr_engine_01, HpDrive01
|
||||||
equip = ge_s_scanner_01, internal
|
equip = ge_s_scanner_01, internal
|
||||||
equip = ge_s_tractor_01, internal
|
equip = ge_s_tractor_01, internal
|
||||||
equip = shield01_mark04_fr, HpShield01
|
equip = shield01_mark05_fr, HpShield01
|
||||||
equip = ge_s_thruster_01, HpThruster01
|
equip = ge_s_thruster_01, HpThruster01
|
||||||
equip = fc_rh_gun01_mark01, HpWeapon01
|
equip = fc_rh_gun01_mark01, HpWeapon01
|
||||||
equip = fc_rh_gun01_mark02, HpWeapon02
|
equip = fc_rh_gun01_mark02, HpWeapon02
|
||||||
@@ -10452,6 +10485,9 @@ equip = fc_rh_turret01_mark01, HpTurret01
|
|||||||
equip = fc_rh_turret01_mark01, HpTurret02
|
equip = fc_rh_turret01_mark01, HpTurret02
|
||||||
equip = fc_rh_turret01_mark01, HpTurret03
|
equip = fc_rh_turret01_mark01, HpTurret03
|
||||||
equip = fc_rh_turret01_mark01, HpTurret04
|
equip = fc_rh_turret01_mark01, HpTurret04
|
||||||
|
equip = fc_rh_turret01_mark01, HpTurret05
|
||||||
|
equip = mine01_mark01, HpMine01
|
||||||
|
cargo = mine01_mark01_ammo, 20
|
||||||
equip = ge_s_cm_01, HpCM01
|
equip = ge_s_cm_01, HpCM01
|
||||||
cargo = ge_s_cm_01_ammo, 20
|
cargo = ge_s_cm_01_ammo, 20
|
||||||
equip = LargeWhiteSpecial, HpHeadlight
|
equip = LargeWhiteSpecial, HpHeadlight
|
||||||
@@ -10480,7 +10516,7 @@ equip = li_freighter_power01, HpPower01
|
|||||||
equip = ge_lfr_engine_01, HpDrive01
|
equip = ge_lfr_engine_01, HpDrive01
|
||||||
equip = ge_s_scanner_01, internal
|
equip = ge_s_scanner_01, internal
|
||||||
equip = ge_s_tractor_01, internal
|
equip = ge_s_tractor_01, internal
|
||||||
equip = shield01_mark03_fr, HpShield01
|
equip = shield01_mark05_fr, HpShield01
|
||||||
equip = ge_s_thruster_01, HpThruster01
|
equip = ge_s_thruster_01, HpThruster01
|
||||||
equip = li_gun01_mark03, HpWeapon01
|
equip = li_gun01_mark03, HpWeapon01
|
||||||
equip = li_gun01_mark03, HpWeapon02
|
equip = li_gun01_mark03, HpWeapon02
|
||||||
@@ -10490,6 +10526,10 @@ equip = li_turret02_mark02, HpTurret02
|
|||||||
equip = li_turret02_mark02, HpTurret03
|
equip = li_turret02_mark02, HpTurret03
|
||||||
equip = li_turret02_mark02, HpTurret04
|
equip = li_turret02_mark02, HpTurret04
|
||||||
equip = li_turret02_mark02, HpTurret05
|
equip = li_turret02_mark02, HpTurret05
|
||||||
|
equip = mine01_mark01, HpMine01
|
||||||
|
cargo = mine01_mark01_ammo, 20
|
||||||
|
equip = ge_s_cm_01, HpCM01
|
||||||
|
cargo = ge_s_cm_01_ammo, 20
|
||||||
equip = LargeWhiteSpecial, HpHeadlight
|
equip = LargeWhiteSpecial, HpHeadlight
|
||||||
equip = SlowSmallBlue, HpRunningLight01
|
equip = SlowSmallBlue, HpRunningLight01
|
||||||
equip = SlowSmallBlue, HpRunningLight02
|
equip = SlowSmallBlue, HpRunningLight02
|
||||||
@@ -10535,7 +10575,7 @@ equip = pi_freighter_power01, HpPower01
|
|||||||
equip = ge_pfr_engine_01, HpDrive01
|
equip = ge_pfr_engine_01, HpDrive01
|
||||||
equip = ge_s_scanner_01, internal
|
equip = ge_s_scanner_01, internal
|
||||||
equip = ge_s_tractor_01, internal
|
equip = ge_s_tractor_01, internal
|
||||||
equip = shield01_mark04_fr, HpShield01
|
equip = shield01_mark05_fr, HpShield01
|
||||||
equip = ge_s_thruster_01, HpThruster01
|
equip = ge_s_thruster_01, HpThruster01
|
||||||
equip = fc_lr_gun01_mark03, HpWeapon01
|
equip = fc_lr_gun01_mark03, HpWeapon01
|
||||||
equip = fc_lr_gun01_mark03, HpWeapon02
|
equip = fc_lr_gun01_mark03, HpWeapon02
|
||||||
@@ -10545,6 +10585,8 @@ equip = co_turret01_mark02, HpTurret01
|
|||||||
equip = br_turret02_mark01, HpTurret02
|
equip = br_turret02_mark01, HpTurret02
|
||||||
equip = br_turret02_mark01, HpTurret03
|
equip = br_turret02_mark01, HpTurret03
|
||||||
equip = co_turret01_mark02, HpTurret04
|
equip = co_turret01_mark02, HpTurret04
|
||||||
|
equip = mine01_mark01, HpMine01
|
||||||
|
cargo = mine01_mark01_ammo, 20
|
||||||
equip = ge_s_cm_01, HpCM01
|
equip = ge_s_cm_01, HpCM01
|
||||||
cargo = ge_s_cm_01_ammo, 20
|
cargo = ge_s_cm_01_ammo, 20
|
||||||
equip = LargeWhiteSpecial, HpHeadlight
|
equip = LargeWhiteSpecial, HpHeadlight
|
||||||
@@ -10653,8 +10695,8 @@ equip = nomad02_turret01_mark01, Hp_1_03
|
|||||||
equip = nomad02_turret01_mark01, Hp_1_04
|
equip = nomad02_turret01_mark01, Hp_1_04
|
||||||
equip = nomad02_turret01_mark01, Hp_1_05
|
equip = nomad02_turret01_mark01, Hp_1_05
|
||||||
equip = nomad02_turret01_mark01, Hp_1_06
|
equip = nomad02_turret01_mark01, Hp_1_06
|
||||||
cargo = special_nomad_gun01, 2
|
cargo = special_nomad_gun01, 3
|
||||||
cargo = special_nomad_gun02, 2
|
cargo = special_nomad_gun02, 3
|
||||||
cargo = commodity_nomad_power_regulator, 1
|
cargo = commodity_nomad_power_regulator, 1
|
||||||
cargo = commodity_nomad_prototyp_schematic, 1
|
cargo = commodity_nomad_prototyp_schematic, 1
|
||||||
|
|
||||||
@@ -10680,8 +10722,8 @@ equip = nomad02_turret01_mark01, Hp_1_12
|
|||||||
equip = nomad02_turret01_mark01, Hp_1_13
|
equip = nomad02_turret01_mark01, Hp_1_13
|
||||||
equip = nomad02_turret01_mark01, Hp_1_14
|
equip = nomad02_turret01_mark01, Hp_1_14
|
||||||
equip = nomad02_turret01_mark01, Hp_1_15
|
equip = nomad02_turret01_mark01, Hp_1_15
|
||||||
cargo = special_nomad_gun01, 3
|
cargo = special_nomad_gun01, 5
|
||||||
cargo = special_nomad_gun02, 3
|
cargo = special_nomad_gun02, 5
|
||||||
cargo = commodity_nomad_power_cell, 1
|
cargo = commodity_nomad_power_cell, 1
|
||||||
cargo = commodity_nomad_blaster_schematic, 1
|
cargo = commodity_nomad_blaster_schematic, 1
|
||||||
cargo = commodity_nomad_cannon_schematic, 1
|
cargo = commodity_nomad_cannon_schematic, 1
|
||||||
|
|||||||
@@ -2257,5 +2257,7 @@ cargo = special_nomad_gun02, 10
|
|||||||
cargo = commodity_nomad_energy_distributor, 5
|
cargo = commodity_nomad_energy_distributor, 5
|
||||||
cargo = commodity_nomad_structure_composites, 5
|
cargo = commodity_nomad_structure_composites, 5
|
||||||
cargo = commodity_nomad_fusion_reactor, 2
|
cargo = commodity_nomad_fusion_reactor, 2
|
||||||
cargo = commodity_nomad_cannon_blueprint, 1
|
cargo = commodity_nomad_cannon_schematic, 1
|
||||||
cargo = commodity_nomad_blaster_blueprint, 1
|
cargo = commodity_nomad_blaster_schematic, 1
|
||||||
|
;cargo = commodity_nomad_cannon_blueprint, 1
|
||||||
|
;cargo = commodity_nomad_blaster_blueprint, 1
|
||||||
@@ -444,8 +444,8 @@ material_library = fx\envmapbasic.mat
|
|||||||
envmap_material = envmapbasic
|
envmap_material = envmapbasic
|
||||||
cockpit = cockpits\liberty\l_freighter.ini
|
cockpit = cockpits\liberty\l_freighter.ini
|
||||||
pilot_mesh = generic_pilot
|
pilot_mesh = generic_pilot
|
||||||
nanobot_limit = 12
|
nanobot_limit = 32
|
||||||
shield_battery_limit = 12
|
shield_battery_limit = 32
|
||||||
mass = 300
|
mass = 300
|
||||||
linear_drag = 1
|
linear_drag = 1
|
||||||
hold_size = 100
|
hold_size = 100
|
||||||
@@ -459,7 +459,7 @@ camera_horizontal_turn_angle = 20
|
|||||||
camera_vertical_turn_up_angle = 5
|
camera_vertical_turn_up_angle = 5
|
||||||
camera_vertical_turn_down_angle = 20
|
camera_vertical_turn_down_angle = 20
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
camera_turn_look_ahead_slerp_amount = 1
|
||||||
hit_pts = 1600
|
hit_pts = 6800
|
||||||
explosion_arch = explosion_li_freighter
|
explosion_arch = explosion_li_freighter
|
||||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||||
@@ -475,14 +475,33 @@ HP_bay_external = HpBayDoor02
|
|||||||
HP_tractor_source = HpTractor_Source
|
HP_tractor_source = HpTractor_Source
|
||||||
num_exhaust_nozzles = 2
|
num_exhaust_nozzles = 2
|
||||||
shield_link = l_freighter_shield01, HpMount, HpShield01
|
shield_link = l_freighter_shield01, HpMount, HpShield01
|
||||||
|
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_4, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_3, HpShield01
|
hp_type = hp_freighter_shield_special_3, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_2, HpShield01
|
hp_type = hp_freighter_shield_special_2, HpShield01
|
||||||
hp_type = hp_thruster, HpThruster01
|
hp_type = hp_thruster, HpThruster01
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
hp_type = hp_mine_dropper, HpMine01
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
hp_type = hp_countermeasure_dropper, HpCM01
|
||||||
|
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||||
|
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
@@ -1281,8 +1300,8 @@ material_library = fx\envmapbasic.mat
|
|||||||
envmap_material = envmapbasic
|
envmap_material = envmapbasic
|
||||||
cockpit = cockpits\bretonia\b_freighter.ini
|
cockpit = cockpits\bretonia\b_freighter.ini
|
||||||
pilot_mesh = generic_pilot
|
pilot_mesh = generic_pilot
|
||||||
nanobot_limit = 15
|
nanobot_limit = 32
|
||||||
shield_battery_limit = 15
|
shield_battery_limit = 32
|
||||||
mass = 300
|
mass = 300
|
||||||
linear_drag = 1
|
linear_drag = 1
|
||||||
hold_size = 100
|
hold_size = 100
|
||||||
@@ -1296,7 +1315,7 @@ camera_horizontal_turn_angle = 20
|
|||||||
camera_vertical_turn_up_angle = 5
|
camera_vertical_turn_up_angle = 5
|
||||||
camera_vertical_turn_down_angle = 20
|
camera_vertical_turn_down_angle = 20
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
camera_turn_look_ahead_slerp_amount = 1
|
||||||
hit_pts = 2200
|
hit_pts = 6800
|
||||||
explosion_arch = explosion_br_freighter
|
explosion_arch = explosion_br_freighter
|
||||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||||
@@ -1315,17 +1334,33 @@ HP_bay_external = HpBayDoor02
|
|||||||
HP_tractor_source = HpTractor_Source
|
HP_tractor_source = HpTractor_Source
|
||||||
num_exhaust_nozzles = 2
|
num_exhaust_nozzles = 2
|
||||||
shield_link = b_freighter_shield01, HpMount, HpShield01
|
shield_link = b_freighter_shield01, HpMount, HpShield01
|
||||||
hp_type = hp_gun_special_4, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_4, HpShield01
|
hp_type = hp_freighter_shield_special_4, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_3, HpShield01
|
hp_type = hp_freighter_shield_special_3, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_2, HpShield01
|
hp_type = hp_freighter_shield_special_2, HpShield01
|
||||||
hp_type = hp_thruster, HpThruster01
|
hp_type = hp_thruster, HpThruster01
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
hp_type = hp_mine_dropper, HpMine01
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
hp_type = hp_countermeasure_dropper, HpCM01
|
||||||
hp_type = hp_turret_special_4, HpTurret03, HpTurret04
|
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||||
|
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
@@ -2353,8 +2388,8 @@ material_library = fx\envmapbasic.mat
|
|||||||
envmap_material = envmapbasic
|
envmap_material = envmapbasic
|
||||||
cockpit = cockpits\kusari\k_freighter.ini
|
cockpit = cockpits\kusari\k_freighter.ini
|
||||||
pilot_mesh = generic_pilot
|
pilot_mesh = generic_pilot
|
||||||
nanobot_limit = 23
|
nanobot_limit = 32
|
||||||
shield_battery_limit = 23
|
shield_battery_limit = 32
|
||||||
mass = 300
|
mass = 300
|
||||||
linear_drag = 1
|
linear_drag = 1
|
||||||
hold_size = 100
|
hold_size = 100
|
||||||
@@ -2368,7 +2403,7 @@ camera_horizontal_turn_angle = 20
|
|||||||
camera_vertical_turn_up_angle = 5
|
camera_vertical_turn_up_angle = 5
|
||||||
camera_vertical_turn_down_angle = 20
|
camera_vertical_turn_down_angle = 20
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
camera_turn_look_ahead_slerp_amount = 1
|
||||||
hit_pts = 3600
|
hit_pts = 6800
|
||||||
explosion_arch = explosion_ku_freighter
|
explosion_arch = explosion_ku_freighter
|
||||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||||
@@ -2385,12 +2420,19 @@ bay_doors_close_snd = cargo_doors_close
|
|||||||
HP_bay_surface = HpBayDoor01
|
HP_bay_surface = HpBayDoor01
|
||||||
HP_bay_external = HpBayDoor02
|
HP_bay_external = HpBayDoor02
|
||||||
shield_link = k_freighter_shield01, HpMount, HpShield01
|
shield_link = k_freighter_shield01, HpMount, HpShield01
|
||||||
|
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
|
||||||
|
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
|
||||||
|
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
|
||||||
|
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_4, HpShield01
|
hp_type = hp_freighter_shield_special_4, HpShield01
|
||||||
@@ -2399,7 +2441,10 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
|||||||
hp_type = hp_thruster, HpThruster01
|
hp_type = hp_thruster, HpThruster01
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
hp_type = hp_mine_dropper, HpMine01
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
hp_type = hp_countermeasure_dropper, HpCM01
|
||||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03
|
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||||
|
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
|
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
|
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
@@ -3326,15 +3371,15 @@ material_library = fx\envmapbasic.mat
|
|||||||
envmap_material = envmapbasic
|
envmap_material = envmapbasic
|
||||||
cockpit = cockpits\rheinland\r_freighter.ini
|
cockpit = cockpits\rheinland\r_freighter.ini
|
||||||
pilot_mesh = generic_pilot
|
pilot_mesh = generic_pilot
|
||||||
nanobot_limit = 33
|
nanobot_limit = 32
|
||||||
shield_battery_limit = 33
|
shield_battery_limit = 32
|
||||||
mass = 300
|
mass = 300
|
||||||
linear_drag = 1
|
linear_drag = 1
|
||||||
hold_size = 100
|
hold_size = 100
|
||||||
fuse = intermed_damage_smallship01, 0, 1450
|
fuse = intermed_damage_smallship01, 0, 1450
|
||||||
fuse = intermed_damage_smallship02, 0, 725
|
fuse = intermed_damage_smallship02, 0, 725
|
||||||
fuse = intermed_damage_smallship03, 0, 483
|
fuse = intermed_damage_smallship03, 0, 483
|
||||||
hit_pts = 5800
|
hit_pts = 6800
|
||||||
max_bank_angle = 15
|
max_bank_angle = 15
|
||||||
camera_offset = 13, 52
|
camera_offset = 13, 52
|
||||||
camera_angular_acceleration = 0.025
|
camera_angular_acceleration = 0.025
|
||||||
@@ -3358,6 +3403,8 @@ bay_doors_close_snd = cargo_doors_close
|
|||||||
HP_bay_surface = HpBayDoor01
|
HP_bay_surface = HpBayDoor01
|
||||||
HP_bay_external = HpBayDoor02
|
HP_bay_external = HpBayDoor02
|
||||||
shield_link = r_freighter_shield01, HpMount, HpShield01
|
shield_link = r_freighter_shield01, HpMount, HpShield01
|
||||||
|
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
|
||||||
|
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02
|
||||||
@@ -3365,6 +3412,9 @@ hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
|
|||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02
|
||||||
|
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_7, HpShield01
|
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||||
@@ -3374,7 +3424,9 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
|||||||
hp_type = hp_thruster, HpThruster01
|
hp_type = hp_thruster, HpThruster01
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
hp_type = hp_mine_dropper, HpMine01
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
hp_type = hp_countermeasure_dropper, HpCM01
|
||||||
hp_type = hp_turret_special_7, HpTurret02, HpTurret03, HpTurret04
|
hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret04
|
||||||
|
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
|
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05, HpTurret06
|
||||||
@@ -4372,89 +4424,6 @@ type = Top_Fin
|
|||||||
hit_pts = 188
|
hit_pts = 188
|
||||||
root_health_proxy = true
|
root_health_proxy = true
|
||||||
|
|
||||||
; Blood Hound MK2
|
|
||||||
|
|
||||||
[Ship]
|
|
||||||
ids_name = 480008
|
|
||||||
ids_info = 480009
|
|
||||||
ids_info1 = 480010
|
|
||||||
ids_info2 = 66608
|
|
||||||
ids_info3 = 480011
|
|
||||||
ship_class = 0
|
|
||||||
nickname = pi_fighter_mk2
|
|
||||||
LODranges = 0, 999999
|
|
||||||
msg_id_prefix = gcs_refer_shiparch_pirlf
|
|
||||||
mission_property = can_use_berths
|
|
||||||
type = FIGHTER
|
|
||||||
DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp
|
|
||||||
material_library = ships\corsair\co_ships.mat
|
|
||||||
material_library = fx\envmapbasic.mat
|
|
||||||
envmap_material = envmapbasic
|
|
||||||
nanobot_limit = 38
|
|
||||||
shield_battery_limit = 38
|
|
||||||
hit_pts = 5200
|
|
||||||
fuse = intermed_damage_smallship01, 0, 375
|
|
||||||
fuse = intermed_damage_smallship02, 0, 188
|
|
||||||
fuse = intermed_damage_smallship03, 0, 125
|
|
||||||
max_bank_angle = 25
|
|
||||||
camera_offset = 13, 52
|
|
||||||
camera_angular_acceleration = 0.05
|
|
||||||
camera_horizontal_turn_angle = 20
|
|
||||||
camera_vertical_turn_up_angle = 5
|
|
||||||
camera_vertical_turn_down_angle = 25
|
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
|
||||||
cockpit = cockpits\corsair\corsair_fighter.ini
|
|
||||||
pilot_mesh = generic_pilot
|
|
||||||
mass = 100
|
|
||||||
linear_drag = 1
|
|
||||||
hold_size = 50
|
|
||||||
explosion_arch = explosion_co_fighter
|
|
||||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
|
||||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
|
||||||
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
|
|
||||||
steering_torque = 25000, 25000, 58000
|
|
||||||
angular_drag = 15000, 15000, 35000
|
|
||||||
rotation_inertia = 2800, 2800, 1000
|
|
||||||
nudge_force = 30000
|
|
||||||
strafe_force = 20000
|
|
||||||
strafe_power_usage = 12
|
|
||||||
bay_door_anim = Sc_open baydoor
|
|
||||||
bay_doors_open_snd = cargo_doors_open
|
|
||||||
bay_doors_close_snd = cargo_doors_close
|
|
||||||
HP_bay_surface = HpBayDoor01
|
|
||||||
HP_bay_external = HpBayDoor02
|
|
||||||
shield_link = pi_fighter_shield01, HpMount, HpShield01
|
|
||||||
hp_type = hp_gun_special_7, HpWeapon02, HpWeapon03
|
|
||||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
|
||||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
|
||||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
|
||||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_4, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_3, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_2, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_1, HpShield01
|
|
||||||
hp_type = hp_thruster, HpThruster01
|
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
|
||||||
hp_type = hp_turret_special_7, HpTurret01
|
|
||||||
hp_type = hp_turret_special_6, HpTurret01
|
|
||||||
hp_type = hp_turret_special_5, HpTurret01
|
|
||||||
hp_type = hp_turret_special_4, HpTurret01
|
|
||||||
hp_type = hp_turret_special_3, HpTurret01
|
|
||||||
hp_type = hp_turret_special_2, HpTurret01
|
|
||||||
hp_type = hp_turret_special_1, HpTurret01
|
|
||||||
hp_type = hp_torpedo_special_2, HpTorpedo01
|
|
||||||
HP_tractor_source = HpTractor_Source
|
|
||||||
num_exhaust_nozzles = 2
|
|
||||||
|
|
||||||
; Wolfshound
|
; Wolfshound
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
@@ -4622,9 +4591,9 @@ camera_horizontal_turn_angle = 20
|
|||||||
camera_vertical_turn_up_angle = 5
|
camera_vertical_turn_up_angle = 5
|
||||||
camera_vertical_turn_down_angle = 20
|
camera_vertical_turn_down_angle = 20
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
camera_turn_look_ahead_slerp_amount = 1
|
||||||
nanobot_limit = 15
|
nanobot_limit = 32
|
||||||
shield_battery_limit = 15
|
shield_battery_limit = 32
|
||||||
hit_pts = 2200
|
hit_pts = 6800
|
||||||
cockpit = cockpits\corsair\corsair_freighter.ini
|
cockpit = cockpits\corsair\corsair_freighter.ini
|
||||||
pilot_mesh = generic_pilot
|
pilot_mesh = generic_pilot
|
||||||
mass = 300
|
mass = 300
|
||||||
@@ -4646,17 +4615,33 @@ bay_doors_close_snd = cargo_doors_close
|
|||||||
HP_bay_surface = HpBayDoor01
|
HP_bay_surface = HpBayDoor01
|
||||||
HP_bay_external = HpBayDoor02
|
HP_bay_external = HpBayDoor02
|
||||||
shield_link = pi_freighter_shield01, HpMount, HpShield01
|
shield_link = pi_freighter_shield01, HpMount, HpShield01
|
||||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02
|
hp_type = hp_gun_special_9, HpWeapon01, HpWeapon02
|
||||||
|
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
|
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
|
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
|
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
|
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
||||||
|
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_4, HpShield01
|
hp_type = hp_freighter_shield_special_4, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_3, HpShield01
|
hp_type = hp_freighter_shield_special_3, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_2, HpShield01
|
hp_type = hp_freighter_shield_special_2, HpShield01
|
||||||
hp_type = hp_thruster, HpThruster01
|
hp_type = hp_thruster, HpThruster01
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
hp_type = hp_mine_dropper, HpMine01
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
hp_type = hp_countermeasure_dropper, HpCM01
|
||||||
hp_type = hp_turret_special_4, HpTurret02, HpTurret03
|
hp_type = hp_turret_special_9, HpTurret01, HpTurret02, HpTurret03
|
||||||
|
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
|
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
|
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
|
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
|
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
hp_type = hp_turret_special_2, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
hp_type = hp_turret_special_1, HpTurret01, HpTurret02, HpTurret03, HpTurret04
|
||||||
@@ -5511,81 +5496,6 @@ material_library = ships\civilian\cv_ships.mat
|
|||||||
mass = 5
|
mass = 5
|
||||||
LODranges = 0, 999999
|
LODranges = 0, 999999
|
||||||
|
|
||||||
; Hawk MK2
|
|
||||||
|
|
||||||
[Ship]
|
|
||||||
ids_name = 480024
|
|
||||||
ids_info = 480025
|
|
||||||
ids_info1 = 480026
|
|
||||||
ids_info2 = 66608
|
|
||||||
ids_info3 = 480027
|
|
||||||
ship_class = 0
|
|
||||||
nickname = ge_fighter4_mk2
|
|
||||||
LODranges = 0, 999999
|
|
||||||
msg_id_prefix = gcs_refer_shiparch_lfighter
|
|
||||||
mission_property = can_use_berths
|
|
||||||
type = FIGHTER
|
|
||||||
mass = 100
|
|
||||||
hold_size = 50
|
|
||||||
linear_drag = 1
|
|
||||||
fuse = intermed_damage_smallship02, 0, 825
|
|
||||||
fuse = intermed_damage_smallship03, 0, 413
|
|
||||||
max_bank_angle = 35
|
|
||||||
camera_offset = 13, 42
|
|
||||||
camera_angular_acceleration = 0.05
|
|
||||||
camera_horizontal_turn_angle = 20
|
|
||||||
camera_vertical_turn_up_angle = 5
|
|
||||||
camera_vertical_turn_down_angle = 30
|
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
|
||||||
nanobot_limit = 38
|
|
||||||
shield_battery_limit = 38
|
|
||||||
hit_pts = 5200
|
|
||||||
DA_archetype = ships\civilian\cv_fighter\cv_fighter.cmp
|
|
||||||
material_library = ships\civilian\cv_ships.mat
|
|
||||||
material_library = fx\envmapbasic.mat
|
|
||||||
envmap_material = envmapbasic
|
|
||||||
cockpit = cockpits\civilian\civilian_fighter.ini
|
|
||||||
pilot_mesh = generic_pilot
|
|
||||||
explosion_arch = explosion_cv_fighter
|
|
||||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
|
||||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
|
||||||
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
|
|
||||||
steering_torque = 18000, 18000, 58000
|
|
||||||
angular_drag = 15000, 15000, 35000
|
|
||||||
rotation_inertia = 2800, 2800, 1000
|
|
||||||
nudge_force = 30000
|
|
||||||
strafe_force = 20000
|
|
||||||
strafe_power_usage = 12
|
|
||||||
bay_door_anim = Sc_open baydoor
|
|
||||||
bay_doors_open_snd = cargo_doors_open
|
|
||||||
bay_doors_close_snd = cargo_doors_close
|
|
||||||
HP_bay_surface = HpBayDoor01
|
|
||||||
HP_bay_external = HpBayDoor02
|
|
||||||
num_exhaust_nozzles = 1
|
|
||||||
HP_tractor_source = HpTractor_Source
|
|
||||||
shield_link = cv_fighter4_shield01, HpMount, HpShield01
|
|
||||||
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02
|
|
||||||
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
|
||||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
|
||||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03, HpWeapon04
|
|
||||||
hp_type = hp_fighter_shield_special_10, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_9, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_8, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_7, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_6, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_5, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_4, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_3, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_2, HpShield01
|
|
||||||
hp_type = hp_fighter_shield_special_1, HpShield01
|
|
||||||
hp_type = hp_thruster, HpThruster01
|
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
|
||||||
hp_type = hp_torpedo_special_2, HpTorpedo01
|
|
||||||
|
|
||||||
; Falcon
|
; Falcon
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
@@ -6632,8 +6542,8 @@ material_library = fx\envmapbasic.mat
|
|||||||
envmap_material = envmapbasic
|
envmap_material = envmapbasic
|
||||||
cockpit = cockpits\corsair\bw_freighter.ini
|
cockpit = cockpits\corsair\bw_freighter.ini
|
||||||
pilot_mesh = generic_pilot
|
pilot_mesh = generic_pilot
|
||||||
nanobot_limit = 23
|
nanobot_limit = 58
|
||||||
shield_battery_limit = 23
|
shield_battery_limit = 58
|
||||||
mass = 300
|
mass = 300
|
||||||
linear_drag = 1
|
linear_drag = 1
|
||||||
hold_size = 275
|
hold_size = 275
|
||||||
@@ -6647,7 +6557,7 @@ camera_horizontal_turn_angle = 20
|
|||||||
camera_vertical_turn_up_angle = 5
|
camera_vertical_turn_up_angle = 5
|
||||||
camera_vertical_turn_down_angle = 20
|
camera_vertical_turn_down_angle = 20
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
camera_turn_look_ahead_slerp_amount = 1
|
||||||
hit_pts = 3600
|
hit_pts = 10600
|
||||||
explosion_arch = explosion_li_freighter
|
explosion_arch = explosion_li_freighter
|
||||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||||
@@ -6663,12 +6573,19 @@ HP_bay_external = HpBayDoor02
|
|||||||
HP_tractor_source = HpTractor_Source
|
HP_tractor_source = HpTractor_Source
|
||||||
num_exhaust_nozzles = 3
|
num_exhaust_nozzles = 3
|
||||||
shield_link = bw_freighter_shield01, HpMount, HpShield01
|
shield_link = bw_freighter_shield01, HpMount, HpShield01
|
||||||
hp_type = hp_gun_special_6, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_4, HpShield01
|
hp_type = hp_freighter_shield_special_4, HpShield01
|
||||||
@@ -6677,7 +6594,10 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
|||||||
hp_type = hp_thruster, HpThruster01
|
hp_type = hp_thruster, HpThruster01
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
hp_type = hp_mine_dropper, HpMine01
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
hp_type = hp_countermeasure_dropper, HpCM01
|
||||||
hp_type = hp_turret_special_6, HpTurret02, HpTurret03, HpTurret05
|
hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret05
|
||||||
|
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
@@ -8883,7 +8803,7 @@ surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, sma
|
|||||||
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
|
surface_hit_effects = 300, small_hull_hit_heavy01, small_hull_hit_heavy02, small_hull_hit_heavy03
|
||||||
hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02, HpCargo03, HpCargo04
|
hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02, HpCargo03, HpCargo04
|
||||||
hp_type = hp_fighter_engine_special_10, HpDrive01
|
hp_type = hp_fighter_engine_special_10, HpDrive01
|
||||||
steering_torque = 12300000, 12300000, 12300000
|
steering_torque = 22405000, 22405000, 22405000
|
||||||
angular_drag = 64000000, 64000000, 64000000
|
angular_drag = 64000000, 64000000, 64000000
|
||||||
rotation_inertia = 2000000, 18000000, 18000000
|
rotation_inertia = 2000000, 18000000, 18000000
|
||||||
nudge_force = 30000.000000
|
nudge_force = 30000.000000
|
||||||
@@ -9182,10 +9102,10 @@ hp_type = hp_turret_special_7, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, H
|
|||||||
hp_type = hp_turret_special_8, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01
|
hp_type = hp_turret_special_8, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04, HpTurret_U3_01
|
||||||
hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04
|
hp_type = hp_turret_special_9, HpTurret_U1_01, HpTurret_U1_02, HpTurret_U1_03, HpTurret_U1_04
|
||||||
hp_type = hp_countermeasure_dropper, HpEngine01
|
hp_type = hp_countermeasure_dropper, HpEngine01
|
||||||
hp_type = hp_freighter_shield_special_4, HpCargo01, HpCargo02
|
hp_type = hp_freighter_shield_special_1, HpCargo01, HpCargo02
|
||||||
hp_type = hp_fighter_engine_special_10, HpDrive01
|
hp_type = hp_fighter_engine_special_10, HpDrive01
|
||||||
hp_type = hp_freighter_power_special_10, HpPower01
|
hp_type = hp_freighter_power_special_10, HpPower01
|
||||||
steering_torque = 12300000, 12300000, 12300000
|
steering_torque = 22405000, 22405000, 22405000
|
||||||
angular_drag = 64000000, 64000000, 64000000
|
angular_drag = 64000000, 64000000, 64000000
|
||||||
rotation_inertia = 2000000, 18000000, 18000000
|
rotation_inertia = 2000000, 18000000, 18000000
|
||||||
nudge_force = 30000.000000
|
nudge_force = 30000.000000
|
||||||
@@ -9280,8 +9200,8 @@ material_library = fx\envmapbasic.mat
|
|||||||
envmap_material = envmapbasic
|
envmap_material = envmapbasic
|
||||||
cockpit = cockpits\corsair\bw_freighter.ini
|
cockpit = cockpits\corsair\bw_freighter.ini
|
||||||
pilot_mesh = generic_pilot
|
pilot_mesh = generic_pilot
|
||||||
nanobot_limit = 12
|
nanobot_limit = 32
|
||||||
shield_battery_limit = 12
|
shield_battery_limit = 32
|
||||||
mass = 300
|
mass = 300
|
||||||
linear_drag = 1
|
linear_drag = 1
|
||||||
hold_size = 100
|
hold_size = 100
|
||||||
@@ -9295,7 +9215,7 @@ camera_horizontal_turn_angle = 20
|
|||||||
camera_vertical_turn_up_angle = 5
|
camera_vertical_turn_up_angle = 5
|
||||||
camera_vertical_turn_down_angle = 20
|
camera_vertical_turn_down_angle = 20
|
||||||
camera_turn_look_ahead_slerp_amount = 1
|
camera_turn_look_ahead_slerp_amount = 1
|
||||||
hit_pts = 1600
|
hit_pts = 6800
|
||||||
explosion_arch = explosion_li_freighter
|
explosion_arch = explosion_li_freighter
|
||||||
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
surface_hit_effects = 0, small_hull_hit_light01, small_hull_hit_light02, small_hull_hit_light03
|
||||||
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
surface_hit_effects = 150, small_hull_hit_medium01, small_hull_hit_medium02, small_hull_hit_medium03
|
||||||
@@ -9311,12 +9231,19 @@ HP_bay_external = HpBayDoor02
|
|||||||
HP_tractor_source = HpTractor_Source
|
HP_tractor_source = HpTractor_Source
|
||||||
num_exhaust_nozzles = 3
|
num_exhaust_nozzles = 3
|
||||||
shield_link = bw_freighter_shield01, HpMount, HpShield01
|
shield_link = bw_freighter_shield01, HpMount, HpShield01
|
||||||
hp_type = hp_gun_special_6, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_9, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_8, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_7, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_gun_special_6, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_5, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_4, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_3, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_2, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
hp_type = hp_gun_special_1, HpWeapon01, HpWeapon02, HpWeapon03
|
||||||
|
hp_type = hp_freighter_shield_special_10, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_9, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_8, HpShield01
|
||||||
|
hp_type = hp_freighter_shield_special_7, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_6, HpShield01
|
hp_type = hp_freighter_shield_special_6, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_5, HpShield01
|
hp_type = hp_freighter_shield_special_5, HpShield01
|
||||||
hp_type = hp_freighter_shield_special_4, HpShield01
|
hp_type = hp_freighter_shield_special_4, HpShield01
|
||||||
@@ -9325,7 +9252,10 @@ hp_type = hp_freighter_shield_special_2, HpShield01
|
|||||||
hp_type = hp_thruster, HpThruster01
|
hp_type = hp_thruster, HpThruster01
|
||||||
hp_type = hp_mine_dropper, HpMine01
|
hp_type = hp_mine_dropper, HpMine01
|
||||||
hp_type = hp_countermeasure_dropper, HpCM01
|
hp_type = hp_countermeasure_dropper, HpCM01
|
||||||
hp_type = hp_turret_special_6, HpTurret02, HpTurret03, HpTurret05
|
hp_type = hp_turret_special_9, HpTurret02, HpTurret03, HpTurret05
|
||||||
|
hp_type = hp_turret_special_8, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_7, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
|
hp_type = hp_turret_special_6, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_5, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_4, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
hp_type = hp_turret_special_3, HpTurret01, HpTurret02, HpTurret03, HpTurret04, HpTurret05
|
||||||
@@ -10032,7 +9962,7 @@ HP_bay_surface = HpMount
|
|||||||
HP_bay_external = HpMount
|
HP_bay_external = HpMount
|
||||||
HP_tractor_source = HpMount
|
HP_tractor_source = HpMount
|
||||||
num_exhaust_nozzles = 1
|
num_exhaust_nozzles = 1
|
||||||
hit_pts = 1000000
|
hit_pts = 800000
|
||||||
cockpit = cockpits\nomad\no2_fighter.ini
|
cockpit = cockpits\nomad\no2_fighter.ini
|
||||||
camera_offset = 1500, 7000
|
camera_offset = 1500, 7000
|
||||||
camera_angular_acceleration = 0.005
|
camera_angular_acceleration = 0.005
|
||||||
@@ -10160,7 +10090,7 @@ HP_tractor_source = HpMount
|
|||||||
num_exhaust_nozzles = 1
|
num_exhaust_nozzles = 1
|
||||||
hit_pts = 4000
|
hit_pts = 4000
|
||||||
|
|
||||||
; CV02 Elite
|
; CV02 Elite Crow
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
ids_name = 237077
|
ids_name = 237077
|
||||||
@@ -10249,7 +10179,7 @@ hp_type = hp_torpedo_special_1, HpTorpedo01
|
|||||||
hp_type = hp_torpedo_special_2, HpTorpedo01
|
hp_type = hp_torpedo_special_2, HpTorpedo01
|
||||||
hp_type = hp_fighter_engine_special_10, HpDrive01
|
hp_type = hp_fighter_engine_special_10, HpDrive01
|
||||||
hp_type = hp_elite_power_special_10, HpPower01
|
hp_type = hp_elite_power_special_10, HpPower01
|
||||||
hp_type = hp_elite_power_special_1, HpPower02
|
hp_type = hp_fighter_power_special_1, HpPower02
|
||||||
|
|
||||||
[CollisionGroup]
|
[CollisionGroup]
|
||||||
obj = cv02_port_wing_lod1
|
obj = cv02_port_wing_lod1
|
||||||
|
|||||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -789,7 +789,7 @@ goto = Ku07, Ku07_to_Ku05_hole, gate_tunnel_bretonia
|
|||||||
[Object]
|
[Object]
|
||||||
nickname = Ku05_01
|
nickname = Ku05_01
|
||||||
ids_name = 196759
|
ids_name = 196759
|
||||||
pos = -4603, 0, -24841
|
pos = -4603, 0, -26515.31
|
||||||
rotate = 0, 90, 0
|
rotate = 0, 90, 0
|
||||||
archetype = k_battleship
|
archetype = k_battleship
|
||||||
ids_info = 65635
|
ids_info = 65635
|
||||||
@@ -805,28 +805,36 @@ pilot = pilot_solar_hardest
|
|||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = Ku05_03
|
nickname = Ku05_03
|
||||||
ids_name = 196761
|
ids_name = 500003
|
||||||
pos = -1903, 0, -30550
|
pos = -2733.914, 0, -24396.367
|
||||||
rotate = 0, 165, 0
|
rotate = 0, 165, 0
|
||||||
archetype = space_factory01
|
archetype = depot
|
||||||
ids_info = 65637
|
ids_info = 500004
|
||||||
base = Ku05_03_Base
|
base = Ku05_03_Base
|
||||||
dock_with = Ku05_03_Base
|
dock_with = Ku05_03_Base
|
||||||
reputation = co_me_grp
|
reputation = ku_n_grp
|
||||||
behavior = NOTHING
|
behavior = NOTHING
|
||||||
voice = atc_leg_m01
|
voice = atc_leg_m01
|
||||||
space_costume = pl_male6_head, sc_scientist3_body
|
space_costume = pl_male6_head, sc_scientist3_body
|
||||||
difficulty_level = 9
|
difficulty_level = 9
|
||||||
loadout = space_factory01_co_03
|
loadout = depot
|
||||||
pilot = pilot_solar_easiest
|
pilot = pilot_solar_easiest
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = Ku05_Chugoku_gate
|
nickname = Ku05_to_Ku06
|
||||||
ids_name = 60209
|
ids_name = 500005
|
||||||
pos = -2642, 0, -30896
|
pos = -2642, 0, -30896
|
||||||
rotate = 0, 164, 0
|
rotate = 180, 15.999995, 180
|
||||||
archetype = jumpgate_nodock
|
archetype = jumpgate
|
||||||
parent = Ku05_03
|
msg_id_prefix = gcs_refer_system_Ku06
|
||||||
|
ids_info = 66145
|
||||||
|
jump_effect = jump_effect_bretonia
|
||||||
|
reputation = ku_p_grp
|
||||||
|
behavior = NOTHING
|
||||||
|
difficulty_level = 11
|
||||||
|
goto = Ku06, Ku06_to_Ku05, gate_tunnel_bretonia
|
||||||
|
loadout = jumpgate_ku_02
|
||||||
|
pilot = pilot_solar_hardest
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = Ku05_Trade_Lane_Ring_B_1
|
nickname = Ku05_Trade_Lane_Ring_B_1
|
||||||
|
|||||||
@@ -674,3 +674,19 @@ ids_info = 66146
|
|||||||
jump_effect = jump_effect_hole
|
jump_effect = jump_effect_hole
|
||||||
visit = 0
|
visit = 0
|
||||||
goto = Ew01, Ew01_to_Ku06_hole, gate_tunnel_bretonia
|
goto = Ew01, Ew01_to_Ku06_hole, gate_tunnel_bretonia
|
||||||
|
|
||||||
|
[Object]
|
||||||
|
nickname = Ku06_to_Ku05
|
||||||
|
ids_name = 500010
|
||||||
|
pos = 859.68066, 0, 21629.26
|
||||||
|
rotate = -4.8253123E-06, -3.7575502, 3.944531E-06
|
||||||
|
archetype = jumpgate
|
||||||
|
msg_id_prefix = gcs_refer_system_Ku06
|
||||||
|
ids_info = 66145
|
||||||
|
jump_effect = jump_effect_bretonia
|
||||||
|
reputation = ku_p_grp
|
||||||
|
behavior = NOTHING
|
||||||
|
difficulty_level = 11
|
||||||
|
goto = Ku05, Ku05_to_Ku06, gate_tunnel_bretonia
|
||||||
|
loadout = jumpgate_ku_02
|
||||||
|
pilot = pilot_solar_hardest
|
||||||
@@ -33,10 +33,6 @@ zone = Zone_ST04_wadis_01
|
|||||||
file = solar\asteroids\ST04_teide.ini
|
file = solar\asteroids\ST04_teide.ini
|
||||||
zone = Zone_ST04_teide_01
|
zone = Zone_ST04_teide_01
|
||||||
|
|
||||||
[Asteroids]
|
|
||||||
file = solar\asteroids\st04_nomad_field.ini
|
|
||||||
zone = Zone_st04_nomad_field
|
|
||||||
|
|
||||||
[Ambient]
|
[Ambient]
|
||||||
color = 30, 10, 6
|
color = 30, 10, 6
|
||||||
|
|
||||||
@@ -245,7 +241,7 @@ faction = fc_or_grp, 1
|
|||||||
|
|
||||||
[Zone]
|
[Zone]
|
||||||
nickname = ST04_01_Memphis_death
|
nickname = ST04_01_Memphis_death
|
||||||
pos = -25499, 0, 17420
|
pos = -20428.688, 0, 17293.242
|
||||||
shape = SPHERE
|
shape = SPHERE
|
||||||
size = 1600
|
size = 1600
|
||||||
damage = 2000000
|
damage = 2000000
|
||||||
@@ -267,19 +263,6 @@ relief_time = 10
|
|||||||
encounter = area_defend, 19, 0.2
|
encounter = area_defend, 19, 0.2
|
||||||
faction = fc_or_grp, 1
|
faction = fc_or_grp, 1
|
||||||
|
|
||||||
[Zone]
|
|
||||||
nickname = Zone_st04_nomad_field
|
|
||||||
ids_name = 262015
|
|
||||||
pos = 20500, 0, -5000
|
|
||||||
shape = ELLIPSOID
|
|
||||||
size = 12000, 8000, 15000
|
|
||||||
property_flags = 1024
|
|
||||||
visit = 36
|
|
||||||
interference = 0.5
|
|
||||||
sort = 1
|
|
||||||
density = 10
|
|
||||||
pop_type = nonlootable_ast_field
|
|
||||||
|
|
||||||
[Object]
|
[Object]
|
||||||
nickname = St04_Sun
|
nickname = St04_Sun
|
||||||
ids_name = 261049
|
ids_name = 261049
|
||||||
|
|||||||
@@ -25,6 +25,7 @@ Path = Br01, Ku02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Br01, Ku03, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Br01, Ku03, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Br01, Ku04, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Br01, Ku04, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Br01, Ku05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Br01, Ku05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Br01, Ku06, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Br01, Li01, Br01, Br02, Iw03, Li01
|
Path = Br01, Li01, Br01, Br02, Iw03, Li01
|
||||||
Path = Br01, Li02, Br01, Br02, Iw04, Li02
|
Path = Br01, Li02, Br01, Br02, Iw04, Li02
|
||||||
Path = Br01, Li03, Br01, Br02, Iw03, Li01, Li03
|
Path = Br01, Li03, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -64,6 +65,7 @@ Path = Br02, Ku02, Br02, Iw03, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Br02, Ku03, Br02, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Br02, Ku03, Br02, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Br02, Ku04, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Br02, Ku04, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Br02, Ku05, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Br02, Ku05, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Br02, Ku06, Br02, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Br02, Li01, Br02, Iw03, Li01
|
Path = Br02, Li01, Br02, Iw03, Li01
|
||||||
Path = Br02, Li02, Br02, Iw04, Li02
|
Path = Br02, Li02, Br02, Iw04, Li02
|
||||||
Path = Br02, Li03, Br02, Iw03, Li01, Li03
|
Path = Br02, Li03, Br02, Iw03, Li01, Li03
|
||||||
@@ -103,6 +105,7 @@ Path = Br03, Ku02, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Br03, Ku03, Br03, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Br03, Ku03, Br03, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Br03, Ku04, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Br03, Ku04, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Br03, Ku05, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Br03, Ku05, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Br03, Ku06, Br03, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Br03, Li01, Br03, Br01, Br02, Iw03, Li01
|
Path = Br03, Li01, Br03, Br01, Br02, Iw03, Li01
|
||||||
Path = Br03, Li02, Br03, Br01, Br02, Iw04, Li02
|
Path = Br03, Li02, Br03, Br01, Br02, Iw04, Li02
|
||||||
Path = Br03, Li03, Br03, Br01, Br02, Iw03, Li01, Li03
|
Path = Br03, Li03, Br03, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -142,6 +145,7 @@ Path = Br04, Ku02, Br04, Bw10, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Br04, Ku03, Br04, Bw10, Bw09, Ku03
|
Path = Br04, Ku03, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Br04, Ku04, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Br04, Ku04, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Br04, Ku05, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Br04, Ku05, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Br04, Ku06, Br04, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Br04, Li01, Br04, Br01, Br02, Iw03, Li01
|
Path = Br04, Li01, Br04, Br01, Br02, Iw03, Li01
|
||||||
Path = Br04, Li02, Br04, Br01, Br02, Iw04, Li02
|
Path = Br04, Li02, Br04, Br01, Br02, Iw04, Li02
|
||||||
Path = Br04, Li03, Br04, Br01, Br02, Iw03, Li01, Li03
|
Path = Br04, Li03, Br04, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -181,6 +185,7 @@ Path = Br05, Ku02, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Br05, Ku03, Br05, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Br05, Ku03, Br05, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Br05, Ku04, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Br05, Ku04, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Br05, Ku05, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Br05, Ku05, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Br05, Ku06, Br05, Br01, Br04, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Br05, Li01, Br05, Br01, Br02, Iw03, Li01
|
Path = Br05, Li01, Br05, Br01, Br02, Iw03, Li01
|
||||||
Path = Br05, Li02, Br05, Br01, Br02, Iw04, Li02
|
Path = Br05, Li02, Br05, Br01, Br02, Iw04, Li02
|
||||||
Path = Br05, Li03, Br05, Br01, Br02, Iw03, Li01, Li03
|
Path = Br05, Li03, Br05, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -220,6 +225,7 @@ Path = Br06, Ku02, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Br06, Ku03, Br06, Br04, Bw10, Bw09, Ku03
|
Path = Br06, Ku03, Br06, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Br06, Ku04, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Br06, Ku04, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Br06, Ku05, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Br06, Ku05, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Br06, Ku06, Br06, Br04, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Br06, Li01, Br06, Br04, Br01, Br02, Iw03, Li01
|
Path = Br06, Li01, Br06, Br04, Br01, Br02, Iw03, Li01
|
||||||
Path = Br06, Li02, Br06, Br04, Br01, Br02, Iw04, Li02
|
Path = Br06, Li02, Br06, Br04, Br01, Br02, Iw04, Li02
|
||||||
Path = Br06, Li03, Br06, Br04, Br01, Br02, Iw03, Li01, Li03
|
Path = Br06, Li03, Br06, Br04, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -259,6 +265,7 @@ Path = Bw01, Ku02, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Bw01, Ku03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Bw01, Ku03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Bw01, Ku04, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04
|
Path = Bw01, Ku04, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Bw01, Ku05, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Bw01, Ku05, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Bw01, Ku06, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Bw01, Li01, Bw01, Br03, Br01, Br02, Iw03, Li01
|
Path = Bw01, Li01, Bw01, Br03, Br01, Br02, Iw03, Li01
|
||||||
Path = Bw01, Li02, Bw01, Br03, Br01, Br02, Iw04, Li02
|
Path = Bw01, Li02, Bw01, Br03, Br01, Br02, Iw04, Li02
|
||||||
Path = Bw01, Li03, Bw01, Br03, Br01, Br02, Iw03, Li01, Li03
|
Path = Bw01, Li03, Bw01, Br03, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -301,6 +308,7 @@ Path = Bw03, Ku02, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Bw03, Ku03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Bw03, Ku03, Bw03, Bw01, Br03, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Bw03, Ku04, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04
|
Path = Bw03, Ku04, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Bw03, Ku05, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Bw03, Ku05, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Bw03, Ku06, Bw03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Bw03, Li01, Bw03, Bw01, Br03, Br01, Br02, Iw03, Li01
|
Path = Bw03, Li01, Bw03, Bw01, Br03, Br01, Br02, Iw03, Li01
|
||||||
Path = Bw03, Li02, Bw03, Bw01, Br03, Br01, Br02, Iw04, Li02
|
Path = Bw03, Li02, Bw03, Bw01, Br03, Br01, Br02, Iw04, Li02
|
||||||
Path = Bw03, Li03, Bw03, Bw01, Br03, Br01, Br02, Iw03, Li01, Li03
|
Path = Bw03, Li03, Bw03, Bw01, Br03, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -340,6 +348,7 @@ Path = Bw04, Ku02, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Bw04, Ku03, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Bw04, Ku03, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Bw04, Ku04, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04
|
Path = Bw04, Ku04, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Bw04, Ku05, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Bw04, Ku05, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Bw04, Ku06, Bw04, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Bw04, Li01, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01
|
Path = Bw04, Li01, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01
|
||||||
Path = Bw04, Li02, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
Path = Bw04, Li02, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
||||||
Path = Bw04, Li03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
Path = Bw04, Li03, Bw04, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||||
@@ -379,6 +388,7 @@ Path = Bw05, Ku02, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Bw05, Ku03, Bw05, Ku04, Ku01, Ku03
|
Path = Bw05, Ku03, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Bw05, Ku04, Bw05, Ku04
|
Path = Bw05, Ku04, Bw05, Ku04
|
||||||
Path = Bw05, Ku05, Bw05, Ku04, Ku01, Ku05
|
Path = Bw05, Ku05, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Bw05, Ku06, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Bw05, Li01, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01
|
Path = Bw05, Li01, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01
|
||||||
Path = Bw05, Li02, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
Path = Bw05, Li02, Bw05, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
||||||
Path = Bw05, Li03, Bw05, Ku04, Ku01, Ku02, Iw06, Li03
|
Path = Bw05, Li03, Bw05, Ku04, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -418,6 +428,7 @@ Path = Bw06, Ku02, Bw06, Bw07, Ku04, Ku01, Ku02
|
|||||||
Path = Bw06, Ku03, Bw06, Bw07, Ku04, Ku01, Ku03
|
Path = Bw06, Ku03, Bw06, Bw07, Ku04, Ku01, Ku03
|
||||||
Path = Bw06, Ku04, Bw06, Bw07, Ku04
|
Path = Bw06, Ku04, Bw06, Bw07, Ku04
|
||||||
Path = Bw06, Ku05, Bw06, Bw07, Ku04, Ku01, Ku05
|
Path = Bw06, Ku05, Bw06, Bw07, Ku04, Ku01, Ku05
|
||||||
|
Path = Bw06, Ku06, Bw06, Bw07, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Bw06, Li01, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01
|
Path = Bw06, Li01, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Bw06, Li02, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
Path = Bw06, Li02, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||||
Path = Bw06, Li03, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03
|
Path = Bw06, Li03, Bw06, Bw07, Ku04, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -457,6 +468,7 @@ Path = Bw07, Ku02, Bw07, Ku04, Ku01, Ku02
|
|||||||
Path = Bw07, Ku03, Bw07, Ku04, Ku01, Ku03
|
Path = Bw07, Ku03, Bw07, Ku04, Ku01, Ku03
|
||||||
Path = Bw07, Ku04, Bw07, Ku04
|
Path = Bw07, Ku04, Bw07, Ku04
|
||||||
Path = Bw07, Ku05, Bw07, Ku04, Ku01, Ku05
|
Path = Bw07, Ku05, Bw07, Ku04, Ku01, Ku05
|
||||||
|
Path = Bw07, Ku06, Bw07, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Bw07, Li01, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01
|
Path = Bw07, Li01, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Bw07, Li02, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
Path = Bw07, Li02, Bw07, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||||
Path = Bw07, Li03, Bw07, Ku04, Ku01, Ku02, Iw06, Li03
|
Path = Bw07, Li03, Bw07, Ku04, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -496,6 +508,7 @@ Path = Bw08, Ku02, Bw08, Bw10, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Bw08, Ku03, Bw08, Bw10, Bw09, Ku03
|
Path = Bw08, Ku03, Bw08, Bw10, Bw09, Ku03
|
||||||
Path = Bw08, Ku04, Bw08, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Bw08, Ku04, Bw08, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Bw08, Ku05, Bw08, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Bw08, Ku05, Bw08, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Bw08, Ku06, Bw08, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Bw08, Li01, Bw08, Bw10, Br04, Br01, Br02, Iw03, Li01
|
Path = Bw08, Li01, Bw08, Bw10, Br04, Br01, Br02, Iw03, Li01
|
||||||
Path = Bw08, Li02, Bw08, Bw10, Br04, Br01, Br02, Iw04, Li02
|
Path = Bw08, Li02, Bw08, Bw10, Br04, Br01, Br02, Iw04, Li02
|
||||||
Path = Bw08, Li03, Bw08, Bw10, Br04, Br01, Br02, Iw03, Li01, Li03
|
Path = Bw08, Li03, Bw08, Bw10, Br04, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -535,6 +548,7 @@ Path = Bw09, Ku02, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Bw09, Ku03, Bw09, Ku03
|
Path = Bw09, Ku03, Bw09, Ku03
|
||||||
Path = Bw09, Ku04, Bw09, Ku03, Ku01, Ku04
|
Path = Bw09, Ku04, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Bw09, Ku05, Bw09, Ku03, Ku01, Ku05
|
Path = Bw09, Ku05, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Bw09, Ku06, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Bw09, Li01, Bw09, Ku03, Ku01, Ku02, Iw06, Li03, Li01
|
Path = Bw09, Li01, Bw09, Ku03, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Bw09, Li02, Bw09, Bw10, Br04, Br01, Br02, Iw04, Li02
|
Path = Bw09, Li02, Bw09, Bw10, Br04, Br01, Br02, Iw04, Li02
|
||||||
Path = Bw09, Li03, Bw09, Ku03, Ku01, Ku02, Iw06, Li03
|
Path = Bw09, Li03, Bw09, Ku03, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -574,6 +588,7 @@ Path = Bw10, Ku02, Bw10, Bw09, Ku03, Ku01, Ku02
|
|||||||
Path = Bw10, Ku03, Bw10, Bw09, Ku03
|
Path = Bw10, Ku03, Bw10, Bw09, Ku03
|
||||||
Path = Bw10, Ku04, Bw10, Bw09, Ku03, Ku01, Ku04
|
Path = Bw10, Ku04, Bw10, Bw09, Ku03, Ku01, Ku04
|
||||||
Path = Bw10, Ku05, Bw10, Bw09, Ku03, Ku01, Ku05
|
Path = Bw10, Ku05, Bw10, Bw09, Ku03, Ku01, Ku05
|
||||||
|
Path = Bw10, Ku06, Bw10, Bw09, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Bw10, Li01, Bw10, Br04, Br01, Br02, Iw03, Li01
|
Path = Bw10, Li01, Bw10, Br04, Br01, Br02, Iw03, Li01
|
||||||
Path = Bw10, Li02, Bw10, Br04, Br01, Br02, Iw04, Li02
|
Path = Bw10, Li02, Bw10, Br04, Br01, Br02, Iw04, Li02
|
||||||
Path = Bw10, Li03, Bw10, Br04, Br01, Br02, Iw03, Li01, Li03
|
Path = Bw10, Li03, Bw10, Br04, Br01, Br02, Iw03, Li01, Li03
|
||||||
@@ -644,6 +659,7 @@ Path = Iw01, Ku02, Iw01, Li04, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Iw01, Ku03, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Iw01, Ku03, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Iw01, Ku04, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04
|
Path = Iw01, Ku04, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Iw01, Ku05, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Iw01, Ku05, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Iw01, Ku06, Iw01, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Iw01, Li01, Iw01, Li04, Li01
|
Path = Iw01, Li01, Iw01, Li04, Li01
|
||||||
Path = Iw01, Li02, Iw01, Li04, Li01, Li02
|
Path = Iw01, Li02, Iw01, Li04, Li01, Li02
|
||||||
Path = Iw01, Li03, Iw01, Li04, Li01, Li03
|
Path = Iw01, Li03, Iw01, Li04, Li01, Li03
|
||||||
@@ -683,6 +699,7 @@ Path = Iw02, Ku02, Iw02, Li04, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Iw02, Ku03, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Iw02, Ku03, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Iw02, Ku04, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04
|
Path = Iw02, Ku04, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Iw02, Ku05, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Iw02, Ku05, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Iw02, Ku06, Iw02, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Iw02, Li01, Iw02, Li04, Li01
|
Path = Iw02, Li01, Iw02, Li04, Li01
|
||||||
Path = Iw02, Li02, Iw02, Li04, Li01, Li02
|
Path = Iw02, Li02, Iw02, Li04, Li01, Li02
|
||||||
Path = Iw02, Li03, Iw02, Li04, Li01, Li03
|
Path = Iw02, Li03, Iw02, Li04, Li01, Li03
|
||||||
@@ -722,6 +739,7 @@ Path = Iw03, Ku02, Iw03, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Iw03, Ku03, Iw03, Br02, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Iw03, Ku03, Iw03, Br02, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Iw03, Ku04, Iw03, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = Iw03, Ku04, Iw03, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Iw03, Ku05, Iw03, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = Iw03, Ku05, Iw03, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Iw03, Ku06, Iw03, Li01, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Iw03, Li01, Iw03, Li01
|
Path = Iw03, Li01, Iw03, Li01
|
||||||
Path = Iw03, Li02, Iw03, Li02
|
Path = Iw03, Li02, Iw03, Li02
|
||||||
Path = Iw03, Li03, Iw03, Li01, Li03
|
Path = Iw03, Li03, Iw03, Li01, Li03
|
||||||
@@ -761,6 +779,7 @@ Path = Iw04, Ku02, Iw04, Li02, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Iw04, Ku03, Iw04, Br02, Br01, Br04, Bw10, Bw09, Ku03
|
Path = Iw04, Ku03, Iw04, Br02, Br01, Br04, Bw10, Bw09, Ku03
|
||||||
Path = Iw04, Ku04, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = Iw04, Ku04, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Iw04, Ku05, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = Iw04, Ku05, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Iw04, Ku06, Iw04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Iw04, Li01, Iw04, Li02, Li01
|
Path = Iw04, Li01, Iw04, Li02, Li01
|
||||||
Path = Iw04, Li02, Iw04, Li02
|
Path = Iw04, Li02, Iw04, Li02
|
||||||
Path = Iw04, Li03, Iw04, Li02, Li01, Li03
|
Path = Iw04, Li03, Iw04, Li02, Li01, Li03
|
||||||
@@ -800,6 +819,7 @@ Path = Iw05, Ku02, Iw05, Ku02
|
|||||||
Path = Iw05, Ku03, Iw05, Ku02, Ku01, Ku03
|
Path = Iw05, Ku03, Iw05, Ku02, Ku01, Ku03
|
||||||
Path = Iw05, Ku04, Iw05, Ku02, Ku01, Ku04
|
Path = Iw05, Ku04, Iw05, Ku02, Ku01, Ku04
|
||||||
Path = Iw05, Ku05, Iw05, Ku02, Ku01, Ku05
|
Path = Iw05, Ku05, Iw05, Ku02, Ku01, Ku05
|
||||||
|
Path = Iw05, Ku06, Iw05, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Iw05, Li01, Iw05, Li03, Li01
|
Path = Iw05, Li01, Iw05, Li03, Li01
|
||||||
Path = Iw05, Li02, Iw05, Li03, Li01, Li02
|
Path = Iw05, Li02, Iw05, Li03, Li01, Li02
|
||||||
Path = Iw05, Li03, Iw05, Li03
|
Path = Iw05, Li03, Iw05, Li03
|
||||||
@@ -839,6 +859,7 @@ Path = Iw06, Ku02, Iw06, Ku02
|
|||||||
Path = Iw06, Ku03, Iw06, Ku02, Ku01, Ku03
|
Path = Iw06, Ku03, Iw06, Ku02, Ku01, Ku03
|
||||||
Path = Iw06, Ku04, Iw06, Ku02, Ku01, Ku04
|
Path = Iw06, Ku04, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Iw06, Ku05, Iw06, Ku02, Ku01, Ku05
|
Path = Iw06, Ku05, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Iw06, Ku06, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Iw06, Li01, Iw06, Li03, Li01
|
Path = Iw06, Li01, Iw06, Li03, Li01
|
||||||
Path = Iw06, Li02, Iw06, Li03, Li01, Li02
|
Path = Iw06, Li02, Iw06, Li03, Li01, Li02
|
||||||
Path = Iw06, Li03, Iw06, Li03
|
Path = Iw06, Li03, Iw06, Li03
|
||||||
@@ -878,6 +899,7 @@ Path = Ku01, Ku02, Ku01, Ku02
|
|||||||
Path = Ku01, Ku03, Ku01, Ku03
|
Path = Ku01, Ku03, Ku01, Ku03
|
||||||
Path = Ku01, Ku04, Ku01, Ku04
|
Path = Ku01, Ku04, Ku01, Ku04
|
||||||
Path = Ku01, Ku05, Ku01, Ku05
|
Path = Ku01, Ku05, Ku01, Ku05
|
||||||
|
Path = Ku01, Ku06, Ku01, Ku05, Ku06
|
||||||
Path = Ku01, Li01, Ku01, Ku02, Iw06, Li03, Li01
|
Path = Ku01, Li01, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Ku01, Li02, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
Path = Ku01, Li02, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||||
Path = Ku01, Li03, Ku01, Ku02, Iw06, Li03
|
Path = Ku01, Li03, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -917,6 +939,7 @@ Path = Ku02, Ku02, Ku02
|
|||||||
Path = Ku02, Ku03, Ku02, Ku01, Ku03
|
Path = Ku02, Ku03, Ku02, Ku01, Ku03
|
||||||
Path = Ku02, Ku04, Ku02, Ku01, Ku04
|
Path = Ku02, Ku04, Ku02, Ku01, Ku04
|
||||||
Path = Ku02, Ku05, Ku02, Ku01, Ku05
|
Path = Ku02, Ku05, Ku02, Ku01, Ku05
|
||||||
|
Path = Ku02, Ku06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Ku02, Li01, Ku02, Iw06, Li03, Li01
|
Path = Ku02, Li01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Ku02, Li02, Ku02, Iw06, Li03, Li01, Li02
|
Path = Ku02, Li02, Ku02, Iw06, Li03, Li01, Li02
|
||||||
Path = Ku02, Li03, Ku02, Iw06, Li03
|
Path = Ku02, Li03, Ku02, Iw06, Li03
|
||||||
@@ -956,6 +979,7 @@ Path = Ku03, Ku02, Ku03, Ku01, Ku02
|
|||||||
Path = Ku03, Ku03, Ku03
|
Path = Ku03, Ku03, Ku03
|
||||||
Path = Ku03, Ku04, Ku03, Ku01, Ku04
|
Path = Ku03, Ku04, Ku03, Ku01, Ku04
|
||||||
Path = Ku03, Ku05, Ku03, Ku01, Ku05
|
Path = Ku03, Ku05, Ku03, Ku01, Ku05
|
||||||
|
Path = Ku03, Ku06, Ku03, Ku01, Ku05, Ku06
|
||||||
Path = Ku03, Li01, Ku03, Ku01, Ku02, Iw06, Li03, Li01
|
Path = Ku03, Li01, Ku03, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Ku03, Li02, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
Path = Ku03, Li02, Ku03, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||||
Path = Ku03, Li03, Ku03, Ku01, Ku02, Iw06, Li03
|
Path = Ku03, Li03, Ku03, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -995,6 +1019,7 @@ Path = Ku04, Ku02, Ku04, Ku01, Ku02
|
|||||||
Path = Ku04, Ku03, Ku04, Ku01, Ku03
|
Path = Ku04, Ku03, Ku04, Ku01, Ku03
|
||||||
Path = Ku04, Ku04, Ku04
|
Path = Ku04, Ku04, Ku04
|
||||||
Path = Ku04, Ku05, Ku04, Ku01, Ku05
|
Path = Ku04, Ku05, Ku04, Ku01, Ku05
|
||||||
|
Path = Ku04, Ku06, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Ku04, Li01, Ku04, Ku01, Ku02, Iw06, Li03, Li01
|
Path = Ku04, Li01, Ku04, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Ku04, Li02, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
Path = Ku04, Li02, Ku04, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||||
Path = Ku04, Li03, Ku04, Ku01, Ku02, Iw06, Li03
|
Path = Ku04, Li03, Ku04, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -1034,6 +1059,7 @@ Path = Ku05, Ku02, Ku05, Ku01, Ku02
|
|||||||
Path = Ku05, Ku03, Ku05, Ku01, Ku03
|
Path = Ku05, Ku03, Ku05, Ku01, Ku03
|
||||||
Path = Ku05, Ku04, Ku05, Ku01, Ku04
|
Path = Ku05, Ku04, Ku05, Ku01, Ku04
|
||||||
Path = Ku05, Ku05, Ku05
|
Path = Ku05, Ku05, Ku05
|
||||||
|
Path = Ku05, Ku06, Ku05, Ku06
|
||||||
Path = Ku05, Li01, Ku05, Ku01, Ku02, Iw06, Li03, Li01
|
Path = Ku05, Li01, Ku05, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
Path = Ku05, Li02, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
Path = Ku05, Li02, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||||
Path = Ku05, Li03, Ku05, Ku01, Ku02, Iw06, Li03
|
Path = Ku05, Li03, Ku05, Ku01, Ku02, Iw06, Li03
|
||||||
@@ -1047,7 +1073,44 @@ Path = Ku05, Rh04, Ku05, Ku01, Ku04, Bw05, Rh04
|
|||||||
Path = Ku05, Rh05, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05
|
Path = Ku05, Rh05, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05
|
||||||
|
|
||||||
[SystemConnections]
|
[SystemConnections]
|
||||||
|
Path = Ku06, Br01, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01
|
||||||
|
Path = Ku06, Br02, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Iw03, Br02
|
||||||
|
Path = Ku06, Br03, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03
|
||||||
|
Path = Ku06, Br04, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10, Br04
|
||||||
|
Path = Ku06, Br05, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br05
|
||||||
|
Path = Ku06, Br06, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br06
|
||||||
|
Path = Ku06, Bw01, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10, Br04, Br01, Br03, Bw01
|
||||||
|
Path = Ku06, Bw03, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw03
|
||||||
|
Path = Ku06, Bw04, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03, Bw04
|
||||||
|
Path = Ku06, Bw05, Ku06, Ku05, Ku01, Ku04, Bw05
|
||||||
|
Path = Ku06, Bw06, Ku06, Ku05, Ku01, Ku04, Bw07, Bw06
|
||||||
|
Path = Ku06, Bw07, Ku06, Ku05, Ku01, Ku04, Bw07
|
||||||
|
Path = Ku06, Bw08, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10, Bw08
|
||||||
|
Path = Ku06, Bw09, Ku06, Ku05, Ku01, Ku03, Bw09
|
||||||
|
Path = Ku06, Bw10, Ku06, Ku05, Ku01, Ku03, Bw09, Bw10
|
||||||
|
Path = Ku06, Iw01, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw01
|
||||||
|
Path = Ku06, Iw02, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li04, Iw02
|
||||||
|
Path = Ku06, Iw03, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Iw03
|
||||||
|
Path = Ku06, Iw04, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02, Iw04
|
||||||
|
Path = Ku06, Iw05, Ku06, Ku05, Ku01, Ku02, Iw05
|
||||||
|
Path = Ku06, Iw06, Ku06, Ku05, Ku01, Ku02, Iw06
|
||||||
|
Path = Ku06, Ku01, Ku06, Ku05, Ku01
|
||||||
|
Path = Ku06, Ku02, Ku06, Ku05, Ku01, Ku02
|
||||||
|
Path = Ku06, Ku03, Ku06, Ku05, Ku01, Ku03
|
||||||
|
Path = Ku06, Ku04, Ku06, Ku05, Ku01, Ku04
|
||||||
|
Path = Ku06, Ku05, Ku06, Ku05
|
||||||
Path = Ku06, Ku06, Ku06
|
Path = Ku06, Ku06, Ku06
|
||||||
|
Path = Ku06, Li01, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01
|
||||||
|
Path = Ku06, Li02, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02
|
||||||
|
Path = Ku06, Li03, Ku06, Ku05, Ku01, Ku02, Iw06, Li03
|
||||||
|
Path = Ku06, Li04, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li04
|
||||||
|
Path = Ku06, Li05, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li05
|
||||||
|
Path = Ku06, LI06, Ku06, Ku05, Ku01, Ku02, Iw06, Li03, Li01, Li02, LI06
|
||||||
|
Path = Ku06, Rh01, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01
|
||||||
|
Path = Ku06, Rh02, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh02
|
||||||
|
Path = Ku06, Rh03, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh03
|
||||||
|
Path = Ku06, Rh04, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04
|
||||||
|
Path = Ku06, Rh05, Ku06, Ku05, Ku01, Ku04, Bw05, Rh04, Rh01, Rh05
|
||||||
|
|
||||||
[SystemConnections]
|
[SystemConnections]
|
||||||
Path = Ku07, Ku07, Ku07
|
Path = Ku07, Ku07, Ku07
|
||||||
@@ -1079,6 +1142,7 @@ Path = Li01, Ku02, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Li01, Ku03, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
Path = Li01, Ku03, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
||||||
Path = Li01, Ku04, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = Li01, Ku04, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Li01, Ku05, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = Li01, Ku05, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Li01, Ku06, Li01, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Li01, Li01, Li01
|
Path = Li01, Li01, Li01
|
||||||
Path = Li01, Li02, Li01, Li02
|
Path = Li01, Li02, Li01, Li02
|
||||||
Path = Li01, Li03, Li01, Li03
|
Path = Li01, Li03, Li01, Li03
|
||||||
@@ -1118,6 +1182,7 @@ Path = Li02, Ku02, Li02, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Li02, Ku03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
Path = Li02, Ku03, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
||||||
Path = Li02, Ku04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = Li02, Ku04, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Li02, Ku05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = Li02, Ku05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Li02, Ku06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Li02, Li01, Li02, Li01
|
Path = Li02, Li01, Li02, Li01
|
||||||
Path = Li02, Li02, Li02
|
Path = Li02, Li02, Li02
|
||||||
Path = Li02, Li03, Li02, Li01, Li03
|
Path = Li02, Li03, Li02, Li01, Li03
|
||||||
@@ -1157,6 +1222,7 @@ Path = Li03, Ku02, Li03, Iw06, Ku02
|
|||||||
Path = Li03, Ku03, Li03, Iw06, Ku02, Ku01, Ku03
|
Path = Li03, Ku03, Li03, Iw06, Ku02, Ku01, Ku03
|
||||||
Path = Li03, Ku04, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = Li03, Ku04, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Li03, Ku05, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = Li03, Ku05, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Li03, Ku06, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Li03, Li01, Li03, Li01
|
Path = Li03, Li01, Li03, Li01
|
||||||
Path = Li03, Li02, Li03, Li01, Li02
|
Path = Li03, Li02, Li03, Li01, Li02
|
||||||
Path = Li03, Li03, Li03
|
Path = Li03, Li03, Li03
|
||||||
@@ -1196,6 +1262,7 @@ Path = Li04, Ku02, Li04, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Li04, Ku03, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
Path = Li04, Ku03, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
||||||
Path = Li04, Ku04, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = Li04, Ku04, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Li04, Ku05, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = Li04, Ku05, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Li04, Ku06, Li04, Li01, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Li04, Li01, Li04, Li01
|
Path = Li04, Li01, Li04, Li01
|
||||||
Path = Li04, Li02, Li04, Li01, Li02
|
Path = Li04, Li02, Li04, Li01, Li02
|
||||||
Path = Li04, Li03, Li04, Li01, Li03
|
Path = Li04, Li03, Li04, Li01, Li03
|
||||||
@@ -1235,6 +1302,7 @@ Path = Li05, Ku02, Li05, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Li05, Ku03, Li05, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
Path = Li05, Ku03, Li05, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
||||||
Path = Li05, Ku04, Li05, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = Li05, Ku04, Li05, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = Li05, Ku05, Li05, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = Li05, Ku05, Li05, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = Li05, Ku06, Li05, Li01, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = Li05, Li01, Li05, Li01
|
Path = Li05, Li01, Li05, Li01
|
||||||
Path = Li05, Li02, Li05, Li01, Li02
|
Path = Li05, Li02, Li05, Li01, Li02
|
||||||
Path = Li05, Li03, Li05, Li01, Li03
|
Path = Li05, Li03, Li05, Li01, Li03
|
||||||
@@ -1274,6 +1342,7 @@ Path = LI06, Ku02, LI06, Li02, Li01, Li03, Iw06, Ku02
|
|||||||
Path = LI06, Ku03, LI06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
Path = LI06, Ku03, LI06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku03
|
||||||
Path = LI06, Ku04, LI06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
Path = LI06, Ku04, LI06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04
|
||||||
Path = LI06, Ku05, LI06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
Path = LI06, Ku05, LI06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05
|
||||||
|
Path = LI06, Ku06, LI06, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku05, Ku06
|
||||||
Path = LI06, Li01, LI06, Li02, Li01
|
Path = LI06, Li01, LI06, Li02, Li01
|
||||||
Path = LI06, Li02, LI06, Li02
|
Path = LI06, Li02, LI06, Li02
|
||||||
Path = LI06, Li03, LI06, Li02, Li01, Li03
|
Path = LI06, Li03, LI06, Li02, Li01, Li03
|
||||||
@@ -1316,6 +1385,7 @@ Path = Rh01, Ku02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Rh01, Ku03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Rh01, Ku03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Rh01, Ku04, Rh01, Rh04, Bw05, Ku04
|
Path = Rh01, Ku04, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Rh01, Ku05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Rh01, Ku05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Rh01, Ku06, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Rh01, Li01, Rh01, Rh02, Iw02, Li04, Li01
|
Path = Rh01, Li01, Rh01, Rh02, Iw02, Li04, Li01
|
||||||
Path = Rh01, Li02, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
Path = Rh01, Li02, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
||||||
Path = Rh01, Li03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
Path = Rh01, Li03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||||
@@ -1355,6 +1425,7 @@ Path = Rh02, Ku02, Rh02, Iw02, Li04, Li01, Li03, Iw06, Ku02
|
|||||||
Path = Rh02, Ku03, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Rh02, Ku03, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Rh02, Ku04, Rh02, Rh01, Rh04, Bw05, Ku04
|
Path = Rh02, Ku04, Rh02, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Rh02, Ku05, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Rh02, Ku05, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Rh02, Ku06, Rh02, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Rh02, Li01, Rh02, Iw02, Li04, Li01
|
Path = Rh02, Li01, Rh02, Iw02, Li04, Li01
|
||||||
Path = Rh02, Li02, Rh02, Iw02, Li04, Li01, Li02
|
Path = Rh02, Li02, Rh02, Iw02, Li04, Li01, Li02
|
||||||
Path = Rh02, Li03, Rh02, Iw02, Li04, Li01, Li03
|
Path = Rh02, Li03, Rh02, Iw02, Li04, Li01, Li03
|
||||||
@@ -1394,6 +1465,7 @@ Path = Rh03, Ku02, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Rh03, Ku03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Rh03, Ku03, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Rh03, Ku04, Rh03, Rh01, Rh04, Bw05, Ku04
|
Path = Rh03, Ku04, Rh03, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Rh03, Ku05, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Rh03, Ku05, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Rh03, Ku06, Rh03, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Rh03, Li01, Rh03, Rh01, Rh02, Iw02, Li04, Li01
|
Path = Rh03, Li01, Rh03, Rh01, Rh02, Iw02, Li04, Li01
|
||||||
Path = Rh03, Li02, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
Path = Rh03, Li02, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
||||||
Path = Rh03, Li03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
Path = Rh03, Li03, Rh03, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||||
@@ -1433,6 +1505,7 @@ Path = Rh04, Ku02, Rh04, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Rh04, Ku03, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Rh04, Ku03, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Rh04, Ku04, Rh04, Bw05, Ku04
|
Path = Rh04, Ku04, Rh04, Bw05, Ku04
|
||||||
Path = Rh04, Ku05, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Rh04, Ku05, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Rh04, Ku06, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Rh04, Li01, Rh04, Rh01, Rh02, Iw02, Li04, Li01
|
Path = Rh04, Li01, Rh04, Rh01, Rh02, Iw02, Li04, Li01
|
||||||
Path = Rh04, Li02, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
Path = Rh04, Li02, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
||||||
Path = Rh04, Li03, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
Path = Rh04, Li03, Rh04, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||||
@@ -1472,6 +1545,7 @@ Path = Rh05, Ku02, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku02
|
|||||||
Path = Rh05, Ku03, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
Path = Rh05, Ku03, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku03
|
||||||
Path = Rh05, Ku04, Rh05, Rh01, Rh04, Bw05, Ku04
|
Path = Rh05, Ku04, Rh05, Rh01, Rh04, Bw05, Ku04
|
||||||
Path = Rh05, Ku05, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
Path = Rh05, Ku05, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05
|
||||||
|
Path = Rh05, Ku06, Rh05, Rh01, Rh04, Bw05, Ku04, Ku01, Ku05, Ku06
|
||||||
Path = Rh05, Li01, Rh05, Rh01, Rh02, Iw02, Li04, Li01
|
Path = Rh05, Li01, Rh05, Rh01, Rh02, Iw02, Li04, Li01
|
||||||
Path = Rh05, Li02, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
Path = Rh05, Li02, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li02
|
||||||
Path = Rh05, Li03, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
Path = Rh05, Li03, Rh05, Rh01, Rh02, Iw02, Li04, Li01, Li03
|
||||||
|
|||||||
@@ -603,7 +603,7 @@ BGCS_base_run_by = W02bF48
|
|||||||
[Base]
|
[Base]
|
||||||
nickname = Ku03_03_Base
|
nickname = Ku03_03_Base
|
||||||
system = Ku03
|
system = Ku03
|
||||||
strid_name = 196750
|
strid_name = 500003
|
||||||
file = Universe\Systems\Ku03\Bases\Ku03_03_Base.ini
|
file = Universe\Systems\Ku03\Bases\Ku03_03_Base.ini
|
||||||
BGCS_base_run_by = W02bF28
|
BGCS_base_run_by = W02bF28
|
||||||
|
|
||||||
@@ -690,7 +690,7 @@ BGCS_base_run_by = W02bF20
|
|||||||
[Base]
|
[Base]
|
||||||
nickname = Ku05_03_Base
|
nickname = Ku05_03_Base
|
||||||
system = Ku05
|
system = Ku05
|
||||||
strid_name = 196761
|
strid_name = 500003
|
||||||
file = Universe\Systems\Ku05\Bases\Ku05_03_Base.ini
|
file = Universe\Systems\Ku05\Bases\Ku05_03_Base.ini
|
||||||
BGCS_base_run_by = W02bF15
|
BGCS_base_run_by = W02bF15
|
||||||
|
|
||||||
|
|||||||
Binary file not shown.
@@ -318,15 +318,9 @@ rem.AddInfoCard(262040, "Safe Dock") -- Bw11_01_Base
|
|||||||
-- Infocards Ships
|
-- Infocards Ships
|
||||||
|
|
||||||
-- Alpaca
|
-- Alpaca
|
||||||
rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 1600</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 4</TEXT><PARA/><TEXT>Max. Weapon Class: 6</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(480001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT></TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Max. Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(480002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TEXT>Alpaca</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
rem.AddInfoCard(480002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TEXT>Alpaca</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Alpaca's cargo hold is a marvel of modern engineering, with multiple compartments and storage options that allow for efficient and secure transportation of goods. The ship's advanced life support systems and comfortable crew quarters also make it an attractive option for longer hauls and more extended voyages.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>1600</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(480003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Banshee
|
|
||||||
rem.AddInfoCard(480004, "Banshee MKII") -- rh_fighter_mk2
|
|
||||||
rem.AddInfoCard(480005, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480006, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>72-ARKM-G3 "Banshee" MKII Rheinland Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>As a steed is bred for its strength as well as its grace, this majestic fighter carries on the long and distinguished tradition of Rheinland military craft. The Banshee MKII is simply the finest ship of its kind. Its craftsmanship, its unwavering precision and reliability, and its substantial offerings for an accessible price all demonstrate Rheinland’s commitment to excellence.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480007, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- Light Fighter Infocards
|
-- Light Fighter Infocards
|
||||||
|
|
||||||
@@ -342,6 +336,10 @@ rem.AddInfoCard(66590, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66508, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 15/15</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66508, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 15/15</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66510, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66510, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
-- Clydsdale
|
||||||
|
rem.AddInfoCard(66511, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(66513, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Dagger
|
-- Dagger
|
||||||
|
|
||||||
rem.AddInfoCard(66521, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/1</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66521, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/1</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
@@ -352,16 +350,32 @@ rem.AddInfoCard(66523, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66558, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66558, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66560, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66560, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>6/1</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
-- Dromedary
|
||||||
|
rem.AddInfoCard(66524, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 10600</TEXT><PARA/><TEXT>Cargo Space: 275</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(66526, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>10600</TEXT><PARA/><TEXT>275</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
-- Drone
|
||||||
|
rem.AddInfoCard(66561, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(66563, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Hawk
|
-- Hawk
|
||||||
|
|
||||||
rem.AddInfoCard(66533, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66533, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66535, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
-- Humpback
|
||||||
|
rem.AddInfoCard(66604, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 2/6</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(66606, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>2/6</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Legionare
|
-- Legionare
|
||||||
|
|
||||||
rem.AddInfoCard(66548, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66548, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66550, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
-- Mule
|
||||||
|
rem.AddInfoCard(66591, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/4</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(66593, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/4</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Patriot
|
-- Patriot
|
||||||
|
|
||||||
rem.AddInfoCard(66570, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66570, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
@@ -372,9 +386,9 @@ rem.AddInfoCard(66572, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66500, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66500, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 6</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
-- Rhino
|
||||||
|
rem.AddInfoCard(66573, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun Mounts: 3/5</TEXT><PARA/><TEXT>Armor: 6800</TEXT><PARA/><TEXT>Cargo Space: 100</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 7</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(66575, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/5</TEXT><PARA/><TEXT>6800</TEXT><PARA/><TEXT>100</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -430,54 +444,6 @@ rem.AddInfoCard(66600, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PAR
|
|||||||
rem.AddInfoCard(66585, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66585, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 5/1</TEXT><PARA/><TEXT>Armor: 9800</TEXT><PARA/><TEXT>Cargo Space: 70</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 58/58</TEXT><PARA/><TEXT>Optimal Weapon Class: 8</TEXT><PARA/><TEXT>Maximum Weapon Class: 9</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(66587, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(66587, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>5/1</TEXT><PARA/><TEXT>9800</TEXT><PARA/><TEXT>40</TEXT><PARA/><TEXT>58/58</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>M, CM, CD/T</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Blood Hound MK2
|
|
||||||
rem.AddInfoCard(480008, "Bloodhound MKII") -- pi_fighter_mk2
|
|
||||||
rem.AddInfoCard(480009, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 3/1</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480010, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Z-2010 "Bloodhound" MKII Pirate Light Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>With its increased power capacity, the Bloodhound MKII represents a significant threat to police forces and shipping targets in Sirius. Heavily modified from its original chassis design, this fighter is fast and can deliver a lethal payload and array of offensive weaponry. These factors make this ship of great value to alternative fighting forces everywhere.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>3/1</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- Cavalier MK2
|
|
||||||
rem.AddInfoCard(480012, "Cavalier MKII") -- br_fighter_mk2
|
|
||||||
rem.AddInfoCard(480013, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480014, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>B-224-F Series "Cavalier" MKII Bretonia Light Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Expertly fast and agile, this fighter design is based on the “Bee-One,” the class that cleared the Bretonian frontier and set the stage for the colonization of Sirius. Though patterned after this timeless classic, the Cavalier MKII has many significant improvements and modern attributes that make it a true-blue asset.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480015, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- Dagger MK2
|
|
||||||
rem.AddInfoCard(480016, "Dagger MKII") -- bw_fighter_mk2
|
|
||||||
rem.AddInfoCard(480017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/1</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480018, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Series X "Dagger" MKII Border Worlds Light Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>It may be classified as a light fighter, but there is nothing light about this ship. With its expanded power capacity and armor rating the Dagger MKII has all of the muscle required to survive in the harsh frontier of the Border Worlds, while still being moderately priced. An excellent choice for those craving adventure.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480019, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/1</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- Drake MKII
|
|
||||||
rem.AddInfoCard(480020, "Drake MKII") -- ku_fighter_mk2
|
|
||||||
rem.AddInfoCard(480021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480022, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>J7P-7Q "Drake" MKII Kusari Light Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>In an environment in which the smallest mistake can cost lives, this fighter takes maximum advantage of years of Kusari research and technology all distilled down and compressed into one deceptively small package. That, along with its recently modified power systems, makes the Drake MKII a superior value in its class.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480023, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- Hawk MKII
|
|
||||||
rem.AddInfoCard(480024, "Hawk MKII") -- ku_fighter_mk2
|
|
||||||
rem.AddInfoCard(480025, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 5200</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 38/38</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480026, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>CTE-1500 "Hawk" MKII Civilian Light Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Like an enormous bird of prey, the Hawk MKII can sublimely snatch its targets out of the sky with tremendous grace. Its unmistakable shape casts a shadow of fear on its enemies, while the advanced power and armor ratings ensure that it can deliver the harshest of attacks or repel those foolish enough to challenge it.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>5200</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>38/38</TEXT><PARA/><TEXT>4</TEXT><PARA/><TEXT>6</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- Legionare MK2
|
|
||||||
rem.AddInfoCard(480028, "Legionare MKII") -- pi_fighter_mk2
|
|
||||||
rem.AddInfoCard(480029, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4800</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 36/36</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480030, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>M3 Class "Legionnaire" MKII Corsair Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Built for speed and agility, the Corsairs rely on their ability to get out of trouble as quickly as they can get into it. The Legionnaire MKII fully supports this maxim while also providing significant weapon and cargo accommodations, making this a devastating offensive or defensive weapon in the hands of a skilled pilot.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4800</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>36/36</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
--Patriot MK2
|
|
||||||
rem.AddInfoCard(480032, "Patriot MKII") -- pi_fighter_mk2
|
|
||||||
rem.AddInfoCard(480033, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4500</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480034, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>LZF-6364 "Patriot" MKII Liberty Light Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>With comparable models in active government and military service, the Patriot MKII delivers state-of-the-art maneuverability and punishing firepower in one unbeatable package. Impressive extensibility and a generous cargo hold round out the top-notch appointments.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480035, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4500</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>5</TEXT><PARA/><TEXT>7</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- Piranha MK2
|
|
||||||
rem.AddInfoCard(480036, "Piranha MKII") -- bh_fighter_mk2
|
|
||||||
rem.AddInfoCard(480037, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><JUST loc="c"/><TRA bold="true"/><TEXT>Stats</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>Gun/Turret Mounts: 4/0</TEXT><PARA/><TEXT>Armor: 4600</TEXT><PARA/><TEXT>Cargo Space: 50</TEXT><PARA/><TEXT>Max. Batteries/Nanobots: 32/32</TEXT><PARA/><TEXT>Optimal Weapon Class: 5</TEXT><PARA/><TEXT>Maximum Weapon Class: 7</TEXT><PARA/><TEXT>Additional Equipment: M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480038, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>AP-6364 "Piranha" MKII Bounty Hunter Light Fighter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>With crime on the rise, there has been a resurgence in the Bounty Hunter trade. To hunt down a criminal one must think like a criminal — and be armed like one too. The Piranha MKII delivers expertly on this note, providing every bit of the firepower and armor needed for the job. The added cargo space for transport and delivery of captured escape pods rounds out its generous appointments.</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><PARA/><PARA/><TEXT>4/0</TEXT><PARA/><TEXT>4600</TEXT><PARA/><TEXT>50</TEXT><PARA/><TEXT>32/32</TEXT><PARA/><TEXT>2</TEXT><PARA/><TEXT>4</TEXT><PARA/><TEXT>M, CM, CD</TEXT><PARA/><POP/></RDL>]])
|
|
||||||
|
|
||||||
-- rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?>]])
|
-- rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?>]])
|
||||||
|
|
||||||
-- Orca
|
-- Orca
|
||||||
@@ -487,7 +453,7 @@ With its spacious cargo bays and reinforced hull, this ship is perfect for trans
|
|||||||
rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- CSV
|
-- CSV
|
||||||
rem.AddInfoCard(584295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(584295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(584296, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(584296, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- 524295 used
|
-- 524295 used
|
||||||
@@ -630,21 +596,21 @@ rem.AddInfoCard(299063, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
|
|||||||
|
|
||||||
-- Energy Core Extension
|
-- Energy Core Extension
|
||||||
rem.AddInfoCard(299501, "Mono Power Converter")
|
rem.AddInfoCard(299501, "Mono Power Converter")
|
||||||
rem.AddInfoCard(299502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Mono Power Converter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299502, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Mono Power Converter</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Mono Power Converter is a cutting-edge energy core extension designed to optimize and regulate the flow of power between a spacecraft’s central energy core and its high-efficiency systems. This advanced converter is engineered to handle a wide range of energy types, converting raw, high-output power into a more stable and usable form for sensitive systems.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299511, "Cluster Power Plug")
|
rem.AddInfoCard(299511, "Cluster Power Plug")
|
||||||
rem.AddInfoCard(299512, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Cluster Power Plug</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299512, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Cluster Power Plug</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Cluster Power Plug is a versatile energy core extension designed to streamline power distribution across a spacecraft’s multiple subsystems, particularly for ships with complex or modular configurations. This high-capacity connector serves as the central junction point for distributing energy from the core to various auxiliary systems.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299521, "Combined Thermal Cooler")
|
rem.AddInfoCard(299521, "Combined Thermal Cooler")
|
||||||
rem.AddInfoCard(299522, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Combined Thermal Cooler</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299522, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Combined Thermal Cooler</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Combined Thermal Cooler is an essential energy core extension designed to maintain optimal operational temperatures for a spacecraft's power systems, especially during periods of intense energy output. At the heart of the Combined Thermal Cooler is a dual-phase cooling system that works in tandem to absorb and dissipate heat more effectively than traditional cooling methods.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299531, "High Performance Amplifier")
|
rem.AddInfoCard(299531, "High Performance Amplifier")
|
||||||
rem.AddInfoCard(299532, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Performance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299532, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Performance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The High Performance Amplifier is an advanced energy core extension engineered to maximize the output potential of a spacecraft’s power systems. Its compact, modular design ensures compatibility with a wide range of ship classes and can be easily integrated into existing energy core setups.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299541, "Control Grid Stabilizier")
|
rem.AddInfoCard(299541, "Control Grid Stabilizer")
|
||||||
rem.AddInfoCard(299542, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>High Perfomance Amplifier</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299542, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Control Grid Stabilizer</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Control Grid Stabilizer is a critical energy core extension designed to optimize and maintain the stability of a spacecraft's power grid under varying operational conditions. At its core, the Control Grid Stabilizer monitors the power flow throughout the ship, using advanced algorithms to detect even the smallest fluctuations in voltage or current.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299551, "Rotary Power Connector")
|
rem.AddInfoCard(299551, "Rotary Power Connector")
|
||||||
rem.AddInfoCard(299552, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Rotary Power Connector</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299552, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Rotary Power Connector</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Rotary Power Connector is an advanced energy core extension designed to streamline power distribution across a spacecraft’s vital systems. Engineered for high efficiency and adaptability, this innovative connector serves as a rotating conduit, enabling the seamless transfer of energy between the core and multiple rotating or moving components of the ship.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299561, "Propulsion Epicyclic Gear")
|
rem.AddInfoCard(299561, "Propulsion Epicyclic Gear")
|
||||||
rem.AddInfoCard(299562, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Propulsion Epicyclic Gear</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299562, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Propulsion Epicyclic Gear</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Propulsion Epicyclic Gear is a sophisticated energy core extension designed to amplify and fine-tune the propulsion systems of advanced spacecraft. This high-performance module uses an epicyclic gear system to enhance torque and power transfer, allowing for more efficient acceleration and deceleration across a wide range of space travel conditions.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
rem.AddInfoCard(299571, "Conductive System Charger")
|
rem.AddInfoCard(299571, "Conductive System Charger")
|
||||||
rem.AddInfoCard(299572, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Conductive System Charger</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>...</TEXT><PARA/><PARA/><POP/></RDL>]])
|
rem.AddInfoCard(299572, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Conductive System Charger</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Conductive System Charger is a compact yet powerful extension module designed to enhance the energy core efficiency of modern spacecraft. Engineered for seamless integration with a wide range of ship architectures, it acts as a dynamic conduit between the core reactor and onboard systems, optimizing energy distribution in real time.</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||||||
|
|
||||||
-- Infocards Power
|
-- Infocards Power
|
||||||
rem.AddInfoCard(299800, "CHIMERA Blueprint")
|
rem.AddInfoCard(299800, "CHIMERA Blueprint")
|
||||||
@@ -786,6 +752,11 @@ rem.AddInfoCard(262027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TR
|
|||||||
|
|
||||||
-- Hokkaido Infocards
|
-- Hokkaido Infocards
|
||||||
rem.AddInfoCard(500000, "Hokkaido Jump Gate->Hakodate Construction Site")
|
rem.AddInfoCard(500000, "Hokkaido Jump Gate->Hakodate Construction Site")
|
||||||
rem.AddInfoCard(500001, "Hakodate Construction Site->Chugoku Gate Construction Site")
|
rem.AddInfoCard(500001, "Hakodate Construction Site->Chugoku Jump Gate")
|
||||||
rem.AddInfoCard(500002, "Hakodate Construction Site")
|
rem.AddInfoCard(500002, "Hakodate Construction Site")
|
||||||
|
rem.AddInfoCard(500003, "Wakkanai Border Station")
|
||||||
|
rem.AddInfoCard(500004, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA bold="true"/><TEXT>Wakkanai Border Station</TEXT><PARA/><POP/></RDL>]])
|
||||||
|
rem.AddInfoCard(500005, "Hokkaido->Chugoku")
|
||||||
|
|
||||||
|
-- Chugoku Infocards
|
||||||
|
rem.AddInfoCard(500010, "Chugoku->Hokkaido")
|
||||||
Binary file not shown.
|
Before Width: | Height: | Size: 2.2 MiB After Width: | Height: | Size: 2.2 MiB |
BIN
EXE/remres.dll
BIN
EXE/remres.dll
Binary file not shown.
@@ -13,8 +13,8 @@ Website :
|
|||||||
|
|
||||||
File Name : REM.zip
|
File Name : REM.zip
|
||||||
File Size : 12,01 GB
|
File Size : 12,01 GB
|
||||||
Mod Version : 0.4.1.2
|
Mod Version : 0.4.2.10
|
||||||
Date Released : 20/04/2026
|
Date Released : 01/05/2026
|
||||||
|
|
||||||
******************************************************
|
******************************************************
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user