474 lines
85 KiB
Lua
474 lines
85 KiB
Lua
-- 460000 - 470000 reserved for research / crafting
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-- 50000 to 50020 reserved for anomaly
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-- 524288 to 524353 reserved for engclass plugin
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-- Test Infocard
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rem.AddInfoCard(9000, "Spam")
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-- HotkeyMenu Infocard (Override)
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rem.AddInfoCard(1904, "REMNANT")
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-- RACE INFOCARDS
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rem.AddInfoCard(9001, "1")
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rem.AddInfoCard(9002, "2")
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rem.AddInfoCard(9003, "3")
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rem.AddInfoCard(9004, "4")
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rem.AddInfoCard(9005, "5")
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rem.AddInfoCard(9006, "START")
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-- Equipment Infocard Overrides
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-- Sensor Probe Info
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rem.AddInfoCard(264756, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Sensor Probe</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>The sensor probe is a small, versatile device designed to scan the immediate surroundings for anomalies. Its compact size allows for easy deployment in various environments, making it ideal for scientific research, security applications, and environmental monitoring. The probe is equipped with advanced sensors capable of detecting a wide range of physical, chemical, and biological parameters, providing real-time data and analysis. Its robust design ensures reliable performance in challenging conditions, while its intuitive interface allows for straightforward operation and data interpretation.</TEXT><PARA/><PARA/><TEXT></TEXT><PARA/><PARA/><POP/></RDL>]])
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-- System Infocards
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rem.AddInfoCard(454000, "Maine")
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rem.AddInfoCard(454001, "Maine Orbital Docking Ring")
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rem.AddInfoCard(455000, "Pleiades-Nebula")
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rem.AddInfoCard(455001, "Alcyone")
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rem.AddInfoCard(455002, "Celaeno")
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rem.AddInfoCard(455003, "17 Tauri")
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rem.AddInfoCard(455004, "Maia")
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rem.AddInfoCard(455005, "Merope")
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rem.AddInfoCard(455006, "Asterope")
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rem.AddInfoCard(455007, "Taygeta")
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rem.AddInfoCard(455011, "White Giant")
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rem.AddInfoCard(455016, "Blue Dwarf")
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rem.AddInfoCard(455021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>TYPE: B7IIIe</TEXT><PARA/><TEXT>LUMINOSITY: III</TEXT><PARA/><TEXT>COLOR: White</TEXT><PARA/><TEXT>TEMPERATURE: 12K</TEXT><PARA/><TEXT>MASS: 2.87 x 10</TEXT><TRA font="9"/><TEXT>³⁰</TEXT><TRA font="default"/><TEXT> kg</TEXT><PARA/><TEXT>DIAMETER: 1.65 x 10</TEXT><TRA font="9"/><TEXT>⁹</TEXT><TRA font="default"/><TEXT> km</TEXT><PARA/><TEXT><POP/></RDL>]])
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rem.AddInfoCard(455026, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>TYPE: B8V</TEXT><PARA/><TEXT>LUMINOSITY: V</TEXT><PARA/><TEXT>COLOR: Blue</TEXT><PARA/><TEXT>TEMPERATURE: 11K</TEXT><PARA/><TEXT>MASS: 3.20 x 10</TEXT><TRA font="9"/><TEXT>³⁰</TEXT><TRA font="default"/><TEXT> kg</TEXT><PARA/><TEXT>DIAMETER: 1.7 x 10</TEXT><TRA font="9"/><TEXT>⁶</TEXT><TRA font="default"/><TEXT> km</TEXT><PARA/><POP/></RDL>]])
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rem.AddInfoCard(455020, "The Rebus")
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rem.AddInfoCard(455050, "Mairan's-Nebula")
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rem.AddInfoCard(455100, "Cygnus-Cluster")
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-- Mission Infocards
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-- Story Introducing
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rem.AddInfoCard(458753, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Juni introduced Harrison to me in the Manhattan Bar. We talked a lot of Liberty's inner politics and its common afairs. Harrison's the first choice by the President of Liberty to blot out the Nomad corruption.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>I should come later to get more informations about the current politic situation.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(458754, "Fly to Planet Manhattan")
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-- Story Arc - Tour of Duty (Planet Manhattan - Li01_01_Base)
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rem.AddInfoCard(458760, "Story Arc - Manhattan")
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rem.AddInfoCard(458761, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Tour of Duty</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Once again, I met diplomat Harrison. He told me that the nomad incident changed the initial situations of the colonies. Political and military permissions are in transition, but also new conflicts arise. Only the highest government authorities know more about the reasons for these structural changes.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty's government was considering a new taxation scheme aimed at the Junkers, that would impos tariffs on their scrap businesses in exchange for protection and infrastructure support. Many in the Junker community saw this as another attempt to restrict their hard fought independence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison is asking me, if I can give him an escort to Rochester Base in sector D3 in the New York System. As a new diplomat he needs to arrange an agreement between Liberty and the Junkers.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(458762, "Negotiate an agreement with the Junkers")
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rem.AddInfoCard(458763, "Fly to Rochester Base")
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rem.AddInfoCard(458764, "Kill all Xenos")
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rem.AddInfoCard(458765, "Land on Rochester Base")
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rem.AddInfoCard(458766, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>When we arrived sector D3 a few Xenos attacked Rochester Base. We joined the fight to support the Junkers. After the threat has been eliminated, we landed on Rochster Base to start the negotiations.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Harrison seems to have a good knack for it. The negotiations seems to went well.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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-- Story Arc - The Reunion (Planet Manhattan - Li01_01_Base)
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rem.AddInfoCard(458770, "Story Arc - Manhattan")
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rem.AddInfoCard(458771, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Something happening out there: Orillion is still missing and the Liberty Security Force has the assignment to find him. Juni was on the Manhattan landing pads, she is the leader of the LSF, now.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>She offers me to work together to find Orillion. How can I deny this offer for a reunion. We have to meet her contacts to get further hints. Hopefully we can find Orillion, last time he belived the Nomads are still a threat...</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet King on West Point Military Academy</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find Orillion</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(471205, "Inverstigate the wreckage")
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rem.AddInfoCard(458772, "Fly to Westpoint Military Academy")
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rem.AddInfoCard(458773, "Land on Westpoint to meet King")
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rem.AddInfoCard(458774, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Juni arranged a meeting with King to gain more informations about Orillion. In the past he worked for Orillion, but since his disappearence nobody knows about him. King gave us the last known coordinates of Orillion.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(458775, "Fly to Ithaca Research Station Debris")
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rem.AddInfoCard(458776, "Reach the Distress Beacon")
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rem.AddInfoCard(458777, "Destroy the Distress Beacon")
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rem.AddInfoCard(458778, "Tractor in the Classified Operation Plans")
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rem.AddInfoCard(458779, "Deliver the Classified Operation Plans to Missouri")
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rem.AddInfoCard(458780, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: The Reunion</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Orillion could not be located at the last known poisition, and it is likely that a heavy firefight occurred with the Nomads. Despite the circumstances, units of The Order managed to activate a distress beacon, and we successfully retrieved the classified operation plans.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>It will take a while for the experts to evaluate the entire data. In the meantime I was contacted for another assignment at Manhattan. Diplomat Harrison has an important mission and he has asked for my help.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(458781, "Meet Harrison at Manhattan")
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-- rem.AddInfoCard(458778, "Defend the Osiris")
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-- rem.AddInfoCard(458779, "Meet Orillion on the Osiris")
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-- Story Arc - Trade Mission (Planet Manhattan - Li01_01_Base)
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rem.AddInfoCard(458790, "Story Arc - Water Delivery")
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rem.AddInfoCard(458791, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>California Minor requires an urgent supply of 100 water units to alleviate the drought that has been plaguing the planet for several rotations.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>California Minor has issued an appeal to neighboring planets and galactic organizations to provide assistance in the form of water shipments or innovative solutions to address the crisis. </TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(458792, "Buy 100 Water Units")
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rem.AddInfoCard(458793, "Transport Water to California Minor")
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-- Exploration Arc - West Point (West Point - Li01_09_Base)
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rem.AddInfoCard(458800, "Exploration Arc - West Point ")
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rem.AddInfoCard(458801, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Walker's Remembrence</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Marcus Walker died when the Liberty Cruiser LNS Utah breaks a blockade at Zone 21. He sacrificed himself to help Jun'ko Zane and Edison Trent escape from the Alaska System.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi says that she has a reliable source saying that an audio-log from Markus Walker exists. My task is to find the cruiser debris on Zone 21 and extract the audio-log and transmit it to West Point academy.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Inverstigate the LNS Utah wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and transmit the audio log to West Point.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(458802, "Find Walker’s Audio Log")
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rem.AddInfoCard(458803, "Fly to Zone 21 in the Alaska System")
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rem.AddInfoCard(458804, "Destroy the Cruiser's debris")
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rem.AddInfoCard(458805, "Tractor in the Audio Log")
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rem.AddInfoCard(458806, "Transmit the log to West Point Academy")
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rem.AddInfoCard(458870, "The Order Distress Beacon")
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rem.AddInfoCard(458871, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The activated distress beacon emits continuous emergency signals, sending location coordinates and identifying information, to alert rescue teams and aid in swift recovery efforts during emergencies such as shipwrecks, aircraft crashes, or remote expeditions. Its reliable activation and transmission are vital for ensuring safety in critical situations where time is of the essence.</TEXT><PARA/><POP/></RDL>]])
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rem.AddInfoCard(458872, "Lane Hacker Wreckage")
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rem.AddInfoCard(458874, "Liberty Rogues Courier")
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rem.AddInfoCard(458876, "Ageira Large Transport Wreckage")
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-- Story Arc Buffalo - Inner Corruption (Buffalo Station - Li01_12_Base)
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-- Mission Text Introducing
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rem.AddInfoCard(458999, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Receiving a cryptic message from an unknown contact for a rendezvous on Buffalo Station. The message contains also the specific location data for the meeting.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There could be a trap, but at least giving it a chance and risk a look.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459000, "Story Arc - Buffalo")
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rem.AddInfoCard(459001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>After arriving at Buffalo Station, a female artificial intelligence unit linked with an underground news channel called the Rebus has been introduced: Revealing the truth about Liberty's intention, it's inner corruption and the lie to cover-up of the impacts of the nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Through the complex security communication structure of the Rebus, independent freelancers are always required to gain information. Liberty transmitted their planned emergency action documents to their intel Navy Satellite near Maine. Based on our intelligence, this Navy Satellite near the icy moon Maine functions as a connection hub for communication networks used in covert operations and discreet messaging. Getting these documents will certainly have an impact to the further political events and the revelation of Liberty's political agendas.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Navy Satellite</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Obtain the latest emergency action documents from Liberty</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the files to the Rebus on Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459002, "Obtain the Emergency Action Documents")
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rem.AddInfoCard(459003, "Destroy the Navy Satellite")
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rem.AddInfoCard(459004, "Tractor in the Emergency Action Documents")
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rem.AddInfoCard(459005, "Deliver the Documents to Buffalo")
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rem.AddInfoCard(459006, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 01: Inner Corruption</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The Rebus was right. By obtaining the latest emergency action documents, there are some delicate information what hardliners of the Liberty authorities have planned as a reaction for the destruction of Freeport 7 and the Nomad incident.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>These actions are primarely focussing to restrict the scope in what the The Rebus is acting. The political pressure is forcing President Jacobi to take action accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>It will take some time to evalute all captured documents. In the meantime the Lane Hackers are requesting some assistance with one of their patrols. Fly to Mactan Base in the Magellan System to start the mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459009, "Fly to Mactan Base")
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rem.AddInfoCard(459010, "Land on Mactan Base")
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-- Story Arc Buffalo - Phantom Breach (Mactan Base - Li01_12_Base)
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rem.AddInfoCard(459011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Phantom Breach</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Lane Hackers were intercepted by Ageira Technologies armed forces during their attempt to inject their cracked firmware codes to the Tradelanes near Freeport 4. Despite their efforts, the hackers managed to crack the Tradelane's firmware, gaining access to sensitive navigation and control systems. However, the security forces of Ageira Technologies quickly responded, leading to a fierce confrontation.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Your mission is to destroy all Ageira Technologies vessels and salvage the cracked firmware codes so they don't get their hands on them and bring them back to Mactan Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy all Ageira Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Salvage the cracked firmware codes</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the cracked firmware codes to Mactan Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459012, "Salvage the Cracked Firmware Codes")
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rem.AddInfoCard(459013, "Destroy all Ageira Vessels")
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rem.AddInfoCard(459015, "Tractor in Cracked Firmware Codes")
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rem.AddInfoCard(459016, "Deliver the Codes to Mactan Base")
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rem.AddInfoCard(459017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 02: Phantom Breach</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This was a harsh battle against Ageira Technologies security forces. Thankfully, the Lane Hackers have regained access to the cracked firmware codes. However, Ageira Technologies will definitely monitor their actions more closely than usual.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus sent a message to your Neural Net, instructing to meet her at Buffalo Base. It is highly alarming about the sitatuion and Liberty's upcoming plans.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>To foil or at least delay these measures, The Rebus awaits my response to continue countering their political agendas.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459018, "Fly to Buffalo Base")
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rem.AddInfoCard(459019, "Land on Buffalo Base")
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-- Story Arc Buffalo - Subversive Operation (Buffalo Station - Li01_12_Base)
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rem.AddInfoCard(459020, "Story Arc - Buffalo")
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rem.AddInfoCard(459021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 03: Subversive Operation</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>President Jacobi's political power fades away. She is loosing more and more control to the authorities in Liberty. She will not be able to hold on her power for much longer, if she continues to weaken.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Although she does not clearly represent our ideals, President Jacobi was the only hope for a peaceful solution to our conflict with the colonies. That's why we have to launch an attack, the authorities of Liberty won't recover so quickly from this blow. The undercover strike force usually hides in the Detroit Debris Field. Destroy the fighters, the Liberty Cruiser commando post and deliver the Experimental Weapons to Buffalo Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy Liberty's Black Op Strike Force</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Liberty Cruiser</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the Experimental Weapons to Buffalo Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459022, "Destroy Liberty's Black Op Strike Force")
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rem.AddInfoCard(459023, "Fly to Sector C5")
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rem.AddInfoCard(459024, "Eliminiate the Strike Force")
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rem.AddInfoCard(459025, "Destroy the Liberty Cruiser")
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rem.AddInfoCard(459026, "Tractor in Experimental Weapons")
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rem.AddInfoCard(459027, "Deliver the Experimental Weapons to Buffalo Base")
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rem.AddInfoCard(459028, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 03: Subversive Operation</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This was a severe blow against Liberty's radical military wing. Fortunately, they had transported the Experimental Weapons along with their commando post.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus offeres you another step to enter the inner ranks. Now, that you are part of our initiative you deserve more informations about what we are. Once you have finished your next missions contact The Rebus on Buffalo Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Jump to the California System and meet the Liberty Rogues courier to start the next mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459030, "Meet the Liberty Rouges courier")
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rem.AddInfoCard(459031, "Jump to California")
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-- Story Arc Buffalo - Interlude (Buffalo Station - Li01_12_Base)
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rem.AddInfoCard(459032, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 04: Interlude</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Liberty Rogues mission courier has been trapped within a gravitational energy field and is unable to escape.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Bounty Hunter Guild Patrols are already on their way to catch their prey. Stop them and assist the courier.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Gravity Buoy</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Eliminate all Liberty Navy and Bounty Hunter Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet the courier on Alcatraz Depot</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459033, "Destroy the Gravity Buoy")
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rem.AddInfoCard(459034, "Eliminate all Bounty Hunter Guild Vessels")
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rem.AddInfoCard(459035, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 04: Interlude</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>....</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>...</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Fly to Alcatraz Depot to talk to the courier</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
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rem.AddInfoCard(459036, "Meet the courier at Alcatraz Depot")
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-- Story Arc Buffalo - Silent Deception (Buffalo Station - Li01_12_Base)
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rem.AddInfoCard(459040, "Story Arc - Buffalo")
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rem.AddInfoCard(459041, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 05: Silent Deception</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Liberty Rouges ambushed a military convoy in the Tahoe Ice Cloud. This supply patrol delivering a decoder keyed to high-level military ciphers. To stay one step ahead of Liberty, we must acquire this device. Fly to the Tahoe Ice Cloud and join the Liberty Rogues.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Large Transport is guarded by a fighter escort. First destroy all fighters, then the transport to tractor in the decoder and bring them to Alcatraz Depot.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Eliminate all Liberty Navy Vessels</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Salvage the High-Level Cipher Decoder</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the High-Level Cipher Decoder to Alcatraz Depot</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(459042, "Salvage the High-Level Cipher Decoder")
|
||
rem.AddInfoCard(459043, "Eliminate all Liberty Navy Vessels")
|
||
rem.AddInfoCard(459044, "Destroy the Large Transport")
|
||
rem.AddInfoCard(459045, "Tractor in High-Level Cipher Decoder")
|
||
rem.AddInfoCard(459046, "Deliver the Decoder to Alcatraz Depot")
|
||
rem.AddInfoCard(459047, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>>Mission 05: Silent Deception</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This mission was tough, but we managed to get the High-Level Cipher Decoder. The Liberty Rogues belive that the Liberty Navy is trying to locate the source of The Rebus. Therefore, the Liberty Rogues need that device to understand how Liberty is expected to behave and to plan their actions accordingly.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>With the Deciper no security system in Liberty will be save anymore. The collected data will direclty be sent to the Rebus to protect the pirate network.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Come back to Buffalo Base to get in touch with The Rebus once more.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(459048, "Fly to Buffalo Base")
|
||
rem.AddInfoCard(459049, "Land on Buffalo Base")
|
||
|
||
-- Story Arc Buffalo - Data Fragment (Liberty) (Buffalo Station - Li01_12_Base)
|
||
|
||
rem.AddInfoCard(459050, "Story Arc - Buffalo")
|
||
rem.AddInfoCard(459051, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 06: Data Fragment (Liberty)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>With the new confidence, I gained additional information about what exactly the Rebus is. It's a network of informants and pirate transmitters leading to one ship: The Rebus</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>For a long time, the authority started covert operations searching the whole Sirius Sector to find that source. To ensure that the location of the Rebus will not be discovered, the transmitters must be destroyed.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and destroy the transmitter</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Loot and transmit the data fragment to Buffalo Station</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(459052, "Find and destroy the transmitter")
|
||
rem.AddInfoCard(459053, "Fly to Sector B2")
|
||
rem.AddInfoCard(459054, "Tractor in the Data Fragment")
|
||
rem.AddInfoCard(459055, "Deliver the Data Fragment to Buffalo Base")
|
||
rem.AddInfoCard(459056, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 06: Data Fragment (Liberty)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>For now, the actions to preserve the secret were successful and the Rebus has not been disclosed. But the Liberty authorities are still dangerous and compromised. The physical separation of the Nomads from their hosts resulted in a permanent psychosis, caused by a lingering influence of a persistent mental connection to their parasites. Depending on the host's mental strength, this induced process of madness emerges and is prolonged over a long period of time.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus Network gained another information that President Jacobi has been restructured the Liberty Security Force under the Commando of Officer Jun'ko Zane. Both are aware about Liberty's inner corruption, so they formed the Liberty Security Force as a protection unit to save the president and trusted diplomats.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>To get access to the source of the ship, the location of The Rebus you have to find all four Data Fragments. You will find one of them in every House System: Bretonia, Kusari, Liberty and Rheinland. The Rebus transfered the Data Fragment (Liberty) to your Depot in Manhattan. With all Data Framents you can craft a key to get access to a restricted Jumphole.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
|
||
-- Story Arc - Shattered Empire (Kyoto Base - Ku06_01_base)
|
||
|
||
rem.AddInfoCard(471100, "Story Arc - Kyoto")
|
||
rem.AddInfoCard(471101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Shattered Empire</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Blood Dragons prepare for the next strike against the Edo Shogunate. But before this can happen, a rumor must be investigated.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There's an information about a special seven-year-old Kyushu girl that will impact Kusari's future at once. The Rebus pleased you to meet a contact who knows more about the current state.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet a Kusari Priest at Ainu Depot</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471102, "Meet the Kusari Priest")
|
||
rem.AddInfoCard(471103, "Fly to Ainu Depot")
|
||
rem.AddInfoCard(471104, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>My Contact was a Kusari Priest who told me a lot about the history of Kusari. The young Emperor's decisions are increasingly influenced by the Edo Shogunate. Thus, his power is becoming more and more insignificant and the turmoil caused by the betrayal of Samura and the Edo Shogunate are steady increasing.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There's also a new hope, a young girl was brought from the Golden Chrysanthemums to a place of safety among his priesthood in the Tohoku system. She is a descendant of Shogun Hideyoshi, the legitimate heir and the true lord. While nobody knows the exact position of her location and even her existence is not very common, the Rebus knows the Golden Chrysanthemums teached her everything she needs to know to run the country. The Kusari Priest provided me with evidence that she is the true descendant of Shogun Hideyoshi. If she is the so-called Hideyoshi descendant then she will fill the power vacuum, once the Edo Shogunate has fallen.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Since we have a good relationship with Golden Chrysanthemums, he gave me a copy of her genealogical certificate.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Deliver the genealogical certificate</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471105, "Deliver the informations to the Rebus")
|
||
rem.AddInfoCard(471106, "Fly to Kyoto Base")
|
||
rem.AddInfoCard(471107, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Fortunately, I was able to convince the Kusari Priest to hand over a copy of her genealogical certificate and deliver to the Rebus.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>I am very curious to see whether this will lead to an agreement between the different Kusari factions or whether it will only exacerbate the situation. Furthermore, I am wonder about the Rebus' motives.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
|
||
rem.AddInfoCard(471100, "Story Arc - Kusari")
|
||
rem.AddInfoCard(471111, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Retribution</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus received informations about an heavy assault against Samura. The Blood Dragons and the Golden Chrysanthemums have started an ambush in Kyushu near the Tsushima Depot.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>We assume that the Hogosha going to support Samura Industries, as soon as the attack begins.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy all Hogosha and Samura Industries Vessels.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471112, "Join the convoy assault")
|
||
rem.AddInfoCard(471113, "Fly to Kyushu")
|
||
rem.AddInfoCard(471115, "Eliminate all Samura and Hogosha vessels")
|
||
rem.AddInfoCard(471116, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>The Blood Dragons and the Golden Chrysanthemums have accomplished their ambush. This will be a hard hit to Samura and the Hogosha.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>No doubt, the Shogunate's heir will soon meet his end, and he will pay for his betrayal.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
|
||
-- Mission Text Introducing
|
||
rem.AddInfoCard(459110, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>I received a cryptic message from an unknown contact for a rendezvous on Kyoto Base in the Chugoku System. The message contains also the specific location data for the meeting.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>There could be a trap, but at least I should risk a look.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
|
||
-- Story Arc - Dangerous Enigma (Vogtland Base - Rh05_04_base)
|
||
|
||
rem.AddInfoCard(471200, "Story Arc - Vogtland")
|
||
rem.AddInfoCard(471201, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Dangerous Enigma</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus reports that a serious schockwave was registered coming out of the Aachenfeld.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Later, despite Rheinland's denials, they finally admitted that one of their cruisers was indeed destroyed - apparently the work of saboteurs.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Once again Rheinland has blamed the Bundschuh for the destruction. Meet the contacts on Planet New Berlin to obatin the exact coordinates and investigate the wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Meet the agents on Planet New Berlin</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Investigate the wreckage</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471202, "Meet the agents on Planet New Berlin")
|
||
rem.AddInfoCard(471203, "Fly to New Berlin")
|
||
rem.AddInfoCard(471204, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Dangerous Enigma</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Once again, Jonner and Blix crossed my way. They are working for the Rebus and uploaded the coordinates of the wreckage to my Neural Net.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Jonner mentonied that an old friend has been appeared. Once the time has come, I will get more informations about Von Claussen.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Investigate the wreckage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Loot and transmit the black box to Vogtland.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471205, "Investigate the wreckage")
|
||
rem.AddInfoCard(471206, "Fly to Sector F3 in the Aachenfeld")
|
||
rem.AddInfoCard(471207, "Tractor in the Black Box")
|
||
rem.AddInfoCard(471208, "Transmit the Black Box to Vogtland.")
|
||
rem.AddInfoCard(471209, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Dangerous Enigma</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The wreckage were inverstigated and the cruiser's black box were delivered to Vogtland Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Now, The Rebus will evaluate the black box data to get the informations they are looking for. In the meantime Hessian Forces are planning another coup against Daumann Heavy Construction. Fly to Freital Base in the Omega-11 System to start the mission.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471210, "Fly to Freital Base")
|
||
rem.AddInfoCard(471211, "Land on Freital Base")
|
||
|
||
-- Story Arc - Blue Tears (Freital Base - Bw04_02_base)
|
||
|
||
rem.AddInfoCard(471212, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Blue Tears</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Hessian paramilitary group Black Wolves obtained some information about another blue Diamonds shipment. These rare blue Diamonds also called as Hessian Tears are being moved by an Daumann Heavy Construction convoy.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>With the beginning of this blue Diamond robbery we starting to manipulate market prices. Due to a recent craze for blue diamonds among the Rheinland elite the prices are raising with no limits and the entire economy is at risk of collapsing. These extreme price fluctuations are having broader implications, affecting economic stability and mostly will impact for the low of the lowest.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Eliminate the Daumann Vessels.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy the Daumann Armored Transport</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Loot and deliver the blue Diamonds to Freital Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471213, "Ambush the Daumann Convoy")
|
||
rem.AddInfoCard(471214, "Fly to Sector D2 in the Franke Fragment Field")
|
||
rem.AddInfoCard(471215, "Destroy the Daumann Armored Transport")
|
||
rem.AddInfoCard(471216, "Tractor in the blue Diamonds")
|
||
rem.AddInfoCard(471217, "Deliver the blue Diamonds to Freital Base")
|
||
rem.AddInfoCard(471218, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: Blue Tears</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Fantastic. Thanks to your skills we will make a tidy profit from this venture, but also weaken Daumann Heavy Construction's position. These actions will probably put us more in the spotlight now.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Come back to Vogtland Base to continue your tale.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471219, "Fly to Vogtland Base")
|
||
rem.AddInfoCard(471220, "Land on Freital Base")
|
||
|
||
-- Story Arc - Rheinland Assault (Vogtland Base - Rh05_04_base)
|
||
|
||
rem.AddInfoCard(471221, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 03: Rheinland Assault</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus received word that many lawful Rheinalnd citizens wrongfully acussed of espionage have been rounded up, processed in New Berlin and then sent what is rumored to the Vierlande Prison. These measures seem to be a reaction to the former Rheinland Cruiser sabotage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>We also analyzed the Rheinland cruiser's black box. There is no evidence that the Bundschuh or any faction was involved in this adversity. The captured data indicates that the event was initiated by a natural phenomenon.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Nevertheless, the Rheinland authority paid some attention to your actions. We traced their signal near to Vogtland Base. You must eliminate all of them before they discover our Headquarters.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Eliminate all Rheinland authorities</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471222, "Eliminate all Rheinland authorities")
|
||
rem.AddInfoCard(471223, "Fly to Sector D3")
|
||
rem.AddInfoCard(471226, "Land on Vogtland Base")
|
||
rem.AddInfoCard(471227, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 03: Rheinland Assault</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>This was a severe blow against the Rheinland authorities.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Rebus offeres you another step to enter the inner ranks. Now, that you are part of our initiative you deserve more informations about what we are. Once you have finished your next missions contact The Rebus on Vogtland Base.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Jump to the Frankfurt System and meet Hans Fisher to start the next mission. He was contacted by Jonner and Blix let you know more informations about Von Claussen</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471228, "Meet Hans Fisher")
|
||
rem.AddInfoCard(471229, "Jump to the Frankfurt System")
|
||
|
||
rem.AddInfoCard(471230, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 04: Fractured Reflections</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Your contact Hans Fisher informed you that the Bundschuh received a transmission from Von Claussen some time ago, in which he stated he've seen many things people wouldn't believe in the Obscured Regions of our Galaxy. The Daam K'Vosh Artifact, the Nomads, Freeport 7 Incident and the Colony War, everything were only lead to the beginning of a greater destiny we are approaching.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Even though the Nomads got sucked away into some kind of wormhole they found a way getting back to the Sirius Sector to end what they began.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The energy release by opening the Hypergate has triggered several unforeseen singularities in the Sirius Sector. One of these side effects is the occurrence of Anomalies that overcome space-time curvature and open connections to distant systems, galaxies, and even gateways to other dimensions.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Close the Anomaly</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Neutralize the Upcoming Threat</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471231, "Close the Anamoly")
|
||
rem.AddInfoCard(471232, "Neutralize the Nomad Wave")
|
||
rem.AddInfoCard(471233, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 04: Fractured Reflections</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>The immense power of the energy weapons caused the singularity to destabilize and vanish, forcing the Nomad Wave to retreat — though more are likely to emerge in the future.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Your contact, Hans Fisher, also mentioned that the Bundschuh requires your assistance for another mission to get in touch with Von Claussen.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Land on Bruchsal Base to meet the Bundschuh and start your mission</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471234, "Land on Bruchsal Base")
|
||
|
||
rem.AddInfoCard(471240, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 05: Breakout</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Bundschuh mentioned
|
||
This fits for the statement The Rebus did before that many lawful Rheinland citizens wrongfully acussed of espionage have been rounded up, processed in New Berlin and then sent what is rumored to the Vierlande Prison. These measures seem to be a reaction to the former Rheinland Cruiser sabotage.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>....</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.....</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Land on the Vierlande Prison</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Rescue Von Claussen</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471245, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 05: Breakout</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Status: Mission accomplished</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>....</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>......</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.....</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(471248, "Fly to Vogtland Base")
|
||
rem.AddInfoCard(471249, "Land on Vogtland Base")
|
||
|
||
rem.AddInfoCard(471251, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 06: Data Fragment (Rheinland)</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>With the new confidence you gained additional information about what exactly the Rebus is. It's a network of informants and pirate transmitters leading to one ship: The Rebus</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>For years, the authority started covert operations searching the whole Sirius Sector to find that source. To ensure that the location of the Rebus will not be discovered, the transmitters must be destroyed.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Find and destroy the transmitter</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Loot and transmit the data fragment to Vogtland Base</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
|
||
|
||
|
||
-- Story Arc - Toledo (Planet Toldeo - St01_01_Base)
|
||
rem.AddInfoCard(474000, "Story Arc - Toledo")
|
||
rem.AddInfoCard(474001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Forgotten Relic</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Received multiple contact attempts from Dr. Kendra Sinclair. She requires assistance on a high-priority mission of exceptional importance.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Doctor Sinclair has initiated a deep-space Xeno-Archaeology expedition in search of powerful alien artefacts. She believed to find a artefact known as the Chronos Relic be of Daam-K'vosh origin — an ancient and vanished precursor species whose technology surpasses all known civilizations. </TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Preliminary data suggests the relic is hidden within the asteroid field in sector D3 in Omicron Minor. There are no high-risk conditions expected.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(474002, "Fly to Sector D3")
|
||
rem.AddInfoCard(474003, "Find a cave entrance")
|
||
rem.AddInfoCard(474004, "Destroy the Daam-K'vosh hideout")
|
||
rem.AddInfoCard(474005, "Loot the Relic")
|
||
rem.AddInfoCard(474006, "Bring Sinclair the Chronos Relic to Toledo")
|
||
rem.AddInfoCard(474007, "Land on Planet Toledo")
|
||
rem.AddInfoCard(474008, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>I discover the asteroid field in the sector D3 in Omicron Minor and found a non-natural big Nomad asteroid. Within this ancient ruin, believed to be remnants of the Daam K'vosh - I uncovered the hidden Chronos Relic.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Doctor Sinclair investigates this powerful item to understand its usage. For now, I did my job.</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
|
||
-- Story Arc - Toledo (Planet Toldeo - St01_01_Base)
|
||
rem.AddInfoCard(474100, "Story Arc - Toledo ")
|
||
rem.AddInfoCard(474101, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 02: The Forsaken</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Both Doctors Sinclair and Quintaine, along with their physicists team, were finally able to gain access to the Chronos Relic by using an adapted audio interpolation sequence.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The access to the Chronos Relic provided them with additional informations about the purpose and origins of the Nomads. Sinclair explained that within the Chronos Relic lies the secrets that would have allowed the Nomads to "mature" and become entities completely independent of the Daam-K'Vosh for the very first time in their history. The Nomads won't stop their obsession with evolutionary autonomy, no matter the cost.</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>The Device charted three ancient sanctums spread in Omicron Minor. With the energy drain caused by opening the Hypergate, the sanctums absorbed the complete energy field to obtain its power. Now, that the Nomads returned, they try to compromise them by a complex degeneration process.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Reach the sanctums</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Destroy each nomad degeneration</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(474102, "Protect the sanctums")
|
||
rem.AddInfoCard(474102, "Fly to Sector D5")
|
||
|
||
|
||
|
||
rem.AddInfoCard(479000, "Mission Result: Success")
|
||
|
||
-- Story Arc - Tutorial Liberty (Planet Manhattan - Li01_01_Base)
|
||
rem.AddInfoCard(475001, "Tutorial - Manhattan (Liberty)")
|
||
rem.AddInfoCard(475002, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="left"/><TEXT>Mission 01: Pilot License</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Welcome to the Remnant Freelancer Server, Freelancer!</TEXT><PARA/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>This training module introduces how to customize your HUD and your keyboard controls for your further way in Sirius. King will guide you to the necessary additonal menus and will explain you how to control your ship unless you are a complete newcomer.</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>Once you are ready, close this Menu and launch your ship. Good luck and see you in space!</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT></TEXT><PARA/><JUST loc="left"/><TEXT>Objectives:</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Follow King's instructions to complete the training modules</TEXT><PARA/><JUST loc="left"/><JUST loc="left"/><TEXT>- Gain the Pilot License</TEXT><PARA/><JUST loc="left"/><POP/></RDL>]])
|
||
rem.AddInfoCard(475003, "Launch into Space")
|
||
rem.AddInfoCard(475004, "Follow King's instructions")
|
||
|
||
|
||
-- Infocards Rumors
|
||
|
||
rem.AddInfoCard(479100, "<RDL><PUSH/><TEXT>The first arrival in the Sirius Sector was the Liberty. They found an area rich in resources but lacking in habitable planets. With fifty systems at their fingertips, they settled on those near the center of Sirius where the highest number of main sequence stars and Earth-like planets existed.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Eventually they made planetfall in a system they christened New York. Here they began the difficult task of rebuilding civilization, two full years before any other sleeper ship arrived.</TEXT><PARA/><POP/></RDL>")
|
||
|
||
rem.AddInfoCard(479101, "<RDL><PUSH/><TEXT>In memory of their lost history, they named many of their new cities, planets, and natural features after those in their home country back on earth, in an attempt to maintain at least some of their former cultural identity.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Distances within the Sirius sector were great, and for the first one hundred years the four houses existed in relative isolation, allowing their historical cultural identities to reemerge, after several centuries of increasing homogenization during the final period of human civilization on Earth.</TEXT><PARA/><POP/></RDL>")
|
||
|
||
rem.AddInfoCard(479102, "<RDL><PUSH/><TEXT>The subsequent mass unemployment of many of the industrial workers in the Sirius sector has led to a sharp increase in the criminal element. </TEXT><PARA/><POP/></RDL>")
|
||
|
||
rem.AddInfoCard(479103, "<RDL><PUSH/><TEXT>New York is at the geographical center of the Sirius sector. The most exploited system of the Sirius sector, New York was intensively mined into the second century, when Colorado's richer fields became the mainstay of Liberty industrial might.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Now all that remains are vast debris fields, which have become havens for criminals.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT>Diamonds, precious metals, luxury foods, alien artifacts, and drugs from around the sector flow into the consumption capitol that is Manhattan. </TEXT><PARA/><POP/></RDL>")
|
||
|
||
rem.AddInfoCard(479110, "<RDL><PUSH/><TEXT>In the first years of settlement on Manhattan, Liberty scientists had stumbled across a great secret. They were not the first inhabitants of the planet. A strange vault of alien construction was unearthed during routine construction work. Codenamed Ageira I, it took several years to decipher the lock and unseal the contents of the vault. Inside they found strange artifacts.</TEXT><PARA/><TEXT>The information contained in the alien artifacts would be an enormous boon to all of humanity - while insuring that Liberty remained the dominant economic force in the Sirius Sector at the same time. It might take centuries to decipher all of it, maybe even longer, but even the most basic fragments of the alien technology were far in advance of our own.</TEXT><PARA/><TEXT></TEXT><PARA/><TEXT> From Ageira I would emerge Jump Gates, Trade Lanes, and the super-advanced propulsion technologies and materials needed to create a new class of ships that would insure future Liberty economic and military dominance.</TEXT><PARA/><TEXT>The Jump Gates and subsequent Trade Lanes had a profound impact on the nature of trade between the houses, forcing wrenching change in resource extraction and manufacturing industries as it became more economically viable to ship raw materials and manufactured goods over extremely long distances. </TEXT><PARA/><POP/></RDL>")
|
||
|
||
|
||
|
||
-- Infocard Override
|
||
--rem.AddInfoCard(480000, "")
|
||
|
||
|
||
-- rem.AddInfoCard(480039, [[<?xml version="1.0" encoding="UTF-16"?>]])
|
||
|
||
-- Orca
|
||
rem.AddInfoCard(526309, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 0/0</TEXT><PARA/><TEXT>Armor: 150000</TEXT><PARA/><TEXT>Cargo Space: 500</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 0/0</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: -</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(221771, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><JUST loc="c"/><TRA bold="true"/><TEXT>Orca</TEXT><TRA bold="false"/><PARA/><JUST loc="l"/><PARA/><TEXT>This ship is a testament to the ingenuity of its owners, who have optimized its design for efficiency and reliability.
|
||
With its spacious cargo bays and reinforced hull, this ship is perfect for transporting valuable goods, capturing high-priority targets, or even smuggling illicit cargo.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(221776, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>125000</TEXT><PARA/><TEXT>500</TEXT><PARA/><TEXT>0/0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>0</TEXT><PARA/><TEXT>- </TEXT><PARA/><POP/></RDL>]])
|
||
|
||
-- CSV
|
||
rem.AddInfoCard(584295, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TRA bold="true"/><JUST loc="c"/><TEXT>Stats</TEXT><PARA/><TRA bold="false"/><JUST loc="l"/><TEXT> </TEXT><PARA/><TEXT>Gun/Turret Mounts: 2/1</TEXT><PARA/><TEXT>Armor: 8600</TEXT><PARA/><TEXT>Cargo Space: 350</TEXT><PARA/><TEXT>Max Batteries/NanoBots: 42/42</TEXT><PARA/><TEXT>Optimal Weapon Class: 0</TEXT><PARA/><TEXT>Max. Weapon Class: 0</TEXT><PARA/><TEXT>Additional Equipment: CM</TEXT><PARA/><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(584296, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT> </TEXT><PARA/><TEXT> </TEXT><PARA/><TEXT>2/1</TEXT><PARA/><TEXT>8600</TEXT><PARA/><TEXT>350</TEXT><PARA/><TEXT>42/42</TEXT><PARA/><TEXT>8</TEXT><PARA/><TEXT>9</TEXT><PARA/><TEXT>CM</TEXT><PARA/><POP/></RDL>]])
|
||
|
||
-- 524295 used
|
||
|
||
|
||
-- Wreckage Infocards
|
||
|
||
rem.AddInfoCard(320000, "Old Imperial Navy Fighter")
|
||
rem.AddInfoCard(320001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Wreckage of the fallen Rheinland Empire</TEXT><TRA italic="true"/><TEXT>Old Imperial Navy Fighter</TEXT><TRA italic="false"/><TEXT>, which remains of missing Rheinland Patrol.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320002, "Repdemption")
|
||
rem.AddInfoCard(320003, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Corsair Fighter </TEXT><TRA italic="true"/><TEXT>Repdemption</TEXT><TRA italic="false"/><TEXT>, which has been missing for several weeks.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320004, "Old Royal Fighter")
|
||
rem.AddInfoCard(320005, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>Wreckage of Bretonia's Royal Guards</TEXT><TRA italic="true"/><TEXT>Old Royal Fighter</TEXT><TRA italic="false"/><TEXT>, which remains of missing Bretonia Royal Patrol.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320006, "Vigilante")
|
||
rem.AddInfoCard(320007, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Zoner Fighter </TEXT><TRA italic="true"/><TEXT>Vigilante</TEXT><TRA italic="false"/><TEXT>, which has been missing for several weeks.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320008, "Ven")
|
||
rem.AddInfoCard(320009, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Zoner Fighter </TEXT><TRA italic="true"/><TEXT>Ven</TEXT><TRA italic="false"/><TEXT>The glorious fighter pilot Ven escaped from an Nomads ambush, but his engines got damaged hard enough that the systems gone a dead loss in the Da'am K'vosh Maze. With his unshaken idealogic resolve, he was a paragon in the Sirius sector for all his aquisitions and helpful support within his exciting lifetime.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320010, "FireFlyEx")
|
||
rem.AddInfoCard(320011, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Bretonia Fighter </TEXT><TRA italic="true"/><TEXT>Louva-Deus</TEXT><TRA italic="false"/><TEXT>Sir FireFlyEx the Third, one of the famous noble upper-class Bretonian citizens, was driven by his thirst for exploration, leading him into uncharted regions where he never returned. Nobody knows what's happened out there, some are saying he found his Happy Place.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320012, "Zonefighter")
|
||
rem.AddInfoCard(320013, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Zoner Fighter </TEXT><TRA italic="true"/><TEXT>Zonefighter</TEXT><TRA italic="false"/><TEXT>The veteran ace pilot Zonefighter, former squad leader of the Zoners and well-known stratege, engaged the front lines of the Nomad threat with his space patrol. His squadron trapped the Nomads, but these powerful enemies weren't using conventional tactis for their unprepared human preys. </TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320014, "Maika")
|
||
rem.AddInfoCard(320015, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Outcast Fighter </TEXT><TRA italic="true"/><TEXT>Maika</TEXT><TRA italic="false"/><TEXT>She was one of the deadliest pilots in the Sirius-System and paired with her idealistic mind she fought for her vision of a better galaxy.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320016, "Perry")
|
||
rem.AddInfoCard(320017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Corsair Fighter </TEXT><TRA italic="true"/><TEXT>Perry</TEXT><TRA italic="false"/><TEXT>There's no information about him. He's like a shadow in that appears at a certain time.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320018, "Scarab")
|
||
rem.AddInfoCard(320019, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Rogue Fighter </TEXT><TRA italic="true"/><TEXT>Scarab</TEXT><TRA italic="false"/><TEXT>There's no information about this wreckage.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320020, "Dustrunner")
|
||
rem.AddInfoCard(320021, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Rogue Fighter </TEXT><TRA italic="true"/><TEXT>Dustrunner</TEXT><TRA italic="false"/><TEXT>, which was found drifting deep in the debris field near Station Hoover. Its transponder was wiped before the ship went dark, and the only trace left behind was a trail of scorched fragments leading toward the pirate lanes.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320022, "High Roller")
|
||
rem.AddInfoCard(320023, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Pirate Fighter </TEXT><TRA italic="true"/><TEXT>High Roller</TEXT><TRA italic="false"/><TEXT>, a raider that tried to ambush traffic near Las Vegas and paid for the attempt with a broken hull and a silent cockpit. The ship still carries damaged casino markings, likely taken from one of the crews that used the wreck field as a hiding place.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320024, "Free Port")
|
||
rem.AddInfoCard(320025, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Zoner Freighter </TEXT><TRA italic="true"/><TEXT>Free Port</TEXT><TRA italic="false"/><TEXT>, which was lost while carrying supplies to the Las Vegas underground facilities. The ship was found broken apart in the outer debris lanes, with its cargo pods stripped clean and its navigation systems destroyed beyond recovery.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320026, "Checkpoint")
|
||
rem.AddInfoCard(320027, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Police Light Fighter </TEXT><TRA italic="true"/><TEXT>Checkpoint</TEXT><TRA italic="false"/><TEXT>, a patrol craft that vanished after entering the debris field in pursuit of a Rogue scout. The fighters that followed later found only a shattered frame and enough broken sensors to suggest the ship was ambushed from both sides.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(320028, "Bellwether")
|
||
rem.AddInfoCard(320029, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>The wreckage of the Large Transport </TEXT><TRA italic="true"/><TEXT>Bellwether</TEXT><TRA italic="false"/><TEXT>, which was assigned to move supplies into the underground city before it vanished without a distress call. The wreck is badly scorched, suggesting the ship was hit by long-range fire before the final impact in the debris field.</TEXT><PARA/><POP/></RDL>]])
|
||
|
||
-- REM NEWS
|
||
|
||
-- Manhattan News
|
||
|
||
rem.AddInfoCard(250000, "Liberty Restricts Information Access")
|
||
rem.AddInfoCard(250001, "MANHATTAN Government sources report that President Jacobi has ordered new measures against the misinformation campaign conducted by certain pirate factions. Some military officials critize her ineffective response and arrogate for more decisive actions. No one understands how this network was established without any official financial backing, nor what their true motives might be. For these reasons, there is a significant risk that this dangerous alliance could threaten public safety, not only for Liberty but potentially across the entire Sirius sector.")
|
||
|
||
rem.AddInfoCard(250000, "Major Shakeup in the LSF")
|
||
rem.AddInfoCard(250001, "MANHATTAN Aemon Bonnerille, the Director of The Liberty Security Force has been dismissed by President Jacobi. This restrucring is part of a broader effort to reorganize and assert more control over intelligence operations. Commander Jun'ko Zayne has been promoted to the position of the new LSF Director, owing to her status as one of the president's closest confidants.")
|
||
|
||
|
||
-- Westpoint News
|
||
|
||
rem.AddInfoCard(250100, "In Memorian to Marcus Walker")
|
||
rem.AddInfoCard(250101, "WEST POINT We would like to extend our farewell to a former staff member of our academy: Marcus Walker - a navy Captain and leader of the former Liberty Attack Group South. He died in a battle against the enemies of the state with dignity, upheld by his idealistic convictions and the loyalty to his region. To honor his service, we would like to express our posthumous gratitude for all his heroic deeds and invite all students, staff, relatives, friends, and acquaintances to attend the farewell ceremony. It has been confirmed that President Jakobi will attend and open the celebration with a short speech of appreciation.")
|
||
|
||
-- New Berlin News
|
||
|
||
rem.AddInfoCard(251000, "Terror Action against Rheinland")
|
||
rem.AddInfoCard(251001, "BERLIN Rheinland confirmed that one of their Cruisers was destroyed in the Aachenfeld. The Rheinland authorities suspect the terror-group The Bundschuh to be responsible for the destruction.")
|
||
|
||
-- Planet Infocards
|
||
|
||
rem.AddInfoCard(262030, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DIAMETER: 26,216 km</TEXT><PARA/><TEXT>MASS: 9.89 x 10^24 kg</TEXT><PARA/><TEXT>TERRAIN: N/A</TEXT><PARA/><TEXT>TEMPERATURE: N/A</TEXT><PARA/><TEXT>ESCAPE VELOCITY: 15.42 km/s</TEXT><PARA/><PARA/><TEXT>Buried far beneath Nevada's scorching surface, Las Vegas was built after repeated attempts to establish an above-ground settlement failed under the planet's extreme heat. What began as a small underground shelter for miners, traders, and station workers gradually expanded into a vast network of buried casinos, luxury corridors, and air-conditioned pleasure halls.</TEXT><PARA/><TEXT>Today, the planet is administered by The Zoners, who keep the city functioning while quietly profiting from its endless appetite for credits, risk, and vice. Las Vegas has become a haven for criminals, smugglers, and fugitives looking to disappear into the crowd, as well as a magnet for those hoping to make a fast fortune.</TEXT><PARA/><TEXT>Bounty Hunters are also a common sight, drawn by the same chaos that attracts the desperate and the guilty. In Las Vegas, every deal carries a risk, every table has a cost, and every visitor arrives believing they will be the one to leave richer than they came.</TEXT><PARA/><POP/></RDL>]])
|
||
|
||
-- Astroid / Cloud / NPC Infocards and Names / News
|
||
rem.AddInfoCard(263001, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DIAMETER: N/A</TEXT><PARA/><TEXT>MASS: N/A</TEXT><PARA/><TEXT>TERRAIN: Asteroid Field</TEXT><PARA/><TEXT>TEMPERATURE: N/A</TEXT><PARA/><TEXT>ESCAPE VELOCITY: N/A</TEXT><PARA/><PARA/><TEXT>The asteroid field behind Las Vegas formed from the shattered remains of an early mining operation that failed during the first attempts to expand the underground settlement. What was meant to be a source of raw material became a graveyard of broken rock, abandoned equipment, and derelict transport frames after repeated excavation caused unstable fractures in the surrounding belt.</TEXT><PARA/><TEXT>Today, the field remains dangerous and poorly charted. Zoner crews avoid the densest regions, while smugglers and bounty hunters sometimes use the drifting wreckage to hide from patrols or set up ambushes. Local rumors claim that sealed cargo caches and forgotten mining tunnels still lie buried inside the belt, but few who enter ever return with proof.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263002, "Planet Las Vegas Ship Dealer Nico Drake")
|
||
rem.AddInfoCard(263003, "Planet Las Vegas Equipment Dealer Elena Volkov")
|
||
rem.AddInfoCard(263004, "Planet Las Vegas Trade Dealer Kara Mason")
|
||
rem.AddInfoCard(263005, "Universal Shipping Jonas Volkov")
|
||
rem.AddInfoCard(263006, "Republican Shipping Nadia Kowalski")
|
||
rem.AddInfoCard(263007, "Liberty Police, Inc. Elena Novak")
|
||
rem.AddInfoCard(263008, "Planet Las Vegas Bartender Nico Fischer")
|
||
rem.AddInfoCard(263009, "Deep Space Engineering Rafael Fischer")
|
||
rem.AddInfoCard(263010, "Deep Space Engineering Alex Patel")
|
||
rem.AddInfoCard(263011, "Deep Space Engineering Amelia Cortez")
|
||
rem.AddInfoCard(263012, "Deep Space Engineering Marek Fischer")
|
||
rem.AddInfoCard(263013, "Border World Exports Samira Larsen")
|
||
rem.AddInfoCard(263014, "Bounty Hunters Guild Maya Archer")
|
||
rem.AddInfoCard(263015, "Bounty Hunters Guild Steven Archer")
|
||
rem.AddInfoCard(263016, "Dustcloud Field")
|
||
rem.AddInfoCard(263017, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CLASS: Dunkirk</TEXT><PARA/><TEXT>CREW: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="default"/><PARA/><TEXT>ARMAMENT: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263018, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>DIAMETER: N/A</TEXT><PARA/><TEXT>MASS: N/A</TEXT><PARA/><TEXT>TERRAIN: Hidden Base</TEXT><PARA/><TEXT>TEMPERATURE: N/A</TEXT><PARA/><TEXT>ESCAPE VELOCITY: N/A</TEXT><PARA/><PARA/><TEXT>Hidden somewhere in the debris fields near Las Vegas, this pirate base is built inside a collapsed mining frame and shielded by layers of wreckage and dust. What began as a smuggler's hideout was gradually expanded into a fortified black-market refuge for raiders, fence operators, and captains looking to disappear from the rest of Nevada.</TEXT><PARA/><TEXT>The base survives by preying on traffic moving between the planet and the surrounding lanes. Stolen cargo, forged ident codes, and damaged ships are traded here for fuel, repairs, and protection. Zoner patrols know the area is dangerous, but the wreckage makes full inspection nearly impossible, and the pirates use that to their advantage.</TEXT><PARA/><TEXT>Rumors say the base has at least two emergency exits leading into the nearby asteroid field, along with hidden docking points that are never shown on public scans. Anyone who finds the place is advised to leave quickly, because the pirates of Las Vegas prefer to let visitors find the wrong door first.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263019, "Debris Field")
|
||
rem.AddInfoCard(263020, "Hoover Station Bartender Alex Fischer")
|
||
rem.AddInfoCard(263021, "Red Hessians Nadia Sato")
|
||
rem.AddInfoCard(263022, "Red Hessians Tobias Drake")
|
||
rem.AddInfoCard(263023, "Red Hessians Nico Novak")
|
||
rem.AddInfoCard(263024, "Hoover Station Trade Dealer Jonas Fischer")
|
||
rem.AddInfoCard(263025, "Hoover Station Equipment Dealer Rafael Archer")
|
||
rem.AddInfoCard(263026, "Hoover Station Ship Dealer George Buffalo")
|
||
rem.AddInfoCard(263027, "Security patrols have been increased along the outer trade lanes after a growing number of cargo losses were reported by independent traders. Zoner officials say the additional coverage is only a precaution, but several captains claim that unidentified ships have been drifting near the system edge for days. Traffic through Nevada remains steady for now, though a number of pilots are choosing to avoid the slower routes until the situation settles.")
|
||
rem.AddInfoCard(263028, "Nevada Security Tightens Patrols")
|
||
rem.AddInfoCard(263029, "Navigation Beacons Recalibrated")
|
||
rem.AddInfoCard(263030, "Several navigation beacons near the Nevada gate were recently recalibrated after repeated false readings disrupted inbound traffic. Technicians have not confirmed the cause, but traders moving through the system report brief sensor echoes and unreliable positional data around the approaches to Las Vegas. Zoner authorities have asked commercial pilots to report any further irregularities directly to station control.")
|
||
rem.AddInfoCard(263031, "Ventilation Grid Under Maintenance")
|
||
rem.AddInfoCard(263032, "Zoner engineers have begun maintenance work on the underground ventilation grid beneath Las Vegas. The city depends heavily on its cooling systems, and even minor disruptions can affect casino levels, residential quarters, and cargo access tunnels alike. Officials insist there is no danger to the public, though the temporary restrictions have already slowed movement in the lower districts.")
|
||
rem.AddInfoCard(263033, "Bounty Hunter Guild Issues New Advisory")
|
||
rem.AddInfoCard(263034, "The Bounty Hunter Guild has issued a new advisory for independent pilots operating in high-risk civilian zones. The notice warns that criminals are increasingly using neutral stations and frontier worlds to hide from active contracts, making planets such as Las Vegas especially attractive to both hunters and fugitives. Guild representatives say crews should verify docking records carefully and avoid trusting unmarked contacts offering fast work.")
|
||
rem.AddInfoCard(263035, "Smuggling Activity Rises Across Fringe Systems")
|
||
rem.AddInfoCard(263036, "Smuggling activity continues to rise across several fringe systems as demand on the black market remains high. Officials and traders alike report that forged permits, false transponders, and concealed cargo holds are becoming more common near busy civilian hubs. Neutral planets with a steady traffic flow are seeing the heaviest pressure, as smugglers attempt to blend into legitimate trade routes and disappear before inspections can begin.")
|
||
rem.AddInfoCard(263037, "Zoner-controlled facilities across multiple sectors are reporting heavier traffic from merchants seeking neutral ground for trade and repair. Analysts note that independent operators often prefer Zoner-administered worlds when dealing with disputed cargo, sensitive deliveries, or off-book arrangements. While the increased business has strengthened Zoner influence, it has also drawn more attention from criminal groups and bounty hunters looking for easy profit.")
|
||
rem.AddInfoCard(263038, "Zoner Facilities Report Heavier Traffic")
|
||
rem.AddInfoCard(263039, "Casino owners on Las Vegas are reporting record traffic as credit flows from visiting merchants and off-world gamblers continue to rise. The underground city thrives on risk, and locals say the latest surge in visitors has filled even the quieter halls with noise, wagers, and private deals. Zoner administrators remain confident that the city can handle the pressure, though some workers privately admit that the crowds are becoming harder to control.")
|
||
rem.AddInfoCard(263042, "Casino Traffic Reaches Record Levels")
|
||
rem.AddInfoCard(263040, "Zoner administrators have denied rumors of unauthorized tunnels beneath the western entertainment district. Despite the official statement, several staff members claim that cargo sometimes arrives through routes not marked on any public map. The story has only strengthened the belief that Las Vegas contains more hidden passages than anyone is willing to admit, and that some of them are used for more than simple maintenance.")
|
||
rem.AddInfoCard(263041, "Rumors Denied About Unauthorized Tunnels")
|
||
rem.AddInfoCard(263043, "Several visitors were reportedly shaken after a brief power flicker exposed a sealed accessway below the main casino levels. Witnesses say the opening lasted only a few seconds before emergency power restored the corridor to darkness. Security teams moved quickly to block the area, but the incident has fueled new speculation about the scale of the underground complex and what may be stored beneath the public floors.")
|
||
rem.AddInfoCard(263044, "Hidden Accessway Briefly Exposed")
|
||
rem.AddInfoCard(263045, "Helios Station Equipment Dealer Maya Vargas")
|
||
rem.AddInfoCard(263046, "Helios Station Trade Dealer Anika Wolfe")
|
||
rem.AddInfoCard(263047, "Universal Shipping Anika Schneider")
|
||
rem.AddInfoCard(263048, "Liberty Navy Hanna Schneider")
|
||
rem.AddInfoCard(263049, "Liberty Navy Elena Volkov")
|
||
rem.AddInfoCard(263050, "Liberty Navy Anika Reyes")
|
||
rem.AddInfoCard(263051, "Liberty Navy Anton Patel")
|
||
rem.AddInfoCard(263052, "Helios Station Bartender Nadia Mercer")
|
||
rem.AddInfoCard(263053, "Bounty Hunters Guild Maya Cortez")
|
||
rem.AddInfoCard(263054, "Bounty Hunters Guild Tobias Sato")
|
||
rem.AddInfoCard(263055, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CLASS: Dunkirk</TEXT><PARA/><TEXT>CREW: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="default"/><PARA/><TEXT>ARMAMENT: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263056, "Sentinel Outpost Ship Dealer Caleb Reyes")
|
||
rem.AddInfoCard(263057, "Sentinel Outpost Equipment Dealer Anika Reyes")
|
||
rem.AddInfoCard(263058, "Sentinel Outpost Trade Dealer Kara Wolfe")
|
||
rem.AddInfoCard(263059, "Universal Shipping Anika Larsen")
|
||
rem.AddInfoCard(263060, "Gateway Shipping Jonas Archer")
|
||
rem.AddInfoCard(263061, "Sentinel Outpost Bartender Hanna Mason")
|
||
rem.AddInfoCard(263062, "Bretonia Police Rafael Larsen")
|
||
rem.AddInfoCard(263063, "Bretonia Police Leona Cortez")
|
||
rem.AddInfoCard(263064, "Border World Exports Marek Bennett")
|
||
rem.AddInfoCard(263065, "Bounty Hunters Guild Rafael Archer")
|
||
rem.AddInfoCard(263066, "Bounty Hunters Guild Samira Schneider")
|
||
rem.AddInfoCard(263067, "Bounty Hunters Guild Maya Patel")
|
||
rem.AddInfoCard(263068, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CLASS: Dunkirk</TEXT><PARA/><TEXT>CREW: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="#FFFFFF"/><PARA/><TEXT>ARMAMENT: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="#FFFFFF"/><PARA/><PARA/><TEXT>Built to monitor the traffic moving through Nevada's trade lanes, this Bounty Hunter station serves as a forward operating post for trackers, contract brokers, and patrol wings assigned to the Las Vegas sector. Its location allows quick response to pirate activity near the debris fields, where criminals and smugglers often try to vanish into the wreckage.</TEXT><PARA/><TEXT>The station is heavily secured and keeps its own records separate from the local authorities. Hunters stationed here are known to favor fast contracts, quiet deals, and aggressive pursuit, making the post one of the most effective choke points in the system. Few fugitives pass through Nevada without hearing of the station first.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263069, "Northgrave Field")
|
||
rem.AddInfoCard(263070, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CLASS: Liberty Battleship</TEXT><PARA/><TEXT>CREW: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="default"/><PARA/><TEXT>ARMAMENT: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><PARA/><PARA/><TEXT>This Liberty Navy battleship serves as the sole military outpost in Nevada, maintaining order across the system and watching for signs of criminal activity. Its presence is meant to discourage smugglers, pirates, and other fugitives who might otherwise treat Las Vegas and the surrounding lanes as safe ground.</TEXT><PARA/><TEXT>The ship acts as both a patrol anchor and a command post, keeping a close eye on traffic moving through the system. While the Zoners handle civilian administration, the Navy vessel remains ready to respond if the local balance shifts too far toward lawlessness. Few ships entering Nevada fail to notice it, and fewer still mistake its silence for weakness.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263071, "Battleship Henderson Equipment Dealer Samira Zhao")
|
||
rem.AddInfoCard(263072, "Battleship Henderson Trade Dealer Rafael Novak")
|
||
rem.AddInfoCard(263073, "Battleship Henderson Ship Dealer Sofia Vargas")
|
||
rem.AddInfoCard(263074, "Universal Shipping Alex Archer")
|
||
rem.AddInfoCard(263075, "Liberty Navy Hanna Patel")
|
||
rem.AddInfoCard(263076, "Liberty Navy Amelia Mercer")
|
||
rem.AddInfoCard(263077, "Liberty Navy Samira Wolfe")
|
||
rem.AddInfoCard(263078, "Battleship Henderson Bartender Sofia Mercer")
|
||
rem.AddInfoCard(263079, "Bounty Hunters Guild Caleb Wolfe")
|
||
rem.AddInfoCard(263080, "Bounty Hunters Guild Sofia Wolfe")
|
||
rem.AddInfoCard(263081, "ALG Waste Disposal Elena Patel")
|
||
rem.AddInfoCard(263082, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>CLASS: Liberty Battleship</TEXT><PARA/><TEXT>CREW: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="#FFFFFF"/><PARA/><TEXT>ARMAMENT: </TEXT><TRA color="#FF0000"/><TEXT>CLASSIFIED</TEXT><TRA color="#FFFFFF"/><PARA/><PARA/><TEXT>This Liberty Navy battleship serves as the sole military outpost in Nevada, maintaining order across the system and watching for signs of criminal activity. Its presence is meant to discourage smugglers, pirates, and other fugitives who might otherwise treat Las Vegas and the surrounding lanes as safe ground.</TEXT><PARA/><TEXT>The ship acts as both a patrol anchor and a command post, keeping a close eye on traffic moving through the system. While the Zoners handle civilian administration, the Navy vessel remains ready to respond if the local balance shifts too far toward lawlessness. Few ships entering Nevada fail to notice it, and fewer still mistake its silence for weakness.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263083, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TEXT>NAME: Northgrave Field</TEXT><PARA/><TEXT>TYPE: Asteroid Field</TEXT><PARA/><TEXT>DENSITY: High</TEXT><PARA/><TEXT>HAZARD: Extreme</TEXT><PARA/><PARA/><TEXT>Northgrave Field marks the northern edge of Nevada's more unstable debris zones. The field was formed from the remnants of an early mining push that collapsed after repeated impact fractures and uncontrolled excavation tore the rock formation apart, leaving behind mine structures, broken equipment, and drifting rock corridors.</TEXT><PARA/><TEXT>Today, the field is poorly charted but still worked by local miners willing to risk the hazards for the gold particles embedded in the asteroids. Smugglers sometimes use the dense regions as cover, while bounty hunters and patrol craft avoid the deepest pockets unless they have a very good reason to enter. The old mine grids and shallow extraction sites make the area valuable, but also dangerous for anyone flying too casually.</TEXT><PARA/><TEXT>Local rumors claim that hidden cargo caches and forgotten tunnel mouths still lie buried somewhere inside the rocks, but most pilots treat the area as a dead end best crossed quickly and with all scanners active.</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(263084, "If someone says they won big in Las Vegas, check their pockets. If they say they lost big, check their shuttle. Either way, someone is lying, and I get paid to sort out the truth.")
|
||
rem.AddInfoCard(263085, "There is a contract floating around for a smuggler who moved a load through the system gate with fake transponder codes. Word is he is still on the planet, hiding behind a Zoner permit and a stack of casino chips.")
|
||
rem.AddInfoCard(263086, "Las Vegas is one of the best places in Nevada to find a target. Criminals always come back here sooner or later. They think the crowd hides them, but a crowded room just gives me more faces to watch.")
|
||
rem.AddInfoCard(263087, "The biggest casino in Las Vegas is not the one with the brightest lights. It is the one that always pays out just enough to keep people coming back. That kind of machine is built to survive.")
|
||
rem.AddInfoCard(263088, "The planet was never meant to support an open city on the surface. The first settlement burned, the second one cracked, and the third one went underground. That is how Las Vegas was born, and why everyone here still lives like the roof might collapse tomorrow.")
|
||
rem.AddInfoCard(263089, "The biggest casino in Las Vegas is not the one with the brightest lights. It is the one that always pays out just enough to keep people coming back. That kind of machine is built to survive.")
|
||
|
||
-- Hokkaido Infocards
|
||
rem.AddInfoCard(500000, "Hokkaido Jump Gate->Hakodate Construction Site")
|
||
rem.AddInfoCard(500001, "Hakodate Construction Site->Chugoku Jump Gate")
|
||
rem.AddInfoCard(500002, "Hakodate Construction Site")
|
||
rem.AddInfoCard(500003, "Wakkanai Border Station")
|
||
rem.AddInfoCard(500004, [[<?xml version="1.0" encoding="UTF-16"?><RDL><PUSH/><TRA bold="true"/><TEXT>Wakkanai Border Station</TEXT><PARA/><POP/></RDL>]])
|
||
rem.AddInfoCard(500005, "Hokkaido->Chugoku")
|
||
|
||
-- Chugoku Infocards
|
||
rem.AddInfoCard(500010, "Chugoku->Hokkaido")
|
||
|
||
|