26 Commits

Author SHA1 Message Date
D4rkl1ght3r 7643c2f8ce Fix Buffalo THN & Trigger 2026-06-30 19:11:12 +02:00
D4rkl1ght3r ad1a73934f Add RTC Buffalo Start 2026-06-29 22:08:22 +02:00
D4rkl1ght3r 78f82f3bc5 Create buffalo_story_start.thn 2026-06-29 22:04:10 +02:00
D4rkl1ght3r f8d4ccfc24 Add Loot Acquired to Rogues 2026-06-29 21:51:57 +02:00
D4rkl1ght3r a662bc8099 Fix Cargo Drop 2026-06-29 21:28:27 +02:00
D4rkl1ght3r 862fc5a5b3 Change ShipSpawn Position 2026-06-29 21:13:58 +02:00
D4rkl1ght3r a0188b9ca0 Add Solar Spawns 2026-06-29 20:49:37 +02:00
D4rkl1ght3r 1089a9b0ac Adjust Voice COMM 2026-06-29 20:13:24 +02:00
D4rkl1ght3r a5a76bd203 Fix Alaska Trigger 2026-06-28 22:42:51 +02:00
D4rkl1ght3r 55f05011b7 Add Jacobi Comm Voice Template 2026-06-28 22:08:35 +02:00
D4rkl1ght3r 8e39688055 Change Rochester undock_trigger 2026-06-28 19:06:25 +02:00
D4rkl1ght3r 7d7317d11c Add Rochester Comm Voice Template 2026-06-28 18:52:41 +02:00
D4rkl1ght3r 7b018853f1 Add Trigger rochester_dock_permission1 2026-06-28 15:24:23 +02:00
D4rkl1ght3r ad96b4bb21 Change xenos_encounter1 2026-06-28 14:58:48 +02:00
D4rkl1ght3r 8554ace093 Add Xenos NPC 2026-06-28 13:07:58 +02:00
D4rkl1ght3r 985c14b519 Add Xenos Wave 2026-06-28 12:58:37 +02:00
D4rkl1ght3r bc4f149df2 Add Voice Entries 2026-06-28 00:50:59 +02:00
D4rkl1ght3r fb093e671e Add Voice Entries 2026-06-27 14:40:35 +02:00
D4rkl1ght3r cc9ab1027e Add Trent Comm Voice Template 2026-06-26 19:03:46 +02:00
D4rkl1ght3r e22704dabc Adjust Voice COMM 2026-06-26 18:16:55 +02:00
D4rkl1ght3r ee9816bb31 Add Rebus Comm Voice Template 2026-06-25 22:55:39 +02:00
D4rkl1ght3r ce8d739c17 Adjust Voice COMM 2026-06-25 20:36:34 +02:00
D4rkl1ght3r 1dea0fa38e Add Harrison Comm Voice Template 2026-06-25 19:42:50 +02:00
D4rkl1ght3r 33956ea352 Add RTC Files 2026-06-23 22:24:06 +02:00
D4rkl1ght3r ca39d43749 Add Mission Triggers 2026-06-23 22:22:36 +02:00
D4rkl1ght3r 49407ae0b6 Upload THNs 2026-06-23 22:20:40 +02:00
21 changed files with 775 additions and 1 deletions
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+143
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@@ -0,0 +1,143 @@
[Voice]
nickname = harrison_voice_m14
;extend = harrison_voice_m14
script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07
[Sound]
msg = DX_M14_0000_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0001_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0002_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0003_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0004_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0005_HARRISON
attenuation = -6
[Sound]
msg = DX_M14_0006_HARRISON
attenuation = -6
[Voice]
nickname = rebus_voice_m14
;extend = rebus_voice_m14
script = SC_FMHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_FMBODY_CHRB_IDLE_SMALL_000LV_XA_05
[Sound]
msg = DX_M14_0000_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0001_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0100_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0101_REBUS
attenuation = -6
[Sound]
msg = DX_M14_0102_REBUS
attenuation = -6
[Voice]
nickname = trent_voice_m14
;extend = trent_voice_m14
script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07
[Sound]
msg = DX_M14_0010_TRENT
attenuation = -6
[Sound]
msg = DX_M14_0011_TRENT
attenuation = -6
[Sound]
msg = DX_M14_0012_TRENT
attenuation = -6
[Voice]
nickname = rochester_voice_m14
;extend = rochester_voice_m14
script = SC_MLHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_MLBODY_CHRB_IDLE_SMALL_000LV_XA_07
[Sound]
msg = DX_M14_0000_Junkers
attenuation = -6
[Sound]
msg = DX_M14_0001_Junkers
attenuation = -6
[Sound]
msg = DX_M14_0002_Junkers
attenuation = -6
[Sound]
msg = DX_M14_0003_Junkers
attenuation = -6
[Voice]
nickname = jacobi_voice_m14
;extend = jacobi_voice_m14
script = SC_FMHEAD_MOTION_WALLA_CASL_000LV_XA_%
script = SC_FMBODY_CHRB_IDLE_SMALL_000LV_XA_05
[Sound]
msg = DX_M14_0000_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0001_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0002_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0003_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0004_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0005_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0006_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0007_JACOBI
attenuation = -6
[Sound]
msg = DX_M14_0008_JACOBI
attenuation = -6
+531 -1
View File
@@ -298,6 +298,47 @@ jumper = true
label = Akira
label = us
; REM BEGIN
[MsnSolar]
nickname = rem_satellite
system = Li01
position = -35488, 4000, 28321
orientation = 0.00, 0.00, 0.00, 0
string_id = 217116
faction = li_n_grp
archetype = gas_collector
loadout = gas_collector
label = mission_target
[MsnSolar]
nickname = rem_osiris
system = Li01
position = 25289, 0, -20155
orientation = 0.75, 0, 0.6, 0
string_id = 217306
faction = fc_or_grp
archetype = o_osiris
loadout = or_osiris
label = rem_osiris
base = st01_02_base
[MsnSolar]
nickname = platform30
string_id = 10903
faction = fc_n_grp
system = Li01
position = -35488.4, 500.6535, 28321.6
;archetype = gas_collector
;loadout = gas_collector
;position = -16575.4, -28.6535, 13567.6
archetype = dyson_city_platform
loadout = dyson_city_platform
label = weapons_platform
radius = 0
; REM END
[MsnSolar]
nickname = nomadcap
system = St01
@@ -2510,7 +2551,496 @@ Act_ActTrig = the_end_end
[Trigger]
nickname = the_end_end
Cnd_True = no_params
Act_ChangeState = SUCCEED
Act_ActTrig = jacobi_westpoint
;Act_ChangeState = SUCCEED
; REM begin
[Trigger]
nickname = jacobi_westpoint
Cnd_SpaceEnter = no_params
Act_ActTrig = jacobi_westpoint2
[Trigger]
nickname = jacobi_westpoint2
Cnd_Timer = 10
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0000_jacobi, -1, br_darcy_head, br_darcy_body
Act_ActTrig = jacobi_westpoint3
[Trigger]
nickname = jacobi_westpoint3
Act_AdjAcct = 2000000
Cnd_LocEnter = deck, li01_09_base
Act_AddRTC = missions\REM_ARCs\m014a_s001x_li01_01_nrml.ini
Act_ActTrig = rem_deck
[Trigger]
nickname = rem_deck
Cnd_RTCDone = missions\REM_ARCs\m014a_s001x_li01_01_nrml.ini
Act_Popupdialog = 600020, 600021, CLOSE
Act_ActTrig = spawn1
[Trigger]
nickname = spawn1
system = Li01
Cnd_PopUpDialog = CLOSE
Act_AdjAcct = 2000000
;Cnd_SpaceEnter = Li01
Cnd_SpaceEnter = ANY
;Cnd_BaseExit = Li01_09_Base
Act_ActTrig = jacobi_westpoint_end
[Trigger]
nickname = jacobi_westpoint_end
Cnd_SpaceEnter = no_params
Act_AdjAcct = 2000000
Act_ActTrig = jacobi_westpoint_end2
[Trigger]
nickname = jacobi_westpoint_end2
Cnd_Timer = 10
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0001_jacobi, -1, br_darcy_head, br_darcy_body
Act_ActTrig = jacobi_alaska_end
[Trigger]
nickname = jacobi_alaska_end
Cnd_SystemEnter = Li05
Act_ActTrig = jacobi_alaska_end2
[MsnSolar]
nickname = li_cruiser_debris_frnt_sm1
string_id = 216121
faction = fc_lr_grp
system = Li05
position = 68000, 0, 33000
archetype = li_cruiser_debris_frnt_sm
pilot = MSN01b_Weapon_Platform
label = lbl_hplat
label = hostile_platform1
radius = 0
visit = UNKNOWABLE
[MsnSolar]
nickname = li_cruiser_debris_frnt_sm2
string_id = 216121
faction = fc_lr_grp
system = Li05
position = 70000, 0, 32000
archetype = li_cruiser_debris_frnt_sm
pilot = MSN01b_Weapon_Platform
label = lbl_hplat
label = hostile_platform1
radius = 0
visit = UNKNOWABLE
[ObjList]
nickname = rogues_attack
SetLifetime = 100
[NPC]
nickname = rogues_wave1
npc_ship_arch = MSN14_xenos
affiliation = fc_x_grp
individual_name = 216005
voice = repair_voice_m01a
space_costume = pl_female1_head, br_karina_body
[MsnShip]
nickname = Rogues1
NPC = rogues_wave1
position = 70500, 0, 31500
label = rogues_encounter1
[MsnLoot]
nickname = walker_audio_log1
archetype = walker_audio_log
string_id = 290010
rel_pos_obj = Rogues1
rel_pos_offset = 50, 0, 0
velocity = 0, 0, 0
equip_amount = 1
health = 1
Can_Jettison = false
[Trigger]
nickname = jacobi_alaska_end2
system = Li05
Cnd_Timer = 5
Act_AdjAcct = 2000000
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0002_jacobi, -1, br_darcy_head, br_darcy_body
Act_SpawnSolar = li_cruiser_debris_frnt_sm1
Act_ActTrig = cruiser_debris_destroyed1
Act_ActTrig = jacobi_westpoint_end3
[Trigger]
nickname = cruiser_debris_destroyed1
system = Li05
Cnd_Destroyed = li_cruiser_debris_frnt_sm1, 1, ALL
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0003_jacobi, -1, br_darcy_head, br_darcy_body
Act_SpawnSolar = li_cruiser_debris_frnt_sm2
Act_ActTrig = cruiser_debris_destroyed2
[Trigger]
nickname = cruiser_debris_destroyed2
system = Li05
Cnd_Destroyed = li_cruiser_debris_frnt_sm2, 1, ALL
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0004_jacobi, -1, br_darcy_head, br_darcy_body
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0005_jacobi, -1, br_darcy_head, br_darcy_body
Act_ActTrig = cruiser_debris_destroyed3
[Trigger]
nickname = cruiser_debris_destroyed3
system = Li05
Act_SpawnShip = Rogues1, rogues_attack, 70500, 0, 31500
Act_ActTrig = rem_space_rogues_destroyed
Act_ActTrig = cruiser_debris_rogues_encounter_comm
; TEST
nickname = cruiser_debris_rogues_encounter_comm
;Cnd_DistVec = inside, Player, -35763, 1000, -25450, 3000
Cnd_DistVec = inside, Player, 70500, 0, 31500, 3000
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0006_jacobi, -1, br_darcy_head, br_darcy_body
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0007_jacobi, -1, br_darcy_head, br_darcy_body
[Trigger]
nickname = rem_space_rogues_destroyed
Cnd_Destroyed = rogues_encounter1, 1
Act_SpawnLoot = walker_audio_log1
Act_MarkObj = walker_audio_log1, 1
Act_ActTrig = rem_space_rogues_loot
[Trigger]
nickname = rem_space_rogues_loot
Cnd_LootAcquired = walker_audio_log1, Player
Act_EtherComm = jacobi_voice_m14, 600018, Player, dx_m14_0008_jacobi, -1, br_darcy_head, br_darcy_body
Act_ActTrig = jacobi_westpoint_end3
[Trigger]
nickname = jacobi_westpoint_end3
Cnd_LocEnter = deck, li01_09_base
Act_AdjAcct = 2000000
Act_AddRTC = missions\REM_ARCs\m014a_s002x_li01_01_nrml.ini
Act_ActTrig = rem_deck2
[Trigger]
nickname = rem_deck2
Cnd_RTCDone = missions\REM_ARCs\m014a_s002x_li01_01_nrml.ini
Act_Popupdialog = 600020, 600027, CLOSE
Act_ActTrig = rem_space_harrison01
[Trigger]
nickname = rem_space_harrison01
Cnd_PopUpDialog = CLOSE
Act_AdjAcct = 2000000
Act_ActTrig = rem_space_harrison01_test
[Trigger]
nickname = rem_space_harrison01_test
system = Li01
Cnd_Timer = 2
Act_ActTrig = rem_space_harrison01_test2
[Trigger]
nickname = rem_space_harrison01_test2
Cnd_SpaceEnter = no_params
Act_AdjAcct = 2000000
Act_ActTrig = rem_space_harrison01_test3
[Trigger]
nickname = rem_space_harrison01_test3
Cnd_Timer = 10
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0000_HARRISON, -1, rh_captain_head, li_rockford_body
Act_ActTrig = rem_manhattan_harrison01
[Trigger]
nickname = rem_manhattan_harrison01
Cnd_LocEnter = Cityscape, Li01_01_base
Act_AdjAcct = 2000000
Act_AddRTC = missions\REM_ARCs\m014a_s003x_li01_01_nrml.ini
Act_ActTrig = rem_cityscape01
[Trigger]
nickname = rem_cityscape01
Cnd_Timer = 1
Act_ActTrig = rem_cityscape01_test
nickname = rem_cityscape01_test
Cnd_RTCDone = missions\REM_ARCs\m014a_s003x_li01_01_nrml.ini
Act_Popupdialog = 600030, 600031, CLOSE
Act_ActTrig = rem_space_harrison02
Act_ActTrig = bsx_newnnobj
[Trigger]
nickname = rem_space_harrison02
Cnd_PopUpDialog = CLOSE
Act_ActTrig = rem_space_harrison03_test
[Trigger]
nickname = rem_space_harrison03_test
system = Li01
Cnd_Timer = 2
Act_ActTrig = rem_space_harrison03_test2
[Trigger]
nickname = rem_space_harrison03_test2
Cnd_SpaceEnter = no_params
Act_AdjAcct = 2000000
Act_ActTrig = rem_space_harrison03_test3
[Trigger]
nickname = rem_space_harrison03_test3
Cnd_Timer = 2
Act_ActTrig = rem_space_harrison03
[NNObjective]
nickname = mlog_meetking
state = HIDDEN
type = navmarker, Li01, 21880, 21800, -33267, 0, -28810
[Trigger]
nickname = bsx_newnnobj
Cnd_BaseExit = Li01_01_Base
Act_SetNNObj = mlog_meetking
[Trigger]
nickname = rem_space_harrison03
system = Li01
Cnd_LaunchComplete = Player
Act_ActTrig = rem_space_harrison03_test4
[ObjList]
nickname = xenos_attack
SetLifetime = 100
[NPC]
nickname = xenos_wave1
npc_ship_arch = MSN14_xenos
affiliation = fc_x_grp
individual_name = 216005
voice = repair_voice_m01a
space_costume = pl_female1_head, br_karina_body
[MsnShip]
nickname = Xenos1
NPC = xenos_wave1
position = -35763, 1000, -25450
label = xenos_encounter1
[NPC]
nickname = xenos_wave2
npc_ship_arch = MSN14_xenos
affiliation = fc_x_grp
individual_name = 216005
voice = repair_voice_m01a
space_costume = pl_female1_head, br_karina_body
[MsnShip]
nickname = Xenos2
NPC = xenos_wave2
position = -35763, 1000, -25550
label = xenos_encounter1
[NPC]
nickname = xenos_wave3
npc_ship_arch = MSN14_xenos
affiliation = fc_x_grp
individual_name = 216005
voice = repair_voice_m01a
space_costume = pl_female1_head, br_karina_body
[MsnShip]
nickname = Xenos3
NPC = xenos_wave3
position = -35763, 1000, -25650
label = xenos_encounter1
[NPC]
nickname = xenos_wave4
npc_ship_arch = MSN14_xenos
affiliation = fc_x_grp
individual_name = 216005
voice = repair_voice_m01a
space_costume = pl_female1_head, br_karina_body
[MsnShip]
nickname = Xenos4
NPC = xenos_wave4
position = -35563, 1000, -25550
label = xenos_encounter1
[NPC]
nickname = xenos_wave5
npc_ship_arch = MSN14_xenos
affiliation = fc_x_grp
individual_name = 216005
voice = repair_voice_m01a
space_costume = pl_female1_head, br_karina_body
[MsnShip]
nickname = Xenos5
NPC = xenos_wave5
position = -35463, 1000, -25450
label = xenos_encounter1
[MsnSolar]
nickname = pirate_transmitter1
string_id = 216121
faction = fc_lr_grp
system = Li01
position = -35763, 350, -25450
archetype = pirate_transmitter_sm
;loadout = pirate_transmitter_liberty_sm_load
pilot = MSN01b_Weapon_Platform
label = lbl_hplat
label = hostile_platform1
radius = 0
visit = UNKNOWABLE
[MsnLoot]
;nickname = ashcroft_pod
nickname = liberty_fragment_data
archetype = fragment_data_liberty
string_id = 290010
rel_pos_obj = pirate_transmitter1
rel_pos_offset = 50, 0, 0
velocity = 0, 0, 0
equip_amount = 1
health = 1
Can_Jettison = false
[MsnSolar]
nickname = hostile_platform1
string_id = 216121
faction = fc_lr_grp
system = Li01
position = -35763, 350, -25450
archetype = wplatform
loadout = weapon_platform_1
pilot = MSN01b_Weapon_Platform
label = lbl_hplat
label = hostile_platform1
radius = 0
visit = UNKNOWABLE
[Trigger]
nickname = rem_space_harrison03_test4
Cnd_Timer = 2
Act_AdjAcct = 2000000
Act_LockDock = Player, Li01_01, lock
Act_LockDock = Player, Li01_02, lock
Act_LockDock = Player, Li01_03, lock
Act_LockDock = Player, Li01_04, lock
Act_LockDock = Player, Li01_05, lock
Act_LockDock = Player, Li01_06, lock
Act_LockDock = Player, Li01_07, lock
Act_LockDock = Player, Li01_08, lock
Act_LockDock = Player, Li01_09, lock
Act_LockDock = Player, Li01_10, lock
Act_LockDock = Player, Li01_11, lock
Act_LockDock = Player, Li01_12, lock
Act_LockDock = Player, Li01_13, lock
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0001_HARRISON, -1, rh_captain_head, li_rockford_body
;Act_SpawnSolar = hostile_platform1
;Act_SpawnSolar = pirate_transmitter1
;Act_ActTrig = transmitter_destroyed
Act_ActTrig = rem_space_harrison03_test5
[Trigger]
nickname = transmitter_destroyed
system = Li03
Cnd_Destroyed = pirate_transmitter1, 1, ALL
Act_SpawnLoot = liberty_fragment_data
[Trigger]
nickname = rem_space_harrison03_test5
Cnd_DistVec = inside, Player, -30763, 0, -60916, 5000
Act_SpawnShip = Xenos1, xenos_attack, -30663, 0, -60516
Act_SpawnShip = Xenos2, xenos_attack, -30963, 0, -60616
Act_SpawnShip = Xenos3, xenos_attack, -30863, 0, -60716
Act_SpawnShip = Xenos4, xenos_attack, -30863, 0, -60716
Act_SpawnShip = Xenos5, xenos_attack, -30863, 0, -60716
Act_EtherComm = rochester_voice_m14, 227159, Player, dx_m14_0000_JUNKERS, -1, sc_scientist1_head, pl_male3_journeyman_body
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0002_HARRISON, -1, rh_captain_head, li_rockford_body
Act_ActTrig = rem_space_harrison03_test6
[Trigger]
nickname = rem_space_harrison03_test6
Cnd_Destroyed = xenos_encounter1, 5
Act_EtherComm = rochester_voice_m14, 227159, Player, dx_m14_0001_JUNKERS, -1, sc_scientist1_head, pl_male3_journeyman_body
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0003_HARRISON, -1, rh_captain_head, li_rockford_body
Act_ActTrig = rem_rochester_dock_permission1
[Trigger]
nickname = rem_rochester_dock_permission1
Cnd_Timer = 12
Act_EtherComm = rochester_voice_m14, 227159, Player, dx_m14_0002_JUNKERS, -1, sc_scientist1_head, pl_male3_journeyman_body
Act_ActTrig = rem_rochester_dock_permission2
[Trigger]
nickname = rem_rochester_dock_permission2
Cnd_Timer = 6
Act_EtherComm = rochester_voice_m14, 227159, Player, dx_m14_0003_JUNKERS, -1, sc_scientist1_head, pl_male3_journeyman_body
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0004_HARRISON, -1, rh_captain_head, li_rockford_body
Act_LockDock = Player, Li01_13, unlock
Act_ActTrig = rem_rochester_harrison01
[Trigger]
nickname = rem_rochester_harrison01
Act_AdjAcct = 2000000
Cnd_LocEnter = deck, li01_13_base
Act_AdjAcct = 2000000
Act_AddRTC = missions\REM_ARCs\m014a_s004x_li01_01_nrml.ini
Act_ActTrig = rem_deck03
[Trigger]
nickname = rem_deck03
Cnd_RTCDone = missions\REM_ARCs\m014a_s004x_li01_01_nrml.ini
Act_Popupdialog = 600030, 600036, CLOSE
Act_ActTrig = rem_undock1_harrison04
[Trigger]
nickname = rem_undock1_harrison04
system = Li01
;Cnd_SpaceEnter = Li01
Cnd_BaseExit = li13_01_base
Act_ActTrig = rem_space_harrison05
[Trigger]
nickname = rem_space_harrison05
Cnd_Timer = 12
Act_AdjAcct = 2000000
Act_EtherComm = rebus_voice_m14, 600019, Player, dx_m14_0000_Rebus, -1, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust
Act_EtherComm = rebus_voice_m14, 600019, Player, dx_m14_0001_Rebus, -1, sh_female2_rebus_head, pl_female1_rebus_peasant_body_bust
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0005_HARRISON, -1, rh_captain_head, li_rockford_body
Act_EtherComm = harrison_voice_m14, 227159, Player, dx_m14_0006_HARRISON, -1, rh_captain_head, li_rockford_body
Act_SetRep = Player, fc_lr_grp, 0.91
Act_LockDock = Player, Li01_12, unlock
Act_ActTrig = rem_buffalo_rebus
[Trigger]
nickname = rem_buffalo_rebus
Cnd_LocEnter = deck, li01_12_base
Act_AdjAcct = 2000000
Act_AddRTC = missions\REM_ARCs\m014a_s005x_li01_01_nrml.ini
;Act_StartDialog = dlg_R001_0100
[Dialog]
nickname = dlg_R001_0100
system = Li01
;Line = Player, Player, DX_M01_0110_TRENT
Line = Player, Player, DX_M14_0010_TRENT
[Trigger]
nickname = rem_buffalo_rebus_old
;Cnd_CommComplete = DX_M01_0000_FREEPORT_7_BRIDGE
;Act_PlayMusic = none, none, none, music_srtc_second_cue, 2
;Act_CallThorn = missions\m01a\m01a_fp7_02b.thn, fp7base
;Act_SetNNObj = mlog_job
; REM end
[MsnRandEnc]
nickname = se_nomads_5
+11
View File
@@ -160,3 +160,14 @@ pilot = MSN13_Osirus
state_graph = CRUISER
npc_class = lawful, CRUISER
; REM NPCs
[NPCShipArch]
nickname = MSN14_xenos
loadout = fc_x_ge_fighter4_loadout01
level = d11
ship_archetype = ge_fighter4
pilot = pilot_xenos_ace
state_graph = FIGHTER
npc_class = unlawful, elite_fighter
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_09_base, Deck
start_room = Deck
action = scripts\rem_arcs\westpoint_exploration_start.thn
autoplay
[Char]
npc = Jacobi
actor = jacobi
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_09_base, Deck
start_room = Deck
action = scripts\rem_arcs\westpoint_exploration_end.thn
autoplay
[Char]
npc = Jacobi
actor = jacobi
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_01_base, Cityscape
start_room = Cityscape
action = scripts\rem_arcs\manhattan_story_start01.thn
autoplay
[Char]
npc = King
actor = king
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_13_base, Deck
start_room = Deck
action = scripts\rem_arcs\rochester_story_end01.thn
autoplay
[Char]
npc = King
actor = king
fidget = scripts\extras\fidget_stand_male_NULL.thn
@@ -0,0 +1,10 @@
[CharacterEncounter]
Location = Li01_12_base, Deck
start_room = Deck
action = scripts\rem_arcs\buffalo_story_start.thn
autoplay
[Char]
npc = sh_female2_rebus
actor = juni
fidget = scripts\extras\fidget_stand_female_NULL.thn
+2
View File
@@ -2859,3 +2859,5 @@ permutation_count = gcs_combat_inflicting_damage_worst, 6
permutation_count = gcs_combat_comingin_p, 3
permutation_count = gcs_combat_fleereason_noweapons, 3
[mVoiceProp]
voice = trent_voice_m14
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+37
View File
@@ -883,3 +883,40 @@ rem.AddInfoCard(500010, "Chugoku->Hokkaido")
-- Weapons
rem.AddInfoCard(520000, "Acc. Tizona del Cid")
rem.AddInfoCard(520001, "Rapid Tizona del Cid")
-- Single Player
rem.AddInfoCard(600018, "President Jacobi")
rem.AddInfoCard(600019, "The Rebus")
-- Exploration Arc I - West Point (West Point - Li01_09_Base)
rem.AddInfoCard(600020, "Exploration Arc - West Point ")
rem.AddInfoCard(600021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Walker's Remembrence</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Marcus Walker died when the Liberty Cruiser LNS Utah breaks a blockade at Zone 21. He sacrificed himself to help Jun'ko Zane and Edison Trent escape from the Alaska System.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi says that she has a reliable source saying that an audio-log from Markus Walker exists. My task is to find the cruiser debris on Zone 21 and extract the audio-log and transmit it to West Point academy.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Inverstigate the LNS Utah wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and transmit the audio log to West Point.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600022, "Find Walkers Audio Log")
rem.AddInfoCard(600023, "Fly to Zone 21 in the Alaska System")
rem.AddInfoCard(600024, "Destroy the Cruiser's debris")
rem.AddInfoCard(600025, "Tractor in the Audio Log")
rem.AddInfoCard(600026, "Deliver the log to West Point Academy")
rem.AddInfoCard(600027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 01: Walker's Remembrence</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The success of this mission and the sourcing of informations, was probably more important than it appeared. It's an unusal behaviour that the Liberty Rogues engaged on that mission because of this insignificant audio-log.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>An investigation with the Neural-Net found some encrypted files hidden in some trace loops. There's no way to get on these informations, unless you have the key, but maybe President Jacobi knows more about this.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>So talking with President Jacobi once more in the West Point Academy Bar is the next step on the list.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600028, "Enter the West Point Academy Bar")
rem.AddInfoCard(600029, "Launch into Space")
-- Story Arc I - Tour of Duty (Planet Manhattan - Li01_01_Base)
rem.AddInfoCard(600030, "Story Arc I - Manhattan")
rem.AddInfoCard(600031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Once again, I met diplomat Harrison. He told me that the nomad incident changed the initial situations of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking me, if I can give him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600032, "Negotiate an agreement with the Junkers")
rem.AddInfoCard(600033, "Fly to Rochester Base")
rem.AddInfoCard(600034, "Eliminate all Xenos")
rem.AddInfoCard(600035, "Land on Rochester Base")
rem.AddInfoCard(600036, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>When we arrived sector D3 a few Xenos attacked Rochester Base. We joined the fight to support the Junkers. After the threat has been eliminated, we landed on Rochster Base to start the negotiations.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison seems to have a good knack for it. The negotiations seems to went well.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc Buffalo - Inner Corruption (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(600040, "Story Arc - Buffalo")
rem.AddInfoCard(600041, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>After arriving at Buffalo Station, a female artificial intelligence unit linked with an underground news channel called the Rebus has been introduced: Revealing the truth about Liberty's intention, it's inner corruption and the lie to cover-up of the impacts of the nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Through the complex security communication structure of the Rebus, independent freelancers are always required to gain information. Liberty transmitted their planned emergency action documents to their intel Navy Satellite near Maine. Based on our intelligence, this Navy Satellite near the icy moon Maine functions as a connection hub for communication networks used in covert operations and discreet messaging. Getting these documents will certainly have an impact to the further political events and the revelation of Liberty's political agendas.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Navy Satellite</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Obtain the latest emergency action documents from Liberty</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the files to the Rebus on Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600042, "Obtain the Emergency Action Documents")
rem.AddInfoCard(600043, "Destroy the Navy Satellite")
rem.AddInfoCard(600044, "Tractor in the Emergency Action Documents")
rem.AddInfoCard(600045, "Deliver the Documents to Buffalo")
rem.AddInfoCard(600046, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The Rebus was right. By obtaining the latest emergency action documents, there are some delicate information what hardliners of the Liberty authorities have planned as a reaction for the destruction of Freeport 7 and the Nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>These actions are primarely focussing to restrict the scope in what the The Rebus is acting. The political pressure is forcing President Jacobi to take action accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>It will take some time to evalute all captured documents. In the meantime the Lane Hackers are requesting some assistance with one of their patrols. Fly to Mactan Base in the Magellan System to start the mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(600047, "Fly to Mactan Base")
rem.AddInfoCard(600048, "Land on Mactan Base")
+1
View File
@@ -110,6 +110,7 @@ DLL = remres.dll ; Dynamic Infocards
voices = audio\voices_mission11.ini ;dialogue specific to mission 11 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission12.ini ;dialogue specific to mission 12 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission13.ini ;dialogue specific to mission 13 (story & special supporting characters only - no reusable dialogue)
voices = audio\voices_mission14.ini ;dialogue specific to mission 14 (story & special supporting characters only - no reusable dialogue)
; voices = audio\voices_tutorial.ini ;dialogue specific to tutorial CUT on 20021211 MG
explosions = fx\explosions.ini