Files
REM-Mod/DATA/FX/fuse_no2_gunboat.ini
2025-05-27 23:40:03 +02:00

103 lines
1.6 KiB
INI

[fuse]
name = fuse_no2_gunboat_death
lifetime = 2.5
death_fuse = true
[start_effect]
effect = gf_explosion_no_battleship_big
hardpoint = HpEngine01
at_t = 0.0
pos_offset = 0, 0, -70
ori_offset = 0, 0, 0
attached = true
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpWeapon01
fate = disappear
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpTorpedo01
fate = disappear
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpTurret01
fate = debris
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpTurret02
fate = debris
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpTurret03
fate = debris
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpTurret04
fate = debris
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpTurret05
fate = debris
[destroy_hp_attachment]
at_t = 0.0
hardpoint = HpTurret06
fate = debris
[start_effect]
effect = gf_explosion_no_battleship
hardpoint = HpEngine01
at_t = 0.3
pos_offset = 0, 0, -50
ori_offset = 0, 0, 0
attached = true
[start_effect]
effect = gf_explosion_no_battleship_verybig
hardpoint = HpEngine01
at_t = 0.6
pos_offset = 0, 0, -25
ori_offset = 0, 0, 0
attached = true
[destroy_hp_attachment]
at_t = 0.6
hardpoint = HpTurret07
fate = debris
[destroy_hp_attachment]
at_t = 0.6
hardpoint = HpTurret08
fate = debris
[destroy_hp_attachment]
at_t = 0.6
hardpoint = HpTurret09
fate = debris
[start_effect]
effect = gf_explosion_no_battleship_verybig
hardpoint = HpEngine01
at_t = 0.9
pos_offset = 0, 0, 0
ori_offset = 0, 0, 0
attached = true
[start_effect]
effect = gf_explosion_no_battleship_verybig
hardpoint = HpEngine01
at_t = 0.95
pos_offset = 0, 0, -75
ori_offset = 0, 0, 0
attached = true
[destroy_root]
at_t = 1.0