Li06 - Nevada System #50

Merged
Darklighter merged 72 commits from li06-and-li07 into main 2025-08-21 16:30:02 +00:00
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The Nevada system has been added with the following features. Planets and Bases still need rumors, equipment, commodities, and ship dealer stock info configured. Infocards are still pending for this system. These will be completed in a subsequent merge.

  • Planets
    • Planet Las Vegas
    • Planet Reno
  • Bases
    • The Ranch
    • Carson Station
    • Hoover Station
    • Primm Station
    • Paradise Valley Station
    • Battleship Henderson
  • Asteroid Fields
    • Mojave Asteroid field fully encompasses system
  • Nebulas
    • Two instances of the Death Valley Dust Cloud exist
    • Radiation hazard areas exist within the dust clouds
  • Jump gates
  • Jump holes
  • Mission Encounters
  • Patrols
  • Trade lanes
  • Supply Depots
  • Wrecks
  • Zone and trade lane population

Changes were made to the following vanilla systems:

Li01:

  • Added Jump Hole to Nevada in Badlands near existing patrol route for easier discovery

Li02:

  • Added new trade lane from Planet Mojave -> Nevada Jump Gate
  • Slightly moved Planet Mojave to account for additional trade lane

IW04:

  • Added Jump Hole to Nevada near existing patrol route for easier discovery

The following other changes are included in this merge:

  • New encounters for Cruisers and Battleships/Dreadnoughts were added and tested
  • Liberty Navy can now spawn with Anubis ships
  • cruiser3_li_n formation distances adjusted for usage with Liberty Dreadnoughts
  • Li07 jump hole has been locked until development of that system is complete

image

The Nevada system has been added with the following features. Planets and Bases still need rumors, equipment, commodities, and ship dealer stock info configured. Infocards are still pending for this system. These will be completed in a subsequent merge. - Planets - Planet Las Vegas - Planet Reno - Bases - The Ranch - Carson Station - Hoover Station - Primm Station - Paradise Valley Station - Battleship Henderson - Asteroid Fields - Mojave Asteroid field fully encompasses system - Nebulas - Two instances of the Death Valley Dust Cloud exist - Radiation hazard areas exist within the dust clouds - Jump gates - Jump holes - Mission Encounters - Patrols - Trade lanes - Supply Depots - Wrecks - Zone and trade lane population Changes were made to the following vanilla systems: Li01: - Added Jump Hole to Nevada in Badlands near existing patrol route for easier discovery Li02: - Added new trade lane from Planet Mojave -> Nevada Jump Gate - Slightly moved Planet Mojave to account for additional trade lane IW04: - Added Jump Hole to Nevada near existing patrol route for easier discovery The following other changes are included in this merge: - New encounters for Cruisers and Battleships/Dreadnoughts were added and tested - Liberty Navy can now spawn with Anubis ships - `cruiser3_li_n` formation distances adjusted for usage with Liberty Dreadnoughts - Li07 jump hole has been locked until development of that system is complete ![image](/attachments/7ec4cd92-c96f-4e59-adf1-2adfe676c0f1)
Cadacious added 65 commits 2025-08-16 04:25:17 +00:00
change radiation zones
move hazard buoys
move wrecks
change radiation zones
move hazard buoys
move wrecks
Darklighter added 1 commit 2025-08-16 08:47:15 +00:00
Darklighter added 1 commit 2025-08-16 08:51:32 +00:00
Darklighter added 1 commit 2025-08-16 09:34:48 +00:00
Darklighter added 1 commit 2025-08-16 09:37:44 +00:00
Two identical Nevada Jumpgate Entries are overlapping in the California System
Darklighter added 1 commit 2025-08-17 14:02:21 +00:00
Darklighter added 1 commit 2025-08-17 14:18:04 +00:00
Darklighter added 1 commit 2025-08-17 17:11:37 +00:00
Darklighter merged commit 3c7f1835f1 into main 2025-08-21 16:30:02 +00:00
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Reference: REM-Freelancer/REM-Mod#50
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