43 Commits

Author SHA1 Message Date
708b1b6f16 add sell price for passengers on planet vegas 2025-08-23 20:41:41 -05:00
d0fb75fb13 refactor passenger commodities to be per base 2025-08-23 19:41:58 -05:00
e80310b6f4 unify volume of passengers for scaling purposes. 2025-08-19 08:20:27 -05:00
11d62c590b add liberty police passenger as test commodity for sale 2025-08-19 08:19:58 -05:00
f49275b50b set base prices and good/bad sell prices 2025-08-19 08:19:22 -05:00
9b3116aa04 commodity entries, names and description infocards 2025-08-17 08:28:45 -05:00
D4rkl1ght3r
840cea3f53 Add Mission Items & Solar Infocards 2025-08-16 02:48:05 +02:00
D4rkl1ght3r
2d2daa4911 Add Mission Commodities 2025-08-16 02:25:34 +02:00
D4rkl1ght3r
2c4abe430c Change Kusari mission.thntime 2025-08-14 18:37:55 +02:00
D4rkl1ght3r
fb4622efdb Add Lua Globals 2025-08-14 18:35:11 +02:00
D4rkl1ght3r
09896b3386 Seperate arc_sounds from story_sounds 2025-08-10 16:25:12 +02:00
D4rkl1ght3r
eb4b36d6b7 Correct Rheinland Pirate Mission 1 Infocards 2025-08-10 01:23:56 +02:00
D4rkl1ght3r
ba9f004a87 Add Rheinland Pirate Mission 2 2025-08-10 01:23:22 +02:00
D4rkl1ght3r
29c999387b Add voice & animation globals 2025-08-10 00:13:22 +02:00
D4rkl1ght3r
6d4dbf4bcd Update Infocards & LuaMissions 2025-08-07 23:35:55 +02:00
D4rkl1ght3r
b90671bdf5 Update LuaMissions.lua 2025-08-06 22:52:13 +02:00
D4rkl1ght3r
9b8392622f Update Rheinland Arc Sounds 2025-08-05 18:11:31 +02:00
D4rkl1ght3r
0fb070af99 Update Rheinland Arc Sounds 2025-08-04 23:32:14 +02:00
D4rkl1ght3r
48a1f9a181 Add Pirate Arc Rheinland References 2025-08-04 21:26:51 +02:00
D4rkl1ght3r
25535042d2 Add Rheinland Arc Sounds 2025-08-03 23:31:21 +02:00
D4rkl1ght3r
2d0abb2833 Update Infocards.lua 2025-08-02 22:01:11 +02:00
D4rkl1ght3r
f04b726192 Fix Halloween loadout 2025-08-02 20:10:45 +02:00
D4rkl1ght3r
39cc72125a Edit Kusari Arc Sound 2025-08-02 15:49:17 +02:00
D4rkl1ght3r
d715da9a64 Add Arc Kusari Sounds 2025-08-02 12:55:55 +02:00
D4rkl1ght3r
8b52f9458e Update Kusari Arc 2025-08-01 22:51:50 +02:00
D4rkl1ght3r
f7af487ac8 Add Arc Sounds 2025-07-30 18:47:39 +02:00
06f569e196 Changed ListServer 2025-07-30 07:25:40 +00:00
D4rkl1ght3r
173718856d Update Sounds 2025-07-28 21:33:39 +02:00
D4rkl1ght3r
4719e2f6f1 Add Vogtland References 2025-07-27 19:40:17 +02:00
D4rkl1ght3r
84f1798b67 Add Arranmore References 2025-07-27 19:37:41 +02:00
D4rkl1ght3r
780c3cb9b2 Update Story Scripts 2025-07-27 19:04:07 +02:00
D4rkl1ght3r
e03f085c7a Update Sounds 2025-07-27 17:46:28 +02:00
D4rkl1ght3r
ea869c429e Add Kyoto THN Script References 2025-07-27 16:02:21 +02:00
D4rkl1ght3r
e42ba9ae9c Add System Entries for Infocards 2025-07-27 14:10:04 +02:00
D4rkl1ght3r
7dba97bf31 Fix Rheinland Starter Loadout (Banshee) 2025-07-27 12:50:24 +02:00
D4rkl1ght3r
194d18bbcc Add Li01_12 Pirate Mission 2 2025-07-27 12:32:39 +02:00
D4rkl1ght3r
f3bf9c0cda Adjust Audio Volume 2025-07-26 20:11:57 +02:00
D4rkl1ght3r
85dfbf2d20 Update rvp111.utf 2025-07-26 16:09:03 +02:00
D4rkl1ght3r
144eacc239 Update Tutorial Mission 2025-07-26 15:59:41 +02:00
D4rkl1ght3r
8083192996 Fix Manhattan Tutorial Lua Mission 2025-07-26 01:37:49 +02:00
D4rkl1ght3r
7ae4345984 Add Tutorial Mission 2025-07-26 01:13:42 +02:00
D4rkl1ght3r
5d54d242c0 Create Li_buffalo_deck_land_01.thn 2025-07-25 18:32:56 +02:00
D4rkl1ght3r
624a7f4052 Change Sound Entries and Volume 2025-07-25 18:31:25 +02:00
108 changed files with 8194 additions and 6186 deletions

9
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EXE/FLAR.log
EXE/ReShade.*
EXE/REM/LOGS/client_log_*
EXE/REM/Lua/DYNAMIC/config.lua
SAVE/PerfOptions.ini
SAVE/WindowSettings.ini
SAVE/Accts/SinglePlayer/Restart.fl
SAVE/Accts/SinglePlayer/AutoSave.fl
SAVE/Accts/SinglePlayer/nostory.fl

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470
DATA/AUDIO/arc_sounds.ini Normal file
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; REM Story Arc Audio Entries
[Sound]
nickname = dx_REM_0101_Trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_trent01.wav
[Sound]
nickname = dx_REM_0102_Trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_trent02.wav
[Sound]
nickname = dx_REM_0201_Trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_trent0201.wav
; Alright. So what's the Plan?
[Sound]
nickname = dx_REM_0101_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison01.wav
[Sound]
nickname = dx_REM_0102_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison02.wav
[Sound]
nickname = dx_REM_0103_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison03.wav
[Sound]
nickname = dx_REM_0201_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0201.wav
; Don't worry, Trent. Just let me handle all the conversation
[Sound]
nickname = dx_REM_0201_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0201.wav
; Don't move! State your business.
[Sound]
nickname = dx_REM_0202_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0202.wav
; My name is Harrison. I am one of Liberty's newest diplomats. My task is to define the conditions for the new tax agreement
[Sound]
nickname = dx_REM_0202_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0202.wav
; Welcome to Rochester
[Sound]
nickname = dx_REM_0203_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0203.wav
; Thanks for your combat assistance, but the Junkers don't not accept any regulations
[Sound]
nickname = dx_REM_0204_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0204.wav
; We like to get along with everybody around here, as an independent faction of scrap collectors.
[Sound]
nickname = dx_REM_0203_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0203.wav
; I completely understand your concerns about these new regulations.
[Sound]
nickname = dx_REM_0204_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0204.wav
; But the situation is complicated. The Xenos are becoming stronger, and without any assistance, the Junkers could be at risk.
[Sound]
nickname = dx_sm13_0004_li_news
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\dx_sm13_0004_li_news.wav
[Sound]
nickname = dx_REM_0101_Sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_sinclair01.wav
[Sound]
nickname = dx_REM_0101_King
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_king01.wav
; Tutorial
[Sound]
nickname = dx_REM_0101_Tutorial_King01
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\tutorials\king_tutorial1.wav
[Sound]
nickname = dx_REM_0101_Tutorial_King02
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\tutorials\king_tutorial2.wav
[Sound]
nickname = dx_REM_0101_Tutorial_King03
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\tutorials\king_tutorial3.wav
[Sound]
nickname = dx_REM_0101_Tutorial_King04
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\tutorials\king_tutorial4.wav
[Sound]
nickname = dx_REM_0101_Tutorial_King05
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\tutorials\king_tutorial5.wav
; The Rebus
[Sound]
nickname = dx_REM_0101_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\The_Rebus.wav
[Sound]
nickname = dx_REM_0103_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_LSF.wav
[Sound]
nickname = dx_REM_0104_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_greetings.wav
[Sound]
nickname = dx_REM_0105_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_appreicate.wav
[Sound]
nickname = dx_REM_0201_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_topic.wav
[Sound]
nickname = dx_REM_0202_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_Order.wav
[Sound]
nickname = dx_REM_0203_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_difficult.wav
[Sound]
nickname = dx_REM_0204_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_efforts.wav
[Sound]
nickname = dx_REM_0205_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_offers.wav
[Sound]
nickname = dx_REM_0206_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_imagine.wav
[Sound]
nickname = dx_REM_0207_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_welcomesyou.wav
[Sound]
nickname = dx_REM_0208_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_informations.wav
[Sound]
nickname = dx_REM_0209_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_contact.wav
[Sound]
nickname = dx_REM_0210_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_nexttime.wav
[Sound]
nickname = dx_REM_0301_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_senses.wav
[Sound]
nickname = dx_REM_0302_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_ready.wav
[Sound]
nickname = dx_REM_0303_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_network.wav
[Sound]
nickname = dx_REM_0304_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_voices.wav
[Sound]
nickname = dx_REM_0305_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_correct.wav
[Sound]
nickname = dx_REM_0401_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_introduce.wav
[Sound]
nickname = dx_REM_0402_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_BD_GC.wav
[Sound]
nickname = dx_REM_0501_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_senses.wav
[Sound]
nickname = dx_REM_0502_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_edo.wav
[Sound]
nickname = dx_REM_0601_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\Rebus_aachenfeld.wav
[Sound]
nickname = dx_REM_0701_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\Rebus_espionage.wav
[Sound]
nickname = dx_REM_0702_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\Rebus_evidence.wav
[Sound]
nickname = dx_REM_0703_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_source.wav
[Sound]
nickname = dx_REM_0704_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_attention.wav
; Trent Kusari
[Sound]
nickname = dx_s080x_0101_trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Trent\Trent_Kusari.wav
; Priest Kusari
[Sound]
nickname = dx_s080x_0101_priest
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Priest\dx_s080x_0101_priest_explain.wav
[Sound]
nickname = dx_s080x_0102_priest2
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Priest\dx_s080x_0102_priest_sakura.wav
[Sound]
nickname = dx_s080x_0103_priest3
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Priest\dx_s080x_0103_priest_emperor.wav
[Sound]
nickname = dx_s080x_0104_priest4
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Priest\dx_s080x_0104_priest_girl.wav
; Jonner & Blix
[Sound]
nickname = dx_s081x_0000_jonner
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jonner\dx_s081x_0000_jonner_sir.wav
[Sound]
nickname = dx_s081x_0101_jonner
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jonner\dx_s081x_0101_jonner_journey.wav
[Sound]
nickname = dx_s081x_0102_jonner
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jonner\dx_s081x_0102_jonner_coordinates.wav
[Sound]
nickname = dx_s081x_0103_jonner
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jonner\dx_s081x_0103_jonner_information.wav
[Sound]
nickname = dx_s081x_0104_jonner
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jonner\dx_s081x_0104_jonner_friend.wav
[Sound]
nickname = dx_s081x_0105_jonner
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jonner\dx_s081x_0105_jonner_answers.wav
[Sound]
nickname = dx_s081x_0105_jonner_dummy
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Jonner\dx_s081x_0105_jonner_answers.wav
; Trent
nickname = dx_REM_s062x_0201_trent
type = voice
is_2d = true
attenuation = 0
file = AUDIO\DIALOGUE\TRENT\dx_s062x_0201_trent.wav

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@@ -7081,290 +7081,4 @@ nickname = dx_Rem_0xB9C36A42_fem
type = voice type = voice
is_2d = true is_2d = true
attenuation = 0 attenuation = 0
file = Audio\Rem_Audio\Juni\0xB9C36A42_fem.wav file = Audio\Rem_Audio\Juni\0xB9C36A42_fem.wav
; REM Story Arc Audio Entries
[Sound]
nickname = dx_REM_0101_Trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_trent01.wav
[Sound]
nickname = dx_REM_0102_Trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_trent02.wav
[Sound]
nickname = dx_REM_0201_Trent
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_trent0201.wav
; Alright. So what's the Plan?
[Sound]
nickname = dx_REM_0101_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison01.wav
[Sound]
nickname = dx_REM_0102_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison02.wav
[Sound]
nickname = dx_REM_0103_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison03.wav
[Sound]
nickname = dx_REM_0201_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0201.wav
; Don't worry, Trent. Just let me handle all the conversation
[Sound]
nickname = dx_REM_0201_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0201.wav
; Don't move! State your business.
[Sound]
nickname = dx_REM_0202_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0202.wav
; My name is Harrison. I am one of Liberty's newest diplomats. My task is to define the conditions for the new tax agreement
[Sound]
nickname = dx_REM_0202_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0202.wav
; Welcome to Rochester
[Sound]
nickname = dx_REM_0203_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0203.wav
; Thanks for your combat assistance, but the Junkers don't not accept any regulations
[Sound]
nickname = dx_REM_0204_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0204.wav
; We like to get along with everybody around here, as an independent faction of scrap collectors.
[Sound]
nickname = dx_REM_0203_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0203.wav
; I completely understand your concerns about these new regulations.
[Sound]
nickname = dx_REM_0204_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0204.wav
; But the situation is complicated. The Xenos are becoming stronger, and without any assistance, the Junkers could be at risk.
[Sound]
nickname = dx_REM_0205_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0205.wav
; The taxation is meant to protect you and streamline operations.
[Sound]
nickname = dx_REM_0206_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0206.wav
; Think of it as a way to formalize your status. If we can establish a reasonable tax structure, we can guarantee your safety from the Xenos and provide you access to resources that minght be otherwise cut off.
[Sound]
nickname = dx_REM_0205_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0205.wav
; Resources? You mean the ones we lose access to because you take half our income in taxes?
[Sound]
nickname = dx_REM_0207_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0207.wav
; What if we structured it differently? A tiered tax plan based on your scrapping profits.
[Sound]
nickname = dx_REM_0208_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0208.wav
; How about starting with 2% ?
[Sound]
nickname = dx_REM_0209_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0209.wav
; We can work together to create a tax system that doesn't weaken your operations.
[Sound]
nickname = dx_REM_0210_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0210.wav
; And in exchange for your cooperation, we will collaborate on tech-sharing, providing you with upgraded defenses against any criminal threat.
[Sound]
nickname = dx_REM_0211_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0211.wav
; The Junkers would pay a modest tax that would steadily increase based on gross income, while Liberty promised development grants to improve salvage operations."
[Sound]
nickname = dx_REM_0206_Junker
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_Junker0206.wav
; Alright, Harrison. You've got your deal. But remember, if Liberty thinks about overstepping its boundaries, you'll find us hard to deal with.
[Sound]
nickname = dx_REM_0212_Harrison
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_harrison0212.wav
; Agreed. This partnership will put us both in a stronger position.
[Sound]
nickname = dx_sm13_0004_li_news
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\dx_sm13_0004_li_news.wav
[Sound]
nickname = dx_REM_0101_Sinclair
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_sinclair01.wav
[Sound]
nickname = dx_REM_0101_King
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Story_Arcs\story_king01.wav
; The Rebus
[Sound]
nickname = dx_REM_0101_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\The_Rebus.wav
[Sound]
nickname = dx_REM_0103_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_LSF.wav
[Sound]
nickname = dx_REM_0201_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_Order.wav
[Sound]
nickname = dx_REM_0301_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_network.wav
[Sound]
nickname = dx_REM_0402_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_edo.wav
[Sound]
nickname = dx_REM_0501_Rebus
type = voice
is_2d = true
attenuation = 0
file = Audio\Rem_Audio\Rebus\TheRebus_BD_GC.wav

File diff suppressed because it is too large Load Diff

View File

@@ -2591,3 +2591,182 @@ base = ST04_02_Base
[BaseGood] [BaseGood]
base = ST04_03_Base base = ST04_03_Base
; Vegas
[BaseGood]
base = LI06_01_Base
MarketGood = passenger_Ew06_Farway_Base, 1, -1, 0, 0, 1, 15 ; 4500 cr | Ew06 Farway
MarketGood = passenger_Ew06_02_Base, 1, -1, 0, 0, 1, 15 ; 4500 cr | Gammu
MarketGood = passenger_Ew06_01_Base, 1, -1, 0, 0, 1, 15 ; 4500 cr | Primus
MarketGood = passenger_St01_01_Base, 1, -1, 0, 0, 1, 14 ; 4200 cr | Toledo
MarketGood = passenger_Hi01_01_Base, 1, -1, 0, 0, 1, 13.5 ; 4050 cr | Malta
MarketGood = passenger_Hi02_01_Base, 1, -1, 0, 0, 1, 13.5 ; 4050 cr | Crete
MarketGood = passenger_Hi02_REM_LINER_Base, 1, -1, 0, 0, 1, 13.5 ; 4050 cr | Hi02 REM LINER
MarketGood = passenger_Hi02_02_Base, 1, -1, 0, 0, 1, 13.5 ; 4050 cr | Tripoli
MarketGood = passenger_Ew01_02_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | Falkland
MarketGood = passenger_Ew01_01_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | Freeport 10
MarketGood = passenger_Ew02_01_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | Ruiz
MarketGood = passenger_Ew03_02_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | Freeport 5
MarketGood = passenger_Ew03_01_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | Leon
MarketGood = passenger_Ew04_01_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | Freeport 9
MarketGood = passenger_ST04_01_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | ST04 01
MarketGood = passenger_ST04_02_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | ST04 02
MarketGood = passenger_ST04_03_Base, 1, -1, 0, 0, 1, 12.5 ; 3750 cr | ST04 03
MarketGood = passenger_Bw06_02_Base, 1, -1, 0, 0, 1, 11.75 ; 3525 cr | Atka
MarketGood = passenger_Bw06_01_Base, 1, -1, 0, 0, 1, 11.75 ; 3525 cr | Kurile
MarketGood = passenger_Bw05_02_Base, 1, -1, 0, 0, 1, 10.5 ; 3150 cr | Helgoland
MarketGood = passenger_Bw05_01_Base, 1, -1, 0, 0, 1, 10.5 ; 3150 cr | Naha
MarketGood = passenger_Bw05_03_Base, 1, -1, 0, 0, 1, 10.5 ; 3150 cr | Yanagi
MarketGood = passenger_Bw07_01_Base, 1, -1, 0, 0, 1, 10.5 ; 3150 cr | Hawaii
MarketGood = passenger_Bw07_02_Base, 1, -1, 0, 0, 1, 10.5 ; 3150 cr | Ogashawa
MarketGood = passenger_Bw02_01_Base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Cadiz
MarketGood = passenger_Bw02_02_Base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Ronneburg
MarketGood = passenger_Bw11_01_Base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Bw11 01
MarketGood = passenger_Ku06_01_Base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Kyoto
MarketGood = passenger_Ku07_01_Base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Ryuku
MarketGood = passenger_Ku07_02_Base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Tekagi
MarketGood = passenger_Li05_01_base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Li05 01
MarketGood = passenger_Ew02_01_base, 1, -1, 0, 0, 1, 10 ; 3000 cr | Ew02 01
MarketGood = passenger_Bw04_02_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Freital
MarketGood = passenger_Bw04_01_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Solarius
MarketGood = passenger_Ku04_06_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Akita
MarketGood = passenger_Ku04_05_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Aomori
MarketGood = passenger_Ku04_01_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Honshu
MarketGood = passenger_Ku04_04_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Kansai
MarketGood = passenger_Ku04_02_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Osaka
MarketGood = passenger_Ku04_03_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Yukawa
MarketGood = passenger_Ku05_02_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Ainu
MarketGood = passenger_Ku05_03_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Chugoku Gate C. S.
MarketGood = passenger_Ku05_01_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Matsumoto
MarketGood = passenger_Ku05_04_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Sapporo
MarketGood = passenger_Rh04_05_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Bruchsal
MarketGood = passenger_Rh04_04_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Fulda
MarketGood = passenger_Rh04_01_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Holstein
MarketGood = passenger_Rh04_02_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Mainz
MarketGood = passenger_Rh04_03_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Mannheim
MarketGood = passenger_Rh05_02_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Bautzen
MarketGood = passenger_Rh05_01_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Leipzig
MarketGood = passenger_Rh05_03_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Pirna
MarketGood = passenger_Rh05_04_Base, 1, -1, 0, 0, 1, 9.25 ; 2775 cr | Vogtland
MarketGood = passenger_Ku01_07_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Kabukicho
MarketGood = passenger_Ku01_02_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Narita
MarketGood = passenger_Ku01_01_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | New Tokyo
MarketGood = passenger_Ku01_04_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Roppongi
MarketGood = passenger_Ku01_05_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Shinagawa
MarketGood = passenger_Ku01_06_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Shinjuku
MarketGood = passenger_Ku01_03_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Yokohama
MarketGood = passenger_Ku03_05_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Kagoshima
MarketGood = passenger_Ku03_01_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Kyushu
MarketGood = passenger_Ku03_03_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Nagumo
MarketGood = passenger_Ku03_04_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | NanseiComplex
MarketGood = passenger_Ku03_02_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Tsushima
MarketGood = passenger_Rh01_04_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Bonn
MarketGood = passenger_Rh01_07_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Brandenburg
MarketGood = passenger_Rh01_05_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Dortmund
MarketGood = passenger_Rh01_06_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Essen
MarketGood = passenger_Rh01_08_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Kreuzberg
MarketGood = passenger_Rh01_01_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | New Berlin
MarketGood = passenger_Rh01_02_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Oder
MarketGood = passenger_Rh01_03_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | The Ring
MarketGood = passenger_Rh03_02_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Baden Baden
MarketGood = passenger_Rh03_06_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Darmstadt
MarketGood = passenger_Rh03_03_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Freiburg
MarketGood = passenger_Rh03_05_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Konstanz
MarketGood = passenger_Rh03_01_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Stuttgart
MarketGood = passenger_Rh03_04_Base, 1, -1, 0, 0, 1, 8 ; 2400 cr | Ulm
MarketGood = passenger_Bw03_02_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Briesen
MarketGood = passenger_Bw03_03_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Elbich
MarketGood = passenger_Bw03_01_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Freistadt
MarketGood = passenger_Bw08_01_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Cali
MarketGood = passenger_Bw08_03_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Java
MarketGood = passenger_Bw08_02_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Tau-31 Gate Construction Site
MarketGood = passenger_Bw09_01_base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Bw09 01
MarketGood = passenger_Bw09_03_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Freeport 6
MarketGood = passenger_Bw09_02_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Shinkaku
MarketGood = passenger_Ku02_03_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Deshima
MarketGood = passenger_Ku02_01_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Fuchu
MarketGood = passenger_Ku02_04_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Junyo
MarketGood = passenger_Ku02_02_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Myoko
MarketGood = passenger_Ku02_05_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Ohashi
MarketGood = passenger_Rh02_04_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Alster
MarketGood = passenger_Rh02_05_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Altona
MarketGood = passenger_Rh02_01_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Hamburg
MarketGood = passenger_Rh02_06_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Lübeck
MarketGood = passenger_Rh02_03_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Vierlande
MarketGood = passenger_Rh02_02_Base, 1, -1, 0, 0, 1, 6.75 ; 2025 cr | Westfalen
MarketGood = passenger_Br06_02_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Aberdeen
MarketGood = passenger_Br06_03_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Islay
MarketGood = passenger_Br06_04_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Perth
MarketGood = passenger_Br06_01_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Shetland
MarketGood = passenger_Bw01_02_base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Bw01 02
MarketGood = passenger_Bw01_03_base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Bw01 03
MarketGood = passenger_Bw01_04_base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Bw01 04
MarketGood = passenger_bw01_01_base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | bw01 01
MarketGood = passenger_Bw10_01_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Harris
MarketGood = passenger_Bw10_02_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Holman
MarketGood = passenger_Iw01_02_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Freeport 2
MarketGood = passenger_Iw01_01_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Pacifica
MarketGood = passenger_Iw02_01_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Barrow
MarketGood = passenger_Iw02_02_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Dawson
MarketGood = passenger_Iw05_01_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Ames
MarketGood = passenger_Iw05_02_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Nome
MarketGood = passenger_Iw06_01_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Leiden
MarketGood = passenger_Iw06_02_Base, 1, -1, 0, 0, 1, 5.5 ; 1650 cr | Padua
MarketGood = passenger_Br03_01_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Cambridge
MarketGood = passenger_Br03_02_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Cambridge
MarketGood = passenger_Br03_04_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Cardiff
MarketGood = passenger_Br03_03_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Norfolk
MarketGood = passenger_Br04_01_base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Br04 01
MarketGood = passenger_Br04_06_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Durham
MarketGood = passenger_Br04_04_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Glasgow
MarketGood = passenger_Br04_05_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | LD-14
MarketGood = passenger_Br04_02_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Stokes
MarketGood = passenger_Br04_03_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | York
MarketGood = passenger_Br05_05_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Arranmore
MarketGood = passenger_Br05_04_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Essex
MarketGood = passenger_Br05_03_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Graves
MarketGood = passenger_Br05_01_Base, 1, -1, 0, 0, 1, 4.25 ; 1275 cr | Hood
MarketGood = passenger_Br01_05_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Canterbury
MarketGood = passenger_Br01_07_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Kensington
MarketGood = passenger_Br01_01_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | New London
MarketGood = passenger_Br01_02_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Southampton
MarketGood = passenger_Br01_03_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Suffolk
MarketGood = passenger_Br01_06_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Thames
MarketGood = passenger_Br01_08_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Trafalgar
MarketGood = passenger_Br01_04_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Waterloo
MarketGood = passenger_Iw04_01_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Curacao
MarketGood = passenger_Iw04_02_Base, 1, -1, 0, 0, 1, 3 ; 900 cr | Montezuma
MarketGood = passenger_Li01_11_Base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Fort Bush
MarketGood = passenger_Li01_03_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 03
MarketGood = passenger_Li01_06_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 06
MarketGood = passenger_Li01_07_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 07
MarketGood = passenger_Li01_08_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 08
MarketGood = passenger_Li01_09_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 09
MarketGood = passenger_Li01_10_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 10
MarketGood = passenger_Li01_12_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 12
MarketGood = passenger_Li01_13_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 13
MarketGood = passenger_Li01_14_base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Li01 14
MarketGood = passenger_Li01_01_Base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Manhattan
MarketGood = passenger_Li01_02_Base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Pittsburgh
MarketGood = passenger_Li03_01_Base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Denver
MarketGood = passenger_Li03_03_Base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Ouray
MarketGood = passenger_Li03_04_Base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Pueblo
MarketGood = passenger_Li03_02_Base, 1, -1, 0, 0, 1, 1.833 ; 550 cr | Rio Grande
MarketGood = passenger_Br02_02_Base, 1, -1, 0, 0, 1, 1.75 ; 525 cr | Birmingham
MarketGood = passenger_Br02_05_Base, 1, -1, 0, 0, 1, 1.75 ; 525 cr | Kingston
MarketGood = passenger_Br02_04_Base, 1, -1, 0, 0, 1, 1.75 ; 525 cr | Liverpool
MarketGood = passenger_Br02_01_Base, 1, -1, 0, 0, 1, 1.75 ; 525 cr | Newgate
MarketGood = passenger_Br02_03_Base, 1, -1, 0, 0, 1, 1.75 ; 525 cr | Sheffield
MarketGood = passenger_Li04_04_Base, 1, -1, 0, 0, 1, 1.667 ; 500 cr | Beaumont
MarketGood = passenger_Li04_01_Base, 1, -1, 0, 0, 1, 1.667 ; 500 cr | Houston
MarketGood = passenger_Li04_02_Base, 1, -1, 0, 0, 1, 1.667 ; 500 cr | Huntsville
MarketGood = passenger_Li04_03_Base, 1, -1, 0, 0, 1, 1.667 ; 500 cr | Mississippi
MarketGood = passenger_Li04_05_Base, 1, -1, 0, 0, 1, 1.667 ; 500 cr | Sugarland
MarketGood = passenger_Iw03_01_Base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Freeport 4
MarketGood = passenger_Iw03_02_Base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Mactan
MarketGood = passenger_Li02_01_base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Li02 01
MarketGood = passenger_Li02_02_base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Li02 02
MarketGood = passenger_Li02_03_base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Li02 03
MarketGood = passenger_Li02_05_base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Li02 05
MarketGood = passenger_Li02_06_base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Li02 06
MarketGood = passenger_Li02_04_Base, 1, -1, 0, 0, 1, 1.5 ; 450 cr | Willard

File diff suppressed because it is too large Load Diff

View File

@@ -1,53 +0,0 @@
[EncounterFormation]
ship_by_class = 1, 1, battleships
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 0, 2, CRUISERS, -3
pilot_job = assault_job
make_class = wanderer
ship_by_class = 0, 3, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
ship_by_class = 0, 3, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
formation_by_class = battleships
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[EncounterFormation]
ship_by_class = 1, 3, battleships
pilot_job = assault_leader_job
make_class = wanderer
formation_by_class = battleships
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[EncounterFormation]
ship_by_class = 1, 1, battleships
pilot_job = assault_leader_job
make_class = wanderer
ship_by_class = 0, 4, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
ship_by_class = 0, 4, sc_fighters, -6
pilot_job = assault_job
make_class = wanderer
formation_by_class = battleships
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[Creation]
permutation = 0, 3
permutation = 1, 1
permutation = 2, 2

View File

@@ -1,16 +0,0 @@
[EncounterFormation]
ship_by_class = 1, 1, CRUISERS
pilot_job = assault_leader_job
ship_by_class = 0, 4, sc_fighters, -3
pilot_job = assault_job
make_class = wanderer
formation_by_class = CRUISERS
behavior = wander
arrival = all, -object_all
allow_simultaneous_creation = yes
zone_creation_distance = 0
times_to_create = infinite
[Creation]
permutation = 0, 3

File diff suppressed because it is too large Load Diff

View File

@@ -875,8 +875,8 @@ pl_pos = 0, 50, 275
[Formation] [Formation]
nickname = cruiser3_li_n nickname = cruiser3_li_n
pos = 0, 0, 0 pos = 0, 0, 0
pos = 150, 0, 300 pos = 100, 0, 300
pos = -150, 0, 300 pos = -100, 0, 300
pos = -55, 50, 188 pos = -55, 50, 188
pos = 55, 50, 189 pos = 55, 50, 189
pos = -110, 60, 225 pos = -110, 60, 225

View File

@@ -46032,516 +46032,4 @@ num_offers = 0, 0
[MRoom] [MRoom]
nickname = Deck nickname = Deck
character_density = 3 character_density = 3
[MBase]
nickname = LI06_01_Base
local_faction = li_lsf_grp
diff = 3
msg_id_prefix = gcs_refer_base_LI06_01_Base
[MVendor]
num_offers = 2, 4
[BaseFaction]
faction = li_p_grp
weight = 9
offers_missions =
mission_type = DestroyMission, 0.112387, 0.351002, 20
npc = LI0601_lpolice_001_m
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = gd_z_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = co_ti_grp
weight = 64
offers_missions =
mission_type = DestroyMission, 0.112387, 0.351002, 40
npc = LI0601_planetform_001_m
npc = LI0601_planetform_002_m
npc = LI0601_planetform_003_m
[BaseFaction]
faction = co_ss_grp
weight = 9
npc = LI0601_universal_001_m
[BaseFaction]
faction = gd_bh_grp
weight = 18
offers_missions =
mission_type = DestroyMission, 0.112387, 0.351002, 40
npc = LI0601_bounty_001_f
npc = LI0601_bounty_002_m
[GF_NPC]
nickname = LI0601_bounty_001_f
body = pl_female2_journeyman_body
head = sh_female1_head_gen
lefthand = benchmark_female_hand_left
righthand = benchmark_female_hand_right
individual_name = 220154
affiliation = gd_bh_grp
voice = rvp501
misn = DestroyMission, 0.112387, 0.351002
room = bar
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_vr_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
know = 251644, 252612, 6000, 2
knowdb = li02_to_li04_hole
[GF_NPC]
nickname = LI0601_bounty_002_m
body = sh_male2_body
head = pi_pirate1_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220155
affiliation = gd_bh_grp
voice = rvp101
misn = DestroyMission, 0.112387, 0.351002
room = bar
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16101
accessory = prop_neuralnet_B_right
[GF_NPC]
nickname = LI0601_fix_bartender
body = li_bartender_body
head = rh_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244652
affiliation = co_ti_grp
voice = rvp111
bribe = co_be_grp, 10000, 16100
bribe = co_nws_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16100
bribe = co_ti_grp, 10000, 16101
[GF_NPC]
nickname = LI0601_fix_ship
base_appr = Robot_body_c
individual_name = 244655
affiliation = co_ti_grp
voice = rvp003
[GF_NPC]
nickname = LI0601_fix_trader
base_appr = Robot_body_a
individual_name = 244653
affiliation = co_ti_grp
voice = rvp003
[GF_NPC]
nickname = LI0601_fix_weaponsdealer
base_appr = Robot_body_e
individual_name = 244654
affiliation = co_ti_grp
voice = rvp003
[GF_NPC]
nickname = LI0601_lpolice_001_m
body = li_male_guard_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220156
affiliation = li_p_grp
voice = rvp111
misn = DestroyMission, 0.112387, 0.351002
room = bar
bribe = li_p_grp, 10000, 16101
bribe = co_alg_grp, 10000, 16100
bribe = co_be_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = gd_bh_grp, 10000, 16100
[GF_NPC]
nickname = LI0601_planetform_001_m
body = sc_scientist4_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220157
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.112387, 0.351002
room = bar
know = 251654, 253753, 1500, 1
knowdb = br01_05
know = 251719, 253754, 600, 1
knowdb = iw03_01
[GF_NPC]
nickname = LI0601_planetform_002_m
body = sc_scientist4_body
head = pl_male7_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220158
affiliation = co_ti_grp
voice = rvp101
misn = DestroyMission, 0.112387, 0.351002
room = bar
know = 251681, 253755, 2500, 1
knowdb = br06_04
know = 251704, 253756, 3500, 1
knowdb = bw10_01
[GF_NPC]
nickname = LI0601_planetform_003_m
body = sc_scientist4_body
head = pl_male5_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220159
affiliation = co_ti_grp
voice = rvp131
misn = DestroyMission, 0.112387, 0.351002
room = bar
know = 251659, 253757, 1000, 1
knowdb = br02_02
[GF_NPC]
nickname = LI0601_universal_001_m
body = li_tilton_body
head = li_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 220160
affiliation = co_ss_grp
voice = rvp101
room = bar
bribe = li_p_grp, 10000, 16100
bribe = co_hsp_grp, 10000, 16100
bribe = co_ni_grp, 10000, 16100
bribe = co_ss_grp, 10000, 16101
bribe = co_ti_grp, 10000, 16100
[MRoom]
nickname = bar
character_density = 4
fixture = LI0601_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MRoom]
nickname = Planetscape
character_density = 3
fixture = LI0601_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LI0601_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0601_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
[MBase]
nickname = LI06_02_Base
local_faction = co_os_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_02_Base
[MVendor]
num_offers = 2, 4
[BaseFaction]
faction = co_os_grp
weight = 64
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 100
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[GF_NPC]
nickname = LI0602_fix_bartender
body = li_bartender_body
head = br_bartender_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244617
affiliation = co_os_grp
voice = rvp101
[GF_NPC]
nickname = LI0602_fix_ship
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244620
affiliation = co_os_grp
voice = rvp111
[GF_NPC]
nickname = LI0602_fix_trader
body = li_male_elite_body
head = ge_male3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244618
affiliation = co_os_grp
voice = rvp101
[GF_NPC]
nickname = LI0602_fix_weaponsdealer
body = li_male_elite_body
head = li_rockford_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244619
affiliation = co_os_grp
voice = rvp111
[MRoom]
nickname = bar
character_density = 4
fixture = LI0602_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_bartender_fidget.thn, bartender
[MRoom]
nickname = Deck
character_density = 3
fixture = LI0602_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
fixture = LI0602_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0602_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
[MBase]
nickname = LI06_03_Base
local_faction = gd_z_grp
diff = 4
msg_id_prefix = gcs_refer_base_LI06_03_Base
[MVendor]
num_offers = 2, 4
[BaseFaction]
faction = gd_z_grp
weight = 23
offers_missions = true
mission_type = DestroyMission, 0.000000, 0.112387, 100
[BaseFaction]
faction = fc_lh_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = fc_lr_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = fc_ou_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = fc_j_grp
weight = 1
offers_missions = false
[GF_NPC]
nickname = LI0603_fix_bartender
body = pi_pirate8_body
head = br_sales_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244639
affiliation = gd_z_grp
voice = rvp101
bribe = fc_j_grp, 10000, 16100
bribe = fc_lr_grp, 10000, 16101
bribe = fc_ou_grp, 10000, 16100
[GF_NPC]
nickname = LI0603_fix_ship
body = pi_pirate8_body
head = pi_pirate3_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 245175
affiliation = gd_z_grp
voice = rvp106
[GF_NPC]
nickname = LI0603_fix_trader
body = pi_pirate8_body
head = pi_pirate2_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244640
affiliation = gd_z_grp
voice = rvp101
[GF_NPC]
nickname = LI0603_fix_weaponsdealer
body = pi_pirate8_body
head = pi_pirate4_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244641
affiliation = gd_z_grp
voice = rvp106
[MRoom]
nickname = bar
character_density = 5
fixture = LI0603_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MRoom]
nickname = Deck
character_density = 2
fixture = LI0603_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0603_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
[MRoom]
nickname = ShipDealer
character_density = 2
fixture = LI0603_fix_ship, Zs/NPC/Shipdealer/01/A/Stand, scripts\vendors\li_shipdealer_fidget.thn, ShipDealer
[MBase]
nickname = LI06_04_Base
local_faction = li_lsf_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_04_Base
[MVendor]
num_offers = 2, 4
[BaseFaction]
faction = li_lsf_grp
weight = 40
mission_type = DestroyMission, 0.000000, 0.112387, 100
offers_missions = true
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = gd_z_grp
weight = 1
offers_missions = false
[GF_NPC]
nickname = LI0604_fix_bartender
body = li_bartender_body
head = li_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244624
affiliation = li_lsf_grp
voice = rvp101
[GF_NPC]
nickname = LI0604_fix_trader
body = li_male_elite_body
head = rh_captain_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244625
affiliation = li_lsf_grp
voice = rvp111
[GF_NPC]
nickname = LI0604_fix_weaponsdealer
body = li_male_elite_body
head = rh_hassler_head
lefthand = benchmark_male_hand_left
righthand = benchmark_male_hand_right
individual_name = 244626
affiliation = li_lsf_grp
voice = rvp101
[MRoom]
nickname = bar
character_density = 6
fixture = LI0604_fix_bartender, Zs/NPC/Bartender/01/A/Stand, scripts\vendors\li_host_fidget.thn, bartender
[MRoom]
nickname = Deck
character_density = 2
fixture = LI0604_fix_trader, Zs/NPC/Trader/01/A/Stand, scripts\vendors\li_commtrader_fidget.thn, trader
fixture = LI0604_fix_weaponsdealer, Zs/NPC/Equipment/01/A/Stand, scripts\vendors\li_equipdealer_fidget.thn, Equipment
[MBase]
nickname = LI06_05_Base
local_faction = li_lsf_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_05_Base
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0
[MBase]
nickname = LI06_06_Base
local_faction = li_lsf_grp
diff = 1
msg_id_prefix = gcs_refer_base_LI06_06_Base
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0
[MBase]
nickname = LI06_07_Base
local_faction = li_n_grp
diff = 2
msg_id_prefix = gcs_refer_base_LI06_07_Base
[BaseFaction]
faction = li_p_grp
weight = 1
offers_missions = false
[BaseFaction]
faction = li_n_grp
weight = 1
offers_missions = false
[MVendor]
num_offers = 0, 0

View File

@@ -168,22 +168,13 @@ pilot = pilot_military_ace
state_graph = FIGHTER state_graph = FIGHTER
npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19 npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
[NPCShipArch]
nickname = li_n_or_elite_d11-19
loadout = MSN12_Order_Heavy_Fighter
level = d11
ship_archetype = or_elite
pilot = heavy_fighter_default
state_graph = FIGHTER
npc_class = lawful, class_fighter, d11, d12, d13, d14, d15, d16, d17, d18, d19
[NPCShipArch] [NPCShipArch]
nickname = li_n_cruiser_d22 nickname = li_n_cruiser_d22
loadout = li_n_li_cruiser loadout = li_n_li_cruiser
level = d22 level = d22
ship_archetype = li_cruiser ship_archetype = li_cruiser
pilot = cruiser_default pilot = cruiser_default
state_graph = FIGHTER state_graph = CRUISER
npc_class = lawful, CRUISER, d22 npc_class = lawful, CRUISER, d22
[NPCShipArch] [NPCShipArch]
@@ -191,7 +182,7 @@ nickname = li_n_dreadnought_d25
loadout = li_n_li_dreadnought loadout = li_n_li_dreadnought
level = d25 level = d25
ship_archetype = li_dreadnought ship_archetype = li_dreadnought
pilot = battleship_default pilot = cruiser_default
state_graph = CRUISER state_graph = CRUISER
npc_class = lawful, battleship, d25 npc_class = lawful, battleship, d25
@@ -3690,7 +3681,7 @@ npc_class = unlawful, class_battleship, d19
[NPCShipArch] [NPCShipArch]
nickname = event_jack_o_lantern nickname = event_jack_o_lantern
loadout = event_jack_o'lantern_load loadout = event_jack_o_lantern_load
level = d19 level = d19
ship_archetype = jack_o_lantern ship_archetype = jack_o_lantern
pilot = MSN13_Nomad_Fighter pilot = MSN13_Nomad_Fighter

View File

@@ -313,14 +313,6 @@ member = d18
nickname = diff19 nickname = diff19
member = d19 member = d19
[ShipClass]
nickname = diff22
member = d22
[ShipClass]
nickname = diff25
member = d25
[ShipClass] [ShipClass]
nickname = sc_fighters nickname = sc_fighters
member = class_fighter member = class_fighter
@@ -361,14 +353,6 @@ member = class_gunboat
nickname = sc_cruisers nickname = sc_cruisers
member = class_cruiser member = class_cruiser
[ShipClass]
nickname = cruisers
member = CRUISER
[ShipClass]
nickname = battleships
member = battleship
; REM ; REM
[ShipClass] [ShipClass]

Binary file not shown.

Binary file not shown.

View File

@@ -10344,7 +10344,7 @@ equip = shield01_mark05_lf, HpShield01
equip = ge_s_thruster_01, HpThruster01 equip = ge_s_thruster_01, HpThruster01
equip = rh_gun01_mark02, HpWeapon01 equip = rh_gun01_mark02, HpWeapon01
equip = rh_gun01_mark02, HpWeapon02 equip = rh_gun01_mark02, HpWeapon02
equip = rh_gun02_mark02, HpWeapon03 equip = rh_gun02_mark01, HpWeapon03
equip = rh_gun02_mark01, HpWeapon04 equip = rh_gun02_mark01, HpWeapon04
equip = cruise_disruptor01_mark01, HpTorpedo01 equip = cruise_disruptor01_mark01, HpTorpedo01
cargo = cruise_disruptor01_mark01_ammo, 5 cargo = cruise_disruptor01_mark01_ammo, 5
@@ -10685,7 +10685,7 @@ cargo = commodity_nomad_power_cell, 1
; Jack O'Lantern Loadout ; Jack O'Lantern Loadout
[Loadout] [Loadout]
nickname = event_jack_o'lantern_load nickname = event_jack_o_lantern_load
archetype = jack_o_lantern archetype = jack_o_lantern
equip = ge_nf_engine_01 equip = ge_nf_engine_01
equip = infinite_power equip = infinite_power

View File

@@ -1,111 +0,0 @@
[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 1800
tint_field = 255, 255, 255
empty_cube_frequency = 0.15
[properties]
flag = rock_objects
flag = object_density_high
flag = populated
flag = collision
[Cube]
asteroid = rock_asteroid60, 0.7, 0.2, -0.2, 180, 10, 20
asteroid = rock_asteroid30, -0.3, -0.3, 0.8, 85, 0, 185
asteroid = rock_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = lava02_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
[Exclusion Zones]
exclusion = Zone_LI06_Tradelane_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_Tradelane_03
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_Tradelane_02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_Tradelane_04
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_Tradelane_05
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_to_Li02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_pop_ambient_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_dustcloud_storm_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_dustcloud_storm_02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_pop_ambient_02
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_pop_ambient_03
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_to_Iw04_hole
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_LI06_to_LI07_hole
exclude_billboards = 1
exclude_dynamic_asteroids = 1
[DynamicAsteroids]
asteroid = DAsteroid_lava02
count = 20
placement_radius = 150
placement_offset = 90
max_velocity = 10
max_angular_velocity = 2
color_shift = 1, 0.5, 0
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 1000
offset_dist = 1000
fade = 1.000000, 1.350000, 15, 17
texture_aspect = 1.000000
color_shift = 1.000000, 1.000000, 1.000000
ambient_intensity = 1.000000
vert_increase = 2
[AsteroidBillboards]
count = 1000
start_dist = 800
fade_dist_percent = 0.200000
shape = roid_rock_tri
color_shift = 0.700000, 0.700000, 0.700000
ambient_intensity = 1.000000
size = 10, 50
[DynamicAsteroids]
asteroid = DAsteroid_rock_small1
count = 10
placement_radius = 500.000000
placement_offset = 90.000000
max_velocity = 15.000000
max_angular_velocity = 3.000000
color_shift = 0.500000, 0.500000, 0.500000

View File

@@ -18,13 +18,6 @@ exclusion = ZONE_Li02_vignette1_exclusion
exclusion = ZONE_Li02_vignette5_exclusion exclusion = ZONE_Li02_vignette5_exclusion
exclusion = ZONE_Li02_vignette7_exclusion exclusion = ZONE_Li02_vignette7_exclusion
exclusion = ZONE_Li02_vignette9_exclusion exclusion = ZONE_Li02_vignette9_exclusion
exclusion = Zone_Li02_Tradelane_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclusion = Zone_Li02_pop_ambient_01
exclude_billboards = 1
exclude_dynamic_asteroids = 1
exclude_asteroids = 1
[Cube] [Cube]
asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0 asteroid = ice_asteroid30, 0.2, 0.8, 0.3, 45, 20, 0

View File

@@ -1,56 +0,0 @@
[TexturePanels]
file = solar\nebula\generic_shapes.ini
[Fog]
fog_enabled = 1
near = 600
distance = 1300
color = 186, 145, 101
[properties]
flag = nebula
[Exterior]
shape = generic_exterior1
shape = generic_exterior2
shape = generic_exterior3
shape = generic_exterior4
shape_weights = 1, 1, 1, 1
fill_shape = nebula_circle2
plane_slices = 3
bit_radius = 8000
bit_radius_random_variation = 0.2
min_bits = 5
max_bits = 10
move_bit_percent = 0.6
equator_bias = 0.4
color = 180, 120, 70
[NebulaLight]
ambient = 140, 90, 50
sun_burnthrough_intensity = 0.4
sun_burnthrough_scaler = 1.4
[Clouds]
max_distance = 400
puff_count = 12
puff_radius = 110
puff_colora = 160, 100, 60
puff_colorb = 210, 150, 100
puff_max_alpha = 0.6
puff_shape = generic_cloud1
puff_shape = generic_cloud2
puff_shape = generic_cloud3
puff_shape = generic_cloud4
puff_weights = 1, 1, 1, 1
puff_drift = 1
near_fade_distance = 100, 250
lightning_intensity = 1
lightning_color = 60, 50, 40
lightning_gap = 22
lightning_duration = 0.5
[BackgroundLightning]
duration = 0.4
gap = 5
color = 255, 225, 120

View File

@@ -2216,23 +2216,3 @@ property_flags = 131072
visit = 128 visit = 128
sort = 99.5 sort = 99.5
[Object]
nickname = Iw04_to_LI06_hole
ids_name = 460098
pos = 30311, 0, -12339
rotate = 0, 140, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_LI06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = LI06, LI06_to_Iw04_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Iw04_to_LI06_hole
pos = 30312, 0, -12338
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

View File

@@ -8,6 +8,7 @@ ambient = ambience_deck_space_larger
[PlayerShipPlacement] [PlayerShipPlacement]
name = X/Shipcentre/01 name = X/Shipcentre/01
landing_script = Scripts\Bases\ainu_deck_land_01.thn
[Camera] [Camera]
name = Camera_0 name = Camera_0

View File

@@ -12,7 +12,7 @@ name = Camera_0
[PlayerShipPlacement] [PlayerShipPlacement]
name = X/Shipcentre/01 name = X/Shipcentre/01
landing_script = Scripts\Bases\bw_02_cityscape_land_01.thn landing_script = Scripts\Bases\kyoto_02_cityscape_land_01.thn
launching_script = Scripts\Bases\bw_02_cityscape_launch_01.thn launching_script = Scripts\Bases\bw_02_cityscape_launch_01.thn
[Hotspot] [Hotspot]

View File

@@ -10858,42 +10858,3 @@ Archetype = universal_shipping_billboard
;pos = -35388, -200, 28251 ;pos = -35388, -200, 28251
;rotate = 0, -155, 0 ;rotate = 0, -155, 0
;Archetype = westpoint_billboard ;Archetype = westpoint_billboard
; [Object]
; nickname = li01_li06_jumphole
; pos = -33270, 0, -28039
; archetype = jumphole
; ids_name = 460098
; ids_info = 466021
; goto = li06, li06_jumphole_entry
; [Zone]
; nickname = zone_li01_li06_jumphole
; pos = -33270, 0, -28039
; shape = sphere
; size = 2000
; property_flags = 131072
; visit = 128
; sort = 99
; goto = li06, li06_jumphole_entry
[Object]
nickname = Li01_to_LI06_hole
ids_name = 460098
pos = 536, 0, 40236
rotate = 0, 140, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_LI06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = LI06, LI06_to_Li01_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Li01_to_LI06_hole
pos = 537, 0, 40237
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

View File

@@ -1154,20 +1154,20 @@ faction = co_ss_grp, 0.2
[Object] [Object]
nickname = Li02_planet_Mojave nickname = Li02_planet_Mojave
ids_name = 261120 ids_name = 261120
pos = 22305, 0, -24491 pos = 23702, 0, -23657
Archetype = planet_desorgrck_2000 Archetype = planet_desorgrck_2000
ids_info = 66053 ids_info = 66053
spin = 0, 0.020000, 0 spin = 0, 0.02, 0
atmosphere_range = 2150 atmosphere_range = 2150
burn_color = 255, 222, 160 burn_color = 255, 222, 160
[zone] [zone]
nickname = zone_Li02_Mojave_death nickname = zone_Li02_Mojave_death
pos = 22305, 0, -24491 pos = 23702, 0, -23657
shape = SPHERE shape = SPHERE
size = 2075 size = 2075
damage = 2000000 damage = 2000000
sort = 99.500000 sort = 99.5
density = 0 density = 0
relief_time = 0 relief_time = 0
population_additive = false population_additive = false
@@ -6331,521 +6331,3 @@ sort = 99.5
nickname = ast_ice_broken01 nickname = ast_ice_broken01
pos = 0, 0, -50000 pos = 0, 0, -50000
archetype = ast_ice_broken01 archetype = ast_ice_broken01
[Object]
nickname = Li02_to_LI06
ids_name = 458756
pos = 26705, 0, -54709
rotate = 0, 140, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_LI06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_lsf_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = LI06, LI06_to_Li02, gate_tunnel_bretonia
[zone]
nickname = Zone_Li02_to_LI06
pos = 26706, 0, -54708
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = Li02_Trade_Lane_Ring_6
ids_name = 260613
pos = 25958, 0, -21608
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_5
reputation = li_p_grp
tradelane_space_name = 261120
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_5
ids_name = 260613
pos = 32314, 0, -25590
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_4
next_ring = Li02_Trade_Lane_Ring_6
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_4
ids_name = 260613
pos = 38670, 0, -29571
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_3
next_ring = Li02_Trade_Lane_Ring_5
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li02_Trade_Lane_Ring_3
ids_name = 260613
pos = 45026, 0, -33553
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_2
next_ring = Li02_Trade_Lane_Ring_4
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_2
ids_name = 260613
pos = 51381, 0, -37535
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_1
next_ring = Li02_Trade_Lane_Ring_3
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li02_Trade_Lane_Ring_1
ids_name = 260613
pos = 57737, 0, -41516
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li02_Trade_Lane_Ring_2
reputation = li_p_grp
tradelane_space_name = 261663
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_01
reputation = li_lsf_grp
pos = 25270, 0, -23215
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261120
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Li02_Trade_Lane_Ring_02
[Object]
nickname = Li02_Trade_Lane_Ring_02
reputation = li_lsf_grp
pos = 25680, 0, -33007
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Li02_Trade_Lane_Ring_01
next_ring = Li02_Trade_Lane_Ring_03
[Object]
nickname = Li02_Trade_Lane_Ring_03
reputation = li_lsf_grp
pos = 26090, 0, -42800
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Li02_Trade_Lane_Ring_02
next_ring = Li02_Trade_Lane_Ring_04
[Object]
nickname = Li02_Trade_Lane_Ring_04
reputation = li_lsf_grp
pos = 26500, 0, -52593
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 458758
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Li02_Trade_Lane_Ring_03
[Zone]
nickname = Zone_Li02_Tradelane_01
pos = 25885, 0, -37904
rotate = 0, -2, 0
shape = BOX
size = 1598, 1598, 29903
comment = Tradelane Pop
property_flags = 196608
lane_id = 1
tradelane_down = 35
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = li_lsf_grp, 1
faction_weight = li_p_grp, 1
faction_weight = co_me_grp, 7
faction_weight = co_hsp_grp, 7
faction_weight = co_ni_grp, 7
faction_weight = co_os_grp, 7
faction_weight = co_ss_grp, 7
faction_weight = co_alg_grp, 7
faction_weight = li_n_grp, 1
encounter = tradelane_trade_armored, 4, 0.100000
faction = li_lsf_grp, 0.100000
faction = li_p_grp, 0.100000
encounter = tradelane_trade_freighter, 4, 0.400000
faction = co_me_grp, 0.100000
faction = co_hsp_grp, 0.100000
faction = co_ni_grp, 0.400000
faction = co_os_grp, 0.200000
faction = co_ss_grp, 0.050000
faction = co_alg_grp, 0.050000
encounter = tradelane_trade_transport, 4, 0.400000
faction = co_me_grp, 0.100000
encounter = tradelane_armored_prisoner, 4, 0.100000
faction = li_n_grp, 0.100000
[Zone]
nickname = Zone_Li02_pop_ambient_01
pos = 26601, 0, -54646
rotate = 0, 0, 0
shape = SPHERE
size = 2700
comment = Jumpgate to Nevada
property_flags = 196608
sort = 51
toughness = 2
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
population_additive = false
faction_weight = li_n_grp, 5
faction_weight = li_p_grp, 7
faction_weight = li_p_grp_prisoners, 4
faction_weight = co_alg_grp, 10
faction_weight = co_be_grp, 10
faction_weight = co_hsp_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_ss_grp, 10
faction_weight = co_vr_grp, 8
density_restriction = 4, unlawfuls
encounter = area_defend, 2, 0.080000
faction = li_n_grp, 0.420000
faction = li_p_grp, 0.580000
encounter = area_armored_prisoner, 2, 0.020000
faction = li_p_grp, 1.000000
encounter = area_trade_freighter, 2, 0.110000
faction = co_hsp_grp, 0.360000
faction = co_ss_grp, 0.360000
faction = co_vr_grp, 0.290000
encounter = area_trade_transport, 2, 0.130000
faction = co_alg_grp, 0.150000
faction = co_be_grp, 0.150000
faction = co_hsp_grp, 0.150000
faction = co_nws_grp, 0.150000
faction = co_ni_grp, 0.150000
faction = co_ss_grp, 0.150000
faction = co_vr_grp, 0.120000
[Object]
nickname = Li02_to_LI06
ids_name = 450001
pos = 26705, 0, -54709
rotate = 0, 140, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_LI06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_lsf_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = LI06, LI06_to_Li02, gate_tunnel_bretonia
[zone]
nickname = Zone_Li02_to_LI06
pos = 26706, 0, -54708
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = Li02_Trade_Lane_Ring_6
ids_name = 260613
pos = 25958, 0, -21608
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_5
reputation = li_p_grp
tradelane_space_name = 261120
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_5
ids_name = 260613
pos = 32314, 0, -25590
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_4
next_ring = Li02_Trade_Lane_Ring_6
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_4
ids_name = 260613
pos = 38670, 0, -29571
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_3
next_ring = Li02_Trade_Lane_Ring_5
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li02_Trade_Lane_Ring_3
ids_name = 260613
pos = 45026, 0, -33553
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_2
next_ring = Li02_Trade_Lane_Ring_4
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_2
ids_name = 260613
pos = 51381, 0, -37535
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li02_Trade_Lane_Ring_1
next_ring = Li02_Trade_Lane_Ring_3
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li02_Trade_Lane_Ring_1
ids_name = 260613
pos = 57737, 0, -41516
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li02_Trade_Lane_Ring_2
reputation = li_p_grp
tradelane_space_name = 261663
behavior = NOTHING
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li02_Trade_Lane_Ring_01
reputation = li_lsf_grp
pos = 25270, 0, -23215
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 261120
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = Li02_Trade_Lane_Ring_02
[Object]
nickname = Li02_Trade_Lane_Ring_02
reputation = li_lsf_grp
pos = 25680, 0, -33007
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Li02_Trade_Lane_Ring_01
next_ring = Li02_Trade_Lane_Ring_03
[Object]
nickname = Li02_Trade_Lane_Ring_03
reputation = li_lsf_grp
pos = 26090, 0, -42800
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Li02_Trade_Lane_Ring_02
next_ring = Li02_Trade_Lane_Ring_04
[Object]
nickname = Li02_Trade_Lane_Ring_04
reputation = li_lsf_grp
pos = 26500, 0, -52593
rotate = 0, -2, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 450003
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = Li02_Trade_Lane_Ring_03
[Zone]
nickname = Zone_Li02_Tradelane_01
pos = 25885, 0, -37904
rotate = 0, -2, 0
shape = BOX
size = 1598, 1598, 29903
comment = Tradelane Pop
property_flags = 131072
lane_id = 1
tradelane_down = 35
sort = 51
toughness = 4
density = 3
repop_time = 25
max_battle_size = 4
pop_type = major_tradelane
relief_time = 35
faction_weight = li_lsf_grp, 1
faction_weight = li_p_grp, 1
faction_weight = co_me_grp, 7
faction_weight = co_hsp_grp, 7
faction_weight = co_ss_grp, 7
faction_weight = co_alg_grp, 7
faction_weight = li_n_grp, 1
encounter = tradelane_trade_armored, 4, 0.100000
faction = li_lsf_grp, 0.100000
faction = li_p_grp, 0.100000
encounter = tradelane_trade_freighter, 4, 0.400000
faction = co_me_grp, 0.100000
faction = co_hsp_grp, 0.100000
faction = co_ss_grp, 0.050000
faction = co_alg_grp, 0.050000
encounter = tradelane_trade_transport, 4, 0.400000
faction = co_me_grp, 0.100000
encounter = tradelane_armored_prisoner, 4, 0.100000
faction = li_n_grp, 0.100000
[Zone]
nickname = Zone_Li02_pop_ambient_01
pos = 26601, 0, -54646
rotate = 0, 0, 0
shape = SPHERE
size = 2700
comment = Jumpgate to Nevada
property_flags = 131072
sort = 51
toughness = 2
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
population_additive = false
faction_weight = li_n_grp, 5
faction_weight = li_p_grp, 7
faction_weight = li_p_grp_prisoners, 4
faction_weight = co_alg_grp, 10
faction_weight = co_be_grp, 10
faction_weight = co_hsp_grp, 10
faction_weight = co_nws_grp, 10
faction_weight = co_ni_grp, 10
faction_weight = co_ss_grp, 10
faction_weight = co_vr_grp, 8
density_restriction = 4, unlawfuls
encounter = area_defend, 2, 0.080000
faction = li_n_grp, 0.420000
faction = li_p_grp, 0.580000
encounter = area_armored_prisoner, 2, 0.020000
faction = li_p_grp, 1.000000
encounter = area_trade_freighter, 2, 0.110000
faction = co_hsp_grp, 0.360000
faction = co_ss_grp, 0.360000
faction = co_vr_grp, 0.290000
encounter = area_trade_transport, 2, 0.130000
faction = co_alg_grp, 0.150000
faction = co_be_grp, 0.150000
faction = co_hsp_grp, 0.150000
faction = co_nws_grp, 0.150000
faction = co_ni_grp, 0.150000
faction = co_ss_grp, 0.150000
faction = co_vr_grp, 0.120000

View File

@@ -1,72 +0,0 @@
[SystemInfo]
space_color = 0, 0, 0
local_faction = li_lsf_grp
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_li_space
danger = music_bw_danger
battle = music_iw_battle
[Dust]
spacedust = Dust
[Ambient]
color = 60, 20, 10
[Background]
basic_stars = solar\starsphere\starsphere_stars_noband.cmp
complex_stars = solar\starsphere\starsphere_iw04_stars.cmp
nebulae = solar\starsphere\starsphere_bw09.cmp
[LightSource]
nickname = LI07_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = LI07_Sun1_death
pos = 473, 0, 0
shape = SPHERE
size = 5000
damage = 100000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = LI07_Sun1
ids_name = 0
pos = 473, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = green_giant_sun
atmosphere_range = 6500
burn_color = 0, 255, 0
ids_info = 66162
[Object]
nickname = LI07_to_LI06_hole
ids_name = 458757
pos = 11360, 0, 96094
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_LI06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = LI06, LI06_to_LI07_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_LI07_to_LI06_hole
pos = 11361, 0, 96095
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0

View File

@@ -1,11 +0,0 @@
[BaseInfo]
nickname = LI06_01_Base
start_room = Planetscape
[Room]
nickname = Bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_01_bar.ini
[Room]
nickname = Planetscape
file = Universe\Systems\LI06\Bases\Rooms\LI06_01_planetscape.ini

View File

@@ -1,15 +0,0 @@
[BaseInfo]
nickname = LI06_02_Base
start_room = Deck
[Room]
nickname = Bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_02_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck.ini
[Room]
nickname = Deck2
file = Universe\Systems\LI06\Bases\Rooms\LI06_02_deck2.ini

View File

@@ -1,19 +0,0 @@
[BaseInfo]
nickname = LI06_03_Base
start_room = Bar
[Room]
nickname = Bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_03_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_03_deck.ini
[Room]
nickname = Deck2
file = Universe\Systems\LI06\Bases\Rooms\LI06_03_deck2.ini
[Room]
nickname = ShipDealer
file = Universe\Systems\LI06\Bases\Rooms\LI06_03_shipdealer.ini

View File

@@ -1,11 +0,0 @@
[BaseInfo]
nickname = LI06_04_Base
start_room = Bar
[Room]
nickname = Bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_04_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_04_deck.ini

View File

@@ -1,11 +0,0 @@
[BaseInfo]
nickname = LI06_05_Base
start_room = Deck
[Room]
nickname = bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_05_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_05_deck.ini

View File

@@ -1,11 +0,0 @@
[BaseInfo]
nickname = LI06_06_Base
start_room = Bar
[Room]
nickname = Bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_06_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_06_deck.ini

View File

@@ -1,11 +0,0 @@
[BaseInfo]
nickname = LI06_07_Base
start_room = Deck
[Room]
nickname = bar
file = Universe\Systems\LI06\Bases\Rooms\LI06_07_bar.ini
[Room]
nickname = Deck
file = Universe\Systems\LI06\Bases\Rooms\LI06_07_deck.ini

View File

@@ -1,195 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Pl_03_bar_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Pl_03_bar_ambi_int_01.thn
scene = all, ambient, Scripts\Bases\Pl_03_bar_traffic_01.thn, TRAFFIC_PRIORITY
[Room_Sound]
music = music_bar_li02
ambient = ambience_bar_ground_smaller
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Pl_03_bar_enter_01.thn
[PlayerShipPlacement]
name = X/Shipcentre/01
[ForSaleShipPlacement]
name = X/Shipcentre/02
[Hotspot]
name = IDS_HOTSPOT_PLANETSCAPE
behavior = ExitDoor
room_switch = Planetscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Planetscape
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Planetscape
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = Planetscape
set_virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA01
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA02
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA03
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA04
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA05
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA06
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA07
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA08
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA09
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA10
[FlashlightSet]
icolor = 255, 225, 133
scale = 2.500000
blink = 1.500000
endpause = 1.500000
hardpoint = HP_LightB01
hardpoint = HP_LightB02
hardpoint = HP_LightB03
hardpoint = HP_LightB04
hardpoint = HP_LightB05
hardpoint = HP_LightB06
hardpoint = HP_LightB07
hardpoint = HP_LightB08
hardpoint = HP_LightB09
hardpoint = HP_LightB10
[FlashlightSet]
icolor = 255, 225, 133
scale = 2.500000
blink = 1.500000
endpause = 0.500000
hardpoint = HP_LightC01
hardpoint = HP_LightC02
hardpoint = HP_LightC03
[FlashlightSet]
icolor = 255, 225, 133
scale = 2.500000
blink = 1.500000
endpause = 0.500000
hardpoint = HP_LightD01
hardpoint = HP_LightD02
hardpoint = HP_LightD03
[FlashlightSet]
icolor = 75, 25, 0
scale = 9.000000
gap = 0.000000
blink = 2.500000
endpause = 0.250000
hardpoint = HP_LightE01
hardpoint = HP_LightE02
hardpoint = HP_LightE07
hardpoint = HP_LightE08
hardpoint = HP_LightE10
hardpoint = HP_LightE11
hardpoint = HP_LightE14
hardpoint = HP_LightE15
hardpoint = HP_LightE18
hardpoint = HP_LightE19
[FlashlightSet]
icolor = 155, 0, 0
scale = 9.000000
gap = 0.000000
blink = 5.000000
endpause = 0.250000
hardpoint = HP_LightE03
hardpoint = HP_LightE04
hardpoint = HP_LightE05
hardpoint = HP_LightE06
hardpoint = HP_LightE09
hardpoint = HP_LightE12
hardpoint = HP_LightE13
hardpoint = HP_LightE16
hardpoint = HP_LightE17
hardpoint = HP_LightE20

View File

@@ -1,271 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Pl_03_pad_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Pl_03_pad_ambi_day_01.thn
scene = all, ambient, Scripts\Bases\Pl_03_pad_traffic_01.thn, TRAFFIC_PRIORITY
[Room_Sound]
ambient = ambience_planetscape_rocky
music = music_californiaminor, oneshot
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement]
name = X/Shipcentre/01
landing_script = scripts\bases\Pl_03_pad_land_01.thn
launching_script = scripts\bases\Pl_03_pad_launch_01.thn
[ForSaleShipPlacement]
name = X/Shipcentre/02
[Hotspot]
name = IDS_HOTSPOT_PLANETSCAPE
behavior = ExitDoor
room_switch = Planetscape
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = VirtualRoom
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1
virtual_room = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = ShipDealer
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA01
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA02
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA03
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA04
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA05
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA06
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA07
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA08
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA09
[FlashlightSet]
icolor = 155, 55, 55
scale = 1.000000
blink = 1.000000
endpause = 0.750000
hardpoint = HP_LightA10
[FlashlightSet]
icolor = 155, 55, 55
scale = 0.800000
blink = 1.500000
endpause = 0.500000
hardpoint = HP_LightA11
hardpoint = HP_LightA12
hardpoint = HP_LightA13
hardpoint = HP_LightA14
hardpoint = HP_LightA15
[FlashlightSet]
icolor = 155, 55, 55
scale = 0.800000
blink = 1.500000
endpause = 0.500000
hardpoint = HP_LightA16
hardpoint = HP_LightA17
hardpoint = HP_LightA18
hardpoint = HP_LightA19
hardpoint = HP_LightA20
[FlashlightSet]
icolor = 255, 225, 133
scale = 2.500000
blink = 1.500000
endpause = 1.500000
hardpoint = HP_LightB01
hardpoint = HP_LightB02
hardpoint = HP_LightB03
hardpoint = HP_LightB04
hardpoint = HP_LightB05
hardpoint = HP_LightB06
hardpoint = HP_LightB07
hardpoint = HP_LightB08
hardpoint = HP_LightB09
hardpoint = HP_LightB10
[FlashlightSet]
icolor = 255, 225, 133
scale = 2.500000
blink = 1.500000
endpause = 0.500000
hardpoint = HP_LightC01
hardpoint = HP_LightC02
hardpoint = HP_LightC03
[FlashlightSet]
icolor = 255, 225, 133
scale = 2.500000
blink = 1.500000
endpause = 0.500000
hardpoint = HP_LightD01
hardpoint = HP_LightD02
hardpoint = HP_LightD03
[FlashlightSet]
icolor = 75, 25, 0
scale = 9.000000
gap = 0.000000
blink = 2.500000
endpause = 0.250000
hardpoint = HP_LightE01
hardpoint = HP_LightE02
hardpoint = HP_LightE07
hardpoint = HP_LightE08
hardpoint = HP_LightE10
hardpoint = HP_LightE11
hardpoint = HP_LightE14
hardpoint = HP_LightE15
hardpoint = HP_LightE18
hardpoint = HP_LightE19
[FlashlightSet]
icolor = 155, 0, 0
scale = 9.000000
gap = 0.000000
blink = 5.000000
endpause = 0.250000
hardpoint = HP_LightE03
hardpoint = HP_LightE04
hardpoint = HP_LightE05
hardpoint = HP_LightE06
hardpoint = HP_LightE09
hardpoint = HP_LightE12
hardpoint = HP_LightE13
hardpoint = HP_LightE16
hardpoint = HP_LightE17
hardpoint = HP_LightE20

View File

@@ -1,50 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_05_Bar_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Li_05_Bar_ambi_int_01.thn
[Room_Sound]
ambient = ambience_bar_space
music = music_bar_li03
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Li_05_Bar_enter_01.thn
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -1,111 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn
scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn
[Spiels]
CommodityDealer = manhattan_commodity_spiel
EquipmentDealer = manhattan_equipment_spiel
[Room_Sound]
ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement]
name = X/Shipcentre/01
[ForSaleShipPlacement]
name = X/Shipcentre/02
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = VirtualRoom
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1
virtual_room = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = ShipDealer

View File

@@ -1,22 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_05_Deck_HardPoint_01.thn
scene = all, ambient, Scripts\Bases\Li_05_Deck_ambi_int_01.thn
[Room_Sound]
ambient = ambience_deck_space_smaller
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar

View File

@@ -1,52 +0,0 @@
[Room_Info]
set_script = scripts\bases\li_09_Bar_hardpoint_R6.thn
scene = ambient, scripts\bases\li_09_bar_ambi_Li01_12.thn
scene = ambient, scripts\bases\Ambi_Terrain_Static_Badlands.thn
scene = ambient, scripts\bases\Ambi_Terrain_Dynamic_Badlands.thn
scene = ambient, scripts\bases\Ambi_Lightning.thn
[Room_Sound]
music = music_bar_generic07
ambient = ambience_bar_space
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = Scripts\Bases\br_08_bar_enter_01.thn
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -1,177 +0,0 @@
[Room_Info]
scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn
set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn
[Spiels]
CommodityDealer = manhattan_commodity_spiel
EquipmentDealer = manhattan_equipment_spiel
[Room_Sound]
ambient = ambience_deck_space_larger
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment
[FlashlightSet]
icolor = 255, 200, 100
scale = 0.500000
gap = 0.000000
blink = 0.050000
endpause = 0.000000
hardpoint = HpLightA01
hardpoint = HpLightA02
hardpoint = HpLightA03
hardpoint = HpLightA04
hardpoint = HpLightA05
hardpoint = HpLightA06
hardpoint = HpLightA07
hardpoint = HpLightA08
hardpoint = HpLightA09
hardpoint = HpLightA10
hardpoint = HpLightA11
hardpoint = HpLightA12
hardpoint = HpLightA13
hardpoint = HpLightA14
hardpoint = HpLightA15
hardpoint = HpLightA16
hardpoint = HpLightA17
hardpoint = HpLightA18
hardpoint = HpLightA19
hardpoint = HpLightA20
hardpoint = HpLightA21
hardpoint = HpLightA22
hardpoint = HpLightA23
hardpoint = HpLightA24
hardpoint = HpLightA25
hardpoint = HpLightA26
hardpoint = HpLightA27
hardpoint = HpLightA28
hardpoint = HpLightA29
hardpoint = HpLightA30
hardpoint = HpLightB15
hardpoint = HpLightB16
hardpoint = HpLightB17
hardpoint = HpLightB18
hardpoint = HpLightB19
hardpoint = HpLightB20
hardpoint = HpLightB21
hardpoint = HpLightB22
hardpoint = HpLightB23
hardpoint = HpLightB24
hardpoint = HpLightB25
hardpoint = HpLightB26
[FlashlightSet]
icolor = 200, 255, 50
scale = 0.500000
gap = 0.000000
blink = 0.000000
endpause = 0.000000
hardpoint = HpLightA31
hardpoint = HpLightA32
hardpoint = HpLightA33
hardpoint = HpLightA34
hardpoint = HpLightA35
hardpoint = HpLightA36
hardpoint = HpLightA37
hardpoint = HpLightA38
hardpoint = HpLightA39
hardpoint = HpLightA40
[FlashlightSet]
icolor = 100, 200, 200
scale = 0.500000
gap = 0.000000
blink = 0.000000
endpause = 0.000000
numlights = 26
hardpoint = HpLightB01
hardpoint = HpLightB02
hardpoint = HpLightB03
hardpoint = HpLightB04
hardpoint = HpLightB05
hardpoint = HpLightB06
hardpoint = HpLightB07
hardpoint = HpLightB08
hardpoint = HpLightB09
hardpoint = HpLightB10
hardpoint = HpLightB11
hardpoint = HpLightB12
hardpoint = HpLightB13
hardpoint = HpLightB14

View File

@@ -1,110 +0,0 @@
[Room_Info]
scene = all, ambient, Scripts\Bases\br_05_Deck_ambi_int_01.thn
set_script = Scripts\Bases\br_05_Deck_hardpoint_01.thn
[Room_Sound]
ambient = ambience_deck_space_larger
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[FlashlightSet]
icolor = 255, 200, 100
scale = 0.500000
gap = 0.000000
blink = 0.050000
endpause = 0.000000
hardpoint = HpLightA01
hardpoint = HpLightA02
hardpoint = HpLightA03
hardpoint = HpLightA04
hardpoint = HpLightA05
hardpoint = HpLightA06
hardpoint = HpLightA07
hardpoint = HpLightA08
hardpoint = HpLightA09
hardpoint = HpLightA10
hardpoint = HpLightA11
hardpoint = HpLightA12
hardpoint = HpLightA13
hardpoint = HpLightA14
hardpoint = HpLightA15
hardpoint = HpLightA16
hardpoint = HpLightA17
hardpoint = HpLightA18
hardpoint = HpLightA19
hardpoint = HpLightA20
hardpoint = HpLightA21
hardpoint = HpLightA22
hardpoint = HpLightA23
hardpoint = HpLightA24
hardpoint = HpLightA25
hardpoint = HpLightA26
hardpoint = HpLightA27
hardpoint = HpLightA28
hardpoint = HpLightA29
hardpoint = HpLightA30
hardpoint = HpLightB15
hardpoint = HpLightB16
hardpoint = HpLightB17
hardpoint = HpLightB18
hardpoint = HpLightB19
hardpoint = HpLightB20
hardpoint = HpLightB21
hardpoint = HpLightB22
hardpoint = HpLightB23
hardpoint = HpLightB24
hardpoint = HpLightB25
hardpoint = HpLightB26
[FlashlightSet]
icolor = 200, 255, 50
scale = 0.500000
gap = 0.000000
blink = 0.000000
endpause = 0.000000
hardpoint = HpLightA31
hardpoint = HpLightA32
hardpoint = HpLightA33
hardpoint = HpLightA34
hardpoint = HpLightA35
hardpoint = HpLightA36
hardpoint = HpLightA37
hardpoint = HpLightA38
hardpoint = HpLightA39
hardpoint = HpLightA40
[FlashlightSet]
icolor = 100, 200, 200
scale = 0.500000
gap = 0.000000
blink = 0.000000
endpause = 0.000000
numlights = 26
hardpoint = HpLightB01
hardpoint = HpLightB02
hardpoint = HpLightB03
hardpoint = HpLightB04
hardpoint = HpLightB05
hardpoint = HpLightB06
hardpoint = HpLightB07
hardpoint = HpLightB08
hardpoint = HpLightB09
hardpoint = HpLightB10
hardpoint = HpLightB11
hardpoint = HpLightB12
hardpoint = HpLightB13
hardpoint = HpLightB14

View File

@@ -1,58 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\li_06_Deck_hardpoint_SDlr.thn
scene = all, ambient, Scripts\Bases\Li_06_Deck_ambi_int_01.thn
[Spiels]
ShipDealer = manhattan_ship_spiel
[Camera]
name = Camera_0
[Room_Sound]
ambient = ambience_shipbuy
[ForSaleShipPlacement]
name = X/Shipcentre/01
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER_ROOM
behavior = ExitDoor
room_switch = ShipDealer
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
[Hotspot]
name = IDS_HOTSPOT_SHIPDEALER
behavior = StartShipDealer
state_read = 2
state_send = 1

View File

@@ -1,44 +0,0 @@
[Room_Info]
set_script = scripts\bases\cv_01_Bar_hardpoint_01.thn
scene = ambient, scripts\bases\cv_01_bar_ambi_Li01_07.thn
[Room_Sound]
music = music_bar_generic02
ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = Scripts\Bases\Cv_01_bar_enter_01.thn
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = ExitDoor
room_switch = Deck
set_virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor
[Hotspot]
name = IDS_HOTSPOT_MISSIONVENDOR
behavior = MissionVendor

View File

@@ -1,82 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\li_08_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\li_08_Deck_ambi_int_01.thn
animation = Sc_loop
[Spiels]
CommodityDealer = manhattan_commodity_spiel
EquipmentDealer = manhattan_equipment_spiel
[Room_Sound]
ambient = ambience_deck_space_smaller
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER_ROOM
behavior = VirtualRoom
room_switch = Trader
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER_ROOM
behavior = VirtualRoom
room_switch = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Deck
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Trader
[Hotspot]
name = IDS_HOTSPOT_COMMODITYTRADER
behavior = StartDealer
state_read = 2
state_send = 1
virtual_room = Trader
[Hotspot]
name = IDS_DEALER_FRONT_DESK
behavior = FrontDesk
state_read = 1
state_send = 2
virtual_room = Equipment
[Hotspot]
name = IDS_HOTSPOT_EQUIPMENTDEALER
behavior = StartEquipDealer
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_EQUIPMENT_ROOM_RIGHT
behavior = MoveRight
state_read = 2
state_send = 1
virtual_room = Equipment
[Hotspot]
name = IDS_NN_REPAIR_YOUR_SHIP
behavior = Repair
virtual_room = Equipment

View File

@@ -1,27 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn
scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn
[Room_Sound]
ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = Scripts\Bases\li_09_bar_enter_01.thn
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor

View File

@@ -1,23 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
animation = Sc_loop
[Room_Sound]
ambient = ambience_deck_space_smaller
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar

View File

@@ -1,29 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_07_bar_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Li_07_bar_ambi_int_01.thn
animation = Sc_loop
[Room_Sound]
music = music_bar_li05
ambient = ambience_bar_space
[Camera]
name = Camera_0
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = scripts\bases\Li_07_bar_enter_01.thn
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor

View File

@@ -1,92 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_07_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Li_07_Deck_ambi_int_01.thn
animation = Sc_loop
[Room_Sound]
ambient = ambience_deck_space_larger
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[FlashlightSet]
icolor = 0, 155, 255
scale = 0.250000
gap = 0.000000
blink = 0.000000
endpause = 0.000000
hardpoint = HpLightA01
hardpoint = HpLightA02
hardpoint = HpLightA03
hardpoint = HpLightA04
hardpoint = HpLightA05
hardpoint = HpLightA06
hardpoint = HpLightA07
hardpoint = HpLightA08
hardpoint = HpLightA09
hardpoint = HpLightA10
hardpoint = HpLightA11
hardpoint = HpLightA12
hardpoint = HpLightA13
hardpoint = HpLightA14
hardpoint = HpLightA15
hardpoint = HpLightA16
hardpoint = HpLightA17
hardpoint = HpLightA18
hardpoint = HpLightA19
hardpoint = HpLightA20
hardpoint = HpLightA21
hardpoint = HpLightA22
hardpoint = HpLightA23
hardpoint = HpLightA24
hardpoint = HpLightA25
hardpoint = HpLightA26
hardpoint = HpLightA27
hardpoint = HpLightA28
hardpoint = HpLightB21
hardpoint = HpLightB22
hardpoint = HpLightB23
hardpoint = HpLightB24
hardpoint = HpLightB25
hardpoint = HpLightB26
[FlashlightSet]
icolor = 255, 255, 55
scale = 0.250000
gap = 0.000000
blink = 0.050000
endpause = 0.000000
numlights = 26
hardpoint = HpLightB01
hardpoint = HpLightB02
hardpoint = HpLightB03
hardpoint = HpLightB04
hardpoint = HpLightB05
hardpoint = HpLightB06
hardpoint = HpLightB07
hardpoint = HpLightB08
hardpoint = HpLightB09
hardpoint = HpLightB10
hardpoint = HpLightB11
hardpoint = HpLightB12
hardpoint = HpLightB13
hardpoint = HpLightB14
hardpoint = HpLightB15
hardpoint = HpLightB16
hardpoint = HpLightB17
hardpoint = HpLightB18
hardpoint = HpLightB19
hardpoint = HpLightB20

View File

@@ -1,27 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_09_bar_hardpoint_s020x.thn
scene = all, ambient, Scripts\Bases\Li_09_bar_ambi_int_s020x.thn
[Room_Sound]
ambient = ambience_deck_space_smaller
[CharacterPlacement]
name = Zg/PC/Player/01/A/Stand
start_script = Scripts\Bases\li_09_bar_enter_01.thn
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar
[Hotspot]
name = IDS_HOTSPOT_NEWSVENDOR
behavior = NewsVendor

View File

@@ -1,23 +0,0 @@
[Room_Info]
set_script = Scripts\Bases\Li_08_Deck_hardpoint_01.thn
scene = all, ambient, Scripts\Bases\Li_08_Deck_ambi_int_01.thn
animation = Sc_loop
[Room_Sound]
ambient = ambience_deck_space_smaller
[PlayerShipPlacement]
name = X/Shipcentre/01
[Camera]
name = Camera_0
[Hotspot]
name = IDS_HOTSPOT_DECK
behavior = ExitDoor
room_switch = Deck
[Hotspot]
name = IDS_HOTSPOT_BAR
behavior = ExitDoor
room_switch = Bar

File diff suppressed because it is too large Load Diff

View File

@@ -4,7 +4,7 @@ codepage = UTF-8 ; default is ANSI, may be OEM or MAC or number
[;Houses] [;Houses]
house_id = 1249 ; LIBERTY house_id = 1249 ; LIBERTY
systems = Li01-7 systems = Li01-5
NavMap = 5.66, 10.7 NavMap = 5.66, 10.7
house_id = 1250 ; BRETONIA house_id = 1250 ; BRETONIA

View File

@@ -700,7 +700,6 @@ Path = Li02, Bw07, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw07
Path = Li02, Bw05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05 Path = Li02, Bw05, Li02, Li01, Li03, Iw06, Ku02, Ku01, Ku04, Bw05
Path = Li02, Bw03, Li02, Iw04, Br02, Br01, Br03, Bw01, Bw03 Path = Li02, Bw03, Li02, Iw04, Br02, Br01, Br03, Bw01, Bw03
Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01 Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01
Path = Li02, LI06, Li02, LI06
[SystemConnections] [SystemConnections]
Path = Rh04, Li01, Rh04, Rh01, Rh02, Iw02, Li04, Li01 Path = Rh04, Li01, Rh04, Rh01, Rh02, Iw02, Li04, Li01
@@ -1294,11 +1293,3 @@ Path = Bw01, Bw05, Bw01, Bw03, Rh03, Rh01, Rh04, Bw05
Path = Bw01, Bw03, Bw01, Bw03 Path = Bw01, Bw03, Bw01, Bw03
Path = Bw01, Bw01, Bw01 Path = Bw01, Bw01, Bw01
[SystemConnections]
Path = LI06, LI06, LI06
Path = LI06, Li02, LI06, Li02
Path = LI06, LI07, LI06, LI07
[SystemConnections]
Path = LI07, LI07, LI07
Path = LI07, LI06, LI07, LI06

View File

@@ -1227,7 +1227,6 @@ Path = Li02, Bw01, Li02, Iw04, Br02, Br01, Br03, Bw01
Path = Li02, Ew05, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05 Path = Li02, Ew05, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01, Hi01, Ew05
Path = Li02, Ew03, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03 Path = Li02, Ew03, Li02, Iw04, Br02, Br01, Br03, Bw02, Ew03
Path = Li02, Ew01, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01 Path = Li02, Ew01, Li02, Iw04, Br02, Br04, Bw10, Bw08, Ew01
Path = Li02, LI06, Li02, LI06
[SystemConnections] [SystemConnections]
Path = Rh04, Hi01, Rh04, Bw05, Bw06, Ew04, Hi01 Path = Rh04, Hi01, Rh04, Bw05, Bw06, Ew04, Hi01
@@ -2178,12 +2177,3 @@ Path = Ew01, Ew01, Ew01
Path = St02c, St02, St02c, St02 Path = St02c, St02, St02c, St02
Path = St02c, St02c, St02c Path = St02c, St02c, St02c
[SystemConnections]
Path = LI06, LI06, LI06
Path = LI06, Li02, LI06, Li02
Path = LI06, LI07, LI06, LI07
[SystemConnections]
Path = LI07, LI07, LI07
Path = LI07, LI06, LI07, LI06

View File

@@ -1730,55 +1730,6 @@ BGCS_base_run_by = W02bF35
; file = UNIVERSE\SYSTEMS\ST04\Bases\St04_04_Base.ini ; file = UNIVERSE\SYSTEMS\ST04\Bases\St04_04_Base.ini
; BGCS_base_run_by = W02bF35 ; BGCS_base_run_by = W02bF35
[Base]
nickname = LI06_01_Base
system = LI06
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_01_Base.ini
strid_name = 458754
BGCS_base_run_by = W02bF33
[Base]
nickname = LI06_02_Base
system = LI06
strid_name = 458756
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_02_Base.ini
BGCS_base_run_by = W02bF39
[Base]
nickname = LI06_03_Base
system = LI06
strid_name = 524292
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_03_Base.ini
BGCS_base_run_by = W02bF52
[Base]
nickname = LI06_04_Base
system = LI06
strid_name = 0
file = UNIVERSE\SYSTEMS\LI06\Bases\LI06_04_Base.ini
BGCS_base_run_by = W02bF33
[Base]
nickname = LI06_05_Base
system = LI06
strid_name = 0
file = Universe\Systems\LI06\Bases\LI06_05_Base.ini
BGCS_base_run_by = W02bF33
[Base]
nickname = LI06_06_Base
system = LI06
strid_name = 0
file = Universe\Systems\LI06\Bases\LI06_06_Base.ini
BGCS_base_run_by = W02bF33
[Base]
nickname = LI06_07_Base
system = LI06
strid_name = 0
file = Universe\Systems\LI06\Bases\LI06_07_Base.ini
BGCS_base_run_by = W02bF33
[system] [system]
nickname = Li01 nickname = Li01
file = Systems\Li01\Li01.ini file = Systems\Li01\Li01.ini
@@ -2310,24 +2261,4 @@ visit = 0
strid_name = 198004 strid_name = 198004
ids_info = 1 ids_info = 1
NavMapScale = 2.125000 NavMapScale = 2.125000
msg_id_prefix = gcs_refer_system_ST04 msg_id_prefix = gcs_refer_system_ST04
[system]
nickname = LI06
file = systems\LI06\LI06.ini
pos = 6, 8
visit = 1
strid_name = 450000
ids_info = 66106
NavMapScale = 1.82
msg_id_prefix = gcs_refer_system_LI06
[system]
nickname = LI07
file = systems\LI07\LI07.ini
pos = 4, 7
visit = 0
strid_name = 460100
ids_info = 66106
NavMapScale = 2
msg_id_prefix = gcs_refer_system_LI07

View File

@@ -1,7 +1,4 @@
;@#Group File ;@#Group File
[locked_gates]
;REM
locked_gate = 2255762306 ; LI06_to_LI07_hole
[Group] [Group]
nickname = li_n_grp nickname = li_n_grp

View File

@@ -34,8 +34,6 @@ locked_gate = 2578962883 ; Rh04_to_Rh02_holeb
; Mission 11 ; Mission 11
locked_gate = 2444625543 ; Li01a_to_Li01b_hole locked_gate = 2444625543 ; Li01a_to_Li01b_hole
locked_gate = 2980035276 ; Li01b_to_Li01a_hole locked_gate = 2980035276 ; Li01b_to_Li01a_hole
;REM
locked_gate = 2255762306 ; LI06_to_LI07_hole
npc_locked_gate = 3080351366 ; Br05_to_br04_hole npc_locked_gate = 3080351366 ; Br05_to_br04_hole
npc_locked_gate = 2749302404 ; Br04_to_br05_hole npc_locked_gate = 2749302404 ; Br04_to_br05_hole
npc_locked_gate = 2384076422 ; Br03_to_br04_hole npc_locked_gate = 2384076422 ; Br03_to_br04_hole

View File

@@ -2,8 +2,8 @@
-- DATE Settings -- DATE Settings
setglobal('day_gen', "31") setglobal('day_gen', "01")
setglobal('months_gen', "July") setglobal('months_gen', "January")
-- DEBUG Settings -- DEBUG Settings
@@ -12,7 +12,9 @@ setglobal('gcs_state', "off")
-- CHARACTER Settings -- CHARACTER Settings
setglobal('char_gen', "trent") setglobal('char_gen', "trent")
setglobal('gcs_voice', "trent") setglobal('voice_gen', "Trent")
setglobal('dx_gen', "trent")
setglobal('body_gen', "MLBODY")
setglobal('anm_gen', "stand") setglobal('anm_gen', "stand")
-- MISSIONS Settings -- MISSIONS Settings
@@ -21,8 +23,14 @@ setglobal('manhattan_gen', "origin")
setglobal('rochester_gen', "origin") setglobal('rochester_gen', "origin")
setglobal('westpoint_gen', "origin") setglobal('westpoint_gen', "origin")
setglobal('buffalo_gen', "origin") setglobal('buffalo_gen', "origin")
setglobal('kyoto_gen', "origin")
setglobal('ainu_gen', "origin")
setglobal('arranmore_gen', "origin")
setglobal('vogtland_gen', "origin")
setglobal('newberlin_gen', "origin")
setglobal('toledo_gen', "origin") setglobal('toledo_gen', "origin")
-- CAMERA_0 Settings -- CAMERA_0 Settings
setglobal('li01_city_posX_gen', "59.65879") setglobal('li01_city_posX_gen', "59.65879")
@@ -58,6 +66,30 @@ setglobal('li01_city_farplane_gen', "7000")
-- farplane = 7000 -- farplane = 7000
-- pos = { 59.65879, 56.31464, 97.57275 } -- pos = { 59.65879, 56.31464, 97.57275 }
-- Function to create global variables for dx Voice lines
dxsnd = function(snd_id)
local sndvar = "dx_" .. tostring(snd_id) .. "_" .. tostring(dx_gen)
setglobal(snd_id, sndvar)
end
-- Function to create global variables for dx Voice lines
vdxsnd = function(snd_id)
local sndvar = "dx_" .. tostring(snd_id) .. "_" .. tostring(voice_gen)
setglobal(snd_id, sndvar)
end
-- Function to create global variables for VoiceProfile lines
vpsnd = function(snd_id)
local sndvar = "VoiceProfile_$BGCS_" .. tostring(voice_gen) .. "_" .. tostring(snd_id)
setglobal(snd_id, sndvar)
end
-- Function to create global variables for Body lines
scanm = function(anm_id)
local anmvar = "Sc_" .. tostring(body_gen) .. "_" .. tostring(anm_id)
setglobal(anm_id, anmvar)
end
-- This Config File effecting Character Animation References, Planet & Station Enviorments and Mission Cutscenes. -- This Config File effecting Character Animation References, Planet & Station Enviorments and Mission Cutscenes.
-- Files in DATA\SCRIPTS GCS, BASES and EXTRAS using these defined globals. -- Files in DATA\SCRIPTS GCS, BASES and EXTRAS using these defined globals.
-- Included with dofile('..\\EXE\\REM\\Lua\\DYNAMIC\\config.lua') in .thn scripts. -- Included with dofile('..\\EXE\\REM\\Lua\\DYNAMIC\\config.lua') in .thn scripts.

View File

@@ -22,24 +22,14 @@ rem.AddInfoCard(264756, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
-- System Infocards -- System Infocards
rem.AddInfoCard(450000, "Nevada") rem.AddInfoCard(450000, "Nevada")
rem.AddInfoCard(450001, "California -> Nevada") rem.AddInfoCard(450010, "Planet Vegas")
rem.AddInfoCard(450002, "Nevada -> California") rem.AddInfoCard(450015, "Vegas Depot")
rem.AddInfoCard(450003, "Nevada Jump Gate")
rem.AddInfoCard(450010, "Planet Las Vegas")
rem.AddInfoCard(450011, "Planet Las Vegas Docking Ring")
rem.AddInfoCard(450020, "Planet Reno") rem.AddInfoCard(450020, "Planet Reno")
rem.AddInfoCard(450021, "Planet Reno Docking Ring") rem.AddInfoCard(450025, "Reno Depot")
rem.AddInfoCard(450030, "Carson Station") rem.AddInfoCard(450030, "Carson Station")
rem.AddInfoCard(450035, "Hoover Station") rem.AddInfoCard(450035, "Hoover Station")
rem.AddInfoCard(450040, "The Ranch") rem.AddInfoCard(450040, "The Ranch")
rem.AddInfoCard(450045, "Primm Station") rem.AddInfoCard(450045, "Primm Station")
rem.AddInfoCard(450050, "Mojave Dust Cloud")
rem.AddInfoCard(450051, "Death Valley Dust Storm")
rem.AddInfoCard(450055, "Paradise Valley Station")
rem.AddInfoCard(450060, "Battleship Henderson")
rem.AddInfoCard(460000, "Nevada Jump Hole")
rem.AddInfoCard(460098, "Nevada Jump Hole")
rem.AddInfoCard(460099, "Cascadia Jump Hole")
rem.AddInfoCard(460100, "Cascadia") rem.AddInfoCard(460100, "Cascadia")
@@ -88,8 +78,8 @@ rem.AddInfoCard(458793, "Transport Water to California Minor")
-- Story Arc - Inner Coruption (Buffalo Station - Li01_12_Base) -- Story Arc - Inner Coruption (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459000, "Story Arc - Inner Coruption") rem.AddInfoCard(459000, "Story Arc - Inner Coruption")
rem.AddInfoCard(459001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>After my arrival on Buffalo Station, I met a female artificial intelligence unit linked with an underground news channel called the Rebus. Revealing the truth about Liberty's intention, it's inner corruption and the lie to cover-up of the impacts of the nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Through the complex security communication structure of the Rebus, independent freelancers are always required to gain information data. Getting these documents will certainly have an impact to the further political events and the revelation of Liberty's political agendas.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(459001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>After my arrival on Buffalo Station, I met a female artificial intelligence unit linked with an underground news channel called the Rebus. Revealing the truth about Liberty's intention, it's inner corruption and the lie to cover-up of the impacts of the nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Through the complex security communication structure of the Rebus, independent freelancers are always required to gain information data. Getting these documents will certainly have an impact to the further political events and the revelation of Liberty's political agendas.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Obtain the latest emergency action documents from Liberty</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459002, "Obtain the latest emergency action documents from Liberty") rem.AddInfoCard(459002, "Obtain the emergency action documents")
rem.AddInfoCard(459003, "Fly to Sector D5") rem.AddInfoCard(459003, "Fly to Sector D5")
-- Mission Text Introducing -- Mission Text Introducing
@@ -98,7 +88,7 @@ rem.AddInfoCard(459009, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JU
-- Story Arc - Subversive Operation (Buffalo Station - Li01_12_Base) -- Story Arc - Subversive Operation (Buffalo Station - Li01_12_Base)
rem.AddInfoCard(459010, "Story Arc - Subversive Operation") rem.AddInfoCard(459010, "Story Arc - Subversive Operation")
rem.AddInfoCard(459011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(459011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(459012, "Destroy Liberty's Black Op Strike Force") rem.AddInfoCard(459012, "Destroy Liberty's Black Op Strike Force")
rem.AddInfoCard(459013, "Fly to Sector C5") rem.AddInfoCard(459013, "Fly to Sector C5")
@@ -112,19 +102,40 @@ rem.AddInfoCard(459023, "Fly to Sector B2")
-- Story Arc - Shattered Empire (Kyoto Base - Ku06_01_base) -- Story Arc - Shattered Empire (Kyoto Base - Ku06_01_base)
rem.AddInfoCard(471100, "Story Arc - Shattered Empire") rem.AddInfoCard(471100, "Story Arc - Shattered Empire")
rem.AddInfoCard(471101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>The Blood Dragons prepare for the next strike against the Edo Shogunate. But before this can happen, a rumor must be investigated.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There's an information about a special seven-year-old Kyushu girl that will impact Kusari's future at once. The Rebus pleased you to meet a contact who knows more about the current state.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet a Kusari Priest at Planet New Tokyo</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(471101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>The Blood Dragons prepare for the next strike against the Edo Shogunate. But before this can happen, a rumor must be investigated.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There's an information about a special seven-year-old Kyushu girl that will impact Kusari's future at once. The Rebus pleased you to meet a contact who knows more about the current state.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet a Kusari Priest at Ainu Depot</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(471102, "Meet the Kusari Priest") rem.AddInfoCard(471102, "Meet the Kusari Priest")
rem.AddInfoCard(471103, "Fly to Planet New Tokyo") rem.AddInfoCard(471103, "Fly to Ainu Depot")
rem.AddInfoCard(471104, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>My Contact was a Kusari Priest who told me a lot about the history of Kusari. The young Emperor's decisions are increasingly influenced by the Edo Shogunate. Thus, his power is becoming more and more insignificant and the turmoil caused by the betrayal of Samura and the Edo Shogunate are steady increasing.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There's also a new hope, a young girl was brought from the Golden Chrysanthemums to a place of safety among his priesthood in the Tohoku system. She is a descendant of Shogun Hideyoshi, the legitimate heir and the true lord. While nobody knows the exact position of her location and even her existence is not very common, the Rebus knows the Golden Chrysanthemums teached her everything she needs to know to run the country. We need an evidence she is the real descendant of Shogun Hideyoshi so we can influence Kusari's further history. If she is the so-called Hideyoshi descendant then she will fill the power vacuum, once the Edo Shogunate has fallen.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Since we have a good relationship with Golden Chrysanthemums, we will visit Ainu Depot in the Hokkaido system and request a copy of her genealogical certificate.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Procure the genealogical certificate</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(471104, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>My Contact was a Kusari Priest who told me a lot about the history of Kusari. The young Emperor's decisions are increasingly influenced by the Edo Shogunate. Thus, his power is becoming more and more insignificant and the turmoil caused by the betrayal of Samura and the Edo Shogunate are steady increasing.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There's also a new hope, a young girl was brought from the Golden Chrysanthemums to a place of safety among his priesthood in the Tohoku system. She is a descendant of Shogun Hideyoshi, the legitimate heir and the true lord. While nobody knows the exact position of her location and even her existence is not very common, the Rebus knows the Golden Chrysanthemums teached her everything she needs to know to run the country. The Kusari Priest provided me with evidence that she is the true descendant of Shogun Hideyoshi. If she is the so-called Hideyoshi descendant then she will fill the power vacuum, once the Edo Shogunate has fallen.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Since we have a good relationship with Golden Chrysanthemums, he gave me a copy of her genealogical certificate.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the genealogical certificate</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(471105, "Procure the genealogical certificate") rem.AddInfoCard(471105, "Deliver the informations to the Rebus")
rem.AddInfoCard(471106, "Fly to Ainu Depot") rem.AddInfoCard(471106, "Fly to Kyoto Base")
rem.AddInfoCard(471107, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Fortunately, I was able to convince the Golden Chrysanthemums to hand over the data I was looking for. They were somewhat skeptical about revealing such a sensitive information, but they sympathize with the Rebus network.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>I am very curious to see whether this will lead to an agreement between the different Kusari factions or whether it will only exacerbate the situation. Furthermore, I am wonder about the Rebus' motives.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Now, that I have everything what I need, I have to bring back the copy to Kyoto Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Procure the genealogical certificate</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(471107, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Fortunately, I was able to convince the Kusari Priest to hand over a copy of her genealogical certificate and deliver to the Rebus.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>I am very curious to see whether this will lead to an agreement between the different Kusari factions or whether it will only exacerbate the situation. Furthermore, I am wonder about the Rebus' motives.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(471108, "Bring the informations to the Rebus")
rem.AddInfoCard(471109, "Fly to Kyoto Base") rem.AddInfoCard(471100, "Story Arc - Retribution")
rem.AddInfoCard(471111, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>The Rebus received informations about an heavy assault against Samura. The Blood Dragons and the Golden Chrysanthemums have started an ambush in Kyushu near the Tsushima Depot.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>We assume that the Hogosha going to support Samura Industries, as soon as the attack begins.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy all Hogosha and Samura Industries Vessels.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(471112, "Join the convoy assault")
rem.AddInfoCard(471113, "Fly to Kyushu")
rem.AddInfoCard(471114, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>The Blood Dragons and the Golden Chrysanthemums have accomplished their ambush. This will be a hard hit to Samura and the Hogosha.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>No doubt, the Shogunate's heir will soon meet his end, and he will pay for his betrayal.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Mission Text Introducing -- Mission Text Introducing
rem.AddInfoCard(459110, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>I received a cryptic message from an unknown contact for a rendezvous on Kyoto Base in the Chugoku System. The message contains also the specific location data for the meeting.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There could be a trap, but at least I should risk a look.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]]) rem.AddInfoCard(459110, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>I received a cryptic message from an unknown contact for a rendezvous on Kyoto Base in the Chugoku System. The message contains also the specific location data for the meeting.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There could be a trap, but at least I should risk a look.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc - The Sabotage (Vogtland Base - Rh05_04_base)
rem.AddInfoCard(471200, "Story Arc - Dangerous Enigma")
rem.AddInfoCard(471201, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>The Rebus reports that a serious schockwave was registered coming out of the Aachenfeld.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Later, despite Rheinland's denials, they finally admitted that one of their cruisers was indeed destroyed - apparently the work of saboteurs.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Once again Rheinland has blamed the Bundschuh for the destruction. Meet the contacts on Planet on New Berlin to obatin the exact coordinates and investigate the wreckage. </TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet a Contact on New Berlin</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(471202, "Meet the agents on New Berlin")
rem.AddInfoCard(471203, "Fly to New Berlin")
rem.AddInfoCard(471204, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Once again, Jonner and Blix crossed my way. They are working for the Rebus and uploaded the coordinates of the wreckage to my Neural Net.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Jonner mentonied that an old friend has been appeared. Once the time has come, I will get more informations about Von Claussen.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Inverstigate the wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Loot and transmit the black box to Vogtland.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
rem.AddInfoCard(471205, "Inverstigate the wreckage")
rem.AddInfoCard(471206, "Fly to F3")
rem.AddInfoCard(471207, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>I investigated the wreckage and delivered the cruiser's black box to Vogtland.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Now, the Rebus will evaluate the black box data to get the informations they are looking for.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
-- Story Arc - Rheinland Assault (Vogtland Base - Rh05_04_base)
rem.AddInfoCard(471210, "Story Arc - Rheinland Assault")
rem.AddInfoCard(480000, "Mission Result: Success") rem.AddInfoCard(480000, "Mission Result: Success")
-- Story Arc - Tutorial Liberty (Planet Manhattan - Li01_01_Base) -- Story Arc - Tutorial Liberty (Planet Manhattan - Li01_01_Base)
@@ -220,3 +231,441 @@ rem.AddInfoCard(524296, [[<RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/>
-- Jack O'Latern -- Jack O'Latern
rem.AddInfoCard(50021, "Jack O'Latern Event") rem.AddInfoCard(50021, "Jack O'Latern Event")
rem.AddInfoCard(50022, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TRA data="1" mask="-31" def="-2"/><TEXT>EVENT: </TEXT><TRA data="65281" mask="-31" def="30"/><TEXT>Jack O'Latern</TEXT><PARA/><JUST loc="left"/><TRA data="96" mask="-31" def="-1"/><PARA/><TEXT>Spooky season has arrived in space with the Jack O'Lantern Event! For a limited time, every Kill and Trade Mission will earn you a pumpkin. Collect as many pumpkins as possible and store them in your depot. The player with the most pumpkins at the end of the event will be crowned the Jack O'Lantern Champion and earn exclusive rewards!</TEXT><PARA/><POP/></RDL>]]) rem.AddInfoCard(50022, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="center"/><TRA data="1" mask="-31" def="-2"/><TEXT>EVENT: </TEXT><TRA data="65281" mask="-31" def="30"/><TEXT>Jack O'Latern</TEXT><PARA/><JUST loc="left"/><TRA data="96" mask="-31" def="-1"/><PARA/><TEXT>Spooky season has arrived in space with the Jack O'Lantern Event! For a limited time, every Kill and Trade Mission will earn you a pumpkin. Collect as many pumpkins as possible and store them in your depot. The player with the most pumpkins at the end of the event will be crowned the Jack O'Lantern Champion and earn exclusive rewards!</TEXT><PARA/><POP/></RDL>]])
-- Emergency Action Documents (Liberty)
rem.AddInfoCard(290000, "Emergency Action Documents")
rem.AddInfoCard(290001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Emergency Action Documents</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>These Documents provide a legal framework for necessary actions—such as asset control, operational interventions, and security measures—to protect Liberty's citizens and preserve stability during crises.</TEXT><PARA/><POP/></RDL>]])
-- Fragment Data (Liberty)
rem.AddInfoCard(290010, "Fragment Data (Liberty)")
rem.AddInfoCard(290011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Fragment Data (Liberty)</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This Data Fragment is a crucial piece of collected location information about the Rebus. Combine all Data Fragments together will reveal the secret location of the Rebus.</TEXT><PARA/><POP/></RDL>]])
-- Genealogical Certificate
rem.AddInfoCard(290100, "Genealogical Certificate")
rem.AddInfoCard(290101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Genealogical Certificate</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>A Genealogical Certificate is an official document that traces an individual's family history and lineage. It provides detailed information about ancestors, including names, birth and death dates, marriage records, and familial relationships. Often used for legal, heritage, or cultural purposes, this certificate helps verify family connections and preserve historical records. I</TEXT><PARA/><POP/></RDL>]])
-- Fragment Data (Kusari)
rem.AddInfoCard(290110, "Fragment Data (Kusari)")
rem.AddInfoCard(290111, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Fragment Data (Kusari)</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This Data Fragment is a crucial piece of collected location information about the Rebus. Combine all Data Fragments together will reveal the secret location of the Rebus.</TEXT><PARA/><POP/></RDL>]])
-- Rheinland Military Black Box (Mission item)
rem.AddInfoCard(290200, "Rheinland Military Black Box")
rem.AddInfoCard(290201, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Rheinland Military Black Box</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The Rheinland Military Black Box is a critical piece of recovered equipment, encased in a durable, blackened shell designed to withstand extreme conditions. It contains vital data and recordings from military operations, offering valuable insights into recent missions and tactical information. Its presence is a key indicator of recent conflict or vessel activity within the area. Handle with care, as the data it holds could be crucial for intelligence and strategic analysis.</TEXT><PARA/><POP/></RDL>]])
-- Fragment Data (Rheinland)
rem.AddInfoCard(290210, "Fragment Data (Rheinland)")
rem.AddInfoCard(290211, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Fragment Data (Rheinland)</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This Data Fragment is a crucial piece of collected location information about the Rebus. Combine all Data Fragments together will reveal the secret location of the Rebus.</TEXT><PARA/><POP/></RDL>]])
-- Fragment Data (Bretonia)
rem.AddInfoCard(290310, "Fragment Data (Bretonia)")
rem.AddInfoCard(290311, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Fragment Data (Bretonia)</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This Data Fragment is a crucial piece of collected location information about the Rebus. Combine all Data Fragments together will reveal the secret location of the Rebus.</TEXT><PARA/><POP/></RDL>]])
-- Infocards Solars
-- Pirate Transmitter
rem.AddInfoCard(300000, "Pirate Transmitter")
rem.AddInfoCard(300001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Equipped with advanced encryption and stealth protocols, the Pirate Transmitter can hijack legitimate signals that all echo the scrambled signal from one ship - The Rebus.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(300100, "Rheinland Cruiser Wreckage")
rem.AddInfoCard(300101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Lootable debris from a Rheinland cruiser, with some pieces containing essential items, making it worth the effort to scavenge. Proceed with caution, as the environment may still pose risks.</TEXT><PARA/><POP/></RDL>]])
-- REM NEWS
-- Manhattan News
rem.AddInfoCard(250000, "Liberty Restricts Information Access")
rem.AddInfoCard(250001, "Government sources report that President Jacobi has ordered new measures against the misinformation campaign conducted by certain pirate factions. Some military officials critize her ineffective response and arrogate for more decisive actions.")
-- Westpoint News
rem.AddInfoCard(250100, "In Memorian to Marcus Walker")
rem.AddInfoCard(250101, "We would like to extend our farewell to a former staff member of our academy: Marcus Walker - a navy Captain and leader of the former Liberty Attack Group South. He died in a battle against the enemies of the state with dignity, upheld by his idealistic convictions and the loyalty to his region.")
-- New Berlin News
rem.AddInfoCard(251000, "Terror Action against Rheinland")
rem.AddInfoCard(251001, "Rheinland confirmed that one of their Cruisers was destroyed in the Aachenfeld. The Rheinland authorities suspect the terror-group The Bundschuh to be responsible for the destruction.")
-- Commodities
rem.AddInfoCard(461000, "Passengers - Aberdeen")
rem.AddInfoCard(461001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Aberdeen</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Aberdeen</TEXT><PARA/><TEXT>These civilian passengers are embarking from Aberdeen. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461002, "Passengers - Ainu")
rem.AddInfoCard(461003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ainu</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ainu</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ainu. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461004, "Passengers - Akita")
rem.AddInfoCard(461005, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Akita</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Akita</TEXT><PARA/><TEXT>These civilian passengers are embarking from Akita. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461006, "Passengers - Alster")
rem.AddInfoCard(461007, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Alster</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Alster</TEXT><PARA/><TEXT>These civilian passengers are embarking from Alster. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461008, "Passengers - Altona")
rem.AddInfoCard(461009, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Altona</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Altona</TEXT><PARA/><TEXT>These civilian passengers are embarking from Altona. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461010, "Passengers - Ames")
rem.AddInfoCard(461011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ames</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ames</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ames. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461012, "Passengers - Aomori")
rem.AddInfoCard(461013, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Aomori</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Aomori</TEXT><PARA/><TEXT>These civilian passengers are embarking from Aomori. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461014, "Passengers - Arranmore")
rem.AddInfoCard(461015, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Arranmore</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Arranmore</TEXT><PARA/><TEXT>These civilian passengers are embarking from Arranmore. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461016, "Passengers - Atka")
rem.AddInfoCard(461017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Atka</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Atka</TEXT><PARA/><TEXT>These civilian passengers are embarking from Atka. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461018, "Passengers - Baden Baden")
rem.AddInfoCard(461019, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Baden Baden</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Baden Baden</TEXT><PARA/><TEXT>These civilian passengers are embarking from Baden Baden. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461020, "Passengers - Barrow")
rem.AddInfoCard(461021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Barrow</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Barrow</TEXT><PARA/><TEXT>These civilian passengers are embarking from Barrow. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461022, "Passengers - Bautzen")
rem.AddInfoCard(461023, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bautzen</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bautzen</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bautzen. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461024, "Passengers - Beaumont")
rem.AddInfoCard(461025, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Beaumont</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Beaumont</TEXT><PARA/><TEXT>These civilian passengers are embarking from Beaumont. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461026, "Passengers - Birmingham")
rem.AddInfoCard(461027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Birmingham</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Birmingham</TEXT><PARA/><TEXT>These civilian passengers are embarking from Birmingham. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461028, "Passengers - Bonn")
rem.AddInfoCard(461029, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bonn</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bonn</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bonn. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461030, "Passengers - Br02_Roid_Miner_1")
rem.AddInfoCard(461031, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Br02_Roid_Miner_1</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Br02_Roid_Miner_1</TEXT><PARA/><TEXT>These civilian passengers are embarking from Br02_Roid_Miner_1. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461032, "Passengers - Br03_01")
rem.AddInfoCard(461033, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Br03_01</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Br03_01</TEXT><PARA/><TEXT>These civilian passengers are embarking from Br03_01. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461034, "Passengers - Br04_01")
rem.AddInfoCard(461035, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Br04_01</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Br04_01</TEXT><PARA/><TEXT>These civilian passengers are embarking from Br04_01. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461036, "Passengers - Br04_Stokes_miner_2")
rem.AddInfoCard(461037, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Br04_Stokes_miner_2</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Br04_Stokes_miner_2</TEXT><PARA/><TEXT>These civilian passengers are embarking from Br04_Stokes_miner_2. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461038, "Passengers - Br06_Perth_Roid_Miner")
rem.AddInfoCard(461039, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Br06_Perth_Roid_Miner</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Br06_Perth_Roid_Miner</TEXT><PARA/><TEXT>These civilian passengers are embarking from Br06_Perth_Roid_Miner. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461040, "Passengers - Brandenburg")
rem.AddInfoCard(461041, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Brandenburg</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Brandenburg</TEXT><PARA/><TEXT>These civilian passengers are embarking from Brandenburg. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461042, "Passengers - Briesen")
rem.AddInfoCard(461043, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Briesen</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Briesen</TEXT><PARA/><TEXT>These civilian passengers are embarking from Briesen. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461044, "Passengers - Bruchsal")
rem.AddInfoCard(461045, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bruchsal</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bruchsal</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bruchsal. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461046, "Passengers - Bw01_01")
rem.AddInfoCard(461047, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw01_01</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw01_01</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw01_01. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461048, "Passengers - Bw01_02")
rem.AddInfoCard(461049, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw01_02</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw01_02</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw01_02. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461050, "Passengers - Bw01_03")
rem.AddInfoCard(461051, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw01_03</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw01_03</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw01_03. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461052, "Passengers - Bw01_04")
rem.AddInfoCard(461053, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw01_04</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw01_04</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw01_04. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461054, "Passengers - Bw03_Roid_Miner_2")
rem.AddInfoCard(461055, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw03_Roid_Miner_2</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw03_Roid_Miner_2</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw03_Roid_Miner_2. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461056, "Passengers - Bw03_Roid_Miner_5")
rem.AddInfoCard(461057, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw03_Roid_Miner_5</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw03_Roid_Miner_5</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw03_Roid_Miner_5. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461058, "Passengers - Bw05_gas_miner_1")
rem.AddInfoCard(461059, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw05_gas_miner_1</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw05_gas_miner_1</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw05_gas_miner_1. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461060, "Passengers - Bw08_Roid_Miner_1")
rem.AddInfoCard(461061, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw08_Roid_Miner_1</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw08_Roid_Miner_1</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw08_Roid_Miner_1. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461062, "Passengers - Bw09_01")
rem.AddInfoCard(461063, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw09_01</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw09_01</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw09_01. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461064, "Passengers - Bw09_Roid_Miner_2")
rem.AddInfoCard(461065, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw09_Roid_Miner_2</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw09_Roid_Miner_2</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw09_Roid_Miner_2. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461066, "Passengers - Bw09_Roid_Miner_5")
rem.AddInfoCard(461067, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw09_Roid_Miner_5</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw09_Roid_Miner_5</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw09_Roid_Miner_5. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461068, "Passengers - Bw10_Roid_Miner_1")
rem.AddInfoCard(461069, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw10_Roid_Miner_1</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw10_Roid_Miner_1</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw10_Roid_Miner_1. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461070, "Passengers - Bw10_Roid_Miner_3")
rem.AddInfoCard(461071, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw10_Roid_Miner_3</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw10_Roid_Miner_3</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw10_Roid_Miner_3. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461072, "Passengers - Bw11_01_Base")
rem.AddInfoCard(461073, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Bw11_01_Base</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Bw11_01_Base</TEXT><PARA/><TEXT>These civilian passengers are embarking from Bw11_01_Base. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461074, "Passengers - Cadiz")
rem.AddInfoCard(461075, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Cadiz</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Cadiz</TEXT><PARA/><TEXT>These civilian passengers are embarking from Cadiz. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461076, "Passengers - Cali")
rem.AddInfoCard(461077, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Cali</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Cali</TEXT><PARA/><TEXT>These civilian passengers are embarking from Cali. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461078, "Passengers - Cambridge")
rem.AddInfoCard(461079, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Cambridge</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Cambridge</TEXT><PARA/><TEXT>These civilian passengers are embarking from Cambridge. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461080, "Passengers - Canterbury")
rem.AddInfoCard(461081, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Canterbury</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Canterbury</TEXT><PARA/><TEXT>These civilian passengers are embarking from Canterbury. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461082, "Passengers - Cardiff")
rem.AddInfoCard(461083, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Cardiff</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Cardiff</TEXT><PARA/><TEXT>These civilian passengers are embarking from Cardiff. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461084, "Passengers - Chugoku Gate C. S.")
rem.AddInfoCard(461085, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Chugoku Gate C. S.</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Chugoku Gate C. S.</TEXT><PARA/><TEXT>These civilian passengers are embarking from Chugoku Gate C. S.. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461086, "Passengers - Crete")
rem.AddInfoCard(461087, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Crete</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Crete</TEXT><PARA/><TEXT>These civilian passengers are embarking from Crete. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461088, "Passengers - Curacao")
rem.AddInfoCard(461089, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Curacao</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Curacao</TEXT><PARA/><TEXT>These civilian passengers are embarking from Curacao. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461090, "Passengers - Darmstadt")
rem.AddInfoCard(461091, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Darmstadt</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Darmstadt</TEXT><PARA/><TEXT>These civilian passengers are embarking from Darmstadt. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461092, "Passengers - Dawson")
rem.AddInfoCard(461093, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Dawson</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Dawson</TEXT><PARA/><TEXT>These civilian passengers are embarking from Dawson. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461094, "Passengers - Denver")
rem.AddInfoCard(461095, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Denver</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Denver</TEXT><PARA/><TEXT>These civilian passengers are embarking from Denver. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461096, "Passengers - Deshima")
rem.AddInfoCard(461097, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Deshima</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Deshima</TEXT><PARA/><TEXT>These civilian passengers are embarking from Deshima. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461098, "Passengers - Dortmund")
rem.AddInfoCard(461099, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Dortmund</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Dortmund</TEXT><PARA/><TEXT>These civilian passengers are embarking from Dortmund. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461100, "Passengers - Durham")
rem.AddInfoCard(461101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Durham</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Durham</TEXT><PARA/><TEXT>These civilian passengers are embarking from Durham. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461102, "Passengers - Elbich")
rem.AddInfoCard(461103, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Elbich</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Elbich</TEXT><PARA/><TEXT>These civilian passengers are embarking from Elbich. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461104, "Passengers - Essen")
rem.AddInfoCard(461105, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Essen</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Essen</TEXT><PARA/><TEXT>These civilian passengers are embarking from Essen. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461106, "Passengers - Essex")
rem.AddInfoCard(461107, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Essex</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Essex</TEXT><PARA/><TEXT>These civilian passengers are embarking from Essex. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461108, "Passengers - Falkland")
rem.AddInfoCard(461109, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Falkland</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Falkland</TEXT><PARA/><TEXT>These civilian passengers are embarking from Falkland. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461110, "Passengers - Farway_station")
rem.AddInfoCard(461111, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Farway_station</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Farway_station</TEXT><PARA/><TEXT>These civilian passengers are embarking from Farway_station. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461112, "Passengers - Fort Bush")
rem.AddInfoCard(461113, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Fort Bush</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Fort Bush</TEXT><PARA/><TEXT>These civilian passengers are embarking from Fort Bush. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461114, "Passengers - Freeport 10")
rem.AddInfoCard(461115, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freeport 10</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freeport 10</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freeport 10. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461116, "Passengers - Freeport 2")
rem.AddInfoCard(461117, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freeport 2</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freeport 2</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freeport 2. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461118, "Passengers - Freeport 4")
rem.AddInfoCard(461119, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freeport 4</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freeport 4</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freeport 4. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461120, "Passengers - Freeport 5")
rem.AddInfoCard(461121, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freeport 5</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freeport 5</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freeport 5. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461122, "Passengers - Freeport 6")
rem.AddInfoCard(461123, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freeport 6</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freeport 6</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freeport 6. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461124, "Passengers - Freeport 9")
rem.AddInfoCard(461125, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freeport 9</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freeport 9</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freeport 9. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461126, "Passengers - Freiburg")
rem.AddInfoCard(461127, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freiburg</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freiburg</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freiburg. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461128, "Passengers - Freistadt")
rem.AddInfoCard(461129, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freistadt</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freistadt</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freistadt. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461130, "Passengers - Freital")
rem.AddInfoCard(461131, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Freital</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Freital</TEXT><PARA/><TEXT>These civilian passengers are embarking from Freital. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461132, "Passengers - Fuchu")
rem.AddInfoCard(461133, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Fuchu</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Fuchu</TEXT><PARA/><TEXT>These civilian passengers are embarking from Fuchu. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461134, "Passengers - Fulda")
rem.AddInfoCard(461135, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Fulda</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Fulda</TEXT><PARA/><TEXT>These civilian passengers are embarking from Fulda. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461136, "Passengers - Gammu")
rem.AddInfoCard(461137, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Gammu</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Gammu</TEXT><PARA/><TEXT>These civilian passengers are embarking from Gammu. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461138, "Passengers - Glasgow")
rem.AddInfoCard(461139, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Glasgow</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Glasgow</TEXT><PARA/><TEXT>These civilian passengers are embarking from Glasgow. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461140, "Passengers - Graves")
rem.AddInfoCard(461141, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Graves</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Graves</TEXT><PARA/><TEXT>These civilian passengers are embarking from Graves. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461142, "Passengers - Hamburg")
rem.AddInfoCard(461143, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Hamburg</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Hamburg</TEXT><PARA/><TEXT>These civilian passengers are embarking from Hamburg. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461144, "Passengers - Harris")
rem.AddInfoCard(461145, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Harris</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Harris</TEXT><PARA/><TEXT>These civilian passengers are embarking from Harris. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461146, "Passengers - Hawaii")
rem.AddInfoCard(461147, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Hawaii</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Hawaii</TEXT><PARA/><TEXT>These civilian passengers are embarking from Hawaii. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461148, "Passengers - Helgoland")
rem.AddInfoCard(461149, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Helgoland</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Helgoland</TEXT><PARA/><TEXT>These civilian passengers are embarking from Helgoland. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461150, "Passengers - Hi02_REM_LINER")
rem.AddInfoCard(461151, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Hi02_REM_LINER</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Hi02_REM_LINER</TEXT><PARA/><TEXT>These civilian passengers are embarking from Hi02_REM_LINER. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461152, "Passengers - Holman")
rem.AddInfoCard(461153, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Holman</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Holman</TEXT><PARA/><TEXT>These civilian passengers are embarking from Holman. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461154, "Passengers - Holstein")
rem.AddInfoCard(461155, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Holstein</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Holstein</TEXT><PARA/><TEXT>These civilian passengers are embarking from Holstein. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461156, "Passengers - Honshu")
rem.AddInfoCard(461157, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Honshu</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Honshu</TEXT><PARA/><TEXT>These civilian passengers are embarking from Honshu. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461158, "Passengers - Hood")
rem.AddInfoCard(461159, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Hood</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Hood</TEXT><PARA/><TEXT>These civilian passengers are embarking from Hood. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461160, "Passengers - Houston")
rem.AddInfoCard(461161, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Houston</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Houston</TEXT><PARA/><TEXT>These civilian passengers are embarking from Houston. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461162, "Passengers - Huntsville")
rem.AddInfoCard(461163, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Huntsville</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Huntsville</TEXT><PARA/><TEXT>These civilian passengers are embarking from Huntsville. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461164, "Passengers - Islay")
rem.AddInfoCard(461165, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Islay</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Islay</TEXT><PARA/><TEXT>These civilian passengers are embarking from Islay. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461166, "Passengers - Java")
rem.AddInfoCard(461167, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Java</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Java</TEXT><PARA/><TEXT>These civilian passengers are embarking from Java. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461168, "Passengers - Junyo")
rem.AddInfoCard(461169, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Junyo</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Junyo</TEXT><PARA/><TEXT>These civilian passengers are embarking from Junyo. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461170, "Passengers - Kabukicho")
rem.AddInfoCard(461171, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kabukicho</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kabukicho</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kabukicho. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461172, "Passengers - Kagoshima")
rem.AddInfoCard(461173, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kagoshima</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kagoshima</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kagoshima. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461174, "Passengers - Kansai")
rem.AddInfoCard(461175, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kansai</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kansai</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kansai. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461176, "Passengers - Kensington")
rem.AddInfoCard(461177, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kensington</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kensington</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kensington. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461178, "Passengers - Kingston")
rem.AddInfoCard(461179, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kingston</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kingston</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kingston. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461180, "Passengers - Konstanz")
rem.AddInfoCard(461181, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Konstanz</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Konstanz</TEXT><PARA/><TEXT>These civilian passengers are embarking from Konstanz. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461182, "Passengers - Kreuzberg")
rem.AddInfoCard(461183, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kreuzberg</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kreuzberg</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kreuzberg. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461184, "Passengers - Ku05_gas_miner_old_1")
rem.AddInfoCard(461185, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ku05_gas_miner_old_1</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ku05_gas_miner_old_1</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ku05_gas_miner_old_1. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461186, "Passengers - Kurile")
rem.AddInfoCard(461187, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kurile</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kurile</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kurile. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461188, "Passengers - Kyoto")
rem.AddInfoCard(461189, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kyoto</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kyoto</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kyoto. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461190, "Passengers - Kyushu")
rem.AddInfoCard(461191, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Kyushu</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Kyushu</TEXT><PARA/><TEXT>These civilian passengers are embarking from Kyushu. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461192, "Passengers - LD-14")
rem.AddInfoCard(461193, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - LD-14</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: LD-14</TEXT><PARA/><TEXT>These civilian passengers are embarking from LD-14. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461194, "Passengers - Leiden")
rem.AddInfoCard(461195, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Leiden</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Leiden</TEXT><PARA/><TEXT>These civilian passengers are embarking from Leiden. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461196, "Passengers - Leipzig")
rem.AddInfoCard(461197, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Leipzig</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Leipzig</TEXT><PARA/><TEXT>These civilian passengers are embarking from Leipzig. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461198, "Passengers - Leon")
rem.AddInfoCard(461199, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Leon</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Leon</TEXT><PARA/><TEXT>These civilian passengers are embarking from Leon. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461200, "Passengers - Li01_03")
rem.AddInfoCard(461201, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li01_03</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li01_03</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li01_03. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461202, "Passengers - Li01_06")
rem.AddInfoCard(461203, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li01_06</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li01_06</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li01_06. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461204, "Passengers - Li01_08")
rem.AddInfoCard(461205, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li01_08</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li01_08</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li01_08. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461206, "Passengers - Li01_09")
rem.AddInfoCard(461207, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li01_09</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li01_09</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li01_09. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461208, "Passengers - Li01_10")
rem.AddInfoCard(461209, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li01_10</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li01_10</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li01_10. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461210, "Passengers - Li01_12")
rem.AddInfoCard(461211, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li01_12</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li01_12</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li01_12. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461212, "Passengers - Li01_13")
rem.AddInfoCard(461213, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li01_13</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li01_13</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li01_13. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461214, "Passengers - Li02_01")
rem.AddInfoCard(461215, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li02_01</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li02_01</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li02_01. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461216, "Passengers - Li02_02")
rem.AddInfoCard(461217, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li02_02</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li02_02</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li02_02. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461218, "Passengers - Li02_03")
rem.AddInfoCard(461219, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li02_03</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li02_03</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li02_03. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461220, "Passengers - Li02_05")
rem.AddInfoCard(461221, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li02_05</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li02_05</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li02_05. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461222, "Passengers - Li02_06")
rem.AddInfoCard(461223, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li02_06</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li02_06</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li02_06. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461224, "Passengers - Li05_prison_1")
rem.AddInfoCard(461225, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Li05_prison_1</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Li05_prison_1</TEXT><PARA/><TEXT>These civilian passengers are embarking from Li05_prison_1. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461226, "Passengers - Liverpool")
rem.AddInfoCard(461227, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Liverpool</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Liverpool</TEXT><PARA/><TEXT>These civilian passengers are embarking from Liverpool. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461228, "Passengers - Lübeck")
rem.AddInfoCard(461229, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Lübeck</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Lübeck</TEXT><PARA/><TEXT>These civilian passengers are embarking from Lübeck. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461230, "Passengers - Mactan")
rem.AddInfoCard(461231, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Mactan</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Mactan</TEXT><PARA/><TEXT>These civilian passengers are embarking from Mactan. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461232, "Passengers - Mainz")
rem.AddInfoCard(461233, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Mainz</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Mainz</TEXT><PARA/><TEXT>These civilian passengers are embarking from Mainz. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461234, "Passengers - Malta")
rem.AddInfoCard(461235, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Malta</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Malta</TEXT><PARA/><TEXT>These civilian passengers are embarking from Malta. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461236, "Passengers - Manhattan")
rem.AddInfoCard(461237, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Manhattan</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Manhattan</TEXT><PARA/><TEXT>These civilian passengers are embarking from Manhattan. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461238, "Passengers - Mannheim")
rem.AddInfoCard(461239, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Mannheim</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Mannheim</TEXT><PARA/><TEXT>These civilian passengers are embarking from Mannheim. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461240, "Passengers - Matsumoto")
rem.AddInfoCard(461241, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Matsumoto</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Matsumoto</TEXT><PARA/><TEXT>These civilian passengers are embarking from Matsumoto. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461242, "Passengers - Mississippi")
rem.AddInfoCard(461243, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Mississippi</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Mississippi</TEXT><PARA/><TEXT>These civilian passengers are embarking from Mississippi. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461244, "Passengers - Montezuma")
rem.AddInfoCard(461245, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Montezuma</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Montezuma</TEXT><PARA/><TEXT>These civilian passengers are embarking from Montezuma. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461246, "Passengers - Myoko")
rem.AddInfoCard(461247, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Myoko</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Myoko</TEXT><PARA/><TEXT>These civilian passengers are embarking from Myoko. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461248, "Passengers - Nagumo")
rem.AddInfoCard(461249, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Nagumo</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Nagumo</TEXT><PARA/><TEXT>These civilian passengers are embarking from Nagumo. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461250, "Passengers - Naha")
rem.AddInfoCard(461251, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Naha</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Naha</TEXT><PARA/><TEXT>These civilian passengers are embarking from Naha. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461252, "Passengers - NanseiComplex")
rem.AddInfoCard(461253, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - NanseiComplex</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: NanseiComplex</TEXT><PARA/><TEXT>These civilian passengers are embarking from NanseiComplex. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461254, "Passengers - Narita")
rem.AddInfoCard(461255, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Narita</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Narita</TEXT><PARA/><TEXT>These civilian passengers are embarking from Narita. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461256, "Passengers - New Berlin")
rem.AddInfoCard(461257, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - New Berlin</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: New Berlin</TEXT><PARA/><TEXT>These civilian passengers are embarking from New Berlin. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461258, "Passengers - New London")
rem.AddInfoCard(461259, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - New London</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: New London</TEXT><PARA/><TEXT>These civilian passengers are embarking from New London. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461260, "Passengers - New Tokyo")
rem.AddInfoCard(461261, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - New Tokyo</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: New Tokyo</TEXT><PARA/><TEXT>These civilian passengers are embarking from New Tokyo. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461262, "Passengers - Newgate")
rem.AddInfoCard(461263, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Newgate</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Newgate</TEXT><PARA/><TEXT>These civilian passengers are embarking from Newgate. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461264, "Passengers - Nomad_city")
rem.AddInfoCard(461265, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Nomad_city</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Nomad_city</TEXT><PARA/><TEXT>These civilian passengers are embarking from Nomad_city. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461266, "Passengers - Nome")
rem.AddInfoCard(461267, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Nome</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Nome</TEXT><PARA/><TEXT>These civilian passengers are embarking from Nome. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461268, "Passengers - Norfolk")
rem.AddInfoCard(461269, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Norfolk</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Norfolk</TEXT><PARA/><TEXT>These civilian passengers are embarking from Norfolk. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461270, "Passengers - Oder")
rem.AddInfoCard(461271, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Oder</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Oder</TEXT><PARA/><TEXT>These civilian passengers are embarking from Oder. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461272, "Passengers - Ogashawa")
rem.AddInfoCard(461273, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ogashawa</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ogashawa</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ogashawa. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461274, "Passengers - Ohashi")
rem.AddInfoCard(461275, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ohashi</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ohashi</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ohashi. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461276, "Passengers - Osaka")
rem.AddInfoCard(461277, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Osaka</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Osaka</TEXT><PARA/><TEXT>These civilian passengers are embarking from Osaka. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461278, "Passengers - Ouray")
rem.AddInfoCard(461279, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ouray</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ouray</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ouray. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461280, "Passengers - Pacifica")
rem.AddInfoCard(461281, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Pacifica</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Pacifica</TEXT><PARA/><TEXT>These civilian passengers are embarking from Pacifica. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461282, "Passengers - Padua")
rem.AddInfoCard(461283, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Padua</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Padua</TEXT><PARA/><TEXT>These civilian passengers are embarking from Padua. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461284, "Passengers - Perth")
rem.AddInfoCard(461285, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Perth</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Perth</TEXT><PARA/><TEXT>These civilian passengers are embarking from Perth. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461286, "Passengers - Pirna")
rem.AddInfoCard(461287, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Pirna</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Pirna</TEXT><PARA/><TEXT>These civilian passengers are embarking from Pirna. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461288, "Passengers - Pittsburgh")
rem.AddInfoCard(461289, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Pittsburgh</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Pittsburgh</TEXT><PARA/><TEXT>These civilian passengers are embarking from Pittsburgh. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461290, "Passengers - Primus")
rem.AddInfoCard(461291, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Primus</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Primus</TEXT><PARA/><TEXT>These civilian passengers are embarking from Primus. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461292, "Passengers - Pueblo")
rem.AddInfoCard(461293, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Pueblo</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Pueblo</TEXT><PARA/><TEXT>These civilian passengers are embarking from Pueblo. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461294, "Passengers - Rh05_Roid_Miner_1")
rem.AddInfoCard(461295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Rh05_Roid_Miner_1</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Rh05_Roid_Miner_1</TEXT><PARA/><TEXT>These civilian passengers are embarking from Rh05_Roid_Miner_1. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461296, "Passengers - Rh05_Roid_Miner_4")
rem.AddInfoCard(461297, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Rh05_Roid_Miner_4</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Rh05_Roid_Miner_4</TEXT><PARA/><TEXT>These civilian passengers are embarking from Rh05_Roid_Miner_4. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461298, "Passengers - Rh05_Roid_Miner_6")
rem.AddInfoCard(461299, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Rh05_Roid_Miner_6</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Rh05_Roid_Miner_6</TEXT><PARA/><TEXT>These civilian passengers are embarking from Rh05_Roid_Miner_6. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461300, "Passengers - Rio Grande")
rem.AddInfoCard(461301, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Rio Grande</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Rio Grande</TEXT><PARA/><TEXT>These civilian passengers are embarking from Rio Grande. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461302, "Passengers - Ronneburg")
rem.AddInfoCard(461303, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ronneburg</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ronneburg</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ronneburg. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461304, "Passengers - Roppongi")
rem.AddInfoCard(461305, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Roppongi</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Roppongi</TEXT><PARA/><TEXT>These civilian passengers are embarking from Roppongi. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461306, "Passengers - Ruiz")
rem.AddInfoCard(461307, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ruiz</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ruiz</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ruiz. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461308, "Passengers - Ryuku")
rem.AddInfoCard(461309, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ryuku</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ryuku</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ryuku. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461310, "Passengers - ST04_01")
rem.AddInfoCard(461311, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - ST04_01</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: ST04_01</TEXT><PARA/><TEXT>These civilian passengers are embarking from ST04_01. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461312, "Passengers - ST04_02")
rem.AddInfoCard(461313, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - ST04_02</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: ST04_02</TEXT><PARA/><TEXT>These civilian passengers are embarking from ST04_02. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461314, "Passengers - ST04_03")
rem.AddInfoCard(461315, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - ST04_03</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: ST04_03</TEXT><PARA/><TEXT>These civilian passengers are embarking from ST04_03. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461316, "Passengers - Sapporo")
rem.AddInfoCard(461317, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Sapporo</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Sapporo</TEXT><PARA/><TEXT>These civilian passengers are embarking from Sapporo. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461318, "Passengers - Sheffield")
rem.AddInfoCard(461319, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Sheffield</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Sheffield</TEXT><PARA/><TEXT>These civilian passengers are embarking from Sheffield. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461320, "Passengers - Shetland")
rem.AddInfoCard(461321, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Shetland</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Shetland</TEXT><PARA/><TEXT>These civilian passengers are embarking from Shetland. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461322, "Passengers - Shinagawa")
rem.AddInfoCard(461323, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Shinagawa</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Shinagawa</TEXT><PARA/><TEXT>These civilian passengers are embarking from Shinagawa. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461324, "Passengers - Shinjuku")
rem.AddInfoCard(461325, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Shinjuku</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Shinjuku</TEXT><PARA/><TEXT>These civilian passengers are embarking from Shinjuku. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461326, "Passengers - Shinkaku")
rem.AddInfoCard(461327, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Shinkaku</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Shinkaku</TEXT><PARA/><TEXT>These civilian passengers are embarking from Shinkaku. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461328, "Passengers - Solarius")
rem.AddInfoCard(461329, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Solarius</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Solarius</TEXT><PARA/><TEXT>These civilian passengers are embarking from Solarius. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461330, "Passengers - Southampton")
rem.AddInfoCard(461331, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Southampton</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Southampton</TEXT><PARA/><TEXT>These civilian passengers are embarking from Southampton. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461332, "Passengers - Stokes")
rem.AddInfoCard(461333, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Stokes</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Stokes</TEXT><PARA/><TEXT>These civilian passengers are embarking from Stokes. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461334, "Passengers - Stuttgart")
rem.AddInfoCard(461335, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Stuttgart</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Stuttgart</TEXT><PARA/><TEXT>These civilian passengers are embarking from Stuttgart. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461336, "Passengers - Suffolk")
rem.AddInfoCard(461337, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Suffolk</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Suffolk</TEXT><PARA/><TEXT>These civilian passengers are embarking from Suffolk. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461338, "Passengers - Sugarland")
rem.AddInfoCard(461339, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Sugarland</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Sugarland</TEXT><PARA/><TEXT>These civilian passengers are embarking from Sugarland. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461340, "Passengers - Tau-31 Gate Construction Site")
rem.AddInfoCard(461341, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Tau-31 Gate Construction Site</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Tau-31 Gate Construction Site</TEXT><PARA/><TEXT>These civilian passengers are embarking from Tau-31 Gate Construction Site. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461342, "Passengers - Tekagi")
rem.AddInfoCard(461343, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Tekagi</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Tekagi</TEXT><PARA/><TEXT>These civilian passengers are embarking from Tekagi. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461344, "Passengers - Thames")
rem.AddInfoCard(461345, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Thames</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Thames</TEXT><PARA/><TEXT>These civilian passengers are embarking from Thames. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461346, "Passengers - The Ring")
rem.AddInfoCard(461347, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - The Ring</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: The Ring</TEXT><PARA/><TEXT>These civilian passengers are embarking from The Ring. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461348, "Passengers - Toledo")
rem.AddInfoCard(461349, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Toledo</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Toledo</TEXT><PARA/><TEXT>These civilian passengers are embarking from Toledo. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461350, "Passengers - Trafalgar")
rem.AddInfoCard(461351, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Trafalgar</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Trafalgar</TEXT><PARA/><TEXT>These civilian passengers are embarking from Trafalgar. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461352, "Passengers - Tripoli")
rem.AddInfoCard(461353, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Tripoli</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Tripoli</TEXT><PARA/><TEXT>These civilian passengers are embarking from Tripoli. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461354, "Passengers - Tsushima")
rem.AddInfoCard(461355, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Tsushima</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Tsushima</TEXT><PARA/><TEXT>These civilian passengers are embarking from Tsushima. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461356, "Passengers - Ulm")
rem.AddInfoCard(461357, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Ulm</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Ulm</TEXT><PARA/><TEXT>These civilian passengers are embarking from Ulm. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461358, "Passengers - Vierlande")
rem.AddInfoCard(461359, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Vierlande</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Vierlande</TEXT><PARA/><TEXT>These civilian passengers are embarking from Vierlande. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461360, "Passengers - Vogtland")
rem.AddInfoCard(461361, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Vogtland</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Vogtland</TEXT><PARA/><TEXT>These civilian passengers are embarking from Vogtland. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461362, "Passengers - Waterloo")
rem.AddInfoCard(461363, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Waterloo</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Waterloo</TEXT><PARA/><TEXT>These civilian passengers are embarking from Waterloo. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461364, "Passengers - Westfalen")
rem.AddInfoCard(461365, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Westfalen</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Westfalen</TEXT><PARA/><TEXT>These civilian passengers are embarking from Westfalen. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461366, "Passengers - Willard")
rem.AddInfoCard(461367, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Willard</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Willard</TEXT><PARA/><TEXT>These civilian passengers are embarking from Willard. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461368, "Passengers - Yanagi")
rem.AddInfoCard(461369, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Yanagi</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Yanagi</TEXT><PARA/><TEXT>These civilian passengers are embarking from Yanagi. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461370, "Passengers - Yokohama")
rem.AddInfoCard(461371, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Yokohama</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Yokohama</TEXT><PARA/><TEXT>These civilian passengers are embarking from Yokohama. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461372, "Passengers - York")
rem.AddInfoCard(461373, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - York</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: York</TEXT><PARA/><TEXT>These civilian passengers are embarking from York. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461374, "Passengers - Yukawa")
rem.AddInfoCard(461375, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - Yukawa</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: Yukawa</TEXT><PARA/><TEXT>These civilian passengers are embarking from Yukawa. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461376, "Passengers - li01_07")
rem.AddInfoCard(461377, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - li01_07</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: li01_07</TEXT><PARA/><TEXT>These civilian passengers are embarking from li01_07. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])
rem.AddInfoCard(461378, "Passengers - li01_14")
rem.AddInfoCard(461379, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="l"/><TRA bold="true"/><TEXT>Passengers - li01_14</TEXT><TRA bold="false"/><PARA/><TEXT>Origin: li01_14</TEXT><PARA/><TEXT>These civilian passengers are embarking from li01_14. Standard accommodations, limited baggage. Units per container: 20.</TEXT><PARA/><TEXT>Base price at origin: 300 credits. Other destinations buy at 300 unless specially contracted.</TEXT><PARA/><TEXT>Scanning: Hostile factions to the origin owner may demand or confiscate this cargo.</TEXT><PARA/><POP/></RDL>]])

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