Li06 - Nevada System #50

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Darklighter merged 72 commits from li06-and-li07 into main 2025-08-21 16:30:02 +00:00
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@@ -1935,98 +1935,6 @@ density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 4, 0.800000 encounter = patrolp_gov_patrol, 4, 0.800000
faction = li_p_grp, 1.000000 faction = li_p_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners01
pos = 43926, 0, 8098
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 4254
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 6
pop_type = trade_path
relief_time = 20
path_label = zoners_01, 1
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners02
pos = 44826, 0, -4293
rotate = -90, -5, 0
shape = CYLINDER
size = 750, 20622
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 6
pop_type = trade_path
relief_time = 20
path_label = zoners_01, 2
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners03
pos = 45204, 0, -4241
rotate = 90, 5, 180
shape = CYLINDER
size = 750, 20630
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners_02, 1
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone]
nickname = Zone_LI06_path_zoners04
pos = 44291, 0, 8163
rotate = 90, -2, 180
shape = CYLINDER
size = 750, 4284
sort = 99
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners_02, 2
usage = trade
mission_eligible = false
faction_weight = gd_z_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.200000
faction = gd_z_grp, 1.000000
[Zone] [Zone]
nickname = Zone_LI06_path_lanehackers01 nickname = Zone_LI06_path_lanehackers01
pos = 46351, 0, 13589 pos = 46351, 0, 13589
@@ -2128,50 +2036,44 @@ encounter = patrolp_pirate_patrol, 3, 0.800000
faction = fc_j_grp, 1.000000 faction = fc_j_grp, 1.000000
[Zone] [Zone]
nickname = Zone_LI06_path_zoners05 nickname = Zone_LI06_path_libertynavy17
pos = -37051, 0, 6974 pos = -37051, 0, 6974
rotate = 90, 4, 180 rotate = 90, 4, 180
shape = CYLINDER shape = CYLINDER
size = 750, 5249 size = 750, 5249
sort = 99 sort = 99
toughness = 16 toughness = 12
density = 5 density = 5
repop_time = 30 repop_time = 30
max_battle_size = 4 max_battle_size = 4
pop_type = trade_path pop_type = field_patrol
relief_time = 20 relief_time = 20
path_label = zoners_03, 1 path_label = libertynavy_04, 1
usage = trade usage = patrol
mission_eligible = false mission_eligible = false
faction_weight = gd_z_grp, 10 faction_weight = li_n_grp, 10
density_restriction = 1, patroller encounter = patrolp_assault, 11, 0.800000
density_restriction = 1, police_patroller faction = li_n_grp, 1.000000
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.800000
faction = gd_z_grp, 1.000000
[Zone] [Zone]
nickname = Zone_LI06_path_zoners06 nickname = Zone_LI06_path_libertynavy18
pos = -23865, 0, 16019 pos = -23865, 0, 16019
rotate = 90, -64, 180 rotate = 90, -64, 180
shape = CYLINDER shape = CYLINDER
size = 750, 29731 size = 750, 29731
sort = 99 sort = 99
toughness = 16 toughness = 12
density = 5 density = 5
repop_time = 30 repop_time = 30
max_battle_size = 4 max_battle_size = 4
pop_type = trade_path pop_type = field_patrol
relief_time = 20 relief_time = 20
path_label = zoners_03, 2 path_label = libertynavy_04, 2
usage = trade usage = patrol
mission_eligible = false mission_eligible = false
faction_weight = gd_z_grp, 10 faction_weight = li_n_grp, 10
density_restriction = 1, patroller encounter = patrolp_assault, 11, 0.800000
density_restriction = 1, police_patroller faction = li_n_grp, 1.000000
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.800000
faction = gd_z_grp, 1.000000
[Zone] [Zone]
nickname = Zone_LI06_path_libertynavy01 nickname = Zone_LI06_path_libertynavy01